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  • Manic Miner loading screen adjustmentHad half an hour spare earlier and wanted to try a few things. Always like to learn anyways even now. [URL="http://www.yellowspider.co.uk/speccy/Man…

    ... basic we now expect a (headerless) 32768 length codeblock to be ... . We are just doing a headerless load ""CODE 32768,32768 really ...
    spider spider August 2014 Games
  • Your Spectrum RegretsSpeccy things that you have done (or haven't done) and have regretted them since. Here's mine... (in no particular order). 1) Sold my Spectrum 128K…

    ... code. I could dabble in headerless code and copy a screen ...
    MatGubbins MatGubbins August 2014 Sinclair Miscellaneous
  • How to stop a block name appearing on load[FONT=Calibri][SIZE=3]I am putting together a tape loader for my game and so far it works apart from one problem. After loading the ?loading screen? …

    Just use a headerless file, :p hehhe
    polomint polomint August 2014 Development
  • How to stop a block name appearing on load[FONT=Calibri][SIZE=3]I am putting together a tape loader for my game and so far it works apart from one problem. After loading the ?loading screen? …

    ... =polomint;785229]Just use a headerless file, :p hehhe[/QUOTE]
    TK90XFan TK90XFan August 2014 Development
  • 48K Ram Check Command not workingI am trying to repair my Spectrum 48k. It is having issues loading games, sometimes they load all the way to launch and then the speccy resets. Oth…

    ... tape to load the final (headerless) block (a screen), which will ...
    mcleod_ideafix mcleod_ideafix September 2014 Hardware
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... , great job :smile:

    TomD
    TomD TomD September 2014 Brand new software
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    [QUOTE=TomD;790169]Just received my copy today, art work and packaging is really good, great job :smile:

    TomD[/QUOTE]

    Top stuff! Excited now. I've not seen the full package yet, hope it's waiting for me when I get home.
    R-Tape R-Tape September 2014 Brand new software
  • New PC - OpinionsDearly beloved wants a new PC for her birthday so bearing in mind that I am a tight git and she needs something that will fly on Win 7 and Office, no…

    ... in and running.

    TomD
    TomD TomD September 2014 Chit chat
  • New PC - OpinionsDearly beloved wants a new PC for her birthday so bearing in mind that I am a tight git and she needs something that will fly on Win 7 and Office, no…

    [QUOTE=TomD;792862]This is pretty much ... in and running.

    TomD[/QUOTE]

    I just ...
    ADJB ADJB September 2014 Chit chat
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    ... LOAD "" CODE routine, nothing fancy headerless loaders, just the basic function ...
    Jerri Jerri October 2014 Development
  • SkoolKit 4.2SkoolKit 4.2 has been released. SkoolKit is a set of command line utilities for disassembling Spectrum software, into ASM format or into a bunch of …

    ... is that it contains a headerless block at the end. You ... . For tapes that contain
    headerless data blocks, headers with incorrect ...
    SkoolKid SkoolKid December 2014 Announcements
  • SkoolKit 4.2SkoolKit 4.2 has been released. SkoolKit is a set of command line utilities for disassembling Spectrum software, into ASM format or into a bunch of …

    ... , so the last block (the headerless one that contains all the ...
    SkoolKid SkoolKid December 2014 Announcements
  • assembler for PcHi guys, I'm in the process of teaching myself machine code, and wondered if there is a good pc program for writing code. Or is the best thing to use…

    ... blocks, and call the shortcut headerless-load routine from the ROM ...
    joefish joefish December 2014 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... , including creating turbo tape loading, headerless tap files, etc. Other options ...
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • 80s assembler choiceHi These emulators have great little assemblers built into them but I was wondering what people used to use on their physical spectrums to program w…

    I had a few tries with the Picturesque assembler for all the headerless code routines to save a few inches of tape when compiling the saves from an Interface III device. 
    MatGubbins MatGubbins May 2015 Development
  • Rs232 115k programs for transfer files via PC to SpeccyHere in Italy we have recently do (and we are also on test) programs that can transfer files from PC to Speccy and viceversa at 115k.<br><br><div>I t…

    Ah...check that in the tap the basic or the code haven't the same name and that have HEADER.
    Headerless TAP is not compatibile with PCTAP ;)
    ranma_simon ranma_simon June 2015 Development
  • Creating a ZX Spectrum Development Environment on Mac OS XI’ve been using a Macbook for a while now and am so impressed with it I decided shift my ZX Spectrum development from PC. It took me a little while t…

    @TomD

    Great article. I ...
    dbolli dbolli July 2015 Development
  • Creating a ZX Spectrum Development Environment on Mac OS XI’ve been using a Macbook for a while now and am so impressed with it I decided shift my ZX Spectrum development from PC. It took me a little while t…

    [quote="TomD;50810"]
    The cat line ... turned on fast load.
    TomD[/quote]
    Great article. Since ...
    mr.spiv mr.spiv July 2015 Development
  • [NEW] Retro Virtual Machine v1.0.0 for OSX released!!!!Here it is! Retro Virtual Machine v1.0.0 RELEASED!!!! Many thanks first to Patrik Rak for the PZX format and for their Z80 tests without which RVM…

    ... a while now.

    TomD
    TomD TomD September 2015 Emulators
  • [NEW] Retro Virtual Machine v1.0.0 for OSX released!!!!Here it is! Retro Virtual Machine v1.0.0 RELEASED!!!! Many thanks first to Patrik Rak for the PZX format and for their Z80 tests without which RVM…

    [quote="TomD;833248"]Very impressed, love the ... a while now.

    TomD[/quote]

    Thanks if ...
    jcgamestoy jcgamestoy September 2015 Emulators
  • [NEW] Retro Virtual Machine v1.0.0 for OSX released!!!!Here it is! Retro Virtual Machine v1.0.0 RELEASED!!!! Many thanks first to Patrik Rak for the PZX format and for their Z80 tests without which RVM…

    [quote="jcgamestoy;833283"][quote="TomD;833248"]Very impressed, love the ... a while now.

    TomD[/quote]

    Thanks if ... exist anywhere else.

    TomD
    TomD TomD September 2015 Emulators
  • [NEW] Retro Virtual Machine v1.0.0 for OSX released!!!!Here it is! Retro Virtual Machine v1.0.0 RELEASED!!!! Many thanks first to Patrik Rak for the PZX format and for their Z80 tests without which RVM…

    ... "][quote="jcgamestoy;833283"][quote="TomD;833248"]Very impressed, love the ... a while now.

    TomD[/quote]

    Thanks if ... exist anywhere else.

    TomD[/quote]

    Ahhh yes ...
    jcgamestoy jcgamestoy September 2015 Emulators
  • What's the best development environment?Apologies if this has been asked before, but I can't seem to do an effective search.So, as the title says, what's the best development environment? …

    ... , then splice it with other headerless TAP files containing code or ...
    joefish joefish September 2015 Development
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    The +3 also (ab)used the SPECTRUM keyword to add a Spectrum header onto headerless binary files created on other computers.
    [code]COPY "file.com" TO SPECTRUM FORMAT[/code]
    GReW GReW October 2015 Sinclair Basic
  • Games not compatible with the 128+ & grey +2Like the +2A & +3 thread, there are a few games that do not work correctly on the original 128+ and the grey +2. Two games that I know of that wil…

    ... /> scf
    call $0556 ; standard headerless load
    jr nc,ldbas ...
    jp jp October 2015 Games
  • New Game: The Order of MazesI'm pleased to announce my first full game release since Flynn's Adventure in Bombland 4 years ago. It is called The Order of Mazes and you can downl…

    ... fixed version uploaded

    TomD
    TomD TomD October 2015 Brand new software
  • New Game: The Order of MazesI'm pleased to announce my first full game release since Flynn's Adventure in Bombland 4 years ago. It is called The Order of Mazes and you can downl…

    ... for myself anyway :-)

    TomD
    TomD TomD October 2015 Brand new software
  • New Game: The Order of MazesI'm pleased to announce my first full game release since Flynn's Adventure in Bombland 4 years ago. It is called The Order of Mazes and you can downl…

    ... not be correct...

    TomD
    TomD TomD October 2015 Brand new software
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... , Maze, Procedural)[/i]
    by TomD
    release date: October 25 ...
    Timmy Timmy October 2015 Games
  • New Game: The Order of MazesI'm pleased to announce my first full game release since Flynn's Adventure in Bombland 4 years ago. It is called The Order of Mazes and you can downl…

    ... every kb counts.

    TomD
    TomD TomD October 2015 Brand new software
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