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Search Again :: Adv Search 665 results in 0.001s
<1…13141516171819…23>
  • ZX BASIC (Boriel's Compiler) - LibrariesWell, we have a nascent option on a sprite library coming together, thanks to na_th_an's fourspriter being retooled for the job. It's not general pur…

    ... still not finished.
    Unlike TommyGun, I use a different editor ...
    LCD LCD May 2010 Development
  • Which assembler do you recommend to a (complete) newbie?OK, I am re-dusting my assembler books and want to re-dig into the Wonderful World of Assembly. Just wondering which assembler to go with. I reme…

    Right now I'm using Tommygun as an editor, and ZX ...
    Gedlion Gedlion June 2010 Sinclair Miscellaneous
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    TommyGun can interleave the mask data ... data then sprite data - Both TommyGun and SevenuP can do this ...
    Kiwi Kiwi June 2010 Development
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    [QUOTE=Kiwi;450907]TommyGun can interleave the mask data ... data then sprite data - Both TommyGun and SevenuP can do this ...
    Gedlion Gedlion June 2010 Development
  • Any ex-pats on here?Basically, I want out of the UK. I don't hate the place or anything like that, I'm just a little tired of it all. I've also always promised myself …

    Isn't the author of TommyGun from around there? (Sorry, forgot his name :-( )
    ZnorXman ZnorXman June 2010 Chit chat
  • Games only possible in 128K mode?In the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?t=30145[/url] the discussion of 128K only games comes up, and it made me w…

    ... to be made in the TommyGun software.
    Sadako Sadako July 2010 Games
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... could implement a plugin for TommyGun to do just that.
    Kiwi Kiwi July 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... could implement a plugin for TommyGun to do just that.
    BiNMaN BiNMaN July 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... could implement a plugin for TommyGun to do just that.
    jonathan jonathan July 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... could implement a plugin for tommygun to do just that.
    ZnorXman ZnorXman July 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... (or readme.txt file).
    tommygun.ide at gmail dot com ... thus I will lose my TommyGun home page :(
    But I ... 'd be happy to make TommyGun work with either AGD or ... to machine code process into TommyGun and also the same support ...
    Kiwi Kiwi July 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... (or readme.txt file).
    tommygun.ide at gmail dot com ... thus I will lose my TommyGun home page :(
    But I ... 'd be happy to make TommyGun work with either AGD or ... to machine code process into TommyGun and also the same support ...
    BiNMaN BiNMaN July 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    [QUOTE=Kiwi;457002]I'd be happy to make TommyGun work with either AGD or PGD or both.[/QUOTE]

    BOTH, please!
    ZnorXman ZnorXman July 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... done once AGD has a TommyGun plugin?
    mulder mulder July 2010 Development
  • Developing on Linux (Ubuntu 10.04)Ok, so I decided to install Ubuntu as my main OS, but keep XP as a bootable partition just in case I err mess up Ubuntu, :) I also have XP VM in Virt…

    ... to:

    - BASin
    - TommyGUN
    - Ay_Emul (I know the ...
    kgmcneil kgmcneil August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... working on adding this to TommyGun.
    I have a few ...
    Kiwi Kiwi August 2010 Development
  • Developing on Linux (Ubuntu 10.04)Ok, so I decided to install Ubuntu as my main OS, but keep XP as a bootable partition just in case I err mess up Ubuntu, :) I also have XP VM in Virt…

    ... want to use something like TommyGun.

    [quote]In some ...
    chev chev August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... working on adding this to TommyGun.
    I have a few ...
    Swainy Swainy August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... to it being incoporated into TommyGun, I'm hoping it'll ...
    BiNMaN BiNMaN August 2010 Development
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    Well there's TommyGun for a start, that's ... PGD will be incoporated into TommyGun *soon?* if you don't ... can be easily imported into TommyGun.

    You could have ...
    BiNMaN BiNMaN August 2010 Games
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    ... in anticipation of the new Tommygun with AGD support, might wait ...
    dm_boozefreek dm_boozefreek August 2010 Games
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    ... PGD will be incoporated into TommyGun *soon?* if you don't ... version will be incorporated into TommyGun. I'm currently stripping out ...
    jonathan jonathan August 2010 Games
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    ... version will be incorporated into TommyGun. I'm currently stripping out ...
    BiNMaN BiNMaN August 2010 Games
  • Invasion of the Zombie Monsters - What do you think of it?In case you missed it, RELEVO Videogames have just released their excellent Invasion of the Zombie Monsters game for free... (See [url]http://www.wo…

    there's just one more title to complete then I'll get back to doing it

    although part of me thinks I should hold on for AGD being part of TommyGun, I keep breaking it
    BiNMaN BiNMaN September 2010 Games
  • Another machine code problem, sorry[CODE] OPCODE HEX ADD LD A,00 3E00 F000 PUSH AF F5 F002 LD B,05 0605 F003 LD C,06 0E06 LOOP F005 POP AF F1 ADD A,C 80 DEC B 05 …

    ... want to get hold of tommygun, and tie it to an ... .

    I program in tommygun, and with the right setup ...
    Gedlion Gedlion September 2010 Sinclair Basic
  • Another machine code problem, sorry[CODE] OPCODE HEX ADD LD A,00 3E00 F000 PUSH AF F5 F002 LD B,05 0605 F003 LD C,06 0E06 LOOP F005 POP AF F1 ADD A,C 80 DEC B 05 …

    What I love is we can now use newer and better tools like zxbasic, z88dk, tommygun and sevenup to make stuff for the older computers.

    Best of both worlds, that!
    Gedlion Gedlion September 2010 Sinclair Basic
  • Best model to buy...Hi all, Long time lurker, finally signed up. Had a speccy (a 48k+) back in the day (and a C64 for my sins), played a lot of games and got into machi…

    ... from pc with z88dk or tommygun/pasmo). So keyboard isn't ...
    kilauea kilauea October 2010 Hardware
  • 48k games developed on the 128kSeeing as I don't know enough about this subject(or the history of assemblers/C/C++/BASIC/FORTH/COBOL/whatever programming kits), I thought I'd ask h…

    we used an atari st with either a plus3/c64 or cpc at the end of the cable depending on the target machine

    bit like using tommygun then compiling the code and running it on spin or specemu
    BiNMaN BiNMaN October 2010 Sinclair Miscellaneous
  • How do you have your speccy stuff organised on the PC?I'm curious as to how the good folks in here have their PC speccy stuff organised. For instance, do you have a single Programs folder with all your…

    ... /> 2009-07-25 15:25 TommyGun
    2010-10-29 20 ...
    Ralf Ralf November 2010 Games
  • How do you have your speccy stuff organised on the PC?I'm curious as to how the good folks in here have their PC speccy stuff organised. For instance, do you have a single Programs folder with all your…

    ... /> -Taper207
    -ZX Paintbrush
    -TommyGun
    Games
    -Crash Smashes ...
    BiNMaN BiNMaN November 2010 Games
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