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  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... Chronos solution (RLD Scroll, smooth sprites) but with colour, but that ...
    R-Tape R-Tape December 2014 Development
  • Uridium possible with more colour??Having seen the MSX version of Uridium mentioned in another thread I wondered if the Spectrum could produce anything similiar, and had a go at a mock…

    ... difficult to avoid with other sprites, so it depends how much ... ) but seems to have hardware sprites which are not subject to ...
    dmsmith dmsmith January 2015 New game ideas
  • Need some AY music for my new game.I'm finishing off my new game but need a tune that plays in the background. At the moment I'm using a tune ripped from the "Gems" game that comes wit…

    ... "Gems" game that comes with TommyGun. Does anyone want to write ...
    Mr Millside Mr Millside January 2015 Development
  • Werewolves of LondonBeen looking at Werewolves Of London across the Speccy, CPC and C64 for ChinnyVision at [URL="www.youtube.com/watch?v=EEYLIsfqabk"]www.youtube.com/wa…

    ... such a low number of sprites on the screen? Is it ... when you only have 4 sprites on the screen at once ...
    chinnyhill10 chinnyhill10 January 2015 Games
  • Name the sprite : Spiders[IMG]http://oi59.tinypic.com/9sctp5.jpg[/IMG] A bit harder than normal. None of them are the obvious example of spider sprites IMHO, and two of them…

    [IMG]http://oi59.tinypic.com/9sctp5.jpg[/IMG]

    A bit harder than normal. None of them are the obvious example of spider sprites IMHO, and two of them are type-ins :)
    morph morph January 2015 Games
  • Just some graphics...I've had these projects floating around in TommyGun for a few months now. I've gone back, tweaked em, messed around with some bits, animated a fair …

    ... these projects floating around in TommyGun for a few months now ...
    SimonLCFC SimonLCFC January 2015 New game ideas
  • Most deserving Crash Smashes that weren'tTheres some inexplicable Crash Smashes. (Zoids!). But of the games that didn't make it, what has been shamelessly left out? My top choice would be Tr…

    ... be Trapdoor (88%). The giant sprites, puzzles and great humour made ...
    morph morph January 2015 Games
  • Little Dragon 2It's a simple little Collect 'em up made with AGD just for the fun of having colorful sprites all over the place It misses loading and music but it …

    ... the fun of having colorful sprites all over the place
    gabriele amore gabriele amore February 2015 Brand new software
  • A good graphics tool requiredI'm trying to design / draw some large graphics for my game and have been using TommyGun. Unfortunately this tool has a few bugs that is making the j…

    ... game and have been using TommyGun. Unfortunately this tool has a ...
    Mr Millside Mr Millside February 2015 Development
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... numbers...

    Sprites have been fixed and updated ... there were others)
    Sprites, while being created, could ... /> Collision bugs where many sprites collide at once
    ... when overlapping other sprites
    Sprites no longer stutter ...
    Dunny Dunny February 2015 Sinclair Basic
  • Stuff the Spectrum wasn't really supposed to be able to doHello :) Today I was rearranging my bookshelves and I ended up spending almost an hour, looking at the old Sinclair User magazines I have held on to…

    ... thinking "wow, those huge graphics/"sprites" for the characters look like ...
    memrah memrah March 2015 Sinclair Miscellaneous
  • The grass is always greener...I have been a ZX Spectrum User since I owned one in my teens when they first came out in the early 80s. Not that I use it every day, but I get a fit …

    ... to the Spectrum, but the Sprites and improved sound make it ...
    jonesypeter jonesypeter March 2015 Chit chat
  • SpecBAS 0.844 releasedHi all - it's been a while... Having some unexpected extra time off work, I've been able to get some work done on SpecBAS and it's now a bit more …

    ... term in a range
    Sprites, when copied to another bank ...
    Dunny Dunny May 2015 Sinclair Basic
  • Developing a gameHello.&nbsp;<div><br><div>Karl McNeil and me are developing a game. Its Isometric and with scroll.</div><div>I want to show you, for testing and perh…

    ... change the graphics (decorate and sprites).The more interest for us ...
    climacus climacus June 2015 Development
  • Which games would you remake? Or like to see a mockup of?We all have a list of titles that we know or felt was not good enough or simply rushed to market without thought or effort. So which titles would you…

    ... level, complete with highly detailed sprites and interactive objects such as ... of limited animations using large sprites and good use of colour ...
    Rebelstar Rebelstar June 2015 New game ideas
  • Subtract 4 from an addressThis is a novice Z80 question really: I'm trying to vertical scroll my back buffer, but I'm not sure of the quickest way to apply an offset and mo…

    ... , and only there to allow sprites to exit the screen smoothly ...
    Atari_Jetman Atari_Jetman September 2015 Development
  • Angles and blocksHelp! Sprites! Blocks! Angles! I have a sprite that has a choice of 64 angles, and want it to deflect on collision with blocks. http://i1142…

    Help! Sprites! Blocks! Angles!

    I ...
    R-Tape R-Tape September 2015 Development
  • Advices for double buffering ?Hi, I'm currently coding graphics routines for a forthcoming game, I use a double buffer (the dummy screen is at $e000, the code at $8000) to pro…

    ... ) to process all gfx effects (sprites drawing) and the stack method ...
    majikeyric majikeyric September 2015 Development
  • System Shock's ownership has been sorted out, and you can now buy a copy!Finally, System Shock is available again to purchase! If you go to: https://www.gog.com/game/system_shock_enhanced_edition then you can buy one…

    ... CPU), and it has 2D sprites instead of 3D objects (ala ...
    ewgf ewgf September 2015 Chit chat
  • SAM Revival magazine issue 25 now out!It's finally out! * SAM Revival issue 25 - 56 pages packed with SAM Coupe goodies for the 25th Anniversary of the computer. * Brand new SAM Robot…

    ... 's Andrew Collier - 'Stars and Sprites'. Andrew has done some really ...
    Quazar Quazar October 2015 Announcements
  • New Game. KNIGHTMARE2ZXClimacus & KgMcNeil are pleased to finally be able to announce the sequel to our previous Knightmare ZX game. Developed as a competition entry for…

    ... fight, smooth scrolling, interesting backgrounds, masked foregrounds and tritone title music ...
    climacus climacus October 2015 Brand new software
  • PUSH scrollers 3[url=https://drive.google.com/file/d/0B-KEeni1WXmoYk9Dek1zVnd6Rk0/view?usp=sharing]CATS - Faith edition (example)[/url] Hello and welcome to the w…

    ... to display a few small sprites. There's still some T ... border area.
    The placeholder sprites are marked '3x2' because they ... the raster problem with the sprites
    Hikaru Hikaru October 2015 Development
  • Ninjaman 8-way scrolling 50Hz multicolour demo :-)Here's a demo I've been working on for a while. The goal was to make the best scrolling routine possible on a humble 48K ZX Spectrum. I was origin…

    ... colour clash
    - 8 enemy sprites and one player sprite on ...
    Kayamon Kayamon October 2015 Development
  • Help with beepolaHi wos! I've been meesing with beepola the last few days, and now I'd like to have my tunes playing in a simple program with it's loading screen, me…

    ... -developement" programs like Basin and TommyGun exist, but i'd like ...
    Bitor Bitor October 2015 Development
  • Three versions of ZubWhile watching this week's Chinnyvision video on Zub I found myself frowning when he came to look at the Speccy version because despite having owned …

    ... recognise any of the enemy sprites that he was coming up ... , only to find that the sprites were as I remembered them ... completely different set of baddie sprites compared to the originals. I ...
    Blerk Blerk November 2015 Games
  • Problem with BC corrupting after DJNZJust for fun, I'm messing around trying to get the level maps from Lemmings to display on the screen with machine code. It's been ages since I did an…

    ... bitmaps that are stored like sprites, 512 by 128 pixels, or ...
    mulder mulder January 2016 Development
  • Tidying up Gradius??Has anyone wished that someone with the right 'know how' would tidy this game up. I bought this when I had a 128k spectrum and im sure I read that th…

    ... down plus shrink the ingame sprites and slow it down a ...
    spainboy spainboy February 2016 New game ideas
  • "Jet Set Luis: Rumbo a la Costa Blanca""Jet Set Luis: Rumbo a la Costa Blanca" (Jet Set Luis: On the Way to Costa Blanca) is a 2014 or 2015 (see below) Spanish remake of "Manic Miner", mad…

    ... title screen and all the sprites have been modified. According to ...
    jetsetdanny jetsetdanny February 2016 Games
  • Space InvadersI was looking through some of my old Z80 coding projects in TommyGun and come across my attempt at Space Invaders. I started this game in Nov 2007 a…

    ... old Z80 coding projects in TommyGun and come across my attempt ...
    Kiwi Kiwi February 2016 Development
  • Random Game InterpretationsHi All Just some random thoughts I'd been having around what it is about the (specifically the example of JSW / MM) games that so appeals to me: …

    ... layout full of wondrous creatures / sprites - that were a mix ... encounters are either simply utilitarian sprites or animals which have taken ... a watertight analysis of the sprites of JSW - rather, just ... / landscape of it's sprites being remnant leftovers of a ...
    saddestmoon saddestmoon February 2016 Games
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