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  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... by joystick combinations, how the AI works, how the charater is ... via control the other via AI routines... etc, etc, etc... Maybe ... to severity of blow, observed AI patterns and associated triggers, etc ...
    AndyC AndyC January 2010 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... ' love it! The single player AI is brilliant and really surprises ...
    deadpan666 deadpan666 January 2010 Chit chat
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... make a small contribution with AI. I also would love to ...
    rustyredline rustyredline January 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    RustyRedLine, don't you know any information in internet where one could read about AI in beatemups ?

    I googled it several time and nothing useful came out.
    Ralf Ralf January 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... where one could read about AI in beatemups ?

    I ... to come across because the AI and animation detail required puts ... think the best example of AI in a beat em up ... a look at how the AI is coded and implementing/utilising ...
    rustyredline rustyredline January 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... make a small contribution with AI. I also would love to ...
    Swainy Swainy January 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... code.

    Speaking of AI I have thought a little ... no idea how a good AI should work

    - so ... should start without worring about AI :) Game engine (graphics, animation and ... music) and AI may be fully separated. So ...
    Ralf Ralf January 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... .com/2008/08/game-enemy-ai-random-enemy-movement/[/url]
    zxbruno zxbruno January 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... />
    [QUOTE]
    Speaking of AI I have thought a little ... no idea how a good AI should work
    [/QUOTE]
    Fikee Fikee January 2010 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... gf did it together, her AI is quite good really, i ...
    mile mile January 2010 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    [QUOTE=mile;417758]her AI is quite good really[/QUOTE]

    :lol:

    When I'm playing [I]GoW 2[/I] online, and the bots start getting higher scores than me, I get rather embarrassed and play something else... it happens a lot!! :grin:
    GreenCard GreenCard January 2010 Chit chat
  • Turbo LoadersI absolutely love the different loading schemes that were used on the Spectrum over the years. There are a couple of questions that I have been meani…

    ... is the one used on Tomahawk, TT Racer and ATF, both ...
    Ian Hamilton Ian Hamilton January 2010 Sinclair Miscellaneous
  • Turbo LoadersI absolutely love the different loading schemes that were used on the Spectrum over the years. There are a couple of questions that I have been meani…

    Tomahawk, ATF and TT Racer (Bobsleigh ...
    nuggetreggae nuggetreggae January 2010 Sinclair Miscellaneous
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... , more so i can learn AI,

    [youtube]8D10Azr3WUw[/youtube ...
    rustyredline rustyredline January 2010 Development
  • "ZX Spectrum Book 1982-199x" - your opinionThe "ZX Spectrum Book 1982-199x" by Andrew Rollings can be now downloaded for free, so many people can read it. What is your opinion about this book?…

    ... in a book (where are Tomahawk, Turbo Esprit?).
    There are ...
    psj3809 psj3809 January 2010 Sinclair Miscellaneous
  • "ZX Spectrum Book 1982-199x" - your opinionThe "ZX Spectrum Book 1982-199x" by Andrew Rollings can be now downloaded for free, so many people can read it. What is your opinion about this book?…

    ... in a book (where are Tomahawk, Turbo Esprit?).
    There are ...
    Arjun Arjun January 2010 Sinclair Miscellaneous
  • "ZX Spectrum Book 1982-199x" - your opinionThe "ZX Spectrum Book 1982-199x" by Andrew Rollings can be now downloaded for free, so many people can read it. What is your opinion about this book?…

    ... in a book (where are Tomahawk, Turbo Esprit?).
    There are ...
    Jumping Stack Jumping Stack January 2010 Sinclair Miscellaneous
  • "ZX Spectrum Book 1982-199x" - your opinionThe "ZX Spectrum Book 1982-199x" by Andrew Rollings can be now downloaded for free, so many people can read it. What is your opinion about this book?…

    ... in a book (where are Tomahawk, Turbo Esprit?).
    There are ... /> I can't fucking stand Tomahawk or Renegade.
    The Starglider The Starglider January 2010 Sinclair Miscellaneous
  • "ZX Spectrum Book 1982-199x" - your opinionThe "ZX Spectrum Book 1982-199x" by Andrew Rollings can be now downloaded for free, so many people can read it. What is your opinion about this book?…

    ... in a book (where are Tomahawk, Turbo Esprit?).
    There are ...
    andrew_rollings andrew_rollings January 2010 Sinclair Miscellaneous
  • Happy Birthday jmkHappy Birthday jmk! Treat yourself to a wee dram! Ach Eye The Noo!

    Hey jmk, didn't you write the baddie AI routines for the "Double Dragon" style beat 'em up "Ripping Friends" on the GBA?
    frobush frobush January 2010 Chit chat
  • Happy Birthday jmkHappy Birthday jmk! Treat yourself to a wee dram! Ach Eye The Noo!

    ... 't you write the baddie AI routines for the "Double Dragon ...
    Jmk Jmk January 2010 Chit chat
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... complete one of the 2000 AI-real-time-modified & premade ...
    firelord firelord January 2010 Games
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... (the whole eleven).
    - Complex AI algorithm: You'll see people ...
    apenao apenao January 2010 Games
  • Favourite/Least Favourite Movie Licence?I could only do five each for this genre as I really couldn't find another five of each that I felt that good or bad about! [URL="http://jdanddiet.b…

    Interesting choice Graz !

    Rambo ? The scrolling and enemy AI isnt great but its not a bad game ? Not 'Highlander'-esque though ?
    psj3809 psj3809 January 2010 Games
  • Favourite/Least Favourite Movie Licence?I could only do five each for this genre as I really couldn't find another five of each that I felt that good or bad about! [URL="http://jdanddiet.b…

    ... /> Rambo ? The scrolling and enemy AI isnt great but its not ...
    Graz Graz January 2010 Games
  • Happy frobush-day!And may all your sheep be transformed to ... well ... whatever ones (read: your) imagination is willing to handle.

    Happy buffday.

    Why don't you write the AI for Double Dragon? After all, you have plenty of experience writing AI routines for Spectrum 48K games?
    Jmk Jmk February 2010 Chit chat
  • Happy frobush-day!And may all your sheep be transformed to ... well ... whatever ones (read: your) imagination is willing to handle.

    ... don't you write the AI for Double Dragon? After all ... have plenty of experience writing AI routines for Spectrum 48K games ...
    frobush frobush February 2010 Chit chat
  • A.I. in a Pacman game made in BasicA few years ago I tried to make my own Pacman game in Sinclair Basic. The map, UDGs and the whole game was completed and was working with just one gh…

    IIRC, getting the AI working "right" in pacman was ...
    csmith csmith February 2010 Sinclair Basic
  • Thunderbirds (by Firebird) on 128k SpecciesHi all. Anyone got Thunderbirds working on a 128k machine (+2) ? On WOS there is an original TZX and a Z80 snapshot in 48k mode, but you cannot run …

    ... look at DI's loader - tomahawk TT racer etc - that's ...
    nuggetreggae nuggetreggae February 2010 Games
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    Having looked at the new school I'd put the toilets in the gym and leave the staff room where it was

    I presume this will make changes to the character AI easier
    chop983 chop983 February 2010 Development
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