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<1…28293031323334>
  • The ZX Spectrum on The Saturday Show in 1983So, one morning on ITV, Tommy Boyd demonstrates the power of BASIC on the ZX Spectrum, with a screen depicting "London is the capital of France (true…

    ... in seeing C3PO guest in character and to watch Gary Numan ...
    peteprodge peteprodge February 2015 Sinclair Miscellaneous
  • Little Dragon 2It's a simple little Collect 'em up made with AGD just for the fun of having colorful sprites all over the place It misses loading and music but it …

    ... tecniques to learn a few tricks :D

    as usual ...
    gabriele amore gabriele amore February 2015 Brand new software
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... ; CHR$(1) followed by the character you wanted to use as ...
    32bit font support - each character's pixel is a 4byte ...
    Dunny Dunny February 2015 Sinclair Basic
  • Help for beginner with z80Hi chaps, I'm reasonably new with z80, but had a fair amount of experience with 68000, so decided to give a few things a go. One little thing I'm t…

    ... zero, I get the next character in my message, get it ... using ldi to my own character's location in memory, and ... of the MSB of the character set. Is there a funky ...
    badgyre badgyre February 2015 Development
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... tile map with a masked character sprite that you can control ...
    alienbanana alienbanana February 2015 Development
  • 1 bit sound tricksSpecy can digitize sound via 1 bit tape input. But Specy 128 can play digi sounds more than 1 bit. Is it possible to converting 1 bit sounds to a bet…

    Specy can digitize sound via 1 bit tape input. But Specy 128 can play digi sounds more than 1 bit.
    Is it possible to converting 1 bit sounds to a better bit-depht by some algorithm (so no new hardware required)?
    And the answer is: yes. Using ...
    endi endi February 2015 Sinclair Miscellaneous
  • Raycasting (3D Games!) with SpecBAS<div><font face="Arial, Verdana"><span style="font-size: 13.3333330154419px; line-height: normal;">Here's one I wrote just recently. I wanted to see …

    Here's one I wrote just recently. I wanted to see if SpecBAS can handle a raycasting engine - which doesn't mean doom-style texture mapping (though I may try that later!) but a rather nice algorithm that matches nicely up with the old "3D Maze" games you ...
    Dunny Dunny May 2015 Sinclair Basic
  • The PrisonerThere were a handful of text adventures based on The Prisoner, but how about a flip-screen graphical adventure game.<div>I think with backgrounds a b…

    ... working penny farthing. Several other character could be wandering around.A ...
    Luny Luny June 2015 New game ideas
  • oooh new speccy game but not at the same time!!<font face="Arial, Verdana"><span style="font-size: 13.3333330154419px; line-height: normal;">https://www.youtube.com/watch?v=lrYNHJMxntc</span><br><…

    ... you think, they've got character movement a la r-type ...
    BiNMaN BiNMaN June 2015 Chit chat
  • Trial version of CharAde graphics engine for Sinclair BASICA trial version of my <span style="font-weight: bold;">CharAde</span> graphics engine for Sinclair BASIC is now available. It consists of a block of …

    ... a block of code containing character graphics that you can load ...
    joefish joefish June 2015 Sinclair Basic
  • New game released: EXPLORER<div><span style="font-size: 13.3333330154419px; line-height: normal; font-family: 'Courier New';">- EXPLORER -</span></div><div><span style="font-si…

    ... of smoothness, due to the character-based movement... but this time ...
    Luca Bordoni Luca Bordoni June 2015 Brand new software
  • How to sign in .<p>Lately I have changed the way the World of Spectrum pages are displayed in Internet Explorer 9 to "Compatible view" (or something like that , I am…

    ... , I had to use some tricks , like signing in in the ...
    modern_hermit modern_hermit June 2015 WoS/Forum Issues
  • Guess the advert tagline - part 2Another seven taglines. Guess what adverts are they from. 1. [i]Argue! Barter! Lie through your teeth!!![/i] 2. [i]The heroes of the past are h…

    ... .[i] Cartoon's most elusive character has finally been trapped[/i]
    PopoCop PopoCop July 2015 Games
  • Introducing Z-Exemplar - a ZX Spectrum inspired retro shooterHello everyone, I'm a huge spectrum fan from back in the day. My formative years were spent hunched over my rubber keyboard, aligning my tape head…

    ... Spectrum's colour palette and character graphics and its gameplay to ...
    Suminell Suminell July 2015 Announcements
  • 'Bandersnatch' concept art auctionThis little lot looks VERY interesting. Let's hope whoever wins it gets it all scanned in so we can see what's contained within the folder. http:…

    ... first page
    4.5 Character Book with 8 sides including ... - without contents
    4.7 Character book - with drawings of Assassin ...
    Mark R. Jones Mark R. Jones July 2015 Games
  • Short & Amusing (was: Soduko Solver)Looking for some ideas for simple but fun programs, I came across this brute force soduko solver which might amuse: [code] // zcc +zx -vn -startu…

    Looking for some ideas for simple but fun programs, I came across this brute force soduko solver which might amuse:

    [code]
    // zcc +zx -vn -startup=1 -clib=sdcc_ix -SO3 --max-allocs-per-node200000 --reserve-regs-iy soduko.c -o soduko< ...
    Alcoholics Anonymous Alcoholics Anonymous July 2015 Development
  • Sinclair FontI'm searching for "Sinclair" font. NOT zx spectrum character font, that can be easily extracted from ROM, but instead the font used to make the "…

    ... .

    NOT zx spectrum character font, that can be easily ...
    RMartins RMartins July 2015 Development
  • The text edition window shrinksJust when I thought that all my problems here were solved , another bug has popped up : When I begin writing a message , no matter if a new discussi…

    ... just after typing the first character the text edition window shrinks ...
    modern_hermit modern_hermit July 2015 WoS/Forum Issues
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... all kinds of tips and tricks on squeezing the most out ...
    lunarul lunarul August 2015 Development
  • Peeking the contents on screen? How?You will have to forgive me for growing up on the C64, but I know I can peek the location of a character (1024 is top left from memory) and the peek …

    ... peek the location of a character (1024 is top left from ... the chr$ code of the character in the square, the same ...
    gazj82 gazj82 August 2015 Sinclair Basic
  • Removing solid borders around Jim in BootyI've seen a lot of impressive mods for more complicated games ([i]including recolouring mono titles etc[/i]), but something I'd love to see is the re…

    ... around Jim ([i]the player character[/i]) in [url="http://www ...
    Mousey Mousey September 2015 Games
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... asterics but works with any character
    rst 16 - this outpits ...
    antonyjones101 antonyjones101 September 2015 Development
  • Minor updateWhilst there is nothing major to announce, be assured that a lot of work is being carried out 'behind the scenes'. We now have 3 developers workin…

    ... have a couple of new tricks that will be revealed when ...
    Lee Fogarty Lee Fogarty September 2015 Updates
  • R.I.P former Damned Bassist Bryn Merrickhttps://www.facebook.com/damneddoc i promised boozy id post this, died yesterday, he was only in em between 83 - 86 but fondly remembered and love…

    ... passed away... and what a character he was. Bass player during ...
    mel the bell mel the bell September 2015 Chit chat
  • Stupid thing that happened on my way homeFirst, a bit of backstory.. I live in Winnipeg, and it's running out of money. Some of the things that the city has done to try and get themsel…

    ... that one of their favourite tricks is to whack a camera ...
    Grunaki Grunaki September 2015 Chit chat
  • Retro Asylum 126: Star Wars Special PT1[img]http://retroasylum.com/wp-content/uploads/2015/09/126b.png[/img] We're joined by our guests from Neozazs Star Wars in Character podcast for t…

    ... from Neozazs Star Wars in Character podcast for the first part ... can follow Star Wars in Character on Twitter via @swicpodcast or ...
    Swainy Swainy September 2015 Announcements
  • Retro Asylum Star Wars Special Episode 2[img]http://retroasylum.com/wp-content/uploads/2015/10/127a.png[/img] It’s part 2 of the special Star Wars trilogy and we’re joined again by our g…

    ... Neozaz’s Star Wars in Character podcast.
    Episode two takes ... can follow Star Wars in Character on Twitter via @swicpodcast or ...
    Swainy Swainy October 2015 Announcements
  • ANN: Tipshop updated Monday, 05 October 2015Monday 05 October 2015 Better late than never, eh?! * Archie Robins provided a ton of new POKEs. Corrections for Munch Man; updates for Silent S…

    ... , The, Cousin Horace, CSU, Dark Tricks, Deadly Labyrinth of Lord Xyrx ...
    hackersanon hackersanon October 2015 Announcements
  • Ripped speccy game character graphicsI'm looking for a few original graphics from Speccy games, such as Miner Willy, Jetman etc. The original graphics, ripped straight from the games, pr…

    I'm looking for a few original graphics from Speccy games, such as Miner Willy, Jetman etc. The original graphics, ripped straight from the games, preferably each frame. Or can anyone think of a way I can rip them myself? When I try to screenshot, e.g ...
    Farflame Farflame October 2015 Games
  • Spindizzy - looking for new infy time pokeThe current pokes for infinite time for Spindizzy on the Tipshop (48072,201:48401,201) work fine, apart from one thing. They leave an invisible ba…

    ... the screen, which hides your character when it passes over it ... . The pic below shows your character as a ball, half hidden ...
    Daren Daren October 2015 Games
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