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<1…28293031323334>
  • Jet Set Willy Ultimate Fan Page RevivalHi Everyone! Remember the [B]Jet Set Willy Ultimate Fan Page[/B] aka [B]JSW-UFP[/B] from the end of the 90's? After running it for 3 years I had dec…

    [QUOTE=joefish;603008]Umm - I question the ... the page.

    [QUOTE=joefish;603008]Also, what about Jet ... will when I get some time.
    jonnieZG jonnieZG February 2012 Announcements
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... came out around the same time but it was never really ... and that's laughable in comparison to GX4000, Master System from ...
    jesus 666 jesus 666 February 2012 Sinclair Miscellaneous
  • Old TV what's aged and what hasn'tI was watching some old VHS video cassettes today, of which I watched Monty Python and Some Mothers Do Have Em. 'Some Mothers Do Have Em' was almos…

    [QUOTE=joefish;603619]"Eh, Bobby Chariot, top ... the same audience footage every time in every edition.[/QUOTE]
    Scottie_uk Scottie_uk February 2012 Chit chat
  • What's on your saucer?Thanks go out to frobush and zx1 for inspiring* this WoSser to create a yet another excellent WoS thread. Lunch 10 minutes ago. [IMG]http://i300.ph…

    [QUOTE=joefish;604838]What were they, ostrich eggs? In future, here's a handy comparison:

    O
    R-Tape R-Tape February 2012 Chit chat
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    [QUOTE=joefish;604957]Either way, I'm ... I remember reading at the time that something about using the ...
    Patrik Rak Patrik Rak February 2012 Development
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    [QUOTE=joefish;604957]I was under the ... I remember reading at the time that something about using the ...
    gasman gasman February 2012 Development
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    [QUOTE=joefish;604957]I was under the ... I remember reading at the time that something about using the ...
    Einar Saukas Einar Saukas February 2012 Development
  • Name the fil-umI don't hold much hope for this, as I can't even remember the story, just images. Okay, here we go. It's.... a horror film, sort of. Maybe family…

    [QUOTE=joefish;605397]Bermuda-Triangle based time-looping horror movie I have ... to make sense a second time. And I'm still not ...
    AndyC AndyC February 2012 Chit chat
  • raspberry pion the bbc news at the moment..

    [QUOTE=joefish;606919]It's been designed ... I've experienced is 'my time can most productively spent (in ...
    Scottie_uk Scottie_uk March 2012 Chit chat
  • 2011 Best Spectrum gameOk, here we go now...all the games (I hope so) covered in the poll, maximum (or recommended) 3 votes for each person (I am sorry!, do not complain la…

    ... Crown

    This year, Joefish and his Buzzsaw got a ... of very good games, this time some arcades, which is nice ...
    Ivanzx Ivanzx March 2012 Games
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... posted in this thread). In comparison, the BIFROST* ENGINE is always ... set provided with ZXodus. In comparison, the BIFROST* ENGINE provides a ... about ZXodus 2 at this time. I just want to mention ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... loop and document how much time the loop should take. If ... anyone wants to use time wasted in loop he can ... />
    EDIT: That reminds me Joefish stated he is able to ...
    Fikee Fikee March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... /> Perhaps now is a good time to describe the roadmap I ... doesn't actually take the time to clear the pixels.[/QUOTE ... list.


    [QUOTE=joefish;607900]The programmer would then ... directly.


    [QUOTE=joefish;607900]I'm also thinking ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... loop and document how much time the loop should take.[/ ... every time regardless of the execution path it takes (I bet joefish ... useful as possible during this time, thus hopefully the programmer won ... 69888 T-state intervals every time (even more exact that calling ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Zodiac on the OricI played my first game on an Oric at the weekend. I was struck by the slow speed of the parser. It took about 6 to 8 seconds between typing somethin…

    At the time every manufacturer compared their computers ... big "rubber stamp" over the comparison table saying "No Comparable Competition ...
    martynneillson martynneillson March 2012 Chit chat
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... every time regardless of the execution path it takes (I bet joefish ...
    joefish joefish March 2012 Brand new software
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    [QUOTE=joefish;608192]The problem with compressed ... in RAM at the same time. Compressed data is great if ... in RAM at the same time it's much harder to ...
    Alcoholics Anonymous Alcoholics Anonymous March 2012 Development
  • Ultimate gamesHi! A couple of days ago I sent an e-mail to WoS. Can't someone start some kind of fund raising action in order to negotiate and buy ULTIMATE from …

    ... ? I mean that was its time, I guess "you had to ... they were good for their time doesn't make them great ... of something that points of comparison you had for made it ...
    Rebelstar Rules Rebelstar Rules March 2012 Games
  • Ultimate gamesHi! A couple of days ago I sent an e-mail to WoS. Can't someone start some kind of fund raising action in order to negotiate and buy ULTIMATE from …

    ... were good for their time doesn't make them ... of something that points of comparison you had for made ... despite the passage of time as I'd argue ... Ultimate games certainly do? Time cuts the wheat from the ... well despite the passage of time; I mentioned Jetpac and ...
    Zagreb Zagreb March 2012 Games
  • I'm not saying that software houses are greedy, but......in the fighting game Street Fighter x Tekken it looks like Capcom might start selling combo moves! Quote: "[COLOR="Blue"]As you?ve probably fo…

    ... in comparison. The way we're going, in a short time we ...
    Alessandro Grussu Alessandro Grussu March 2012 Chit chat
  • Chaosmongers has a big rant.Just received this Cronosoft related email today:....... [quote] >Hello, >I enjoy the idea of releasing new games for older platforms but... >I h…

    ... useful sometimes, there is no comparison with the real machine.[/QUOTE ... the loading tones, it's time to put the kettle on ...
    Alien 8 Alien 8 March 2012 Games
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... quick (in term that 20 comparison with CPIR/CPDR cost you ... should not save you much time on common bytes as they ... can skip quite lot of comparison.

    Have to say ...
    Fikee Fikee March 2012 Development
  • HMV, Game, and Gamestation to close down?Has anyone heard if the (British?) shops HMV, Game, Gamestation and maybe others are to close down? A bloke at work today claimed he'd been told by a…

    [QUOTE=joefish;610441]Rumours that the owners ... costion you ?700 by the time you've finished paying!)
    time. It got very boring, very ...
    Bermondsey Bob Bermondsey Bob March 2012 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... is out in 2 days time here as well, although it ... but they all pale in comparison, I was really disappointed by ...
    dm_boozefreek dm_boozefreek March 2012 Chit chat
  • Dynamite DanDynamite Dan is too hard, any tips folkes?

    ... 've become at it, as time goes by and games get ... become way too easy in comparison to the old days.
    time now :(
    dm_boozefreek dm_boozefreek March 2012 Games
  • Tech Demo of my Latest Game (FADV)Posted in development as technically not a new release just a tech demo of a new game I'm working on. Ok here a tech demo of my latest full game, i…

    [QUOTE=joefish;614822]I would like to ... performance issues.

    For comparison, here's the current screen ...
    Einar Saukas Einar Saukas April 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    [QUOTE=joefish;615156]It's a limit, ... same. I presume there's time to reload those four pairs ...
    R-Tape R-Tape April 2012 Development
  • Ocean?s never-released games for the SpectrumI was having a look at the Ocean?s softography and I came across many interesting games, specially in the early 90s which were not published for the …

    [QUOTE=joefish;615194][I]Eco[/I] looks ... and had a lot of time on your hands. But a ...
    Ivanzx Ivanzx April 2012 New game ideas
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    [QUOTE=joefish;615168]No, it's true, ... values into more registers takes time too.

    If you ... don't waste too much time with lots of spare NOPs ...
    R-Tape R-Tape April 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... it looks likethere's more time than I thought inbetween 3 ... and thought.

    [QUOTE=joefish;615736]I think you're ... keep smiling ;-)

    [QUOTE=joefish;615736]
    I'd really ... background colour, and at the time I felt the blocks in ...
    R-Tape R-Tape April 2012 Development
<1…28293031323334>

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