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<1234567…34>
  • Vertical Lines Spectrum +3Hi, My Spectrum +3 boots up and shows the following: Grey border with vertical black lines: http://www.sinclairzxworld.com/viewtopic.php?f=22&p=19…

    ... following:
    Grey border with vertical black lines:
    http://www ...
    ScottC2010 ScottC2010 March 2016 Hardware
  • Which Is The Best Breakout?: Tonic Tile (ST) vs Giganoid (Amiga)Well last months "Which Is Best?" saw Speedball go against Speedball 2, in the end it was Speedball 2 that one the battle,...BUT it wasn't a landslid…

    ... at the same time,...Tonic Tile (ST) vs Giganoid (Amiga),...no ...
    ZEUS ZEUS June 2016 Chit chat
  • 2x2 tile to attribute blocksHow do you go about converting a 2x2 tile to 16 x 16 attributes? Heres an example of the tile data I'm wanting to enlarge. [code] defb 255, 25…

    ... go about converting a 2x2 tile to 16 x 16 attributes ... /> Heres an example of the tile data I'm wanting to ...
    daveysludge daveysludge September 2016 Development
  • How would you approach parallax?So ... there is this trick by Joffa that we all know...of waiting for the ULA to reach certain pattern on the screen using the IN command. And then s…

    ... that you will horizontally scroll top two thirds of ... -- what would the smooth ongoing scroll step be? 2? 4? ... finding start of 8x8 tile and copying it to ... 8x8 chars (8 bytes per tile, one following the other). ... bytes (1 for each tile). This way you could ...
    tstih tstih November 2016 Development
  • im looking for a horizontal scroll routinehi, im looking for a horizontal scroll routine. i read somewhere that you can do it with at 'to' statement, somewhere in a print routine. althoug…

    ... /> im looking for a horizontal scroll routine. i read somewhere that ...
    digital digital June 2017 Sinclair Basic
  • Zx Spectrum 48k vertical black lines on boot problemHi all! I've just bought a Zx Spectrum 48k one eBay: all it was working goof but I made a mistake: I've extracted the Kempston interface before pl…

    ... the machine I get these vertical black lines and I have ...
    AmintaSpectrum AmintaSpectrum July 2017 Hardware
  • Nasty vertical pattern on a 128K Toast Rack via RGBI managed to fix the busted membrane on my [url="https://www.worldofspectrum.org/forums/discussion/55755/got-myself-a-128k-toast-rack-plus-a-simple-a…

    ... , I noticed a strange, wavy vertical pattern in the display bitmap ... (here, the moiré makes the vertical stripes harder to see):
    vertical lines around high-contrast areas ...
    Ast_A_Moore Ast_A_Moore January 2018 Hardware
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... use is for 16 lines scroll.
    -The management of variables ... , I didn´t design any tile or sprite; all graphics are ...
    IvanBasic IvanBasic April 2019 Brand new software
  • ZEsarUX Beta 8.1Hi! I have uploaded a new ZEsarUX 8.1 BETA version. You can download compiled versions for Windows, Mac, and the source code from: https://gith…

    ... /> Improved TBBlue emulation:
    -added scroll x,y on ula layer ... computer
    -added 1-bit tile mode

    Improved Hex ...
    chernandezba chernandezba November 2019 Emulators
  • ZEsarUX 8.1 stableHi! I've uploaded a new ZEsarUX 8.1 stable version. Go to the github released webpage to download it: https://github.com/chernandezba/zesaru…

    ... scroll x,y on ula layer
    -added 1-bit tile mode ... show
    Improved Waveform: new scroll type
    Improved file selector ...
    chernandezba chernandezba February 2020 Emulators
  • ZX Spectrum +2B 128K sound distorted and vertical jailbars. How to fix it?Hello, I have a ZX Spectrum +2B 128K (Issue 4 Motherboard) which suffers from sound distortion (the AY music is loud and distorted) and also very fa…

    ... distorted) and also very faint vertical jailbars in the middle of ... ?
    Regarding the issue of vertical jailbars I found fix for ... ) but I also have this vertical jailbars even noticiable on RGB ...
    rfthunder rfthunder February 2021 Hardware
  • Jack the Nipper 2 EditorJack The Nipper 2 - Mapeditor v0.8 (c) Sokurah, May 2012 I made [url="https://tardis.dk/files/Jack_The_Nipper_2_Editor.zip"]this[/url] about 10 y…

    ... (40 bytes), where each tile is 32x32 pixels.
    RMB to delete a tile. LMB to put down whatever ... Left & Right to scroll through them, and Up & ... the time. Finally select a tile with LMB.
    < ... whatever 8x8 tiles the 32x32 tile is constructed from.
    Sokurah Sokurah May 2022 Games
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... space on the screen, a "scroll?" message appears that not only ...
    Kotek Kotek June 2022 Development
  • Hardware Reference Manual for ZX SpectrumHi, I want to write games for ZX Spectrum in assembly language. I have lot of books in PDF format from SpectrumComputing. Still missing a book lik…

    ... /> How we define playfield, vertical and horizontal scroll support
    Window definition ...
    Tymo6666 Tymo6666 October 2022 Development
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... single byte of memory. To scroll left, say, you have to ... load of stages.
    To scroll vertically you just shift the ... is visibly slower than the vertical one.
    Anonymous Anonymous June 2002 Games
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... scroll the screen horizontally - It was easier to write than a vertical ...
    Neil^P Neil^P June 2002 Games
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... one horizontal and one vertical motion because the reverse ... general principal

    ; Scroll left

    ; much ... to see the difference
    scroll rl (hl) ; incredibly useful ... - we can 'scroll' memory directly
    dec hl ...
    Anonymous Anonymous June 2002 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... there is vertical scrolling.

    also if you scroll, and background ... of ink because paper doesnt scroll along with pixels and when ... a 8 pixel scroll has completed paper will "jump ...
    Amigo Amigo July 2003 Games
  • Best scrolling shooters on speccy?I think one of most popular genres, besides mazes, was scrolling shooter. Can you remember any favorites to recommend, besides r-type

    ... air, ground and "marine" targets, vertical scroller, AWESOME graphics. That was ... /> ...anyone?

    _________________
    scroll?

    [ This Message was ...
    Alessandro Tommasi Alessandro Tommasi August 2003 Games
  • ZX81 ScrollingI'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine. Does a…

    Just a character scroll is what I need. Horizontal right-to-left or Vertical top-to-bottom would be fantastic :)
    chaosmongers chaosmongers February 2004 Development
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    [quote] when you scroll up or down the grid ... position again [/quote]
    for vertical grid lines, it is not ... and adjusted already to a vertical grid (e.g. scrolling to ... . In such case if you scroll further by pages, this sprite ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... lowest res you can only scroll by 4 pixels at a ... for getting round that though. Vertical scrollers can just extend the ...
    AndyC AndyC September 2004 Games
  • Installing Z88DK Z88DK INSTALLATION Z88DK is distributed in two parts. The first part is the platform independent bits (including source and z80 libraries) and th…

    ...
    ; extra blank row for vertical rotation

    defb 0 ... /> #endasm

    /* hashed background tile */
    uchar mytile[] = {0x55,0xaa ...
    Alcoholics Anonymous Alcoholics Anonymous April 2005 Development
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... CPU load needed to software scroll the screen wasn't i ... CPC monitors. Simple stuff like vertical scrolling should work through a ...
    AndyC AndyC July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... CPC monitors. Simple stuff like vertical scrolling should work through a ... it was so rare to scroll that way then? Something like ... [/B] perhaps, with silky smooth vertical scrolling would be really nice ...
    TMR TMR July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... it was so rare to scroll that way then?
    [/quote ... 'you want to do that vertical SEU? =-)

    i did ...
    TMR TMR July 2005 Games
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... sprite is positioned at a tile-perfect position (i.e. it ... drawn at exact vertical character coordinates (requiring no vertical shifting) you don ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... is gonna be in a tile-perfect horizontal position or remove ... 's gonna be on a tile-perfect vertical position
    na_th_an na_th_an September 2005 Development
  • Shoot-em-up Development UpdateHi Folks, I am still working away at my horizontal scroller. Here is a link to let you see progress. I have re-written the scrolling routine to make…

    ... br /> [FONT=Courier New]SCROLL LD HL,(SCRPOS)
    LD ...
    ; Do first tile in row[/FONT]
    < ... FTW LD A,0 ; FIRST TILE WIDTH[/FONT]

    [FONT=Courier New]; Last tile in row

    ...
    dmsmith dmsmith April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... struct sp1_update" contains a single tile (udg) and colour for ... each "struct sp1_update", the tile and all 8x8 pixel pieces ... sprites to move behind the tile. It also might happen ...
    This negative offset for vertical pixel placment is the reason ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
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Related Threads

  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen.<br /> <br /> <br /> I can make a 1 one pixel scroll…
  • scroll?Hey guys! Great website!<br /> <br /> Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
  • Vertical ScrollersI like finding classic Speccy games which i've never really heard of or played before. I like vertical scrollers, any gems i might have missed from …
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up.<br /> <br /> In Assembly Language I want to do the following:<br /> <br /…
  • Anyone help re-factoring a tile functionI had some excellent feedback for re-factoring my function that displays the colour for my screen tiles. Can anyone offer some help to improve the fu…
  • hi-colour tile editorSee [url="http://www.worldofspectrum.org/forums/showthread.php?t=14369"]this post[/url]. The compiled version is available in the CSSCGC 2008 collect…
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. <…
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…
  • Tile Map HelpI've got a 256x256 map. This is split into 64 chunks of 32x32. Each cell takes up one byte so only four chunks are held in memory at any given time. …
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to:<br /> <br /> 10 PRINT "HELLO"<br /> 20 GO TO 10<br /> <br /> at some point in their lives. But when …

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