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What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…
[QUOTE=Timmy;675849]Nothing to see here. For now. :)[/QUOTE]
Hehe spooky, looked good to me ;-) -
What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…
[QUOTE=Timmy;675849]Nothing to see here. For now. :)[/QUOTE]
Looked good to me too ;) -
New Game: Intergalactic Space RescueHello friends! My second game for the 16K Speccy is now released. It's available from [URL="http://spectrum.cyningstan.org.uk/"]my Speccy web site[…
... comments everyone!
[QUOTE=Timmy]Just wondering if it's ... -
New Game: Intergalactic Space RescueHello friends! My second game for the 16K Speccy is now released. It's available from [URL="http://spectrum.cyningstan.org.uk/"]my Speccy web site[…
... into 16k...
[QUOTE=Timmy;677213]Just wanted to say ... -
Why, Speccy?OK, wanna see something strange? Go to your Spectrum (or Spectrum emulator), and type PRINT 10-100*0.1 :-o:-o:-o Why???
[QUOTE=Timmy;677339]"PRINT 1/3-1/6-1/6" gives strange results on 64 and just 0 on the spec... Hmmm[/QUOTE]
HAHAHAHAHA Stupid 64. :-P:-P
PS. QL passes this test. Sam Coupe fails. -
Compiling Lisp to Z80.I am doing some thought experiments on this. Here is an example of a Lisp program. It adds two numbers together. [code] (define (add x y) (if (= …
[QUOTE=Timmy;678955]Of course this isn' ... know why ...
[QUOTE=Timmy;678955]but it's usually ... -
Compiling Lisp to Z80.I am doing some thought experiments on this. Here is an example of a Lisp program. It adds two numbers together. [code] (define (add x y) (if (= …
[QUOTE=Timmy;679042]Apologies for not explaining ... , of course.
[QUOTE=Timmy;679042]
There are many ... , or what?
[QUOTE=Timmy;679042]
Also it's ... -
Calculating the BEEP pitchHi. Please help me. How can I calculate the BEEP pitch from Hz? Or is there a table? I'm not a musican, so please nothing about C# or C++ or D Dur, a…
Okay, thanks! Dunny, you helped me to make a table and Timmy's tipp gave me the formula (I forgot much about maths). Now I have what I need. Thanks.
Battle Bunny: thanks too. -
If you like Rebelstar/Gollop type games, then...Go get yourself XCOM Enemy Unknown - it's out on all the major formats, and is a great attempt at a modern take on those old classics (UFO Enemy Unkn…
[QUOTE=Timmy;683772]Rebelstar 2 is a stone cold classic[/QUOTE]
Fixed that for you. -
PlayStation 4 AnnouncedAs widely expected, Sony have unveiled the PS4 at an event in New York: [url]http://www.computerandvideogames.com/392432/playstation-4-is-official-so…
... .
[QUOTE=Timmy;684775]I guess there are ... -
SAVE writing zeros after program?Hi there! I hope this is the right forum, but I didn't find any other more appropriate... I'm trying to recover some very old tapes with stuff I mad…
... .)
As mentioned by Timmy, as long as the tape ... -
MegaManZXMega Man for ZX Spectrum [center] [IMG]http://i45.tinypic.com/2ho90rd.gif[/IMG] [IMG]http://i49.tinypic.com/dzt7bd.png[/IMG] [IMG]http://i49.tinyp…
... -prologue/[/url]
[quote="Timmy"]Huh? I thought the Sargent ... -
RoguelikeI made a 1 bit tile set for a roguelike game, and then I made a Spectrum mockup. My colour choices are terrible, but if you want to code a roguelike…
It's okay Timmy, no offense taken. You could color the tileset if you wish, maybe someone could use a colored version. -
Using FOR/NEXT like 'while'I don't know if this has already been discussed (I did search, but the search engine didn't like the word 'while'), but here's a way of using a FOR/N…
Yeah, sorry. I'm from a Java and C background really (after BASIC anyway), so Timmy's description is how I understand it. Of course, there's plenty of ways you can look at this.
Regards,
Shaun. -
Using FOR/NEXT like 'while'I don't know if this has already been discussed (I did search, but the search engine didn't like the word 'while'), but here's a way of using a FOR/N…
[QUOTE=Timmy;690976]
Edit: I know it's technically an until construction, but most people who works in C doesn't know this. :p[/QUOTE]
until now
