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<1…28293031323334>
  • Opus Discovery "the big switch on" (after 20 years)I have a few of these Opus Discovery's with different Eproms in that have not been swiched for 15-20 years or so . I am in no rush to switch any on …

    ... =23296 TO 23305: READ A :POKE J,A: NEXT J
    character then the port is set ...
    harriusherbartio harriusherbartio September 2016 Hardware
  • Startup colours of the Spectrum ROMHi Folks, Thought I would have a go at changing the startup colours of the Spectrum ROMs used within BasinC which ships with 48.rom (16384 bytes) …

    ... ] := 201;

    // Trap the POKE command

    PutWord(@Memory ... a null entry for a character 14 in input,
    // and ...
    Dunny Dunny October 2016 Development
  • Shadow of the Beast review:New review at Spectrum Paradise, it's turn for the impressive Shadow of the Beast, an excellent game with nice and neat graphics, smooth animations a…

    ... , though whether some of the tricks you've used would necessarily ... parallax background in the empty character cells. Not sure whether to ...
    joefish joefish October 2016 Games
  • Welcome to the Matrix!Ok here's something I been playing with while I'm at work and on public transport. I'm thinking I want to be able to move the large letters around th…

    ... token), plus one for every character in the comment.

    tricks you can use to save ...
    GReW GReW October 2016 BASIC
  • Recommend games that don't need the ROM ?I'm looking for a few games that: * Are freely available as .sna files * Do not need the ROM at all * Have motion on screen after snapshot resta…

    ... 't use too many 'dirty tricks', pretty sure the only thing ... the ROM for is the character set.
    [b]Edit:[/b ...
    GReW GReW October 2016 Games
  • Recommend games that don't need the ROM ?I'm looking for a few games that: * Are freely available as .sna files * Do not need the ROM at all * Have motion on screen after snapshot resta…

    ... ]
    Well it uses the character set from the ROM.
    [code]
    25 POKE 37580,18: FOR A=37708 ... TO 37719:READ B: POKE A,B: NEXT A:
    GReW GReW October 2016 Games
  • Recommend games that don't need the ROM ?I'm looking for a few games that: * Are freely available as .sna files * Do not need the ROM at all * Have motion on screen after snapshot resta…

    ... ]
    Well it uses the character set from the ROM.
    [code]
    25 POKE 37580,18: FOR A=37708 ... TO 37719:READ B: POKE A,B: NEXT A:
    rich_chandler rich_chandler October 2016 Games
  • Recommend games that don't need the ROM ?I'm looking for a few games that: * Are freely available as .sna files * Do not need the ROM at all * Have motion on screen after snapshot resta…

    ... Well it uses the character set from the ROM.
    [code]
    25 POKE 37580,18: FOR A=37708 ... TO 37719:READ B: POKE A,B: NEXT A: ... but calculates the character address itself. The POKE 37580,18 changes ... newly created copy of the character set at $9500 to ...
    GReW GReW October 2016 Games
  • Recommend games that don't need the ROM ?I'm looking for a few games that: * Are freely available as .sna files * Do not need the ROM at all * Have motion on screen after snapshot resta…

    ... Well it uses the character set from the ROM.
    [code]
    25 POKE 37580,18: FOR A=37708 ... TO 37719:READ B: POKE A,B: NEXT A: ... but calculates the character address itself. The POKE 37580,18 changes ... newly created copy of the character set at $9500 to ...
    rich_chandler rich_chandler October 2016 Games
  • ZX Dandanator! Mini - Cartridge system for SpectrumsHi All, I'd like to present a little HW I've developed during the last three months. It's aimed at providing a console-like usage experience for a…

    ... to compressed data and more), poke database, Screen (Dandanator logo or ... space remaining (only almost full poke databases cause the loader to ... using Zx7 (some extra magic tricks here ;) ). These compressed chunks go ...
    Dan Dare Dan Dare November 2016 Hardware
  • New game: QuizTron 48000 seriesOkay, this time I made a series of games. I got inspired to make a trivia game engine, and found a set of questions.. that was too large to fit into …

    ... the short rounds to avoid double use of a question?
    character instead of an ' " '
    [/quote ...
    Sol_HSA Sol_HSA November 2016 Brand new software
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ... 256 bytes, you need only POKE the 'high' half of the ... do start messing with the character set itself, be very careful ... 256 bytes BELOW where the character set starts. This is so ... that the first printable character, ASCII 32 = SPACE, starts at ...
    joefish joefish November 2016 Sinclair Basic
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    POKE 23606/7 changes the font, it should be 0,60 pointing at the ROMs character set but you can change that to point 256 bytes less than the new character set.
    daveysludge daveysludge November 2016 Sinclair Basic
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ... first byte of the space character, simplifying the formula for ... if the character set is at 64512 then try POKE 64519,85 ... . Now every SPACE character will have ... a dotted line at the bottom. Everywhere. (POKE ...
    joefish joefish November 2016 Sinclair Basic
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ... e.g.
    9999 POKE 23606,0: POKE 23607,60 (does not ... pointing to the Spectrum ROM character set
    textvoyage textvoyage November 2016 Sinclair Basic
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ...

    To copy the character set into 256*200=51200 ... /> Then finally I would POKE 32606,0:POKE 32607,200 to change ...
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ... of working I moved the character set to 250*256=64000 ... 250 and 0 with a POKE my little a's and ...
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ... of working I moved the character set to 250*256=64000 ... 250 and 0 with a POKE my little a's and ...
    GReW GReW November 2016 Sinclair Basic
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ...

    To copy the character set into 256*200=51200 ... /> Then finally I would POKE 32606,0:POKE 32607,200 to change ... , easiest to test is to POKE only each 8th value with ... 255 and then do the POKE of the charset.

    Dr BEEP Dr BEEP November 2016 Sinclair Basic
  • Interesting crashesI had an interesting Spectrum crash last night, I think it was trying to tell me something's wrong or it's had enough of my games! Or it could be dow…

    ... like it gives you the character set! Never knew about this ... video mentioned there was a POKE that would turn the font ... this ? Must involve our friend POKE 23607 and 23606 that I ...
    ivanb303 ivanb303 November 2016 Development
  • Skate Crazy on grey +2I've downloaded "Skate Crazy" from WoS, recorded it on a real tape and tried to load to my grey Spectrum+2. Game (both parts) works only in 48k mode.…

    ... press fire to start, your character would appear in the carpark ... is there any way to POKE the game for 128k users ...
    greycase greycase January 2017 Games
  • Total Carnage (Amiga) - New "Sh*t Game Time" videoHi everyone, a new "Sh*t Game Time" video is now live and ready to watch. This edition I Sh*t-Rate Total Carnage on the Amiga and It's been requeste…

    ... - it was a Williams Electronics Double-Joystick job like Robotron and ... the animation of the main character being blown into the air ...
    Grunaki Grunaki January 2017 Chit chat
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... much less, using simple quick tricks like "compressing" paths and URLs ... substrings with a single special character, for instance.
    Einar Saukas Einar Saukas January 2017 Announcements
  • Screen resolutions and the Speccy's limits?What list of screen resolutions/palettes could the ZX Spectrum feasibly produce on a standard PAL TV if RAM, ULA or other space constraints is not a …

    ... had double the amount of attributes memory, the two bytes per character ...
    1024MAK 1024MAK January 2017 Hardware
  • Screen resolutions and the Speccy's limits?What list of screen resolutions/palettes could the ZX Spectrum feasibly produce on a standard PAL TV if RAM, ULA or other space constraints is not a …

    ... had double the amount of attributes memory, the two bytes per character ...
    Rebelstar Rebelstar January 2017 Hardware
  • Screen resolutions and the Speccy's limits?What list of screen resolutions/palettes could the ZX Spectrum feasibly produce on a standard PAL TV if RAM, ULA or other space constraints is not a …

    ... use those 2 bits to double the horizontal resolution in just ... and two are selectable per-character. Or even per-8x1 cell ...
    joefish joefish January 2017 Hardware
  • User-friendly UDG banks/sheetsHello, retro-colleagues) Sometimes I still play Speccyal games and try funny things in BASIC, but one thing keeps me slow: [b]sprites[/b]. Alright…

    ... programmer has loaded the new character set as 8x8s into memory ... ). CHARS is changed using POKE 23606,x and POKE 23607,y ... see ...
    textvoyage textvoyage March 2017 Sinclair Basic
  • User-friendly UDG banks/sheetsHello, retro-colleagues) Sometimes I still play Speccyal games and try funny things in BASIC, but one thing keeps me slow: [b]sprites[/b]. Alright…

    ... in mentioning the address to POKE, I should have said "256 ... first 32 characters of the character set are unprintable control characters ...
    textvoyage textvoyage March 2017 Sinclair Basic
  • Memory questionsQuestion 1: PRINT PEEK 23732+256*PEEK 23733 returns 65535 for a 48K Spectrum and 32767 for a 16K Spectrum. PRINT PEEK 16388+256*PEEK 16389 return…

    ... are huge chunks of the character set you can't type ... REM -{space}{space}T0
    POKE 16431,201
    [/code]
    GReW GReW March 2017 Sinclair Miscellaneous
<1…28293031323334>

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