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  • Overhauling my games room this weekend.Started just now, I bought a second hand bookcase for ?10. The guy in the second hand bookshop was a bit suprised when I told him that it was for vid…

    Nice flags you've got there man! :) And nice clock too. :) I already told you about the Pocket Calculator poster. BTW if I send you a flag of Messina FC, will you hang it too? You see, our team got back to the Serie A after 39 years... :)
    Alessandro Grussu Alessandro Grussu June 2004 Sinclair Miscellaneous
  • Can anyone remember this game ?Hi, I'm desperately trying to find the name a game for the ZX Spectrum. It was set in a kind of underground base, with a top down perspective. You …

    That would be Rescue by Mastertronic. An excellent game that required a lot of skill and perfect timing.

    Mat

    Edited due to typing in the dark.

    [ This Message was edited by: MatGubbins on 2004-06-28 23:42 ]
    MatGubbins MatGubbins June 2004 Games
  • Need som help with fuse code.Hi I'm working on a fuse port for the xbox. Nearly done actually, but I have a question. I would like to see the whole loading cycle (when using .tap…

    ... I never wrote the PocketPC timing bits anyway.

    [quote ...
    Philip Kendall Philip Kendall June 2004 Emulators
  • Spectrum 48k benchmark program/resultsIs there any program (basic or assembler) to test performance of a Spectrum 48k? Want to compare results in my FPGA Spectrum 48k with real hardware …

    ... researching the updated contention and timing information in the latest FAQ ...
    Philip Kendall Philip Kendall July 2004 Emulators
  • ZX in FPGA...Hmm..seems nobody is interested in a replacement PCB with FPGA...well..heading towards next FPGA projects then...C64 and others (o; [ This Messag…

    ... . CF slot etc. Switchable CPU clock 3.5/7/14/28 ...
    klingler klingler July 2004 Sinclair Miscellaneous
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... design this game loop taking timing into consideration, both in regards ...
    ekoman ekoman July 2004 Development
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... design this game loop taking timing into consideration, both in regards ...
    cyborg cyborg July 2004 Development
  • EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…

    ... smooth and accurate! And the timing seems to be alright too ...
    Arm73 Arm73 July 2004 Emulators
  • EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…

    ... smooth and accurate! And the timing seems to be alright too ...
    Arm73 Arm73 July 2004 Emulators
  • Hardware section....Wonder why here is no specific hardware forum??? No one ever touched a soldering iron here? (o; I'm kinda lost here with my hardware stuff under: "…

    I guessed that it would be FPGA based ;)

    Interfacing the Video memory is not a problem. It's generating all the VGA signals including timing circuits that would be nice to have a schematic to look at.
    pern pern July 2004 Sinclair Miscellaneous
  • Hardware section....Wonder why here is no specific hardware forum??? No one ever touched a soldering iron here? (o; I'm kinda lost here with my hardware stuff under: "…

    Video memory is just internal block RAM...depends on device/manufacturer of chips...

    Updated?

    Normal VGA refresh timing...60Hz...
    klingler klingler July 2004 Sinclair Miscellaneous
  • Sound problem in SpectaculatorHi, now that the site is up and working again, I was able to install Spectaculator on my new system but very oddly, while everything else is perfect…

    ... garbled but at least the timing is right, on the ' no ...
    Arm73 Arm73 July 2004 Emulators
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... engines) and stuff requiring critical timing (beeper sound, multicolour) that can ...
    GOC GOC July 2004 Development
  • EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…

    ... have a number of multicolour timing problems :)
    Woody Woody July 2004 Emulators
  • Hardware section....Wonder why here is no specific hardware forum??? No one ever touched a soldering iron here? (o; I'm kinda lost here with my hardware stuff under: "…

    Yepp..just plain resistor network for VGA...

    I use internal PLL with 2 seperate outputs for CPU/VGA clock.
    klingler klingler July 2004 Sinclair Miscellaneous
  • Hardware section....Wonder why here is no specific hardware forum??? No one ever touched a soldering iron here? (o; I'm kinda lost here with my hardware stuff under: "…

    ... CPLD, any ideas for the clock "problem" ? ;)

    I could ... seperate outputs for CPU/VGA clock.
    [/quote]


    pern pern July 2004 Sinclair Miscellaneous
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... /> Its 19 overall but the timing here is wrong.
    [quote ...
    Fraser Fraser July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... look at the int acknowledge timing diagram, you can count those ... different z80s for their display timing (some z80s may keep 6 ...
    Alcoholics Anonymous Alcoholics Anonymous July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... the leading edge of a clock cycle only, which is edge ...
    Fraser Fraser July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... the leading edge of a clock cycle only, which is edge ... the rising edge of a clock because of internal z80 circuitry ... occur asynchronously with the z80 clock. The flip-flop retains the ...
    Alcoholics Anonymous Alcoholics Anonymous July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... for each sprite)
    *
    * TIMING: worst case 3745 t-states ...
    dmsmith dmsmith August 2004 Development
  • Help remembering an old game Hello - I'm hoping someone here can help. I have the haziest memory of playing a game when I was younger (I assume it was for the specrum) where yo…

    ... the original - never managed to clock it though.
    MattLamb MattLamb August 2004 Games
  • A few questions regarding EmuZwinI had posted this in the development forum and then remembered there was an emulators forum, so apologies for the repetition. 1. I have been trying …

    ... lot about how that affects timing.
    [/quote]

    It ...
    Woody Woody August 2004 Emulators
  • spectrum hacking masterseveral years ago when i lived in bath i did some volunteer work in a blind persons charity. anyway, one of the other volunteers was a guy who was a …

    ... just for the cute screen, clock, noted etc etc and NEVER ...
    CKay CKay August 2004 Sinclair Miscellaneous
  • Problems playback a Spin generated RZX file in Spectaculator Version 6.20.0540When playing back an RZX file generated by the rollback version of Spin, I get the following error about 2/3 of the way through: Spectaculator canno…

    There may be timing issues (it's not the ...
    Dunny Dunny August 2004 Emulators
  • Has anyone completed Shinobi?I loved the arcade original and bought the Speccy version. What a disappointment. However, I am now trying to complete it in order to send the endi…

    ... be very accurate with your timing. When Joe (the protagonist) fires ...
    Fil Fil August 2004 Games
  • can I ear the loading sound while loadind a .tzx in zx 32?can I ear the loading sound while loadind a .tzx in zx 32? if so please tell me how tanx

    ... Hardware TAB make sure the CLOCK SPEED slider is in the ...
    Sadako Sadako August 2004 Emulators
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... for wider sprites.

    Timing for 32 x 32 masked ...
    dmsmith dmsmith August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... by vertical sync. Set the clock speed to max and on ...
    Erlstoned Erlstoned August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... for wider sprites.

    Timing for 32 x 32 masked ...
    cispasoiu cispasoiu August 2004 Development
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