World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.013s
<1…3456789…34>
  • In colour all these years laterYou know what? Even though I've been playing the Spectrum for more than a decade via emulation and thought I had played everything I wanted to play …

    ... white portable with the only colour part of it was the ...
    GeeKay GeeKay November 2010 Games
  • Help needed with simple MCode routineI'm trying to code a routine to clear the screen and I can't figure out why it's not working: ld hl,16384 ld bc, 6144 loop:ld (hl),0 inc hl dec bc l…

    ... 'm trying to code a routine to clear the screen and ...
    Rebelstar without a cause Rebelstar without a cause November 2010 Development
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... 'm trying to write a routine that will take an X ...
    sekrets sekrets December 2010 Development
  • Toastrack border changes colour with joystickI plugged my Kempston joystick interface into my 128K toastrack last night and had a blast on Beach Head. Funny thing is, the border colour changed…

    ... /> Funny thing is, the border colour changed every time I moved ...
    szeliga szeliga December 2010 Hardware
  • Crawling Horror: Dan Colour[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0014367[/url] The Crawling Horror's loading screen contains signature of Dan Colour.

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0014367[/url]
    The Crawling Horror's loading screen contains signature of Dan Colour.
    moroz1999 moroz1999 December 2010 Infoseek database
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    ... an asm Bresenham's drawing routine. The routine was shorter an faster ... every call to the PLOT routine, the coordinates were being ... Bresenham's algorithm. This ASM routine "pokes" itself at the ... .

    NOTE: This routine should draw at any location ...
    boriel boriel December 2010 Development
  • Crash Issue 1 and full colour Spectrum Games BiblesHaving a big sale, everything 99p starting price... [URL]http://shop.ebay.co.uk/everythingpasses/m.html[/URL] (And yes its my wifes account so she …

    ... ), Book 3 (87-8_8 - FULL COLOUR ![/B]

    Selling ... my full colour perfect condition Speccy bibles. Full ... colour at lulu costs a ton ... some bargains with the full colour Speccy books, Crash Issue 1 ...
    psj3809 psj3809 January 2011 Sales
  • Screen$ command, ROM routineHi All, Does anyone know which ROM routine to call for the Screen$ command (and/or the ATTR command)? Any comments on how well it works or the spee…

    ... /> Does anyone know which ROM routine to call for the Screen ...
    R-Tape R-Tape January 2011 Development
  • IM2 calls to player routine on 128k?Hi all, Apologies for being crap, and not even in a funky, skillo kind of way but it's been over 20 years since I last wrote anything in machine cod…

    ... found that calling the play routine before halt keeps munging my ...
    SnakeOilSteve SnakeOilSteve March 2011 Development
  • Utility or routine to save/display imagesLet's assume I have an image or sprite at coordinates x,y with w witdh and h height. If I were to store this image, which storage method would allow …

    ... an utility or any available routine that would allow me to ... also have a machine code routine which can turn an are ...
    zxbruno zxbruno March 2011 Sinclair Miscellaneous
  • The Colour of Magic - movieI just finished watching the 2008 TV miniseries (2 episodes) [URL="http://www.imdb.com/title/tt1079959/"]The Colour of Magic[/URL]. This was created …

    ... .imdb.com/title/tt1079959/"]The Colour of Magic[/URL].
    This ...
    mheide mheide April 2011 Chit chat
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... call printtext ; call printline routine
    ld hl,text2 ... call printtext ; call printline routine
    ret[/b]
    ... ; condition met to end the routine
    ret ; return.
    [code]
    K invalid colour, 40:1
    [/code]
    Zetr0 Zetr0 May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... of a good proportional printing routine for the ZX Spectrum? Ideally ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • The Spectrum Games Bible - Full Colour Versions - Four VolumesHello all! I'm selling the last four volumes of these books (1987-1988, 1989-1990, 1991-1993 and 1994-200x). These are also the full colour versions…

    ... ). These are also the full colour versions which if you buy ... /itm/Spectrum-Games-Bible-Full-Colour-Books-Four-Volumes-/230662672255?pt ...
    Pag Pag August 2011 Sales
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... br /> ret

    ; ----------------------------------------------
    ; ROUTINE: print_message
    ;
    ; prints a ... , :p

    ; ----------------------------------------------
    ; ROUTINE: get_defined_key
    ;
    ; check for ...
    polomint polomint September 2011 Development
  • The zxodus engineI've been playing around with this for a couple of days now. Its one of the best things I've seen for sinclair basic, and I've seen nothing about it …

    ... forums.
    It is a tile mapper running in interrupts, that ... , is the fact that the tile display is in 8x1 attribute ... glorious ( for 1982 ) 8x1 attribute colour. :smile:
    It can be ...
    p13z p13z September 2011 Sinclair Basic
  • Othello/Reversi Validate and Make MovesI'm working an Othello/Reversi game The board is represented as a 2d array 8*8 ie: 00000000 00000000 00000000 00012000 00021000 00000000 00000000 000…

    ... direction:
    see if next tile in direction is other player ... pieces in direction until same colour met

    ------------
    move ...
    fortyeightkay fortyeightkay September 2011 Development
  • Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…

    ... table of tile data and want to call a routine with hl ...
    R-Tape R-Tape October 2011 Development
  • tiny routine to shift RAMTOP & stackCompressing some data areas above RAMTOP and wanting to make the released space available for BASIC arrays, I needed to move RAMTOP without using CLE…

    ... last segment of the CLEAR routine to finish off. It could ...
    Battle Bunny Battle Bunny November 2011 Sinclair Basic
  • Problem with a small basic routineDear all; I have been messing about with a routine (originally published in Your Computer 1982, by Tim Langdell). The idea of the program is to simul…

    ... been messing about with a routine (originally published in Your Computer ...
    Meurglys68 Meurglys68 November 2011 Sinclair Basic
  • Using the ROMs PRINT routineI really am starting from scratch again it seems, but how do you utilize the ROM routine to print characters, I think you point te BC register to an …

    ... do you utilize the ROM routine to print characters, I think ...
    daveysludge daveysludge January 2012 Development
  • Colour blocks on displayHi all, I have just acquired another Sinclair product, my first one being a C5, it's a 48K ZX Spectrum. It shows colour blocks on the display when p…

    ... 48K ZX Spectrum. It shows colour blocks on the display when ...
    kamilb1998 kamilb1998 February 2012 Hardware
  • Game over routineA few years back I remember a routine that printed 'game over' or other message randomly all over the screen in different colours. Think it was out o…

    A few years back I remember a routine that printed 'game over' or other message randomly all over the screen in different colours. Think it was out of YS, but not sure.

    Anyone remember what it was called or where I could find it?
    daveysludge daveysludge February 2012 Development
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... was looking at the INPUT routine with a view to modifying ...
    Battle Bunny Battle Bunny February 2012 Development
  • Memory move routine?Hi Folks, I have been searching for the thread that covers the memory move routine that uses a$=b$ via DEF FN. I thought it was written by Battle B…

    ... that covers the memory move routine that uses a$=b$ via ...
    Paddy Coleman Paddy Coleman February 2012 Sinclair Basic
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... it! The concept of a tile map automatically rendered on screen ... ). Regarding this, I realized the tile map didn't make much ... the middle of a tile). However the tile map traversal would be ... , and AFAIK gasman invented the routine to render 18 multicolor columns ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Scrimpy screensHere's a question - how small a window can you get away with as a playing area for an arcade/action game before anyone notices? From the very earlie…

    ... rough edges of the scrolling routine:
    [IMG]http://www.worldofspectrum ... meddling more and more with colour routines, at what point in ...
    joefish joefish March 2012 Development
  • Deathchase improvementsI have spent the last couple of months bringing out an "enhanced" version of Deathchase which I called "Deathchase 2012". Unfortunately because it us…

    ... /> [*]Fog
    A custom display routine is used to show a ... final level uses the standard colour scheme, but there are 8 ...
    Jimmy Jimmy April 2012 New game ideas
  • No colour after changing LM1889NI replaced the faulty LM1889N in my issue 2 spectrum, since I had a very yellow picture, and soldered a socket to put the new LM1889N into, however, …

    ... have only black and white colour. I have checked the voltage ...
    Johan1973 Johan1973 April 2012 Hardware
<1…3456789…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
tile 1.4K 3K
routine 9.5K 14.8K
colour 12.7K 18.4K

Related Threads

  • hi-colour tile editorSee [url="http://www.worldofspectrum.org/forums/showthread.php?t=14369"]this post[/url]. The compiled version is available in the CSSCGC 2008 collect…
  • Tile engine and slight colour flickerOver the past few nights I've been working on a simple tile game engine for a rock fold game I'm making.<br /> <br /> While all is going surprising w…
  • Tile engine and slight colour flickerOver the past few nights I've been working on a simple tile game engine for a rock fold game I'm making.<br /> <br /> While all is going surprising w…
  • 128k Paging a tile routine to a double bufferHi happy new year all :)<br /> <br /> Does anyone have an example of how to page a routine to the screen ie a tile routine?<br /> <br /> Thanks :)
  • Variable sized tiles /tile routineHow would you do a variable sized tile routine where the tiles have position variables too?<br /> <br /> Thanks would be interested to learn :)
  • im looking for a colour fill routineall the other routines just fill in one colour, i.e white. i need to be able to change the fill color form basic. any ideas? i would prefer a tap fil…
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code.<br /> <br /> The line routine th…
  • adding colourThis my sound like a real stupid Q but when programing a picture how do i add colour like filling in shapes with colour.<br /> <br /> What kind of pr…
  • How to print with colour using DiscipleHi!<br /> <br /> I was wondering if there is any way of printing in colour using the Disciple. I am using an Epson Stylus 600 Printer with one of my …

Related Searches

  • fastest screen routine
  • screen routine
  • im1 interrupt routine
  • im1 rom interrupt routine
  • im1 rom interrupt routine iy
  • interrupt routine
  • best place for interrupt routine
  • turbo load routine
  • simply turbo load routine
  • colour tuning using potentiometers and trimmers
  • issue 2 colour tuning using potentiometers and trimmers
  • issue 2 colour tuning
  • joe gunn sprite routine
  • colour interferences
  • pacland colour
  • colour sprites
  • 128k sprites with colour
  • attribute colour mismatch
  • attribute colour bright
  • tile routine

Copyright © 2024 World of Spectrum