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<1234567…34>
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... also look at some existing tile scrolling games. I spent some time ... 48k, 25fps large 8way smooth scrolling games. Both used fast unrolled ...
    omega omega April 2007 Development
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... 'd need to develop some tile scrolling engine and that's something ...
    omega omega October 2008 Sinclair Miscellaneous
  • 2D Scrolling tile based editorOk, first of all, I thought TommyGun could do it, but the option to create a 2d scrolling map is greyed out.... All I want to do is create some 8x8p…

    ... option to create a 2d scrolling map is greyed out....
    tile is stored as an index ... into the tile array. eg.. 1,0,0 ... ,0,0,1 means Tile 1, 4xTile0, then Tile 1.... etc... u ...
    polomint polomint October 2009 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... so far at a tile based rendering and scrolling routine.
    < ... to next byte of source tile data (6)

    ... point to next byte of tile table
    inc hl ... points to next address in tile table, store it here< ... 52,53,54 ; 22 tile wide load of junk :]
    Zoltar Zoltar September 2011 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... the thread on smooth screen scrolling.

    As ... br />
    ORG 32768 ;Tile Graphics (1st tile)

    B1 DEFB ... />
    ORG 33088 ;Tile Graphics (2nd tile)

    B2 ... INC E ;of the previous tile.
    INC H ;Working ...
    dmsmith dmsmith September 2004 Development
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... ... Which game had the best scrolling? I would have to volunteer ... Commando and its silky-smooth scrolling. A particularly bad effort was ...
    Anonymous Anonymous June 2002 Games
  • Best scrolling shooters on speccy?I think one of most popular genres, besides mazes, was scrolling shooter. Can you remember any favorites to recommend, besides r-type

    I think one of most popular genres, besides mazes, was scrolling shooter. Can you remember any favorites to recommend, besides r-type
    Vortexrider Vortexrider August 2003 Games
  • ZX81 ScrollingI'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine. Does a…

    I'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine.

    Does anyone know of any anywhere that I could pinch?
    chaosmongers chaosmongers January 2004 Development
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... high quality sprite and background tile artists for 3 forthcoming Spectrum ... /> 1st Game:

    Vertically scrolling shoot-em-up in the ... /> 2nd Game:

    Horizontally scrolling platform game. Possibly in the ...
    dansauk dansauk March 2004 Development
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth! What game featured …

    ... :
    1) Full colour scrolling e.g. Lightforce - difficult ...
    The full-colour scrolling in Lightforce is smoother than ... and did smooth monochrome scrolling both horizontally in Uridium and ... from the jerky blockwise scrolling. Probably the best was ...
    Gwyn Gwyn July 2004 Games
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…

    ... for synchronizing screen manipulation (a scrolling text) using HALT, and one ...
    ekoman ekoman July 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... best way to do horizontal scrolling ie. in Zynaps fashion.
    dmsmith dmsmith September 2004 Development
  • Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…

    ... hope of improving my own scrolling routines. In case your not ... IMO some of the best scrolling i've seen in a ...
    dmsmith dmsmith October 2004 Development
  • Vertically Scrolling Shoot-em-upsHi everyone, I want to put together a list of vertical scrolling shoot-em-ups. I have most of the well known ones (see list) on it already, but i'm …

    ... together a list of vertical scrolling shoot-em-ups. I have ...
    dmsmith dmsmith November 2004 Games
  • Anyone help re-factoring a tile functionI had some excellent feedback for re-factoring my function that displays the colour for my screen tiles. Can anyone offer some help to improve the fu…

    ... ". Each number refers to a tile type which is held in ...
    Mr Millside Mr Millside February 2005 Development
  • Flicker on my scrolling demo, any ideas?I have created a scrolling demo downloadable from [url="http://www.peargames.co.uk/downloads/scroll.z80"]http://www.peargames.co.uk/downloads/scroll.…

    I have created a scrolling demo downloadable from [url="http:// ... [/url] (.z80) which demonstrates my scrolling engine.

    It uses ... second to run (The actually scrolling takes just under 1/50th ...
    robpearmain robpearmain May 2005 Development
  • First game with scrollingMany games are just a bunch of static screens - you have to exit one screen to see another (for example Manic Miner, Saboteur, Bruce Lee). But there …

    ... go in any direction the scrolling begins (for example RoboCop). I ... the first Spectrum game with scrolling.

    [ This Message was ...
    PopoCop PopoCop July 2005 Games
  • Parallax scrollingIt's about time to start new "games with" topic! So, let's make a list of Spectrum games with parallax scrolling. 3 titles to begin: Cobra Hysteria S…

    It's about time to start new "games with" topic! So, let's make a list of Spectrum games with parallax scrolling.
    3 titles to begin:
    Cobra
    Hysteria
    Shadow of the beast
    PopoCop PopoCop October 2005 Games
  • 4-pixel scrollingDo you think is 4-pixel scrolling accetable for horizontal shooter ? (aka do u like Chronos ? :)

    Do you think is 4-pixel scrolling accetable for horizontal shooter ? (aka do u like Chronos ? :)
    Fikee Fikee February 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... simulations, board games, and non-scrolling arcade games. SP1 *cannot* do ... scrolling well at all. AT ALL ... may add some character-level scrolling at some point to ... !) to mess with the background tile colours directly instead.
    < ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... help me with writing a scrolling counter for a loading system ...
    FrankT FrankT November 2006 Development
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... ------------------------
    ; TIMEX MODE 2 TILE EDITOR
    ; ------------------------
    ... br /> ; ----------------
    ; COPY TILE BLOCKS
    ; ----------------
    ;< ...
    ; -----------
    ; MIRROR TILE
    ; -----------
    ;
    ...
    chev chev January 2007 Development
  • Top-down scrolling driving games...What would be the best top-down scrolling-screen driving game for the spectrum - excluding Trans-Am?

    What would be the best top-down scrolling-screen driving game for the spectrum - excluding Trans-Am?
    bobs bobs February 2008 Games
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... me a game with parallax scrolling was a better game. How ... of some games with parallax scrolling:


    -Cobra. Fast ...
    judasEZT judasEZT May 2008 Games
  • 8 pixel scrollingJust been playing Gunrunner (always forget how much I love this game, probs cos it's VERY hard) and wondered what other games use 8 pixel scrolling A…

    ... other games use 8 pixel scrolling AND are decent to play ...
    CKay CKay May 2008 Games
  • Tile Map HelpI've got a 256x256 map. This is split into 64 chunks of 32x32. Each cell takes up one byte so only four chunks are held in memory at any given time. …

    ... calculating where each cell's tile is held in memory? Sorting ...
    chev chev July 2008 Development
  • Good horizontally scrolling platformers?Hi folks, Would anyone care to recommend some good horizontally scrolling platform games on the Speccy. Regards, Shaun.

    Hi folks,

    Would anyone care to recommend some good horizontally scrolling platform games on the Speccy.

    Regards,

    Shaun.
    Shaun.Bebbington Shaun.Bebbington September 2008 Games
  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…

    I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but . . . how do you create random stars? Some help would be greatly appreciated?

    Andy
    DrewPee70 DrewPee70 December 2008 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... completed the top third before scrolling it? Also double buffering, would ... great deal of difference when scrolling one third or 2 thirds ... /> Thanks.. I've never done scrolling before so any help is ...
    polomint polomint February 2010 Development
  • Just for funJust for fun, imagine the Spectrum had a graphics mode where there were two attribute bytes per 8x8 block and each block had 2 bits per pixel choosin…

    ... (although not as colourful as tile/sprite based engines).

    scrolling (twice as much data to ...
    takapa takapa August 2010 Development
<1234567…34>

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Related Threads

  • 2D Scrolling tile based editorOk, first of all, I thought TommyGun could do it, but the option to create a 2d scrolling map is greyed out....<br /> <br /> All I want to do is crea…
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine.<br /> <br /> It draws in 22 8*8 graphics tiles along the top of the sc…
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…
  • Best scrolling shooters on speccy?I think one of most popular genres, besides mazes, was scrolling shooter. Can you remember any favorites to recommend, besides r-type
  • Scrolling string variablesCan anyone help me with this for a program I'm writing on the spectrum.<br /> There was a command in speccy basic that would let you scroll a string …
  • Zynaps and other scrolling shooters.Ok, so I have completed ALL of zynaps. What an amzing game! I still dont understand how the Rocket (the weapon with aim) works, can someone explain?<…
  • ZX81 ScrollingI'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine.<br /> <…
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth!<br /> <br /> What ga…
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…
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