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<1…9101112131415…34>
  • Amazing Short Type-InsHey all ! Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia…

    ... PAPER 7: BORDER 7: INK 0: CLS
    30 FOR n ... =0 TO 7: READ s: POKE ... n
    31 FOR n=0 TO 7: READ s: POKE ...
    100 PRINT AT 21,0;"\s\s\s\s\s ... AT 0,0; PAPER 5; INK 0;w
    160 POKE 23692,0
    Tom-Cat Tom-Cat March 2006 Games
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... b0 - Block 2 bank select (32-48k)
    Port #11BF ... b2 b1 b0 - Block 0 bank select (0-16k)

    ... br /> any writes to the 0-16k address range are discarded ... all even banks not). Bit 0 of port #14BF is ignored ... #7ffd will copy bits 0-3 of the write
    MikeW MikeW April 2006 Hardware
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... b0 - Block 2 bank select (32-48k)
    Port #11BF ... b2 b1 b0 - Block 0 bank select (0-16k)

    ... br /> any writes to the 0-16k address range are discarded ... even banks not). Bit 0 of port #14BF is ignored ... by putting page(s) 0 and 1 in the corresponding ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Hardware
  • Best Speccy footy games?What are you guys favourite Speccy footy games in order of best to worst? Mine are: 1. Italia 1990 2. Match Day II 3. Kick Off 4. Manchester Utd…

    ... going on to win 10-0 every match with little effort ... action happens after a slight delay. there's no rhythm for ...
    Spector Spector April 2006 Games
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

    ... have x in the range 0-31, y in the range ... 0-23. Division by a power ... /> Multiply your y value by 32. Add your x value. You ... have a value between 0-767. Multiplying by 32 is fast again ...
    cyborg cyborg April 2006 Development
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

    ... have x in the range 0-31, y in the ... Multiply your y value by 32. Add your x value. You ... have a value between 0-767. Multiplying by 32 is fast again ... for the co-ordinate origin (0, 0). But if you follow the ... (minus the input area) as (0, 0), then you'll have to ...
    monty.mole monty.mole April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... moment, be 16, 24 or 32 columns. More choices can be ... /> Whatever display size you choose, (0,0) will refer to the top ... of its address must be 0. In the default configuration it ... any one time, then bytes 0-49 of the tile array ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Linux WAV to TZX convertorsI looked through the posts and seen a few threads about converting WAVs to tzx but none of them are working for me. I have a few old tapes that don't…

    ... 32
    01000101 69 E
    00010011 19
    00000000 0
    32 , 32 , 32 , 32 ,)
    lenght data block: 4933 (69,19)
    start line : 0 (0,0 ...
    andregiax andregiax May 2006 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... (se->s, &cr, 0, 0, 0, se->dy, se-> ... rotation amount required in pixels (0-7). The move sprite function ... .row = 7; sr.col = 0; sr.width = 32; sr.height = 1;
    sr.row = 0; sr.col = 10, sr.width ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... height, SP1V_DISPHEIGHT. By default SP1V_DISPWIDTH = 32 and SP1V_DISPHEIGHT = 24.
    < ... of logical coordinate (0,0) into logical coordinate (0,1) would appear ... ,height
    {0,0,10,7}, // square 0
    {0,11,10,7 ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Smax?I've got SMAX v0.0.1, has anybody got any information about it? It isn't on WOS any more as far as I can see. What language does it use (seems like…

    ... time I released SMAX v0.0.1 - I don't know ... other). The MSX1 also has 32 8x8 pixel hardware sprites (mono ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... third of the screen. adding 32 to l will move an ... down)? Regardless of whether adding 32 set the carry flag?[/QUOTE ... valid screen addresses from lines 0-190 and not line 191 ... on the screen from lines 0-190.
    Kiwi Kiwi May 2006 Development
  • Key press to ASCII valueI need a bit of code that will give me an ASCII value when the key is pressed. I only really need a-z. I tried using the following code but it only s…

    ... e,h
    ld d,0 ; de = index of key ... ; < >
    defb 1,32,3,4,5 ; ! @ # $ %
    defb ... ,13,62 ; ENTER = + - ^
    defb 0,252,14,12,10 ; SPACE ...
    Mr Millside Mr Millside May 2006 Development
  • verification needed for Spanish transcriptionI've transcribed the English and Spanish parts from this [url=ftp://ftp.worldofspectrum.org/pub/sinclair/games-info/t/TripleDecker2.zip]Triple Decker…

    ... . Se ha fugado ya con 32 peque?os desamparados, llev?ndolos ... /> La casa de Kkrudd tiene 32 habitaciones, con un ni?o ... o SYMBOL SHIFT
    JUMP 0, CAPS SHIFT o SPACE
    Metalbrain Metalbrain May 2006 Support files
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... to a long (32*24=768 ) list ... meaning
    ; ---- -------
    ; 0 terminate string
    ; 1 logically ... struct sp1_Rect *bounds; // +0 rectangular boundary within which printing ... your string coordinate (0,0) will correspond to ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • MAME on the Spectrum?Yes, I know it's currently AY's job to make ludicrous posts (a position he's filling in very well, until TKRAP returns), but just out of interest, if…

    ... I found that the extra 32 vertical lines could be squeezed ... its original location at address 0, with modified interrupt handling and ...
    obo obo May 2006 Emulators
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    [QUOTE=48K]1/ Random number generator: I've started using a ld a,r command to grab a number from the memory refresh counter. Only problem is that if I do this in quick succession, the numbers are obviously not very random at all.
    [/quote]

    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Disk image utility for USB disksI make simple utility programm for copy physical disk content to image files. It can work with USB disks, or memory cards attached via some card read…

    ...
    sizeof(PARTITION_INFORMATION) = 32 bytes

    Drv. 0: Size = 80026361856 Bytes ...
    obo obo June 2006 Emulators
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... lff3c
    ld (ix+0),l
    push af< ... ld a,e
    cp 0
    call z,llll< ... br /> lff3c ld a,(ix+0)
    xor l
    cp 32
    jp z,kraj
    ld h,0
    ld l,a ...
    Tom-Cat Tom-Cat July 2006 Games
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... .cfm?postaction=reply&catid=32&threadid=776884&messid ... &STARTPAGE=1&parentid=0&from=9"]http://thorntree ... .cfm?postaction=reply&catid=32&threadid=776884&messid ... &STARTPAGE=1&parentid=0&from=9[/URL]
    BigBrother BigBrother July 2006 Sinclair Miscellaneous
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... .cfm?postaction=reply&catid=32&threadid=776884&messid ... &STARTPAGE=1&parentid=0&from=9"]http://thorntree ... .cfm?postaction=reply&catid=32&threadid=776884&messid ... &STARTPAGE=1&parentid=0&from=9[/URL][/QUOTE ...
    mile mile July 2006 Sinclair Miscellaneous
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... .cfm?postaction=reply&catid=32&threadid=776884&messid ... &STARTPAGE=1&parentid=0&from=9"]http://thorntree ... .cfm?postaction=reply&catid=32&threadid=776884&messid ... &STARTPAGE=1&parentid=0&from=9[/URL][/QUOTE ...
    bleugh bleugh July 2006 Sinclair Miscellaneous
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... .cfm?postaction=reply&catid=32&threadid=776884&messid ... &STARTPAGE=1&parentid=0&from=9"]http://thorntree ... .cfm?postaction=reply&catid=32&threadid=776884&messid ... &STARTPAGE=1&parentid=0&from=9[/URL][/QUOTE ...
    Arjun Arjun July 2006 Sinclair Miscellaneous
  • PS2 Resident Evil 4!!Just played the PS2 demo of RE4....fantastic!! Anybody else played it yet?

    ... these screenshots of resident evil 0:
    [url]http://www.gamespot ... a new telly yesterday, a 32" widescreen job. Here's a ...
    Arjun Arjun July 2006 Chit chat
  • WOS ChatlogsGood for a read this one, [url]http://www.worldofspectrum.org/chatlogs/technical.log.1.txt[/url]

    ... :39] *** psiren!ag@cpc2-warr3-0-0-cust352.bagu.cable.ntl.com ... /> [11:31] NEED
    [11:32] you in a place to ... phone?
    [11:32] yeah sec
    [11:32] k
    [12 ...
    jp jp July 2006 Chit chat
  • Papaya Labs shop open for DivIDE pre-orders.Papaya Labs are now taking pre-orders for DivIDE interfaces and other DivIDE accessories. Find their shop at [url]http://www.papayalabs.co.uk/shop/[…

    ... .2.0.0
    Revision: Rev 0.00
    CHS = 489,4,32
    CHS = 486,4,32

    Integral 256MB
    CHS = 992,16,32

    VikingFlash 512MB [doesn ...
    Revision: 4.0
    CHS = 500,4,32
    [/code]
    obo obo August 2006 Hardware
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... ;TURN EXCHANGE FLAG OFF (= 0)
    STY $32
    LDA ($30),Y ... FLAG ON (= -1)
    STA $32
    CHKEND DEX ;END OF ... . FETCH NEXT ELEMENT
    BIT $32 ;YES. EXCHANGE FLAG STILL OFF ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... LIST. LOCATION
    ;$32 IS USED TO HOLD AN ... EXCHANGE FLAG OFF (= 0)
    3 STY $32
    5/ ... -1)
    3 STA $32
    2 next DEX ;END ... ELEMENT
    3 BIT $32 ;YES. EXCHANGE FLAG STILL ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • manic miner version?in the archive I?ve found this screen from MicroHobby: [url]ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/MicroHobby/Issue061/Pages/MicroHobb…

    ... up under the latest DOS 32-bit Euphoric emulator - build 1007 ... and keyboard response under DOSBox 0.65 than under Windows XP ...
    Digital Prawn Digital Prawn October 2006 Games
  • manic miner version?in the archive I?ve found this screen from MicroHobby: [url]ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/MicroHobby/Issue061/Pages/MicroHobb…

    ... up under the latest DOS 32-bit Euphoric emulator - build 1007 ... and keyboard response under DOSBox 0.65 than under Windows XP ...
    chaosmongers chaosmongers October 2006 Games
<1…9101112131415…34>

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