World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.013s
<1…20212223242526…34>
  • Outrun Europa - In colourAre there any coder's willing to see if we can put the colour into this game as originally intended?

    [QUOTE=Ralf;624973]Yes, it always looked for me like the colour was removed just before the game finalisation.

    Maybe there is still an inactive colour painting routine in the code? ;)[/QUOTE]

    that thought had crossed my mind too
    BiNMaN BiNMaN May 2012 New game ideas
  • Outrun Europa - In colourAre there any coder's willing to see if we can put the colour into this game as originally intended?

    Colour routine works in all levels
    < ... decided to give up with colour:

    [URL=http://www ... cases when things overlap, the colour clash is a killer
    Ralf Ralf May 2012 New game ideas
  • Outrun Europa - In colourAre there any coder's willing to see if we can put the colour into this game as originally intended?

    [QUOTE=Ralf;625013]Colour routine works in all levels
    < ... decided to give up with colour:

    [URL=http://www ... cases when things overlap, the colour clash is a killer[/QUOTE ...
    Swainy Swainy May 2012 New game ideas
  • Outrun Europa - In colourAre there any coder's willing to see if we can put the colour into this game as originally intended?

    ... frame rate between monochrome and colour I couldn't tell
    tile (but I could be wrong ...
    BiNMaN BiNMaN May 2012 New game ideas
  • Outrun Europa - In colourAre there any coder's willing to see if we can put the colour into this game as originally intended?

    ... frame rate between monochrome and colour I couldn't tell[/QUOTE ... normal, unpoked version, the attribute routine is still called during every ... just read attribute and set colour to white on black
    Ralf Ralf May 2012 New game ideas
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... turn off/on attributes with colour checkbox. Many tiles which ... if it works try modifying tile nr 83, it's ... main grass tile. Try making a red ... use a snapshot with a colour poke already entered.
    ... the game to discover, which tile is what (maybe some ...
    Ralf Ralf May 2012 Development
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... turn off/on attributes with colour checkbox. Many tiles which ... if it works try modifying tile nr 83, it's ... main grass tile. Try making a red ... use a snapshot with a colour poke already entered.
    ... the game to discover, which tile is what (maybe some ...
    Swainy Swainy May 2012 Development
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... sprite or each 8x8 water tile counts as a single moving ... for clipping raises the sprite routine sophistication another notch.[/QUOTE]
    DaRkHoRaCe DaRkHoRaCe May 2012 New game ideas
  • Spectrum30 Show in Cambridge, 08th-09th September 2012Hello Spectrum-fans, after many months of preparation we now proudly present what will be the biggest Spectrum venue of the last 20 years. We manage…

    ... between one pass of the colour routine and the next to ... the second pass of the colour routine is properly synchronised? I ... simple RET as the interrupt routine and timing everything with ... more compatible. An interrupt routine that takes 75ms to complete ...
    joefish joefish May 2012 Sinclair Miscellaneous
  • Spectrum30 Show in Cambridge, 08th-09th September 2012Hello Spectrum-fans, after many months of preparation we now proudly present what will be the biggest Spectrum venue of the last 20 years. We manage…

    ... at the end of a routine consisting only of EI/RET ... , meaning that the routine ends up being called twice ... no EI in my interrupt routine, just the RET. I'll ... .[/QUOTE]
    If the same colour routine works on either without adjustment ...
    joefish joefish May 2012 Sinclair Miscellaneous
  • Spectrum30 Show in Cambridge, 08th-09th September 2012Hello Spectrum-fans, after many months of preparation we now proudly present what will be the biggest Spectrum venue of the last 20 years. We manage…

    ... =joefish;625899]If the same colour routine works on either without adjustment ... where you already stated the routine worked this way. My bad ...
    chev chev May 2012 Sinclair Miscellaneous
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... =Timmy;625854]Anyway, the graphics routine would have to handle:
    tile?

    [QUOTE=Timmy;625854 ...
    DaRkHoRaCe DaRkHoRaCe May 2012 New game ideas
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... ]

    Just call this routine eight times to fade completely ... the colour of your monitor, as this routine just decreases the colour code ... the later have a greater colour code (brighted yellow has more ...
    mcleod_ideafix mcleod_ideafix May 2012 Development
  • Scrolling a mapCan someone explain in idiots terms how you scroll a map. I'm not after code as such, just an explanation of how it can be done. I'd like to scroll…

    ... beyond them, or a smart routine that fills in areas outside ... map with a pre-defined tile.
    joefish joefish May 2012 Development
  • How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…

    ... in a nice proportional print routine too.

    And that ... , and of course much more colour options.
    Gedlion Gedlion May 2012 Sinclair Basic
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... , so that if your copy routine runs out of buffer and ... cell size, so that your tile renderer is never caught out ...
    joefish joefish May 2012 Development
  • Sonic Game PossibleIs a sonic game possible on the ZX Spectrum 48k? I read somewhere that someone tried to create a sonic game for the ZX Spectrum, but the only [url=ht…

    ... an attribute to the same colour for empty cells rather than ... are saved as an individual tile, so you have to read ...
    chev chev May 2012 Development
  • Sonic Game PossibleIs a sonic game possible on the ZX Spectrum 48k? I read somewhere that someone tried to create a sonic game for the ZX Spectrum, but the only [url=ht…

    ... an attribute to the same colour for empty cells rather than ... are saved as an individual tile, so you have to read ...
    Zxogger Zxogger May 2012 Development
  • Sonic Game PossibleIs a sonic game possible on the ZX Spectrum 48k? I read somewhere that someone tried to create a sonic game for the ZX Spectrum, but the only [url=ht…

    ... , that is, a tile map, tile memory, and sprites on ... give sprites a foreground colour and have them take ... the background colour from whatever tiles they ... all. Any tile that is a solid colour should be ... both attributes to that colour. The main thing is ...
    chev chev May 2012 Development
  • Sonic Game PossibleIs a sonic game possible on the ZX Spectrum 48k? I read somewhere that someone tried to create a sonic game for the ZX Spectrum, but the only [url=ht…

    ... Turbo could have been a colour scoll but Dave wasn't ... have meant a whole new routine and in those days he ...
    BiNMaN BiNMaN May 2012 Development
  • Sonic Game PossibleIs a sonic game possible on the ZX Spectrum 48k? I read somewhere that someone tried to create a sonic game for the ZX Spectrum, but the only [url=ht…

    ... Turbo could have been a colour scoll but Dave wasn't ... have meant a whole new routine and in those days he ...
    Ralf Ralf May 2012 Development
  • Incorrect Spectrum +3 emulation: different results on Fuse and SpecEmuWhen developing and testing [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027591"]Rotatrix[/URL], I noticed different results on Fuse and S…

    ... or leave gaps in the colour.

    The solution is ... code as the unrolled loop routine. That way, by the time ...
    joefish joefish May 2012 Emulators
  • Goody - another game that was supposed to be colourAfter the success with Outrun Europa ([url]http://www.worldofspectrum.org/forums/showthread.php?t=39143[/url]) I decided to search for more games tha…

    ... fast method of learning which tile is which.

    Don ... reasons to do so and colour clash is the most obvious ...
    Ralf Ralf May 2012 Games
  • Goody - another game that was supposed to be colourAfter the success with Outrun Europa ([url]http://www.worldofspectrum.org/forums/showthread.php?t=39143[/url]) I decided to search for more games tha…

    ... decided not to use the colour routine here, it looks so much ... . I didn't think the colour clash was so bad. Looking ... to know why such a routine would be written (or already ...
    R-Tape R-Tape May 2012 Games
  • Goody - another game that was supposed to be colourAfter the success with Outrun Europa ([url]http://www.worldofspectrum.org/forums/showthread.php?t=39143[/url]) I decided to search for more games tha…

    ... to know why such a routine would be written (or already ... cool!! I can imagine some colour clash at bank and metro ...
    judasEZT judasEZT May 2012 Games
  • Goody - another game that was supposed to be colourAfter the success with Outrun Europa ([url]http://www.worldofspectrum.org/forums/showthread.php?t=39143[/url]) I decided to search for more games tha…

    ... each sprite has its own colour. It was a real ... didn't have any colour table (so I wonder ... s enough free memory to colour every element). At most, ... manage to put there both tile colour table (255 bytes needed ... are 255 tiles) and sprite colour table.
    I haven ...
    Ralf Ralf June 2012 Games
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... in which a fast printing routine is needed. Not for ... table and choose whatever printing routine best fits his needs
    colour is not specified
    [code]
    ;INITIALIZE YOUR PRINTING ROUTINE ... 2 ;switch to our interrupt routine (which only do a ...
    mcleod_ideafix mcleod_ideafix June 2012 Development
<1…20212223242526…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
tile 1.4K 3K
routine 9.5K 14.8K
colour 12.7K 18.4K

Related Threads

  • hi-colour tile editorSee [url="http://www.worldofspectrum.org/forums/showthread.php?t=14369"]this post[/url]. The compiled version is available in the CSSCGC 2008 collect…
  • Tile engine and slight colour flickerOver the past few nights I've been working on a simple tile game engine for a rock fold game I'm making.<br /> <br /> While all is going surprising w…
  • Tile engine and slight colour flickerOver the past few nights I've been working on a simple tile game engine for a rock fold game I'm making.<br /> <br /> While all is going surprising w…
  • 128k Paging a tile routine to a double bufferHi happy new year all :)<br /> <br /> Does anyone have an example of how to page a routine to the screen ie a tile routine?<br /> <br /> Thanks :)
  • Variable sized tiles /tile routineHow would you do a variable sized tile routine where the tiles have position variables too?<br /> <br /> Thanks would be interested to learn :)
  • im looking for a colour fill routineall the other routines just fill in one colour, i.e white. i need to be able to change the fill color form basic. any ideas? i would prefer a tap fil…
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code.<br /> <br /> The line routine th…
  • adding colourThis my sound like a real stupid Q but when programing a picture how do i add colour like filling in shapes with colour.<br /> <br /> What kind of pr…
  • How to print with colour using DiscipleHi!<br /> <br /> I was wondering if there is any way of printing in colour using the Disciple. I am using an Epson Stylus 600 Printer with one of my …

Related Searches

  • fastest screen routine
  • screen routine
  • im1 interrupt routine
  • im1 rom interrupt routine
  • im1 rom interrupt routine iy
  • interrupt routine
  • best place for interrupt routine
  • turbo load routine
  • simply turbo load routine
  • colour tuning using potentiometers and trimmers
  • issue 2 colour tuning using potentiometers and trimmers
  • issue 2 colour tuning
  • joe gunn sprite routine
  • colour interferences
  • pacland colour
  • colour sprites
  • 128k sprites with colour
  • attribute colour mismatch
  • attribute colour bright
  • tile routine

Copyright © 2024 World of Spectrum