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  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... $, some animation -- simple stuff), using TommyGun for everything except the music ...
    icabod icabod April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... $, some animation -- simple stuff), using TommyGun for everything except the music ... would also gratefully take any TommyGun project you guys do and ...
    Kiwi Kiwi April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... be great to have a TommyGun webpage. Partly because it ... -- perhaps we need worldofspectrum.org/TommyGun ?

    'tis just ... ]

    worldofspectrum.org/TommyGun - maybe a bit much ;-)
    But with wirting TommyGun and helping to write the ...
    Kiwi Kiwi April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... be great to have a TommyGun webpage. Partly because it can ... -- perhaps we need worldofspectrum.org/TommyGun ?

    'tis just a ... sort of a repository for TommyGun so it was decided the ...
    Sadako Sadako April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... API for other compilers until TommyGun started to become a serious ... poeple can write plugins for TommyGun using delphi instead.
    But ...
    Kiwi Kiwi April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    To whoever voted for this thread and gave it 5 stars, THANKS!!!

    I assume that they are meant for TommyGun?
    If so I really appreciate it!!! Cheers
    Kiwi Kiwi April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... a matter of time before TommyGun will be able to generate ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... games.[/QUOTE]

    The TommyGun.doc document has a list ... read for most of the TommyGun users out there :-)

    Kiwi Kiwi April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... a matter of time before TommyGun will be able to generate ...
    Kiwi Kiwi April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    [QUOTE=Metalbrain]AFAIK Borland still offers command line Borland C++ 5.5 for free.[/QUOTE]
    This compiler is the old DOS/Win16 compiler and uses OWL, not the VCL or CLX.
    So it probably won't work with the TommyGun Plugin API.
    Kiwi Kiwi April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    Sorry, you need MS Word for both the getting started guide and the TommyGun.doc documents

    I try to make a .rtf version next time I do a release.
    Kiwi Kiwi April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... .
    I also upload the TommyGun project file and game source ...
    Kiwi Kiwi April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    I'm not into Vapourware!
    Just look at my TommyGun application to see that.

    It may take me a month or so to complete, but I will finish it.
    With or without help.
    I would prefer with help of course! :-)
    Kiwi Kiwi April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... serious about writing plugins for TommyGun.

    I'll make ...
    Kiwi Kiwi April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... parser in TG terms) for TommyGun. (similar to what SevenuP can ...
    Kiwi Kiwi April 2006 Development
  • A Public Service AnnouncementThis thread is here for anyone to plug brand-new websites. I'll read it, so you'll get at least some marketing/exposure out of it... I'll start the …

    ... have perished due to a virus and children must survive. The ...
    mile mile April 2006 Announcements
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... web space that contains a TommyGun project with the start of ... unzip the file into your TommyGun projects directory.
    c:\Program ... Files\TommyGun\Projects
    If you don ... page.
    You can use TommyGun to open the projects.xml ...
    Kiwi Kiwi April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... levels?
    Could you use TommyGun to do it as well?
    Kiwi Kiwi April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... you'll have to use TommyGun because thats what I will ...
    Sadako Sadako April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... about getting the graphics into TommyGun.
    I've still graphics ...
    redballoon redballoon May 2006 Development
  • Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…

    ... web space that contains a TommyGun project with the start of ... unzip the file into your TommyGun projects directory.
    c:\Program ... Files\TommyGun\Projects
    If you don ... page.
    You can use TommyGun to open the projects.xml ...
    Kiwi Kiwi May 2006 Development
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... 8/16 bits computers called TommyGun. (available under the utilities section ...
    Kiwi Kiwi May 2006 Chit chat
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... is the SabreWulf project in TommyGun.
    Replace the sabreman sprites ... by placing the graphics into TommyGun and creating the existing map ... to the code editor in TommyGun project as well.

    Kiwi Kiwi May 2006 Development
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... Tools. I want to use TommyGun as the development environment. I ... I wrote the thing. OK, TommyGun does not do music or ...
    Kiwi Kiwi May 2006 Development
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... make a puzzle editor for TommyGun too. :-(

    All in ... as the SabreWulf demo in TommyGun - I say we use that ...
    Kiwi Kiwi May 2006 Development
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... of you have read the TommyGun manual (really just a bunch ...
    Kiwi Kiwi May 2006 Development
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... and game resources in TommyGun anyway and TommyGun's whole philosphy is ...
    Kiwi Kiwi May 2006 Development
  • Smax?I've got SMAX v0.0.1, has anybody got any information about it? It isn't on WOS any more as far as I can see. What language does it use (seems like…

    ... other projects like Basin and TommyGun?[/QUOTE]

    Is that ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Graphics : CPC -> SpectrumOk my CPC game is nowhere near done (the actual coding for the CPC hasn't even begun yet as I'm still preparing enough graphics and animation and doi…

    ... with color and stuff in TommyGun as it handles that color ...
    Wolverine Wolverine May 2006 Development
  • Graphics : CPC -> SpectrumOk my CPC game is nowhere near done (the actual coding for the CPC hasn't even begun yet as I'm still preparing enough graphics and animation and doi…

    ... when I put it into TommyGun some parts change and I ... .co.uk/temp/specstatTG.png"]TommyGun version[/URL] :???:

    EDIT ... color count too high. The TommyGun version is less affected than ...
    Wolverine Wolverine May 2006 Development
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