World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.026s
<1…12131415161718…34>
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... thought of them at the time) that can make a significant ... time difference:
    It is natural ... draw vertically then you can loop every 24 bytes - be warned ...
    robpearmain robpearmain August 2006 Development
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position. I used some Rodnay Zaks code to order some bytes…

    ... /> ld l,256 - number_of_bytes
    Loop: ld (hl),a
    inc ... :

    [CODE]
    Loop: inc l
    cp (hl ... ; A = 0
    jr z,Loop
    [/CODE]

    But ... drawing is 100 times more time consuming than this so there ...
    baze baze August 2006 Development
  • The best ever isometric game on the Speccy.Lets see the show of hands in numbers eh? ;) For sheer nostalgia I have a soft spot for Batman and I really enjoyed playing it. However, Head over H…

    ... to get it out in time for Christmas, against the author ... it all the time, since it seems to loop round in really ...
    Hungry Horace Hungry Horace August 2006 Games
  • How to speed up TZX loading (emu development)With many newer emulators there are options to do faster loading schemes, even for turbo-loader or protected loader blocks in TZX files. For example,…

    ... is usually a short delay loop before the edge detection routine ... was before because the delay loop gets emulated normally.

    time without ever going near the ...
    Laser Laser August 2006 Emulators
  • How to speed up TZX loading (emu development)With many newer emulators there are options to do faster loading schemes, even for turbo-loader or protected loader blocks in TZX files. For example,…

    ... using IYL as the edge loop counter*

    *Quickly does ... in the same direction each time now, so if it incremented ... last time, it must increment this time rather than decrement ...
    Marko Marko August 2006 Emulators
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position. I used some Rodnay Zaks code to order some bytes…

    ... Z80 code in a long time and I'm tired so ...
    JamesD JamesD September 2006 Development
  • Cd'sdo you guys think compact discs will become obsolete in the future? will these blue ray discs, drive down the cost of dvd discs. all the laptops i …

    ... been out of that particular loop for several years now. I ... practical decision because by that time games were coming out on ...
    NickH NickH September 2006 Chit chat
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... thread is that at the time computers such as the Spectrum ... in the current step
    Loop:
    ld a,(ix)
    inc ix
    djnz Loop
    dec e
    jr ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • Delay routine requiredI'm putting together a short routine to play some Beep style music. I need to be able to pause between notes when required. These pauses are defined …

    ... to pause for the specified time. Is there one in the ... that many HALTs in a loop?

    OK, it's ...
    Matt_B Matt_B September 2006 Development
  • Delay routine requiredI'm putting together a short routine to play some Beep style music. I need to be able to pause between notes when required. These pauses are defined …

    ... to pause for the specified time. Is there one in the ... resolution just perform an empty loop - the processing of the jump ...
    bobs bobs September 2006 Development
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    It is quite easy to check what is faster. Make loop with repeating statements many times - let say 100 to 1000x and measure time...
    piters piters September 2006 Development
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    [QUOTE=piters]It is quite easy to check what is faster. Make loop with repeating statements many times - let say 100 to 1000x and measure time...[/QUOTE]

    Or you could use the profiler in BASin. :p
    Matt_B Matt_B September 2006 Development
  • Graphics Mask FormatsHi. Just a quick question. I'm curently hacking a little program to aid my in my own ZX development (i'm hoping to build a little collection of tools…

    ... methods for this - an open-loop of LDI's if memory ... the magic 50-fps each time this floor became visible. I ...
    Chris P Chris P November 2006 Development
  • Recursive functionsA while ago Phil demonstrated a nice example of recursiveness in a DEF FN function. Sadly it doesn't appear to be online anymore and I have difficult…

    ... .[/QUOTE]

    A good time to think about doing things ... iterative solution using a FOR loop) and the floodfill program you ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Sinclair Basic
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... header for the start time of the counter. I ... timing of the loop.
    the loop is pretty short ... do something reasonable in the time you have.
    so ... /> return .... ; the next instruction after loop


    ....
    Fikee Fikee November 2006 Development
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... useful within the main game loop as it is much faster ... called outside the main game loop and is used to fill ... used within the main game loop and quickly copies colours from ... turn it into a compile-time option. The API will not ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Web hosting required for the .tzx vaultThe next tzx vault update cannot be issued as yet, because I cannot gain access to the retrogames server where the vault is currently hosted. I lost …

    ... people who donate there money/time to WOS have the right ... dragged on for quite some time before people's patience finally ... im soo far outside the loop, I buy more than most ...
    Cornishdavey:)) Cornishdavey:)) December 2006 MIA/STP/SDP
  • Target Renegade - dead easy!Got to the fifth level on my second go.

    ... the challenge comes when you loop through the game a couple ... struggle to finish it in time once the enemies start getting ...
    Lebowsk1 Lebowsk1 December 2006 Games
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ... active 64k at any one time is the back buffer, which ... /> Routine:
    [init]
    [game loop]
    - - Page in back buffer ... already there )
    - - [sprite loop] Write the 2k (max) blit ... back buffer
    - - loop back to [game loop]

    Thats ...
    DonkeyPong DonkeyPong January 2007 Development
  • Death of the Computer Science DepartmentRead this article on the death of the computer science department in universities by Neil McBride from De Montfort. It makes very interesting (and wo…

    ... same standards. Most of the time it just has to be ... the program loop will complete in less than some fixed time. In ... iteration will always complete on time. You rarely can do that ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Chit chat
  • Groundbreaking gamesWhich games really broke new ground? I mean the ones that actually got around the hardware limitations of the Spectrum. For example: Aquaplane - f…

    ... border at exactly the right time.

    [QUOTE]I would ... trick to speed up a loop here, some other trick there ...
    Philip Kendall Philip Kendall February 2007 Games
  • Groundbreaking gamesWhich games really broke new ground? I mean the ones that actually got around the hardware limitations of the Spectrum. For example: Aquaplane - f…

    ... border at exactly the right time.
    ...[/QUOTE]

    I ... could spend lot of CPU time to wait exact moment after ... be achieved with good calculated loop. It's hard to think ... could do anything useful in time between interrupt and border color ...
    piters piters February 2007 Games
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …

    ... c, 90 ; Run through the loop 90 times.
    ld a ...
    dec c ; Next time through the loop.
    jr nz, again ...
    Matt_B Matt_B February 2007 Emulators
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... first, your average variable lookup time may be as fast or ... from the list when the loop ends anyway?

    Help ...
    48K 48K March 2007 Sinclair Basic
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... end so if in a loop you concatenate a single character ... variable to be found. Each time the simple string is accessed ...
    Geoff Geoff March 2007 Sinclair Basic
  • Feel my pain......or sit back and laugh yourself sick. Recently upgraded to XP Pro. Getting intermittent crashes/reboots - nothing in event manager. OK reinstall …

    ... infinite loop errors.


    [quote=dekh;175293]
    First time ... .SYS

    All subsequent time :

    PCIIDE.SYS
    time. Not a hiccup. After 4 ...
    FRGT/10 FRGT/10 March 2007 Chit chat
  • jet set willy multi playercant believe what ive just seen posted on retro remakes. mersey remakes, smila, scottige and ovine are doing a multi player jet set willy. what a gen…

    ... escapes. The map could possibly loop on itself too. If a ... for Retrovision this year. And time to get that finished is ... 'll nail them in no time.
    oddbob0 oddbob0 March 2007 Games
  • Zx Spectrum Laptop (again)I've been reading all the old treads about a possible portable speccy. I even found the one about the Speccy Laptop. But it seems there's a lot of ne…

    ... are just sitting in a loop monitoring the bus. But if ... . And then the main loop has to time 50Hz, and insert borders ... . At the same time you'll have to arbitrate ... to be accomplished in short time.
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Sinclair Miscellaneous
  • C# emulatorHi, I wanted to branch out and get a little better with C# so I think I need something meaty to do to keep me going....so an emulator seemed a reaso…

    ... , the screen display update... frame time.. what exactly is the frame ... time? is it the number of ... to 0.

    Then loop round, executing the opcode at ... frame time from the T-State counter. Then run the loop again ...
    polomint polomint March 2007 Emulators
  • C# emulatorHi, I wanted to branch out and get a little better with C# so I think I need something meaty to do to keep me going....so an emulator seemed a reaso…

    ... , the screen display update... frame time.. what exactly is the frame ... time? is it the number of ... (if necessary) then you just loop back round and do another ... T-States.

    "frame time" is just that - the number ...
    Dunny Dunny March 2007 Emulators
<1…12131415161718…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
time 105K 136K
loop 4.8K 8.5K

Related Threads

  • Zelda: Voyager of Time (fan made mode for Ocarina of Time)The eagerly awaited modded version of Zelda: Ocarina of Time, Voyager of Time, has been released. I haven't played it (I still haven't played OoT, ho…
  • Problem using with keys at same timeHi !<br /> <br /> I'm having some problems in my laptop, Compaq Armada E500 PIII 600Mhz, with Windows 98, using three keys at same time.<br /> <br />…
  • Problem using with keys at same timeHi !<br /> <br /> I'm having some problems in my laptop, Compaq Armada E500 PIII 600Mhz, with Windows 98, using three keys at same time.<br /> <br />…
  • Which game was more wasting time ?Actually, a lot of games were wasting time but I remember some that I played a lot without never see the end ...; for exemple:<br /> <br /> 1. Underw…
  • A Spectrum, a couple of felt tip pens and a lot of free time on Sunday afternoons...In my opinion the best part of having a Spectrum was drawing a game map of the latest Ultimate game in the back page of my geography text book thereb…
  • Horizons and Thro' The Wall- the greatest game of all time.I just got that Horizons tape in a charity shop, I'd never seen it before, and loaded the programs up. What a barrel of laughs that must have been on…
  • Help, Space-Time Productions's CNCS32.dll isn't working in w2000Hi, I know this is not a support forum, but as you were talking about remakes I decided to give it a try.<br /> <br /> However... (gosh! this looks l…
  • Strategy game "Time Lords"Does anyone know of an old strategy game by Julian Gollop, called "Time Lords". I can't find anything in the archives.
  • ahem!.. could I have a minute of everyones time please :)ok... here's the thing.<br /> <br /> I'm looking into sourcing some spare IC's for the whole range of Spectrums - mainly memory, as that's probably t…
  • i'm a first time user - PLEASE HELP!!!i just want to play elite, ranarama and some of my other old faves. i've downloaded zx32 and spin emulators, as well as a few games but i can't get t…

Related Searches

  • longest playing time
  • time
  • time def
  • where time stood still mac
  • play drum loop
  • play 128 drum loop
  • 128 bank time
  • nested loop
  • time wreck
  • time wreck maroc
  • fill screen line at a time
  • where time stood still
  • where time stood still amiga
  • land beyond time
  • time gate
  • time gate graphics
  • time gate graphics patch
  • screen buffer time
  • screen buffer compare time
  • stuck in a time loop

Copyright © 2024 World of Spectrum