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<1…11121314151617…34>
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... This is perhaps the slowest sprite printing routine in the world ... can be exposed behind the sprite.

    This ... position). msk is the sprite mask associated with this particular ... es/~rodriguj/spritebasic.szx]BASIC demo program[/url] is contained ...
    mcleod_ideafix mcleod_ideafix October 2011 Sinclair Basic
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... then, the sprite drawing expression for the above demo can be written ... the current screen, mask and sprite positions.

    EDIT: performing ... this change into the sprite program, I've achieved an ...
    mcleod_ideafix mcleod_ideafix October 2011 Sinclair Basic
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... want to do a little demo at 50fps using hw scroll ... terms of performance, writing a sprite (by software) in spectrum is ...
    antoniovillena antoniovillena October 2011 Development
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    [QUOTE=Timmy;578939]Looks really good.
    < ... afraid.[/QUOTE]

    Thanks Timmy... Have been enlisting help from ... (3), Down GraviLift(4)
    ::: Sprite Images: Left(0),Right(1 ... here) a MUCH better player sprite, and level design/graphics...
    TechnicianSi TechnicianSi November 2011 New game ideas
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... you setting up a blank sprite, or just a blank frame ... Binman did in his Trooper demo.

    2. There are ...
    jonathan jonathan November 2011 Development
  • Castlevania ZX : what's going on?Hi to all! I love all the Castlevania series games and I also collect 'em on many platforms. I would like to see it also on ZX Spectrum. Some months …

    [QUOTE=Timmy;584054]And of course everyone ... give the creating the main sprite a bash. I've never ...
    redballoon redballoon December 2011 New game ideas
  • Castlevania ZX : what's going on?Hi to all! I love all the Castlevania series games and I also collect 'em on many platforms. I would like to see it also on ZX Spectrum. Some months …

    ... give the creating the main sprite a bash. I've never ... 'd like to see a demo can PM me. :) (And no ...
    Timmy Timmy December 2011 New game ideas
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... single game using a hires sprite. Not a single one! Unlike ... />
    Anyway, here's a demo on YouTube where the Atari ...
    Matt_B Matt_B December 2011 Sinclair Miscellaneous
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    Well... like Timmy, Iv already had a look ... a record of where each sprite belongs for later enemy placement ... maintained, if we had a sprite system like that of the ... was merely replaced after the sprite had passed, but that would ...
    kgmcneil kgmcneil December 2011 New game ideas
  • Spectrum Prototype / Demo Mega TwinsI've come accross this prototype disk of an unreleased Speccy game in some old demo disks I have: [url]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewI…

    ... game from Emerald,.. just this demo runs the second level in ... you can see a demo version with main sprite coloured, avoiding colour ...
    judasEZT judasEZT December 2011 Games
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... , and automatically aligns the player sprite with them.

    [QUOTE ... /> Have a play with the demo version I posted last weekend ...
    jonathan jonathan December 2011 Development
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... C64 games (and my 50Hurts demo), where the background is just ... screen (with the odd hardware sprite moving about).
    joefish joefish January 2012 Games
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    [QUOTE=Timmy;594412]On the other hand, ... one of the best masked sprite libraries for the Spectrum.[/QUOTE ... if I want a masked sprite routine I'll just write ...
    Turkwel Turkwel January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... to guess.

    The demo, however, is written for people ... assembler, and thinks that a sprite routine is something they must ...
    Timmy Timmy January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    [B][I]Sorry Timmy - I know you started this ... do write a brand new sprite routine every time - I think ... b) different games require different sprite engines. Far from limiting what ... be cheating to use the sprite hardware or the text mapped ...
    Turkwel Turkwel January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... =Turkwel;594490][B][I]Sorry Timmy - I know you started this ... intimidated to write their own sprite, joystick or sound routines.
    Timmy Timmy January 2012 Development
  • Game Over Player 1Thank you to all the people who have been contributing to the points raised in the 'A z88dk + sp1 demo (with source)' Thread in the Development secti…

    ... in the 'A z88dk + sp1 demo (with source)' Thread in the ... 's because, as I told Timmy, if he didn't want ... did the same because of Timmy's request and I may ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Announcements
  • Z80 - new MISTER BEEP albumAs a warmup for the upcoming 30th anniversary of our beloved machine, MISTER BEEP presents us his fourth album, named simply "Z80". [IMG]http://berl…

    ... this area. :)


    Timmy:

    > Why isn ... (being added to "9 channels" demo) but with several additional instead ...
    Mister Beep Mister Beep January 2012 Sinclair Miscellaneous
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... having a nose through some demo programs and that and think ... commands to create a crude sprite...in this case a little ...
    Rebelstar without a cause Rebelstar without a cause January 2012 Sinclair Basic
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    [QUOTE=Timmy;595816]I think (not completely ... UDG designer to create the sprite AND inject the required data ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... having a nose through some demo programs and that and think ... commands to create a crude sprite...in this case a little ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... here :) Were is the rolling demo? Or even a screen shot ... is that i have working sprite routine with ability mirror and ...
    Fikee Fikee February 2012 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... . Still, here's a nice demo that shows what can be ... of palette switching and some sprite overlays.

    [url]http ...
    Matt_B Matt_B February 2012 Sinclair Miscellaneous
  • AYBABTU - musician neededALL YOUR BASE ARE BELONGS TO US For my new project [url]http://www.edisk.eu/en/download/73423/aybabtu.sna_128.03KB.html[/url] i am looking for AY m…

    ... songs published before in various demo contests etc). Please PM if ... play with this small technical demo (10 days of work).
    cyan - ship sprite
    magenta - up to 3 ...
    R-Tape R-Tape February 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... topic here, Timmy has done a great little demo to show how ...
    Alcoholics Anonymous Alcoholics Anonymous March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    [QUOTE=Timmy;608525]are there any documentation ... 'm planning to convert the demo to z88dk and post it ... first :)


    [QUOTE=Timmy;608525]I also prefer the ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    [QUOTE=Timmy;608673]OK! Got a version ... work!


    [QUOTE=Timmy;608673]After reading the license ... , I can upload a new demo without these tiles so it ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... //
    // //
    // Timmy 08 March 2012 //
    // ... br /> BiFrost demo

    08 March 2012 Timmy
    < ...
    found in the bifrost demo.

    ****************************************/
    Timmy Timmy March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    [QUOTE=Timmy;608680]Can I show a ... the tiles from this updated demo? There are no restrictions with ... [/url]


    [QUOTE=Timmy;608680]In the meantime, here ...
    Einar Saukas Einar Saukas March 2012 Brand new software
<1…11121314151617…34>

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