World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.008s
<1234567…34>
  • Tape preservation toolsIn the latest MakeTZX thread of doom several people said that it would be good to have active development of tape decoding tools. I needed tape file…

    ... TZX data blocks and the pause block. The PZX code now sends ... at the end of the block which does the same for ...
    Fred Fred April 2011 Emulators
  • Tape preservation toolsIn the latest MakeTZX thread of doom several people said that it would be good to have active development of tape decoding tools. I needed tape file…

    ... that have a 0ms pause on the final block which may cause ... followed by a pause block (or some pulse block, but pause is more common ... tzx2pzx so it adds the pause block in such case automatically, to ...
    Patrik Rak Patrik Rak April 2011 Emulators
  • Help with custom loader neededAs people here became active recently about MakeTzx and tzx format in general, I have thought that I would post it here. I have some .wav recordings…

    ... cases), and then often longer pause pulses (2000 and above), randomly ... the gaps with a single PAUSE block instead - to do that, ... replace it with a single PAUSE block. You may want to preserve ... hardly matters if the preceding block was properly terminated with ...
    Patrik Rak Patrik Rak October 2011 Emulators
  • [Update] Lone Wolf - The Mirror of Death - AudiogenicHi folks, I know we already have a TZX of this, but I can't help feeling that it needs it's blocks deconstructed into Pilot/Sync/Date blocks/pulses …

    ... is done consistently.
    A 'Pause' block consists of a 'low' pulse ... '. At the end of a 'Pause' block the 'current pulse level' is ... produce an edge).
    A 'Pause' block of zero duration is completely ...
    gorski gorski December 2012 MIA/STP/SDP
  • [Update] Lone Wolf - The Mirror of Death - AudiogenicHi folks, I know we already have a TZX of this, but I can't help feeling that it needs it's blocks deconstructed into Pilot/Sync/Date blocks/pulses …

    ... level blocks is the previous pause block, I guess and the "low ... assigned at the end of pause.
    [/quote]

    ... conjunction with the ID 2B block description, again in TZX format ... br />
    [quote]
    This block sets the current signal level ...
    jlsoler jlsoler December 2012 MIA/STP/SDP
  • [Update] Lone Wolf - The Mirror of Death - AudiogenicHi folks, I know we already have a TZX of this, but I can't help feeling that it needs it's blocks deconstructed into Pilot/Sync/Date blocks/pulses …

    ... gap exits between header block and data block, a copier reads ... edge.

    - A 'Pause' block consists of a 'low' pulse ... At the end of a 'Pause' block the 'current pulse level' is ... produce an edge). A 'Pause' block of zero duration is completely ...
    zx81 zx81 December 2012 MIA/STP/SDP
  • [Update] Lone Wolf - The Mirror of Death - AudiogenicHi folks, I know we already have a TZX of this, but I can't help feeling that it needs it's blocks deconstructed into Pilot/Sync/Date blocks/pulses …

    ... ...

    [QUOTE]A 'Pause' block consists of a 'low' pulse ... At the end of a 'Pause' block the 'current pulse level' is ... an edge).
    A 'Pause' block of zero duration is completely ... overly complicated things like this pause handling.

    [ ...
    Patrik Rak Patrik Rak January 2013 MIA/STP/SDP
  • Hangman .TAP doesn't work in Spectaculator 8.0Hello! I tried the game "Hangman" using the latest version of Spectaculator and nothing happens. The direct URL of the game is: [url]http://www.wor…

    ... .

    [I]A 'Pause' block consists of a 'low' pulse ... At the end of a 'Pause' block the 'current pulse level' is ... produce an edge). A 'Pause' block of zero duration is completely ... Data' blocks that have some pause duration included in them..[/I ...
    Oibaf Oibaf April 2013 Emulators
  • Fists of Fury (Virgin)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0011704"]http://www.worldofspectrum.org/infoseekid.cgi?id=0011704[/URL] I've got this title. …

    ... data...

    Finding pause...
    Block 2 => ------------------- - Line= ... Finding pause...
    Block 3 => Block End - Total Length=49623, Pause=9766ms ...
    Hairy Hairy January 2014 MIA/STP/SDP
  • Fire Ruby - More HelpI cant pass the spikes in the fire ruby by lawrence creighton, can someone please help? [ This Message was edited by: welsh_brawler on 2003-08-08 21…

    ... and rubs it with a block impregnated with{6}carborundum. " ...
    {16}{5}A hosepipe (trailing behind you)

    ... 19
    CREATE 30
    PAUSE 75
    DESC
    < ...
    BadBeard BadBeard August 2003 Games
  • SPIN v0.2c available now[Cut n Paste from the CSS post] Okay, I'm off to sunny(?) Scarborough for a week, so Woody and I thought it best that we give you something to d…

    ...
    Fixed the Archive Info Block bug - no entries were displayed ... SPIN was set to
    pause when the focus was lost ...
    Dunny Dunny July 2002 Emulators
  • infy pause is a good thing or is undesirable ?I recently had a discussion with Andrew Barker that brings me into confusion. If I understand correctly, adding an infinite pause between level bloc…

    ... understand correctly, adding an infinite pause between level blocks is not ...
    secarica secarica September 2002 MIA/STP/SDP
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... DEFW .WORD
    #define DEFS .BLOCK
    #define EQU .EQU
    ; 8 = RO:Pause Counter
    ; 9 = Pause Target, when it hits ...
    robpearmain robpearmain August 2004 Development
  • SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result. - pause the game - debugger - hex numbers - fill memory block - fill wi…

    ... /> - pause the game
    - debugger
    - hex numbers
    - fill memory block ...
    secarica secarica October 2004 Emulators
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... -Oct-2004):
    [-] A small pause added between TAP blocks while ... disk commanders).
    [-] Loading memory block in the Dubugger did not ...
    Vladimir Kladov Vladimir Kladov October 2004 Emulators
  • Trying to make my first TZX, but it won't run..Hey :) I've finally got around to start imaging some tapes here, but unfortunately I ran into problems right away, bah. I'm trying to dump "Ace Low…

    ... LOW - Header: Length= 17, Pause=995ms.
    Block 2 => ------------------- F Line ... = 0, Length=24629, Pause=10ms.
    osgorth osgorth January 2005 MIA/STP/SDP
  • Problems trying to convert my tapesHello: Last weekend I have recovered my old tapes and I am trying to convert them to tzx. After several hours I got some of the programs converted,…

    ... ) but after the last block it shows "Finding pause" and nothing more ...
    cz2000 cz2000 June 2005 MIA/STP/SDP
  • I've tried dumping spectradraw3, need help, block 6 = X[url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&rd=1&item=8220340869"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&rd=1&item=8220340869[/url…

    ... loading error, and the TZX block 6 always has an X ...
    bleugh bleugh September 2005 MIA/STP/SDP
  • Character Array tape header block parameters?Hello all! Long time since I've been here! Hope everyone's bright and cheerful as usual! I've been trying to figure out the structure of a Spectrum…

    ... parameters in the associated header block I don't understand.
    trellis trellis June 2006 Development
  • TZX format questionProbably a daft one, but I like to be sure of these things! For a block type 10 (a standard speed data block), the text states that all values in s…

    ... square brackets is the "Pause after this block" value, which is fixed ... surely for the data block itself, this pause could be any value ... allows a variable "Pause after this block" for the data block, but not ...
    trellis trellis September 2006 Development
  • Fuse for Mac OS X 0.8.0-pre2A new public preview of the next version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url]http://sourceforge.net/pr…

    ... emulation.
    [*]TZX generalized data block (0x19) support.
    [*]Add a ... made with SPIN's "RZX Pause" feature.
    [*]Improved sound latency ...
    Fred Fred March 2007 Emulators
  • Possible to repair newly recorded tzxs?Ive been trying various volume levels to get this error out of an old YS tape: [PHP]-=[ MakeTZX v2.34-B1 ]=- (C) 1998-2003 RAMSOFT ZX Spectrum demog…

    ... - Header: Length= 17, Pause=975ms.
    Block 4 => ------------------- - Start ... =40960, Length= 7289, Pause=5152ms.
    Block 5 => Bytes: Level3 ... - Header: Length= 17, Pause=976ms.
    Block 8 => ------------------- - Start ...
    RND RND April 2007 Sinclair Miscellaneous
  • Fuse for Mac OS X 0.8.0A new version of Fuse for Mac OS X has been released soon or already here at WoS and at the dedicated sourceforge project: [url]http://sourceforge.n…

    ... emulation.
    [*] TZX generalized data block (0x19) support.
    [*] Add a ... made with SPIN's "RZX Pause" feature)
    [*] Do allocate memory ...
    Fred Fred April 2007 Emulators
  • TZX 1.20 block 0x18 questionHi All I am in touch with G?nter Woigk the author of Zxsp emulator for mac os X and we both wondering something about block 0x18 (Sorry if that ques…

    ... we both wondering something about block 0x18 (Sorry if that question ... of TZX 1.20 specification block 0x18 has a field called ... polarity ? Should TZX file have block 0x2B just before 0x18 to ...
    patrick delvenne patrick delvenne April 2007 Emulators
  • Alternative chips for upper RAM blockDoes anybody know of a way to use 4464 chips instead of 4164 for the upper RAM block in a 48K machine? If not 4464 then something a little more avai…

    Does anybody know of a way to use 4464 chips instead of 4164 for the upper RAM block in a 48K machine? If not 4464 then something a little more available than the 4164. Winston? Piters??

    TIA
    DEATH DEATH August 2007 Hardware
  • Infoseek TZX Info BlockCould we get the TZX info block Game/utility type field filled in from the Infoseek Type field?

    Could we get the TZX info block Game/utility type field filled in from the Infoseek Type field?
    Fred Fred January 2008 Infoseek database
  • tzx block readerDo any of the tzx block readers allow the inspection and editing of the contents of the block. Not the header info, the actual bytes inside the block…

    Do any of the tzx block readers allow the inspection and editing of the contents of the block. Not the header info, the actual bytes inside the block?

    Cheers
    dekh dekh March 2008 Sinclair Miscellaneous
  • Changing BASIC loader in Chuckie Egg 2Hi, My aim is to include "PAUSE 0" event at the end of the loading of the Chuckie Egg 2 game. The reason is that I use emulator to load the game and…

    ... pause between the screen and game code. Everything is in one block ... (I mean, loading noise has no pause) - something diffent ... .

    The second "BASIC" block at the end of the ... "CE 2" SCREEN$
    2 PAUSE 0: RANDOMIZE USR 39735: GOTO ...
    maiki maiki March 2008 Emulators
<1234567…34>

Latest Posts

  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on 9:55PM
  • Goodbye Z80
    moggy on 9:07PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

HitBox

Word Docs Hits
trailing 199 231
pause 2.6K 5K
block 7.9K 13.4K

Related Threads

  • infy pause is a good thing or is undesirable ?I recently had a discussion with Andrew Barker that brings me into confusion.<br /> <br /> If I understand correctly, adding an infinite pause betwee…
  • I've tried dumping spectradraw3, need help, block 6 = X[url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&amp;rd=1&amp;item=8220340869"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&amp;rd=1&amp;item…
  • Block me[url="http://gprime.net/flash.php/blockme"]http://gprime.net/flash.php/blockme[/url]
  • Character Array tape header block parameters?Hello all! Long time since I've been here! Hope everyone's bright and cheerful as usual! <br /> <br /> I've been trying to figure out the structure o…
  • Pause after blocksI've added a simple CRC routine to my app (thanks Gilby) to check for dupe TZX files and it was magical as I've located about two hundred of them tha…
  • TZX 1.20 block 0x18 questionHi All<br /> <br /> I am in touch with G?nter Woigk the author of Zxsp emulator for mac os X and we both wondering something about block 0x18 (Sorry …
  • Alternative chips for upper RAM blockDoes anybody know of a way to use 4464 chips instead of 4164 for the upper RAM block in a 48K machine? If not 4464 then something a little more avai…
  • Infoseek TZX Info BlockCould we get the TZX info block Game/utility type field filled in from the Infoseek Type field?
  • tzx block readerDo any of the tzx block readers allow the inspection and editing of the contents of the block. Not the header info, the actual bytes inside the block…
  • Fastest Block Drawing Code?Following on from my scrolling thread [URL="http://www.worldofspectrum.org/forums/showthread.php?p=351304#post351304"](http://www.worldofspectrum.org…

Related Searches

  • parity byte block
  • block ice fire
  • block ice fire dream
  • block map
  • fast loader block
  • block editor
  • block editor basic
  • pause 1
  • loading 128k in one block
  • fast block
  • tzx pause
  • loading screen single block
  • loading block screen code
  • fast block copy
  • block copy push pop
  • fast block copy push pop
  • fast block copy push pop chase hq
  • zx block editor
  • fuse block 15 tzx
  • key pause

Copyright © 2024 World of Spectrum