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Search Again :: Adv Search 1000 results in 0.009s
<1234567…34>
  • FUSE loads .wav files but audio2tape fails to create .tapI'm trying to write a utility to extract ASM listings out of OCP Assembler save files. I have a few audio tapes with assembler files that I want to c…

    ... byte ( bits)
    First block seconds: 8.16896
    ... : converting Turbo Speed Data Block (ID 0x11); conversion may ... libspectrum error: skip_block: skipping Pause (ID 0x20); conversion may not ... : converting Turbo Speed Data Block (ID 0x11); conversion may ...
    bladerunner bladerunner February 2009 Development
  • FUSE fails to save "Bytes:" files that can be converted to .tapI have been running FUSE with the OCP Assembler loaded. When I save the Assembly listing from OCP, I see border colour and noise of a proper save. So…

    ... .tap':

    Block type 0x10 (Standard Speed Data ... Block duration: 1.10 sec
    Data length: 19 bytes
    Pause ... length: 1000 ms
    Block type 0x10 ( ... Block duration: 13.43 sec
    Data length: 2541 bytes
    Pause ...
    bladerunner bladerunner February 2009 Development
  • ZX-Blockeditor version 1.0.1.10 publishedToday I published a new version of ZX-Blockeditor, because the older version 1.0.1.9 contained the following bug in writing TZX-files: Data blocks wi…

    ... data addition where a pause was given, the pause value has been ... the exact timing of the block pauses was relevant, e.g ...
    clausjahn clausjahn March 2009 Announcements
  • Fastest Block Drawing Code?Following on from my scrolling thread [URL="http://www.worldofspectrum.org/forums/showthread.php?p=351304#post351304"](http://www.worldofspectrum.org…

    ... to draw a 4x4 char block (4 bytes * 32 Rows) to ... the address of the Graphic Block, and DE holds the screen ...
    robpearmain robpearmain May 2009 Development
  • DeathchaseHi all, I was just wondering if someone out there could help me... I have the ?2.99 rerelease from 1986 and I'm trying to hack the loader. The tape h…

    ... $ and main program block are one long headerless block. What I'm ... to do is have a pause 0 before the main program ...
    hypostomus hypostomus May 2009 Games
  • Jumping to BASIC after importing 23296,1703Sorry for the confusing title. :-D Now that I've learned how to stop a game from starting after loading (in Fuse and Specemu), I have a few more que…

    ... say I load a game, pause it and import my binary ... like ZX-Preview and ZX-block editor exist?"

    Because ...
    zxbruno zxbruno May 2009 Sinclair Miscellaneous
  • Goldfinch - an open software stack for mass storageYep, another pet project of mine to compete with all the others I've started. But hey, if I didn't get distracted by things like this I'd just get di…

    ... *device;

    /* Open the block device for the DivIDE master ... /> device = divide_open_drive(DIVIDE_DRIVE_MASTER);
    /* Read block number 0 from it */

    [i](Pause for dramatic effect, accompanied by ...
    gasman gasman May 2009 Announcements
  • ZX80 Pause Routine?I read this in the first issue of Sinclair User... "Ken MacDonald's [I]Amazing Active Display[/I], a machine code pause routine, showed that there w…

    ... Display[/I], a machine code pause routine, showed that there was ...
    MartynC MartynC November 2009 Sinclair Miscellaneous
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... , which affects an 8x8 pixel block per byte, in logical order ... to add something like 20 PAUSE 0 to your basic program ...
    bigjon bigjon November 2009 Development
  • How do I manually BLOCK pop-ups in Ff?I'm using Ff 3.0.15 When I go Tools -> Options -> Content -> Block pop-up windows -> Exceptions it only allows me to type in sites I want to ALLOW .…

    ... -> Options -> Content -> Block pop-up windows -> Exceptions ... is it called "[I][B]Block[/B] pop-up windows[/I ... the ... do I actually manually BLOCK sites from using pop-ups ...
    ZnorXman ZnorXman November 2009 Chit chat
  • Resolving USR entry point into a data + m/code block?Well, I had another look at that Merlin listing and decided that blowing up the faint page made it possible to read everything (with a struggle). How…

    ... loaders expect 80 bytes per block - there are 82.
    + The ...
    Battle Bunny Battle Bunny June 2010 Development
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... ] tokens and visible machine code trailing off the end of the ...
    ajmoss ajmoss June 2010 Development
  • TZX block ID questionHi, I'm trying to develop a program in c to make custom tzx files. Right now I'm stuck with the following block ID, it's number 19 (Generalized Data …

    ... 'm stuck with the following block ID, it's number 19 ... (Generalized Data Block).
    If you take a ...
    fjguadalix fjguadalix August 2010 Development
  • SZX Beta 128 (aka TRDOS) block questionHello, I have a question or two regarding the Beta 128 (aka TRDOS) block of SZX. Hopefully someone (Jon, Philip) will help me. What is supposed to …

    ... the Beta 128 (aka TRDOS) block of SZX. Hopefully someone (Jon ... the limitations imposed by the block itself.

    Thanks,
    Patrik Rak Patrik Rak August 2010 Emulators
  • New RZX Block Type Suggestion -- AnnotationWho is maintaining the RZX specification at the moment? I'd like to ask for the feasability of the following request. Annotations embedded within th…

    ... [/URL]

    This block could simply be ignored and ... your emulators already ignore unknown block ids so there is ... 50K uncompressed.

    The block should support multiple languages but ... you might prefer a header block once per RZX that describes ...
    takapa takapa August 2010 Emulators
  • Block Blitz (Your Computer, 1983)Some days ago I've sent a type-in program with all information about it: Block Blitz, by Robert Newton (Your Computer, May 1983) and I've seen no fil…

    ... with all information about it: Block Blitz, by Robert Newton (Your ...
    Neil Parsons Neil Parsons October 2010 Infoseek database
  • Magic BlockMagic Block has been done by Dmitriy Bekkerman. This is clearly seen on a loading screen: [img]http://www.worldofspectrum.org/showscreen.cgi?screen=s…

    Magic Block has been done by Dmitriy Bekkerman.
    This is clearly seen on a loading screen:
    [img]http://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/m/gif/MagicBlock.gif[/img]
    moroz1999 moroz1999 February 2011 Infoseek database
  • Lerm Tape Utility CHi folks, These Lerm tapes are doing my head in. Through the years I've aquired lots and lots of samples of these, but never been able to make a cl…

    ... a 1 or 0 ms pause between the blocks, but the ... 1 or 0ms pause and use a turbo block (ID.11).
    block will not decode properly and ... a checksum error in the block. I don't know why ...
    Andrew Barker Andrew Barker April 2011 MIA/STP/SDP
  • BT ordered to block pirate links"[B][COLOR="Blue"]A High Court judge has ruled that BT [British Telecom's internet service provider] must block access to a website which provides li…

    ... 's internet service provider] must block access to a website which ... ISP has been ordered to block access to such a site ... ) to order an ISP to block access to a site.
    ewgf ewgf July 2011 Chit chat
  • Lord Of The Rings; Files skipped ?Hi folks, Does anyone know what blocks 8~13 are for in the Lord of The Rings: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006601[/url] I…

    ... 40: -------------------- Length: 38 Normal Speed ,Pause: 1.731s
    4- 6B ... Normal Speed[/code]

    Block 5 contains the loader and ... trying to load the 5byte block 6 times, or a ... expect it to match the block sizes shown above.
    < ...
    Andrew Barker Andrew Barker October 2011 MIA/STP/SDP
  • Empire "Mega" PatchI've been posting [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001619"]Empire[/URL] related bits and pieces [URL="http://www.worldofspectr…

    ... [*]Adds a feature to pause the mission and stardate ... THEN PRINT "DATA ERROR IN BLOCK ";B: STOP
    pause hack work?[/B]
    ...
    [LIST]
    [*]Pause the game by pressing [B ... timers behaving as normal, pause the game again, press ...
    jp jp November 2011 Development
  • Anti-porn software for windows (block porn sites and stuff)?I've been passed a netbook to fix (it's overrun with malware, like most of the non-workbased PCs I fix) and I've also been asked to put anti-porn sof…

    ... lists of sites that they block, but some probably also search ...
    ewgf ewgf November 2011 Chit chat
  • Alkatraz protection systemI recently became interested in the Alkatraz protection system, a very widely used tape protection (a infoseek search returns more than one hundred r…

    ... -block with some thousands bytes (solid-black border)
    a long pause ... (a dozen seconds or so)
    A longer headerless turbo-block ...
    lfaria lfaria December 2011 MIA/STP/SDP
  • SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…

    ... than will fit; it will pause when the window is full ... the basis for the data block index created by AGES-4 ...
    Battle Bunny Battle Bunny February 2012 Announcements
  • The Sinclair ZX Microdrive Resurrection Project (long)Dear Spectrum fans! [Management summary: Download [url]http://www.bartheld.net/temp/mdv2img.zip[/url] and tell me what you think. All help very much…

    ... *"b" CODE 32768
    40 PAUSE 0
    50 RANDOMIZE USR ... error (DESCHK)
    'D': data block checksum error (DCHK)


    Data block ("D") errors _could_ be thrown ...
    Volker Volker March 2012 Emulators
  • Lame BASIC BEEPer editor - alphaI like music, like BASIC and find all current music utilities complicated. Since I enjoy Sinclair BASIC so much, I came up with a simple BEEPer edito…

    ... to add pause, load array, save array, export as code block, create ... player to read from code block instead of array, a few ...
    zxbruno zxbruno May 2012 Sinclair Basic
  • How to PAUSE in JAVA emulator...As title says I wanna know how to pause a game in built-in emulator here on WofS web page ?

    ...As title says I wanna know how to pause a game in built-in emulator here on WofS web page ?
    CTOJAH CTOJAH October 2012 Emulators
  • Zero 0.5 ReleasedAfter a bit of a hiatus, the next update of Zero is now available [URL="www.ramtop.wordpress.com"]here[/URL]. Feedback and bug-reports appreciated! …

    ... over LDIR, INIR and other block commands (Obo)
    + Added more ... pressed on the last tape block.
    - Fixed a raft of ... an issue where even if Pause on Emulation feature was enabled ...
    Arjun Arjun January 2013 Emulators
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... "

    [code]
    40 PAUSE 0
    [/code]This statement ... we are renaming the code block called "elite.1" to "ELITE ...
    Zetr0 Zetr0 January 2013 Games
  • Is this TZX OK?I'm in the middle of preserving a bunch of Danish MIAs and STPs. I'm slowly getting up to speed with MakeTZX. One tape is giving me some trouble. You…

    ... - Header: Length= 17, Pause=971ms.
    Block 2 => ------------------- - Line ... = 10, Length= 11, Pause=483ms.
    Block 3 => Bytes: TUMLER ... - Header: Length= 17, Pause=985ms.
    Block 4 => ------------------- - Start ...
    AndersJensen AndersJensen January 2013 MIA/STP/SDP
<1234567…34>

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