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<1…25262728293031…34>
  • Enable 128kB paging in emulatorFrom Zx Spectrum documentation ([url]http://www.worldofspectrum.org/faq/reference/128kreference.htm[/url]) [CODE][SIZE="1"]When memory is being pag…

    ... hope however that there are tricks impossible on real machine which ...
    Ralf Ralf June 2013 Emulators
  • Mojon Twins' Covertape #2Ready for TWELVE new games? [b]Sir Ababol 2 Demo[/b] [img]http://www.mojontwins.com/wp-content/uploads/2013/06/01-sir-ababol-demo-2.png[/img] We ar…

    ... />
    So our real main character is Balowwwn, the football ball ... the skull of the main character (what was his name? can ...
    na_th_an na_th_an June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... the interesting stuff! Every character in a regular ZX-Spectrum ... [B]FZX[/B], each character definition is fully configurable and ... In the example above, the character pixels are defined in a ... of distance before the next character ("tracking").

    All ...
    Einar Saukas Einar Saukas June 2013 Brand new software
  • Bombscare and Bombfusion, series?These 2 games, share character and game mechanic, so should they be listed as series? [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004478[…

    These 2 games, share character and game mechanic, so should they be listed as series?

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004478[/url]

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0000627[/url]
    Ivanzx Ivanzx June 2013 Infoseek database
  • CODE SCREEN$ in MCIs there any way of determining what character is displayed at a certain co-ordinate from machine code like the 'IF CODE SCREEN$=' arrangement in bas…

    Is there any way of determining what character is displayed at a certain co-ordinate from machine code like the 'IF CODE SCREEN$=' arrangement in basic?
    daveysludge daveysludge June 2013 Development
  • Hi all.Been lurking around here for a long, long time with the odd post. Suppose I'd better introduce me'sen properly with a hi! Spectrum owner from 1983 …

    ... this 8 bit box of tricks.

    Now, I write ...
    JerzyBulovski JerzyBulovski June 2013 Chit chat
  • SE Basic IV 4.1 Buffy previewSE Basic IV 4.0 Anya was released back in December 2012. You can read about it here: [url]http://cheveron.github.io/sebasic4/[/url] But here's some …

    ... you to enter almost any character directly. META sets bit 7 ... of the next character entered. This is particularly useful ... when using 8-bit character sets in 80-column mode ... the value of the next character. This has the effect of ...
    chev chev July 2013 Sinclair Basic
  • Cyclone with weapons.Just I find Cyclone from master Costa Panayi was a great game. ( I find it more entertaining than forerunner TLL ) Also plays just cool on with emul…

    ... that lovely speccy feeling and character based movement.

    If ...
    judasEZT judasEZT July 2013 New game ideas
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... the last scanline of the character row above, we're busy ... only need to change each character row SEVEN times, not eight ...
    gasman gasman July 2013 Development
  • Do you like the Star Wars original/prequel trilogiesI typed a fair bit here, but I was called away and someone had reset it (my own fault for not locking the PC) the gist is, how do we all feel the Sta…

    ... had to squeeze in every character from the original trilogy just ...
    ewgf ewgf July 2013 Chit chat
  • JSW paste-upsDamn, I can't find that old thread. Which one, you ask? Well, a few years ago there was a thread here on WOS where someone (probably me) posted a pho…

    ... small sticker of Charlie, the character from Nodes of Yesod, seen ...
    XTM of TMG XTM of TMG July 2013 Games
  • Interview with Bob Wakelin. elmundodelspectrum.comHere you have the interview with Bob Wakelin from [URL="http://www.elmundodelspectrum.com"]elmundodelspectrum.com[/URL] in its original format. Enjoy…

    ... ?ve ever seen with this character. Didn?t you receive any ...
    jmvbok jmvbok July 2013 Sinclair Miscellaneous
  • SpecBAS 0.780 releasedHi all - Back again with a new SpecBAS release! It's all been about arrays this time around, and to add to those lovely associative arrays from las…

    ... operator is new, using the "!" character - PRINT 3! will yield 6 ...
    Dunny Dunny August 2013 Sinclair Miscellaneous
  • Strange INK behaviourThis weekend I hooked up two Sinclair ZX Spectrum with Interface 1 to try out the networking capabilities, and I ended up using parts of the Net Game…

    ... man built as a graphical character and then send his coordinates ...
    mib5150 mib5150 August 2013 Sinclair Basic
  • Wonder Boy III - The Dragon's TrapThis room should really be called old game ideas, but since it's only for fun... I think the Sega Master System version of Wonder Boy III would work …

    ... of incarnations of the main character with different abilities. Aside from ...
    chev chev August 2013 New game ideas
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... attributes are for the corrisponding character cell, however unlike a normal ...
    Basher Basher August 2013 Hardware
  • Multicolor chess?I thought multicolor chess pieces would be a good idea, since it's easy to fit a 8x8 chessboard within the 9x9 tile area of BIFROST*. However this tu…

    ... 's not enough flexibility for tricks like I described in the ...
    Einar Saukas Einar Saukas August 2013 Development
  • Larry The Lander II-Cosmic Carnage[size=4]LARRY THE LANDER II ? COSMIC CARNAGE[/size] By Steve `Jammajup` Dixon 2013 Purple Unicorn Software [u]The Story[/u] Deep in space Larry rec…

    ... with the original default character Larry first as he ... is the hardest character to reach the station ... cosmic-carnage/LTLIICC-character-ability-table.gif]'character ability table'. ... cosmic-carnage/LTLIICC-character-ability-table.gif]'Character ability table'. ...
    jammajup jammajup August 2013 Brand new software
  • Xbox 360 Save Game Disaster....Since Microsoft released their new dashboard update, I've been having a problem with signing in...after everything I did on the Xbox, Live would sign…

    ... ...
    Every unlocked mission or character....
    Every bloody thing.....
    deadpan666 deadpan666 September 2013 Chit chat
  • Help Needed!Afternoon All, I'm trying to find out the name of a game for a friend of mine. All she can remember is that the main character was dressed a little …

    ... remember is that the main character was dressed a little like ...
    Esteban Esteban September 2013 Games
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... current
    ; CHR$ = graphic's character code
    ; 0:1 = direction ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Minecraft nearly causes school shooting...As we all know (especially given how regularly it happens) whenever someone in America takes a legally available hand-gun/shotgun/rifle/whatever in t…

    ... said he was playing a character he learned from the video ...
    ewgf ewgf September 2013 Chit chat
  • Help with calculating screen addresses[SIZE=3][FONT=Calibri]I?m having a bit of a coding session whilst at work so can?t spend too much time on my current problem. I?m sure someone on thi…

    ... at 16384 and moves in character spaces can anyone provide a ...
    Mr Millside Mr Millside October 2013 Development
  • Best sound in gamesHello again, I was wondering which ZX Spectrum games had the best sound and music. From what I remember, Sigma Seven impressed me with the music it p…

    ... unfortunately) in which a computer character spoke - and the computer had ...
    Zerg Zerg October 2013 Games
  • CHX editorIf you came in touch with the wonderful FZX and IZX file formats and their drivers, I was thinking about a small improvement: What about removing th…

    ... editing, but not the one-character editing, because that's okay ...
    clausjahn clausjahn October 2013 Brand new software
  • Spectrum on Portuguese TV!They've finally aired the episode I wrote of the series I'm working for where I put the main character using a 48k. it's a light comedy show, and th…

    ... where I put the main character using a 48k.

    VanTammen VanTammen October 2013 Chit chat
  • Questions about Spectrum 48K soundsHi, I find it a very intriguing task to produce sounds on Spectrum 48K, which has only a beeper. - I am very curious to know how the games produced t…

    ... sound effects (like when the character shoots, or gets killed, or ...
    Zerg Zerg October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... tabs keeps it under the character limit.
    chev chev October 2013 Development
  • Horizons tape side B softwareI am trying to find downloads for the software on side B of the Horizons tape 1. Thro' the Wall 2. Bubblesort 3. Evolution 4. Life 5. Draw 6. Monte…

    ... /> 6. Monte Carlo
    7. Character Generator
    8. Waves
    eptheca eptheca October 2013 Games
  • Denizen: Rainbow of VengeanceI've just had an idea to design a game based on my novel - "Denizen: Rainbow of Vengeance" - for the ZX Spectrum (128K only). Read on below to find o…

    ... />
    - An extended synopsis with character biographies in PDF format (advisable ...
    Swevicus Swevicus October 2013 New game ideas
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