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<1…22232425262728…34>
  • So you need to double (or triple, or quadruple) the clock speed...No particular reason for posting this, other than I was looking at an eZ80 evaluation board that does this, and that jogged my memory of a project I'…

    ... (so long as the propagation delay won't kill your application ... datasheet allows down to Vcc-0.6v on the clock pin ...
    Winston Winston June 2010 Hardware
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... l,h
    ld h,0
    add hl,hl
    add hl,hl ;y*32
    add hl,de ;+#5800 ... hl
    ld c,32 ;b=0 after djnz
    add hl ...
    Shiru Shiru June 2010 Sinclair Basic
  • KING OF PONG: Pong revisitedHello everybody. I'm proud to announce you that my last personal project for the ZX Spectrum, "KING OF PONG" is available to download here at WOS si…

    ... Libre %Libre Acci?n
    0 0 41.536 100%
    40 ... marcadores en RLE
    -123 32.926 8.610 20'72 ... bitmaps r?tulos
    -42 32.884 8.652 20'83 ... como bitmap aparte
    -62 32.822 8.714 20'97 ... 38.492 3.044 7'32% 'bMaxYRaqueta' a global 'gbMaxYRaqueta'
    Ricardo Cancho Ricardo Cancho June 2010 Development
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ...

    ld a,0
    ld (cursor),a ;cursor ... /> jr z,.loop1 ;is 0? then next row
    ... /> add hl,hl ;Y*32
    ld d,#58
    ld c,0 ;current row
    . ... 4, bright 1, ink 0
    jr z,.loop1 ... /> db "Menu item 1",0
    db "Menu item ...
    Shiru Shiru June 2010 Sinclair Basic
  • After-Christmas mapsCavelon [url="http://maps.speccy.cz/map.php?id=Cavelon"]http://maps.speccy.cz/map.php?id=Cavelon[/url] Doombase [url="http://maps.speccy.cz/map.php?…

    ... )
    . . . .
    . . . .
    . . [09]..2D..32..0A..0B
    . (cassette) .
    Bandit Bandit June 2010 Support files
  • Jet Pac AdvancedLast year Bad Beard and I worked on a hack to introduce new levels to Jet Pac as well as making a minor adjustment to game play (influenced by the XB…

    ... 4,0,237,176,30,8,75,237,176,17,32,102 ... 4,2,128,120,75,0,0,0,0,2,200,64,27,8 ... 128
    db 104,42,0,0,0,0,0,0,0,0,8,24,80,104,120 ... ,208,216,224,168,6,0,0,0
    db 11,70 ... 224,208,48,1,0,0,0,0,0
    FrankT FrankT June 2010 Games
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... /> ;
    ;
    print_attribute ld d,0
    ld e,a
    add a,32
    ld l,a
    Turkwel Turkwel June 2010 Development
  • Loading screen recreation in HTML 5I have just developed a LOAD "" SCREEN$ simulation using the new canvas object in HTML. It is imitating the image bytes loading, as well as the attr…

    ... rendered on screen as rows 0,7,15,23,31,39 ... ,63,1,8,16,24,32,40,48,56,64,... but ...
    jgutierrez jgutierrez June 2010 Sinclair Miscellaneous
  • Loading screen recreation in HTML 5I have just developed a LOAD "" SCREEN$ simulation using the new canvas object in HTML. It is imitating the image bytes loading, as well as the attr…

    ... rendered on screen as rows 0,7,15,23,31,39 ... ,63,1,8,16,24,32,40,48,56,64,... but ...
    jgutierrez jgutierrez June 2010 Sinclair Miscellaneous
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... errors

    fix $5b7d,$32 (previous=$52?)
    fix $61a2 ... /> LEFT : 1,Q,A,CAPS,0,P,ENTER,SPACE
    RIGHT ... DATA: 1,Q,A,CAPS,0,P,ENTER,SPACE + 2,W ... LEFT : 1,Q,A,CAPS,0,P,ENTER,SPACE
    CURSOR ...
    Bandit Bandit June 2010 Games
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... .11261 35.97352 33.95448 32.04876
    db 30. ... /> C4 261.63 261.63 0.00
    C4# 272. ... /> D4 294.33 293.66 -0.67
    E4b 313.96 ... /> F4 348.83 349.23 0.40
    F4# 367. ... /> G4 392.44 392.00 -0.44
    A4b 418.60 ... /> C5 523.25 523.25 0.00
    [/code]
    ...
    FrankT FrankT June 2010 Announcements
  • Machine Code Microdrive File LoaderI've been experimenting with transferring games to run from microdrive. Typically I like to see a loading screen while things are happening, and I li…

    ... ; stream number 1 - 15. also 0
    l_str1 equ $5cd9 ; device ... using the if1
    defb $32 ; hook code to call any ... /> call loadit ; load code file "0"
    ;
    ld hl,filenam ... /> ret
    ;
    filenam defw "0"
    ;
    romtabs
    ;
    jp jp June 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... />
    Either. It changes the delay routine in the game.
    0. If you're using that ...
    jonathan jonathan July 2010 Development
  • Schematics for loading amplifier?I'm interrested in making an external portable amplifier in order to be able to load speccy games using an mp3 player. I looked in the internet but c…

    ... .
    PCB Size : 50 x 32 mm ( 1.97 x 1 ... )
    PCB Thickness : 1.6mm ( 0.063 inch )
    Maximum Height ...
    gtsamour gtsamour July 2010 Hardware
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... /> Your range goes from 0 to 72. The 96 ASCII ... characters from space (chr$(32)) to copyright (chr$(126 ... g.
    (space) = chr$(32) = 0
    ! = chr$(33) = 1 ... /> continue into the numbers 0-9 more punctuation until you ...
    h = chr$(72+32) = 72

    ...
    BloodBaz BloodBaz August 2010 Sinclair Basic
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... $=""
    10 LET PITCH=60 + (0)
    11 LET MININ=1 ... /(51+0)
    20 GO SUB 26 ... : LET L=n: IF L=0 THEN RESTORE 30: GO TO ... LET n=CODE a$(1)-32
    28 LET a$=a ... /> 31 DATA "5V7Y!g6_"
    32 DATA "7\7[7Y!f ...
    BloodBaz BloodBaz August 2010 Sinclair Basic
  • BASin and INKEY$Hi Folks, Recently started using BASin after many years away from the Spectrum. Totally amazing piece of software and fun to use. I have noticed s…

    ... 10

    I get 0

    then when I ... /> Down=10

    Vista 32 so it does work...(but ...
    ASH-II ASH-II August 2010 Sinclair Basic
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... the data, values from 0-256 (actually 0-261) are encoded using ... , or B=191 Then I=32 & J=(B-I)
    kgmcneil kgmcneil August 2010 Sinclair Basic
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... to 11 units, this equals 32 character squares, avoiding the need ... screen colours should be BRIGHT 0, to make the border invisible ... requires a buffer of 38*32 bytes, storing a copy of ...
    ajmoss ajmoss August 2010 New game ideas
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... to 11 units, this equals 32 character squares, avoiding the need ... screen colours should be BRIGHT 0, to make the border invisible ... requires a buffer of 38*32 bytes, storing a copy of ...
    ewgf ewgf August 2010 New game ideas
  • Help with a basic programI'm doing a very small basic program which I know is bloated, but it works. (I have limited basic knowledge compared to most on here). I just wondere…

    ... you have 8 phrases, length 32 bytes.

    10 DIM ... P$(8,32)
    20 FOR N = 1 ... $
    100 IF N >0 THEN GO TO 50
    Dr BEEP Dr BEEP August 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... $(a)
    280 IF T=32 THEN GO TO 480
    390 IF T=0 THEN LET sa=sa+512 ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... 3 USAGE: Import_BAS.exe [filename] [delay] [application]
    ;;;;;;;;;;;;;;;;;;;;;;;;; Defaults ... file=""
    If $CmdLine[0]>0 And FileExists ($CmdLine[1]) ... =5
    If $CmdLine[0]>1 Then
    $ ...
    If $CmdLine[0]>2 And FileExists ($CmdLine ...
    kgmcneil kgmcneil September 2010 Sinclair Miscellaneous
  • Developing ZX Spectrum using 8 chipsHello. Sorry, my english is not perfect. I am developing new realising of ZX Spectrum. There are 8 chips in my sch. Central processor and video proce…

    ... a pipelined RISC architecture with 32 registers. It executes most instructions ... clock for clock is conservatively [0] five times faster than a ... a faithful rendition.

    [0] I think the AVR ISA ...
    Winston Winston September 2010 Hardware
  • storing level datahi everyone im using arrays to store level data. its not working. just to set up the walls takes an array of size 92*2 is there a better way?

    ... :

    1 FOR n=0 to 31
    2 let ... />
    [CODE]10 dim a(32,6)
    20 for n ... =0 to 31
    30 let ... your array is taking up 32 * 6 * 5 bytes i.e ... a maximum of 192 items (32 * 6). Hopefully this shows you ...
    Paddy Coleman Paddy Coleman September 2010 Development
  • Machine code issue...Hi Folks, My trials with MCODE continue and I am stuck. I wrote the following program in BASIC to simply POKE an attribute byte in to a "box" on th…

    ... means HL would contain Y*32.

    Paddy[/QUOTE]
    ld h,0
    ld l,a
    Dr BEEP Dr BEEP September 2010 Sinclair Basic
  • Machine code issue...Hi Folks, My trials with MCODE continue and I am stuck. I wrote the following program in BASIC to simply POKE an attribute byte in to a "box" on th…

    ... :

    [code]ADD A,0[/code] When you need to ... />
    [code]
    LD DE,32
    AND A
    SBC ... />
    [code]
    LD DE,-32
    ADD HL,DE
    Chris Pile Chris Pile September 2010 Sinclair Basic
  • JSpeccy new releaseA new version of my Java based ZX Spectrum emulator has been released. The summary of new features is: - 128k/+2 ZX Spectrum emulation - AY-3-8912 …

    ... /> If so, try it on 0. It worked for me when ... Timer.
    Its set on 32 by default and this is ... the lower value, with 32 increment up to 248.
    Pegaz Pegaz September 2010 Emulators
<1…22232425262728…34>

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