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<1…21222324252627…34>
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... />
    BTW, this is a routine I wrote some time ago ... /> call 0dfeh ;CL-SC-ALL routine (scrolls one line)


    [code]
    Colour printing? No
    Control codes ...
    mcleod_ideafix mcleod_ideafix June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... it a callable character print routine in 296T states in 42 ... fastpnt4 fastpnt5 fastpnt6 fastpnt7
    Colour printing? No Yes Yes Yes ...
    Jonathan Harston Jonathan Harston June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... direct reference to block routine.

    The tile map would look ... /> ret ;direct jump to next tile
    [/code]

    this ...
    catmeows catmeows June 2012 Development
  • Good character sets ?Just wondering if anyone had any favourite character sets ? :) The one in SE basic is quite nice and I'm aware (I used to have it in my head I'm sur…

    ... can't do per letter colour, but you can do different ... , MRT uses the proportional font routine and with care the attribute ... have a general "proportional" font routine and associated font files. Some ...
    Paddy Coleman Paddy Coleman July 2012 Sinclair Miscellaneous
  • The complete Spellbound (48k) RAM disassemblyHello everyone. I just wanted to share the fruits of almost two years' labour; I've produced a [URL="http://www.dur.ac.uk/philip.anderson/disassembl…

    ... this:
    [code]
    ; Routine title
    ;
    ; First ... paragraph of the routine description.
    ; .
    ; ... Second paragraph of the routine description.
    [/code]
    You ... a lot of multi-tile images, it's easier ...
    SkoolKid SkoolKid July 2012 Development
  • The complete Spellbound (48k) RAM disassemblyHello everyone. I just wanted to share the fruits of almost two years' labour; I've produced a [URL="http://www.dur.ac.uk/philip.anderson/disassembl…

    ... this:
    [code]
    ; Routine title
    ;
    ; First ... paragraph of the routine description.
    ; .
    ; ... Second paragraph of the routine description.
    [/code]
    You ... a lot of multi-tile images, it's easier ...
    Weyoun Weyoun July 2012 Development
  • Chessboard and piecesLast night for no particular reason I made a chessboard and pieces. [url=https://dl.dropbox.com/u/9498358/chessboard.szx]Chessboard[/url] [img]https…

    ... the same colour when moved from a "black" to a "white" tile.
    Dr BEEP Dr BEEP July 2012 Development
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... the parameters to 4x2 pixel colour blocks, instead of 8x1.[/QUOTE ... attribute render. The 4x2 pixel colour blocks you mentioned would be ... [/URL]).


    [*]BIFROST* routine exits immediately after finishing to ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • How to change the colour of an input line?Hello my fellow WoS'ers I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also change the …

    ... characters and then enter the routine name[/QUOTE]

    Hi ... you do, such as embedded colour codes, variables with same name ...
    The_Bert The_Bert July 2012 Sinclair Basic
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... of sprites that are full colour, on a standard background; recovering ... be able to move each tile an arbitrary number of pixels ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... column mode. The 85 column routine in BASIC64 is really slow ... magenta/green unusable unless the colour is switched off.
    chev chev July 2012 Sinclair Basic
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... column mode. The 85 column routine in BASIC64 is really slow ... magenta/green unusable unless the colour is switched off.[/QUOTE]
    Encarnado Encarnado July 2012 Sinclair Basic
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ... colour.[/QUOTE]

    The better and possible thing in my routine ... done as well during multicolor routine.

    That would give ...
    Ralf Ralf July 2012 Development
  • Earthraid[img]http://members.inode.at/838331/zx/Earthraidingame.gif[/img] "Earthraid" is available from my homepage now. This is a conversion of a C64 game. I…

    ... BASIC. I used a assembler routine to put the bytes on ... 4 for each gras/tree tile to get similar scores as ... generation uses the same "grow" routine as the mollusks, but I ...
    LCD LCD August 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... off the edge of the colour area. (And after the frame ... of erasing sprites after the colour routine, by just setting their attributes ...
    joefish joefish August 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... all my early LDI-based colour routine could manage. If I ever ... once I got the full colour routine working.

    They' ... on this engine that combine colour switches with stipples and alternate ... -line colour shading. I can't ...
    joefish joefish August 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... off the edge of the colour area.[/QUOTE]
    Ops, my ... of erasing sprites after the colour routine, by just setting their attributes ...
    Einar Saukas Einar Saukas August 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... the moving ones after the colour rendering, ready to redraw them ... -friendly version of the sprite routine), allowing 12 blocks (two whole ... in columns so the sprite routine can just read off 16 ...
    joefish joefish August 2012 Brand new software
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... generation of shifted sprites (using routine 'shiftTile' that I posted above ... PAPER color for the entire tile.

    Otherwise it's ...
    Einar Saukas Einar Saukas August 2012 Development
  • Issue 2 Failed 48k to 128k upgradeI have been trying to upgrade my Issue 2 with the help of Velesoft, using this schematic; [IMG]http://i764.photobucket.com/albums/xx284/arioch1973/4…

    ... a very simple machine code routine to just test the Z80 ... . But you can change the colour of the border. Or if ...
    1024MAK 1024MAK August 2012 Hardware
  • Issue 2 Failed 48k to 128k upgradeI have been trying to upgrade my Issue 2 with the help of Velesoft, using this schematic; [IMG]http://i764.photobucket.com/albums/xx284/arioch1973/4…

    ... a very simple machine code routine to just test the Z80 ... . But you can change the colour of the border. Or if ...
    velesoft velesoft August 2012 Hardware
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... Z
    70 PRINT "PAPER COLOUR";Q
    80 NEXT Q ... REM
    10 REM the routine generates a
    20 REM ... REM
    140 REM randomise colour and nu
    150 REM ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... call make_room ; call the MAKE_ROOM routine
    inc hl ; move HL ...
    push bc ; printing routine, put all the registers
    colour.

    putit:
    ... /> push hl ; And another useful routine - it
    push af ; ...
    chev chev August 2012 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... colour at the moment - I'm running it alongside a routine I ...
    uglifruit uglifruit August 2012 Development
  • PRINT a numerical value i.e. the scoreHow do you fo about printing a numerical value using the print routine in the ROM? For instance I have a value 0-255 and want to PRINT the result at…

    ... ]

    Struggling to insert colour codes or get the 2 ... better to use mcleod_ideafix's routine with r-tape's subroutine ...
    ub880d ub880d August 2012 Development
  • merging bytesPicturing three bytes with their bits identified by letters to make the visualisation easier, what's the best way to perform this transformation? [co…

    ... scanning the bits for each tile and calling PLOT for every ... for a tile and copy the bytes with that routine. I'd ...
    Battle Bunny Battle Bunny August 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... a version of the map routine which reduces the printing time ... that's the most common colour.
    * I've added three ... 1:1 relationship between INK colour and UDG: UDGs A,H ... /> * This enables a UDG INK colour lookup table to be defined ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... 'car' by changing the paper colour of one character square to ... vertical stripes of black paper colour down the screen.
    In ... 'djnz fillscreen'
    Because our routine will continue from the loop ... test for a black paper colour.
    Delete line 53. ...
    buzzy buzzy September 2012 Development
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... perfectly happy to have the colour routine you copied off me logged ...
    joefish joefish September 2012 Development
  • Mini scroll routineI'm looking for a routine that scrolls a small section of the screen downwards and replaces it with nothing, 2 x 2 charcter blocks to be precise, to …

    ... would do this anyway*. This routine scrolls the whole display file ... game area with a monochrome colour for an atmospheric effect? (I ... is affected by the called routine, so save it nice
    routine called, so save it
    R-Tape R-Tape October 2012 Development
<1…21222324252627…34>

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HitBox

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tile 1.4K 3K
routine 9.5K 14.8K
colour 12.7K 18.4K

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