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<1…15161718192021…34>
  • Machine code assistance please #1Dear all, Learning the ropes here, so please excuse these odd questions which may seem simplistic to you learned lot. This routine is placed at 33…

    ... ]PRINT USR 33000[/B] to return 99. Instead it gives me ...
    Tobo Tobo June 2013 Sinclair Miscellaneous
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... $=b$: POKE da+1,0: RETURN

    40 REM MAIN ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • Spectrum Z80 UIDE Rev 3.1E - 8bit IDE AdapterHello my fellow WoS'ers I have very small number of these adaptors to sell on. [B]Z80 Universal Z80 IDE adapter Rev 3.1e[/B] [URL="http://postimage…

    ... obviously pay postage for the return of the unit *(a courier ...
    Zetr0 Zetr0 July 2013 Sales
  • Do you like the Star Wars original/prequel trilogiesI typed a fair bit here, but I was called away and someone had reset it (my own fault for not locking the PC) the gist is, how do we all feel the Sta…

    ... my second favourite film, with Return Of the Jedi being my ... /> Star Wars Episode VI: [B]Return of the Jedi [/B] - May ...
    ewgf ewgf July 2013 Chit chat
  • Full 16*16-digit BASIC multiplicationI liked Andre Adrian's 32-bit long multiplication routine so much that I decided to a decimal version. After all, 2^63 is only 9223372036854775808, a…

    ... : LET K=Z
    409 RETURN

    810 REM initialise ... 23564,PEEK 23671
    819 RETURN

    900 REM RR ... LEN s$-1)
    909 RETURN

    980 REM Thanks ... -a+1;" digits"''
    1399 RETURN
    [/code]
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • SpecBAS 0.780 releasedHi all - Back again with a new SpecBAS release! It's all been about arrays this time around, and to add to those lovely associative arrays from las…

    ... didn't issue a carriage return
    A silly bug in ...
    Dunny Dunny August 2013 Sinclair Miscellaneous
  • BIFROST* example: "Knights & Demons DX" source codeA package containing the source files of our multicolor game "Knights & Demons DX" is now available for download [URL="http://www.mediafire.com/?hbch…

    ... br /> GO TO 150 ' return to menu
    END ... br /> GO TO 150 ' return to menu[/CODE]

    BIFROSTstop()
    RETURN[/CODE]

    Now ...
    Einar Saukas Einar Saukas August 2013 Development
  • Hardware description - DivIDE interface[B][U]DIVIDE interface / DivIDE 2k11[/U][/B] [B][U]The main description[/U][/B] DIVIDE is IDE interface with own external memory. Thanks to very goo…

    ... />
    For disconnect DIVIDE memory(return to original ZX rom) must ...
    velesoft velesoft August 2013 Hardware
  • RND cyclical behaviourGood evening. I'm playing with RND function to show its cyclical behaviour, i.e. after 65536 calls to it, the next one will return the same value of …

    ... it, the next one will return the same value of the ...
    mattsteel mattsteel August 2013 Sinclair Basic
  • Hardware description - MULTIFACE 3[B]Hardware description - MULTIFACE 3[/B] This is description of MF3 clone, because I can't find more about original interface. Schematic and PAL ch…

    ... 1F3F (addressing x00xxxxx 00111111) return last data writed to port ... (addressing x01xxxxx 00111111) return last data writed to port ... (addressing x10xxxxx 00111111) return last data writed to port ... (addressing x11xxxxx 00111111) return last data writed to port ...
    velesoft velesoft August 2013 Hardware
  • MGT MOUSE - exist really ?I read disassembly of +D rom/ram code and from address #2249 is routine for read MGT MOUSE ports. I can't find any info about "MGT MOUSE". Exist real…

    ...
    2252 AND #05 Return if there was no horizontal ... HL)
    2272 RET Z Return if right movement impossible.
    2282 RET Z Return if bottom has been reached ...
    velesoft velesoft August 2013 Hardware
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ...
    Increment register BC
    Return

    looking up the ... />
    hmmmm does it always return an pair or registers..... I ... the register so it can return the correct value??? hmmmm...< ... .)

    It should return 256... Makes sence as B ...
    wibble wibble August 2013 Development
  • +2 ProblemsGot off to a bad start with my first Spectrum. The tape deck on the +2 I bought has a jammed button and won't work and when I power up I'm unable to…

    ... by using the cursor and return keys?

    I'm ... out of pocket for the return P&P and have ...
    Reformed Sinner Reformed Sinner September 2013 Hardware
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... does work; it's the return from machine code that doesn ...
    stephenw32768 stephenw32768 September 2013 Development
  • JSW1 - The Attic Bug In ActionThe well known "attic bug" caused by invalid arrow data. By applying a couple of extra pokes in addition to the usual lives / fall height to remove s…

    ... right off the screen to return on the far right soon ...
    spider spider September 2013 Sinclair Miscellaneous
  • RETURN, DELETE, TODAY...Be among the first to see this: [url]http://youtu.be/alP8r9dFxZs[/url] Have a good week! Cheers, Urs

    Be among the first to see this: [url]http://youtu.be/alP8r9dFxZs[/url]

    Have a good week!

    Cheers, Urs
    QLvsJAGUAR QLvsJAGUAR September 2013 Sinclair Miscellaneous
  • New Game: Sgt. Helmet - Training Day[i]Shortly before his infamous adventure in [B]Khartadmocia[/B] (where he was sent to rescue 40 rescueable damsels) ? about a couple of weeks earlier…

    ... the DULL computer, and then return to the base. Use keycards ...
    na_th_an na_th_an September 2013 Brand new software
  • Spectrum +2 power supply replacementI bought my first Spectrum the other day, a grey +2, but it seems that the power supply is busted (I've tested it with a multimeter and tried replaci…

    ... no success). I could just return it but it came with ... I would also have to return so I'd rather get ...
    withad withad September 2013 Hardware
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... exception routines should end with RETURN (or STOP):
    REM an ... : PAUSE 0: RESTORE USR NOINT: RETURN
    768 REM defb $23 ... *256=line 768
    769 RETURN
    2304 REM defb $17 ... =no default action
    9999 RETURN
    [/code]

    [code ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    ... =(STKEND) (for RE_ENTRY)
    ret ;return via $3365 RE_ENTRY
    ScrDol ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • LZ4 decoderI encountered the [URL="http://code.google.com/p/lz4/"]LZ4 compressor[/URL] a few weeks ago. Reading the [URL="http://fastcompression.blogspot.co.uk…

    ... it
    jr z,.out ; return if accumulator empty -- zero offset ... pointer (6T)
    ret nz ; return if byte was not 255 ...
    stephenw32768 stephenw32768 October 2013 Development
  • New game: Tea and SympathyHere's something I knocked up in a few days with AGD, a horizontally-scrolling shooter featuring some very nice sprites Binman drew a while ago which…

    ... you don't want to return to BASIC at the end ...
    jonathan jonathan October 2013 Brand new software
  • ZX81 hires gamepack for good cause.[B]1K Hires games pack finally for sale! [/B] Hello World, great news! I found someone to help me make tapes for the 1K hires game collection. As…

    ...
    02) Blocky
    03) Return to Mazeddy's Castle (3d ...
    Dr BEEP Dr BEEP October 2013 Sales
  • Spectranet firmware updateA new firmware version is available (R569) This has two updates: - a fix from Guesser for an issue when loading snapshots. - a fix to the BASIC stre…

    ... to avoid problems with carriage return/line feed sequences that span ...
    Winston Winston November 2013 Hardware
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... finished this I'll now return to the MOMM utility and ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • FZX Driver for z88dkAn fzx library for z88dk can be downloaded [URL="https://drive.google.com/file/d/0B6XhJJ33xpOWM2hWNjAxMVkxaEk/edit?usp=sharing"]here[/URL]. The libr…

    ... br /> ff_Chloe->height will return the height of chars in ... />
    All these C functions return the number of characters actually ... fzx_sExtent(char *s);[/B]
    Return the pixel width of the ... *s, uint width);[/B]
    Return a pointer inside the string ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Announcements
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... paginar
    ei

    ; return to BASIC
    ld iy ... guess that we could safely return to BASIC.
    - I use ... to close the file and return to BASIC.
    - I guess ...
    Zup Zup December 2013 Development
  • array offset (z88dk)Im trying to simulate a 2 dimensional array by using an offset [code] #include <fzx.h> char scr[768]; int arrayoffset(char x,char y) { return (x*…

    ... x,char y)
    {
    return (x*23+y);
    }
    slenkar slenkar December 2013 Development
  • Code to test if a rectangle is in a rectangle[SIZE=3][FONT=Calibri]I am looking to write some code that will check if a rectangular shape is outside or overlapping a second rectangle. If the sma…

    ... second rectangle I need to return some value or flag setting ... ]
    [SIZE=3][FONT=Calibri]Return Fail[/FONT][/SIZE]
    [FONT ... ]
    [SIZE=3][FONT=Calibri]Return [FONT=Calibri]Success[/FONT][/FONT ...
    Mr Millside Mr Millside December 2013 Development
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