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<1234567…34>
  • Double Dragon Forever - Beta version releasedNot strictly Speccy related but I hope no one minds me posting this... Double Dragon Forver, which has been in development forever has reached it's …

    ... me posting this...

    Double Dragon Forver, which has been ...
    Swainy Swainy August 2010 Announcements
  • Machine code issue...Hi Folks, My trials with MCODE continue and I am stuck. I wrote the following program in BASIC to simply POKE an attribute byte in to a "box" on th…

    ... in BASIC to simply POKE an attribute byte in ... TO p(4):
    POKE a,p(5):
    ... 77 LOOP2 LD (HL),A ;POKE Address,ATTR
    23 INC ... /> 0D DEC C ;Next Character
    2006 JR NZ,LOOP2 ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Looking for cursor routineIt's been a long time since I programmed a little bit in Basic, so I decided to create a simple cursor routine: [url]http://db.tt/SPnSdpx[/url] I k…

    ... pixel or character movement mode, maybe selectable via one simple POKE before ... keys could be assigned via POKE before launching the routine.
    zxbruno zxbruno September 2010 Sinclair Miscellaneous
  • Will the real, *Darth Vader* please stand up.Well, with all this [I]Matrix/Terminator[/I] dispute going on, I was reminded of a [I]Star Wars[/I] contention, with Bob Anderson's claim as being th…

    ... Vader. He claims that the character was not played by Dave ... knew he was the stunt-double stand-in for Mister Prowse ...
    Graz Graz September 2010 Chit chat
  • Double Dragon III / Rod-land compilation packHi ho peeps. I just got a big box 'Double Dragon II / Rodland compilation from Storm, duel Amstrad / Spectrum release. I could be being a dim bulb…

    ... just got a big box 'Double Dragon II / Rodland compilation from ...
    ZX Beccy ZX Beccy October 2010 MIA/STP/SDP
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... enter data":
    POKE 23690,33:
    POKE 23691,23:
    ... REM *---------------------*
    9350 REM Add Character
    9360 IF i(6 ... GO TO 9260: REM Invalid character
    9370 IF i(4 ... sign present or not first character
    9440 IF (i ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Double Dragon Redux thread?Whats happened to the Double Dragon Redux 128k thread?

    Whats happened to the Double Dragon Redux 128k thread?
    retrogod retrogod October 2010 New game ideas
  • Poke City Omission?I find it strange that with all this comprehensive archiving, Poke Cities are not in the archive. I'm pretty sure they are next to useless now. But t…

    ... with all this comprehensive archiving, Poke Cities are not in the ...
    mister_benn mister_benn October 2010 MIA/STP/SDP
  • A cheat's way of viewing magazine scan archives as double-page scansI don't know why I didn't think of this sooner - previously I was viewing my locally-stored magazine page image scans a page at a time, sort of killi…

    ... not being able to see double-page spreads at a glance ...
    NickH NickH November 2010 Sinclair Miscellaneous
  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    There are lots of extra character-per-line routines out there ...
    Gedlion Gedlion November 2010 Development
  • For anyone who is interestedAs Jumping Stack mentions in the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?t=32113[/url] I've been banned recently (the ban…

    ... I'm accusing Lee of double standards, I hasten to add ... karingal has inexplicably either changed character somewhat, or just hasn't ...
    ewgf ewgf November 2010 Chit chat
  • Fuse for Mac OS X 1.0.0 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    ... screenshots (Fredrick Meunier).
    [*] Fix poke finder passing the wrong page ... Meunier).
    [*] Resolve hang when double-clicking a file to open ... loading a file from a double click/drag-n-drop when ...
    Fred Fred December 2010 Emulators
  • The Double (Footy Management Game)Hi All I'm new to the forum and wanted to talk about The Double - the classic Speccy 128 game which I believe was the best footy management game eve…

    ... wanted to talk about The Double - the classic Speccy 128 game ... instructions located on the THE DOUBLE EDITOR but I cant work ...
    DoubleNut DoubleNut January 2011 Games
  • Character movementI have always liked manic miner and so want to try an write my own version. My first attempt is just focusing on the character movement, left right a…

    ... is just focusing on the character movement, left right and jump ...
    hedge hedge January 2011 Sinclair Basic
  • Specventure. Anyone got an invincibility poke?Anyone know of an invincibility poke for Mastertronic's Specventure? I can only find an infinite lives hack. Love this game, it was the first compu…

    Anyone know of an invincibility poke for Mastertronic's Specventure?

    I can only find an infinite lives hack.

    Love this game, it was the first computer game I ever bought.
    Hercules Hercules January 2011 Games
  • How do 3D earphones work?Something I've wondered before is how 3D headphones work. Has anyone ever tried them? To be exact, it's not the earphones that are 3D, it's the littl…

    ... 's the little box of tricks that sits between the earphones ... machine, and then rotate your character on the spot, and it ...
    ewgf ewgf March 2011 Chit chat
  • Double buffering on SpectrumHey! I am new to Spectrum developing and I have a hard time to find some specific info or tutorials explaining the basics. I have already found simp…

    ... 't know if speccy can double buffer and how to do ... this one. Does speccy has double buffering capabilities?
    Optimus Optimus March 2011 Development
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... ; =======================================================================
    ; _PLOT2CHR - plot double sized character on screen
    ; input - ... correct place in ROM for character graphic
    ; **************************************************
    ...
    TomD TomD April 2011 Development
  • Put off by the Spectrum character setAm I the only one? Someone suggests a game, and you go "Ooooo haven't heard of that one, I'll give it a sho...*recoils in horror at the ZX Spectrum c…

    ... horror at the ZX Spectrum character set in the screenshot*...yeah ... that use the ZX Spectrum character set.

    [edit: I ...
    The Lone Magpie The Lone Magpie April 2011 Games
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... /> ld a,(hl) ; get character to print
    cp '$' ; ... rst 16 ; spectrum: print the character in register 'A'
    ... hl ; move onto the next character
    jp printtext ; ... 10 CLEAR 32767
    20 POKE 23610,255
    30 ...
    Zetr0 Zetr0 May 2011 Development
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ... br /> OVER one
    270 POKE attrp,VAL "112":
    PRINT ... AT t(1),0,,,,:
    POKE 23560,0
    280 LET ... /> LET s$="":
    POKE 23563,0:
    POKE 23564,0:
    RETURN ... hoping there are some tips/tricks some of you might know ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • What's that poke again?Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?

    Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?
    torot torot June 2011 Sinclair Basic
  • Double file of Pyjamarama Jackson Soft Italian editionI noticed in yesterday's update that a file named "Pyjamarama(JacksonSoft).tzx" has been added to the archive. It is a double: the Italian official t…

    ... the archive. It is a double: the Italian official translation of ... archive, as it is a double of an already existing file ...
    Alessandro Grussu Alessandro Grussu July 2011 Infoseek database
  • Kiwi OS for z80 computerHi everyone, Nearly made my z80 computer with 2K ROM 32K RAM. It has an OS im still writing called Kiwi (apple, blackberry, you get the idea ;D) he…

    ... ;*********************************
    ;(PRINT ASCII CHARACTER)
    ;> B IS ... br /> ;(PRINT SINGLE HEX CHARACTER)
    ;> A IS ... ;************************************
    ;(PRINT DOUBLE (8 BIT) HEX CHARACTER)
    ;> ...
    Robin Robin August 2011 Announcements
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... lol)

    POKE startaddress+1,0: LET l ... the keys pressed
    POKE startaddress+1,1: LET l ... : You will need to poke (main+1) with 0 ... the keys
    ; or poke (main+1) with 1 to ... /> rst 16 ; print the character
    jr pm_do_it ; and ...
    polomint polomint September 2011 Development
  • Rubbish 48K versions. Is Double Dragon 2 the worst?Okay, so obviously later in the Speccy's life, the 128K machines became dominant and most software was written with them in mind. Up until about 199…

    ... />
    But then there's Double Dragon 2. The 128 version ...
    MartynC MartynC September 2011 Games
  • fav spectrum charactermy fav spectrum character is called dizzy

    my fav spectrum character is called dizzy
    andy20066 andy20066 October 2011 Games
  • Cheating games from FATWARE on DivIDEHere is patched versions of DivIDE system FATWARE 0.12(a)_POKE: [url]http://velesoft.speccy.cz/zx/divide/systems/fatware/fatware_012_(2012-01-02)_fo…

    ... )_for_all_zx_models_poke.zip[/url]

    Character font 8x4 by BUSYSOFT
    - [B]SS+P = call POKE MANAGER[/B]

    [B ... ][U]POKE MANAGER CONTROLL:[/U][/B]
    space = exit from poke manager back to browser
    velesoft velesoft January 2012 Development
  • DiscWorld Noir - played it yet?A few years back I got DiscWorld Noir but never got around trying it out. This morning I rediscovered it while cleaning and tried installing it on a…

    ... I found a few different tricks which eventually made the thing ... Win7 computer), mainly with the character walking and getting a weird ...
    ZnorXman ZnorXman January 2012 Chit chat
  • Double Dragon Remake: The Development ThreadOk guy's, so this is the new thread that will be focusing on Jim Bagley's development of the Double Dragon remake that was first proposed by myself a…

    ... Bagley's development of the Double Dragon remake that was first ...
    Swainy Swainy February 2012 Development
<1234567…34>

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