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  • Screen Viewer: Speccy View 4SpeccyView (v4.0) Here is my new zx spectrum screen viewer, result of this weekend's work. Features: Loads: -Standard Screen Files (6912 byte raw …

    ... /> Features:
    Loads:
    -Standard Screen Files (6912 byte raw .scr ... )
    -Sna File (Shows screen buffer of ram image, 48k ... match border colour to the screen,
    -Loading and header ... emulator
    Hotkeys
    Save screen to Scr, Png, Bmp, Jpg ...
    Arda Arda April 2011 Announcements
  • The N64 megathread[Skip this if you want, the short version is "The N64 was deeply flawed, but still has some of the best games ever", so now you can claim you've read…

    ... 's CPU), and a very tiny texture pipeline (a 4kb limit ... 's vaseline smeared on the screen" as people often say, and ... machine is faulty as the screen is so blurred. This is ... video gaming popular, with split screen Goldeneye. Goldeneye also introduced far ...
    ewgf ewgf April 2011 Chit chat
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread ( ... of the solution. Load a SCREEN$/SCR file when prompted, then ... press "j", the screen will erase and then will ... /> 35 PRINT #0;"load a SCREEN$ then press ""j"""
    36 ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Anyone remember what this game was called?It was a kind of space based strategy game where you protected the base from intruders. It had a lot of static screens with tiny things crawling al…

    ... lot of static screens with tiny things crawling along the corridors ... /> I can picture the main screen in my head, but can ...
    theealex theealex April 2011 Games
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    ... among other things recalls a screen via Load! (I've Save ... !'ed a screen into memory before hand). How ... program listing and save the screen(s) in memory to one ...
    Nonsense in BASIC Nonsense in BASIC April 2011 Sinclair Basic
  • Trantor loading screen?Hi, I just uploaded to ZX-ART an [URL="http://zx.maros.pri.ee/eng/games/t/trantor-the-last-stormtrooper/trantor-the-last-stormtrooper1/"]"alternate"…

    ... -the-last-stormtrooper1/"]"alternate" loading screen[/URL] for "Trantor: The ... />
    I recovered this screen from a hacked version of ... 80's, but the screen style and signature seem to ... designer as the "official" screen instead of the hackers themselves ...
    Einar Saukas Einar Saukas April 2011 MIA/STP/SDP
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... ways to organise large multi screen game? Or any links ...
    In my previous single screen game it was the simple ... and every time a screen change was needed I ... no good for a flip screen one.

    ... y coords for each whole screen, but as yet not ...
    R-Tape R-Tape April 2011 Development
  • Mutant Zombie Flesh Eating Chickens loading screen?Anyone know the origin of this apparent [URL="ftp://ftp.worldofspectrum.org/pub/sinclair/games-extras/AttackOfTheMutantZombieFleshEatingChickensFromM…

    Anyone know the origin of this apparent [URL="ftp://ftp.worldofspectrum.org/pub/sinclair/games-extras/AttackOfTheMutantZombieFleshEatingChickensFromMars.gif"]loading screen[/URL]?

    Is it something someone mocked up at one time or another?
    MartynC MartynC May 2011 Games
  • Support of other SCREEN$ formats in ZX-PaintbrushDear readers, I've already implemented a nearly complete ULAPlus support in my developing version of ZX-Paintbrush. Works fine so far. But I asked m…

    ... some of the other screen$ formats, probably those ...
    [LIST]
    [*]Standard screen$ (256x192 pixels, 32x24 attributes, standard ... 6912 bytes
    [*]ULAPlus screen$ (same as above, but ... 6912+64 bytes
    [*]screen$ with 256x192 pixels and 32x192 ...
    clausjahn clausjahn May 2011 Emulators
  • Full Screen Editor/AssemblerIMHO program [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0008187"]Full Screen Editor/Assembler[/URL] should have a "known errors" note as …

    ... /infoseekid.cgi?id=0008187"]Full Screen Editor/Assembler[/URL] should have ... ?id=0016784"]Plus 80 Full Screen Editor/Assembler[/URL].
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • 180 (loading screen)I've got an original version of 180 from BITD that I used to play to death ( on 48 and 128 ) but it never showed the loading screen when loading (bla…

    ... never showed the loading screen when loading (black screen until loaded).
    screen after all these years and ... that the 'no loading screen' version is not available for ...
    Nonsense in BASIC Nonsense in BASIC May 2011 Games
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…

    ... you can get two full screen displays on one TV, so ... ' yet both get the full screen image of their point of ...
    ewgf ewgf June 2011 Chit chat
  • Espejos - Loading screen problemThe loading screen in this game belongs to a cracked version (the tap available is indeed a cracked version, I fear!), so maybe it would be nice to r…

    The loading screen in this game belongs to a cracked version (the tap available is indeed a cracked version, I fear!), so maybe it would be nice to remove it (I mean the loading screen :) )
    Ivanzx Ivanzx June 2011 Infoseek database
  • (part of) screen to UDGHere is a routine to copy a Y,X-position on screen to a UDG. 0<=y<=23 0<=x<=31 144<=udg<=165 (UDG "A" to UDG "U") [code] ; start code with ; PRINT …

    Here is a routine to copy a Y,X-position on screen to a UDG.
    0
    Dr BEEP Dr BEEP June 2011 Development
  • Spectrum+ fault - lines on boot screen, freezesThe ZX Spectrum+ I bought in the car boot has a fault. When you boot it, it's displaying the Copyright screen, but each character position has a vert…

    ... , it's displaying the Copyright screen, but each character position has ...
    Muzer Muzer June 2011 Hardware
  • 59 animated loading screen reveals in 15 minutesHere's the product of a lazy Sunday listening to Test Match Special :) 59 of the more interesting loading screen reveals in 15 minutes - I've doubled…

    ... of the more interesting loading screen reveals in 15 minutes - I ...
    NickH NickH July 2011 Sinclair Miscellaneous
  • screen$ out ?I've converted something via a scan and dithered it/saved out as a png in 7-up.. It'll load into 7-up , but I can't export it as a screen$ .. and …

    ... 't export it as a screen$ .. and the paintbrush zx wants ...
    fog fog September 2011 Development
  • Screen sizeWhich screen size are you currently using to view WoS? 800x600 used to be the most common resolution, but with mobile devices and higher quality mon…

    Which screen size are you currently using to view WoS? 800x600 used to be the most common resolution, but with mobile devices and higher quality monitors, has the average browser size gone up or down?
    Lee Fogarty Lee Fogarty September 2011 Chit chat
  • Making Loading ScreenJust designing a loading screen for a game I'm working on. Are there any speccy(tape based) programs for making and saving screens? It's been a whil…

    Just designing a loading screen for a game I'm working on.
    Are there any speccy(tape based) programs for making and saving screens?

    It's been a while since I used a spectrum, and my memory fails me.

    48K
    fortyeightkay fortyeightkay September 2011 Development
  • Question about PC screen resolutionFor those windows users here: What screen resolution are you currently using? My apps used to be 800x5500 max on fixed forms, but I think these can…

    For those windows users here:

    What screen resolution are you currently using?

    My apps used to be 800x5500 max on fixed forms, but I think these can be too small nowadays.
    Juanma Juanma September 2011 Development
  • Multi-screen mazes?Well, it's been decades since I last mucked about with speccy BASIC, so over the last couple of weeks I've been starting out as a newbie learning a b…

    ... to start with) multi-screen, flip screen maze. I've managed ... a single screen based on a map ... not in the current screen) and when he might ... to enter the current screen? I've been looking ... I just build the map 'screen by screen'?

    Any ...
    Morkin Morkin October 2011 Development
  • Display half a screenWorking in 128 Basic and saving screens to memory via - SAVE! "image" SCREEN$ . Is it possible to display just the top half (or the bottom half) of t…

    Working in 128 Basic and saving screens to memory via - SAVE! "image" SCREEN$ . Is it possible to display just the top half (or the bottom half) of the screen ? (leaving the bottom half of the previous screen visible). Thanks in advance.
    Nonsense in BASIC Nonsense in BASIC October 2011 Sinclair Basic
  • tiny routine to shift RAMTOP & stackCompressing some data areas above RAMTOP and wanting to make the released space available for BASIC arrays, I needed to move RAMTOP without using CLE…

    ... it wouldn't be so tiny.
    Battle Bunny Battle Bunny November 2011 Sinclair Basic
  • Print Screen not Working on Windows 7I know I know this is chit chat and not a tech support forum. I ask here because the info on the web about this issue is generally shyte. I'm asking …

    ... pressing the "Print Screen" to commit the current screen to the clipboard ... the clipboard but screen dumping via the print screen feature does nothing ... laptops have. The print screen key on this laptop does ... can I restore my print screen feature, I've tried ...
    Scottie_uk Scottie_uk November 2011 Chit chat
  • Dizzy, Prince Of The YolkFolk: Alternate loading screen?Hi, Please have a careful look at the new Dizzy remake teaser (seconds 0:42-0:52) [youtube]LGW53914gDk[/youtube] That certainly looks like a [b]*r…

    ... real*[/b] ZX Spectrum loading screen (please forget about the, ... completely different from the loading screen currently shown at Infoseek:< ... br />
    This last screen is certainly used in the ... of the first loading screen matches the cover illustration ...
    jpablo jpablo November 2011 Support files
  • ZX81 Dark screen, could it be the ULA?Trying to get a ZX81 going for a mate of mine, already replaced the membrane (Cheers Rich!) but now its the old "very dark screen" problem, probably …

    ... its the old "very dark screen" problem, probably caused by the ...
    Macc Macc November 2011 Chit chat
  • Games where you can't get off the first screenPlayed a couple of games tonight where I couldn't get past the first screen. Last Ninja 2 Mystery of the Nile With Last Ninja 2, a combination of p…

    Played a couple of games tonight where I couldn't get past the first screen.

    Last Ninja 2
    Mystery of the Nile

    With Last Ninja 2, a combination of poor controls and not reading the instructions are probably to blame.
    Rebelstar without a cause Rebelstar without a cause December 2011 Games
  • For Sale Box no.20Morning all, another box of odd sized things. Box 20 Odd Shaped Things Laser Basic ? Ocean IQ 2 x Superchess 3.5 ? CP Software Superchess 3.0 ? CP …

    ... Programming Associates Ltd
    Full Screen Editor/Assembler ? OCP
    Machine ... /> Melbourne Draw ? Melbourne House
    Tiny Touch ?N Go ? Sinclair/Goldstar ...
    jamorski jamorski December 2011 Sales
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... sprites routine method of a screen buffer and when I finish ... the buffer in the real screen. The problem is that the ... action screen must be little becouse if ...
    climacus climacus January 2012 Development
  • VAL SCREEN$I seem to remember being able to find out the ascii code of a character displayed on the screen by typing in something along the lines of PRINT VAL S…

    I seem to remember being able to find out the ascii code of a character displayed on the screen by typing in something along the lines of PRINT VAL SCREEN$ (1,1).

    I cant get it to work now...

    Any ideas?!:-?
    daveysludge daveysludge January 2012 Sinclair Basic
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