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Search Again :: Adv Search 1000 results in 0.039s
<1…28293031323334>
  • Games where you can't get off the first screenPlayed a couple of games tonight where I couldn't get past the first screen. Last Ninja 2 Mystery of the Nile With Last Ninja 2, a combination of p…

    [QUOTE=joefish;588493] I get down the ... the first two seconds EVERY TIME!!

    (I'm over ...
    nuttyfox nuttyfox December 2011 Games
  • What's on your saucer?Thanks go out to frobush and zx1 for inspiring* this WoSser to create a yet another excellent WoS thread. Lunch 10 minutes ago. [IMG]http://i300.ph…

    [QUOTE=joefish;588984]And since we're ... tomato puree in cooking, odd time use chopped tomatos.. still don ...
    fog fog December 2011 Chit chat
  • New Spectrum (Spaceship) Mascot?Original spark here...[url]http://www.worldofspectrum.org/forums/showthread.php?p=588993#post588993[/url] I'm trying to write this without sounding …

    I would say Joefish's looks grittier (which is ... was working on at the time. I didn't use entire ...
    The Lone Magpie The Lone Magpie December 2011 New game ideas
  • New Spectrum (Spaceship) Mascot?Original spark here...[url]http://www.worldofspectrum.org/forums/showthread.php?p=588993#post588993[/url] I'm trying to write this without sounding …

    ... Magpie;589625]I would say Joefish's looks grittier (which is ... was working on at the time. I didn't use entire ...
    BiNMaN BiNMaN December 2011 New game ideas
  • The Sinclair Myth - New Scentist June 12 1986I thought you'd all find this particularly interesting, so I scanned it especially for the holidays! Merry Christmas! [url]http://www.zxdesign.info…

    [QUOTE=joefish;591813]To dismiss such an ... 80's, it was a time that people were indoctrinated with ...
    Timmy Timmy January 2012 Sinclair Miscellaneous
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    [QUOTE=joefish;592436]First thing might be ... order). 16 bytes at a time. Or 20 if you use ... a lot for the answer, joefish .)
    apenao apenao January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    [QUOTE=joefish;592570]'Fact'?[/QUOTE]
    Just ... that way.

    [QUOTE=joefish;592570]Haha - I'll take ... I had all this "extra" time before it was launched (and ...
    Turkwel Turkwel January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    [QUOTE=joefish;592590]If something was ready ... then stockpiled until the right time. Meanwhile the programmers could be ... idea that there'd be time in the schedule for faffing ...
    torot torot January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... stockpiled until the right time. Meanwhile the programmers could ... and the majority of time spent getting the game ... [QUOTE=joefish;592590]The idea that there'd be time in ... fantasy, there isn't time in the schedule for ... other games at the same time (i.e. not ...
    Turkwel Turkwel January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    [QUOTE=joefish;592590]If something was ready ... then stockpiled until the right time. Meanwhile the programmers could be ... idea that there'd be time in the schedule for faffing ...
    Paddy Coleman Paddy Coleman January 2012 Development
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    [QUOTE=joefish;593810]ConTEXT has some really ... />
    Took me a long time to set up syntax highlighting ...
    rich_chandler rich_chandler January 2012 Development
  • A Few Games for SaleA few games for sale on our favourite auction site. [url]http://www.ebay.co.uk/sch/fredmysterio/m.html?_dmd=1&_ipg=50&_sop=1&_rdc=1[/url] Thanks …

    ... rare titles myself ALL the time *shrugs*

    I'm ... not a mickey take , in comparison /reality folk gonna go with ...
    fog fog January 2012 Sales
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... horizontally.[/QUOTE]

    [QUOTE=joefish;594624]But on a technical ... goes 4 pixels at the time, though, but you wouldn't ...
    Sokurah Sokurah January 2012 Development
  • APB:All Points Bulletin (Domark, 1989)[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0000220[/url] randomly found this in the archive and don't remember it from when I was a kid, …

    ... 's denied)

    [QUOTE=joefish;594665]I've played [I ... as you run out of time). It could have been better ...
    def chris def chris January 2012 Games
  • Spectrum games that *should* existRight, I'm bored (or "working hard" if any of my bosses walk past) so to kill the time, I've decided to become a games designer. Or post crap about s…

    [QUOTE=joefish;594368]I only know the ... I wouldn't have spent time bunking off school to play ...
    TechnicianSi TechnicianSi January 2012 New game ideas
  • BombuzalI was playing through some SNES games, and I got to Bombuzal.... [youtube]yH8V51oif-4[/youtube] I can remember playing it on Atari ST, and I rememb…

    [QUOTE=joefish;595441]Maybe the Speccy version ... won't be the first time magazines have "bent" the truth ...
    deadpan666 deadpan666 January 2012 Games
  • New compression method: Exomizer 2After I finished working on optimizing aPLib's decoder, I was told that pucrunch did compress better, and while looking for info about pucrunch (it t…

    [QUOTE=joefish;595696]And if you compress ... of data.

    [QUOTE=joefish;595696]For level data in ... decompress one level at a time.[/QUOTE]

    I don ...
    Metalbrain Metalbrain January 2012 Development
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    [QUOTE=joefish;596486]That's why I ... 0 is a waste of time if you can just hide ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    [QUOTE=joefish;596499]Err - are you sure ... 24T a lot of the time) happen 6911 times in less ...
    obo obo January 2012 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    [QUOTE=joefish;596499]Err - are you sure ... 24T a lot of the time) happen 6911 times in less ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    [QUOTE=joefish;596234]I find it handy ... remaps the character values. Saves time and memory figuring all of ...
    sack sack January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    [QUOTE=joefish;596260]In fiddling with code ... decent gameplay.

    [QUOTE=joefish;596260]There are several other ... techniques I'd like the time to experiment with. The big ... allow the CPU some extra time to generate some interesting colour ...
    kphair kphair January 2012 Development
  • Supersprint like gamesAre there any games on the spectrum like Supersprint (Where the game is a birds eye view of the race tack, and all the racers can be seen), other tha…

    ... favourite racing games of all time (I love the fact that ... multi-player..

    [QUOTE=joefish;597625][I]Grand Prix Simulator ...
    Morkin Morkin January 2012 Games
  • Which Speccy game had best border effectsIn truth, I'm just trying to remember a game from my youth, and the amazing border effect during pause is the only thing I can clearly recall about i…

    [QUOTE=joefish;583891]There's a problem ... trigger at exactly the same time every frame, which isn't ...
    Patrik Rak Patrik Rak January 2012 Games
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    [QUOTE=joefish;597333]I don't know ... the objects.

    [QUOTE=joefish;597333]Combining multicolour with scrolling ... my mind for a long time. I seem to have amassed ...
    kphair kphair January 2012 Development
  • Would anyone be interested in......Hi, I'm wondering if there would be much interest in an expansion card for the speccy that gives a VGA output with enhanced gfx & sound capabilities…

    ... and take a lot processor time and energy. I remember that ... pure overkill.

    [QUOTE=Joefish]Does the Kempston mouse prevent ...
    LCD LCD January 2012 Hardware
  • Would anyone be interested in......Hi, I'm wondering if there would be much interest in an expansion card for the speccy that gives a VGA output with enhanced gfx & sound capabilities…

    [QUOTE=joefish;598863]Meaning, you can't ... joystick and mouse in same time is impossible on K-MOUSE ... 't be connect in same time.

    Exist also russian ... joystick and mouse in same time must be used different design ...
    velesoft velesoft January 2012 Hardware
  • Would anyone be interested in......Hi, I'm wondering if there would be much interest in an expansion card for the speccy that gives a VGA output with enhanced gfx & sound capabilities…

    [QUOTE=joefish;600215]Pah - call that multicolour? ... />
    hahaha, sure, take your time ;) that was multi-colour for ...
    Baggers Baggers February 2012 Hardware
  • Retro Gamer issue 99Should be available any day now. It has a fantastic retro cover with the T-Rex from 3D Monster Maze for the ZX81. I'm looking forward to the article,…

    [QUOTE=joefish;601158]The quotes were interesting, ... Ceti were groundbreaking for their time and there are others too ...
    Sokurah Sokurah February 2012 Sinclair Miscellaneous
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    [QUOTE=joefish;601575]Depends if you want ... to the screen refresh or time anything.[/QUOTE]

    Damn ... count frames lets you measure time, and calling an AY music ...
    na_th_an na_th_an February 2012 Development
<1…28293031323334>

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