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<1…6789101112…34>
  • Turbo Boat Simulator (missing artist?)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005456"]Turbo Boat Simulator[/URL] Jay lower left ... is this J.R.E.Wood or J.D. Rogers (bot…

    ... .org/infoseekid.cgi?id=0005456"]Turbo Boat Simulator[/URL]

    load/t/gif/TurboBoatSimulator.gif[/img ...
    ZnorXman ZnorXman October 2009 Infoseek database
  • Turbo Esprit (missing artist)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005461&loadpics=3"]Turbo Esprit[/URL] D.R.C. or D.A.C. lower left. [img]http://www.worldofs…

    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005461&loadpics=3"]Turbo Esprit[/URL]

    D.R.C. or D.A.C. lower left.

    [img]http://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/t/gif/TurboEsprit.gif[/img]
    ZnorXman ZnorXman January 2010 Infoseek database
  • Do a load "file" with ASMFollowing the idea to build a menu with asm, now i need to know how to do a load "file". I can use the Rom routine but i am not sure if the rom rout…

    ... do a load "file". I can use the Rom routine but i ... not sure if the rom routine accept the filename. I mean ... rom routine that is exposed in the documents is the classic load ... without to use the Rom routine. But with or without is ...
    arfgh arfgh June 2010 Sinclair Basic
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... 'm trying to write a routine that will take an X ...

    ld l, a ; load it into low byte of ...
    sekrets sekrets December 2010 Development
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... was looking at the INPUT routine with a view to modifying ... so that I could pre-load the workspace and edit an ...
    Battle Bunny Battle Bunny February 2012 Development
  • Struggling with this routine... Any ideas?I'm trying to write a routine that plots 3 pixels to decrease the energy bar in the top right corner by 5 units, but it just wont have it! There mus…

    ... 'm trying to write a routine that plots 3 pixels to ... colour
    ld a,(hl) ;load a with energy level
    ld c,a ;load c with ammended value
    call $22E5 ;call ROM plot routine
    pop bc
    inc ...
    daveysludge daveysludge July 2013 Development
  • Routine for Currah speechI'm currently writing a routine for the Currah that will provide speech during a game. A timer is set to initiate the speech every 50 cycles of the …

    I'm currently writing a routine for the Currah that will ... , 65361
    ld b, 15 ;load count with 4
    Loop ... , (hl)
    ld (de), a ;load allophone in buffer
    inc ...
    djnz Loop ;loop to load four bytes
    ex de ...
    daveysludge daveysludge August 2013 Development
  • Troublesome routine, help needed!Having problems with this routine, it basically fires a rocket up the screen, but refuses to detect collisions. I'm using attribute blocks for detect…

    Having problems with this routine, it basically fires ... allsorts to remedy this routine but nowt seems to ...
    ld a,b ;load a with value of b ... br /> ld (rx5),a ;load co-ords into print string ... call print ;call the print routine
    pop bc
    ...
    daveysludge daveysludge November 2013 Development
  • Simple memory transfer routineI'm looking for a simple memory transfer routine that shifts 32 bytes of data from the address HL is set to 55143, I have tried using LDIR, but cant …

    ... for a simple memory transfer routine that shifts 32 bytes of ... to be loaded
    ldir ;load 32 bytes from level x ...
    daveysludge daveysludge November 2013 Development
  • Instantish load options for snapshots on HW?Hello All, I am after some advice if I may! I have a Spectrum 48K & IF2 (RAM Turbo), and a Spectrum+ & IF1. I would like to play the Ultimate game…

    ... Spectrum 48K & IF2 (RAM Turbo), and a Spectrum+ & IF1 ... (or similar) via a quick load device but my Microdrive died ...
    Korinel Korinel January 2014 Sinclair Miscellaneous
  • Unusual custom turbo loaders - with sourcesI have always been fascinated by turbo loaders; my games all feature a TZX version with one of such schemes implemented, and I have been experimentin…

    ... have always been fascinated by turbo loaders; my games all feature ... to 're-save' them as turbo speed data.

    [ ... /> [CODE]
    ; Biturbo 1 loading routine
    ; by Giovanni "G.B ... /> [CODE]
    ; Biturbo 2 loading routine
    ; by Giovanni "G.B ...
    Alessandro Grussu Alessandro Grussu May 2014 Development
  • *selling* C64c and boat load of other stuff for itSo I am going to let go of my C64C as I cant get to a TV at all these days. I have not had much time in using this amazing computer and yet I kept bu…

    ... any other sound device and load up games. Its really good ... Bobble, Wizball, Batty, Bubble Dizzy, Turbo Esprit, X-Out, Blood Money ...
    morcar morcar June 2014 Sales
  • Simple text scrolling routine...I'm having trouble writing a very simple text scroller, the idea is to use the ROM printer routine to print 32 characters each time the routine is ca…

    ... to use the ROM printer routine to print 32 characters each ... time the routine is called, updating the de ...
    ld (point+2),a ;load de with new start of ...
    daveysludge daveysludge September 2014 Development
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    ... written the following MC routine that fits into a ... call the ROM's LOAD "" CODE routine, nothing fancy headerless loaders ... xor a ; quick way to load accumulator with zero.
    ... br /> call 3503 ; ROM routine - clears screen, opens chan 2 ...
    daveysludge daveysludge October 2014 Development
  • XPECCY (Lin/Win)im not author of this emulator. Contacts of author you may take on [URL]http://xpeccy.info[/URL] - non official home page. cpu: Z80: all (un)docume…

    ... /> sound:
    Beeper;
    SAVE/LOAD sounds;
    AY8910/YM2149;
    standart 256х192;
    ATM-TURBO (80x25(text-mode), 320х200, 640х200 ... /> autoplay ? access basic48К routine;
    fastplay ? basic 48K routine only (for unstandart ...
    rasmer rasmer November 2014 Emulators
  • Are turbo loaders worth it?I found turbo loaders fascinating and I've spent quite some time disassembling and trying different types, and they work great when I load the games …

    ... , but looks like my turbo loader that works perfectly in ... games that use turbo loaders and they load, so it has ... this made me think: are turbo loaders worth it?
    ... I'm not using any turbo; and I didn't ... I decided to not go turbo for now.

    ...
    reidrac reidrac March 2016 Development
  • A sped up pixel-shift routine for 1-byte–wide spritesHere’s an optimized (for speed) real-time sprite shifting routine for sprites that are one byte wide. It uses no memory variables for storage of inte…

    ... again.

    (The routine is shared between two sprites ... br /> ld c,(hl) ;load C with first byte
    load B with sprite data from ... /> ld a,l ;else, load A with L
    add ... /> ld a,h ;else, load A with high byte of ...
    Ast_A_Moore Ast_A_Moore February 2017 Development
  • New ZEsarUX 5.0Hi! ZEsarUX 5.0 is out! :) You can download it from the URL: https://sourceforge.net/projects/zesarux/ Finally I have succeded emulating Si…

    ... on the GUI, like:
    * load-source-code
    * hexdump-internal ... /> Added setting to deny changing turbo mode when booting ZX-Uno ...
    Fixed text to speech routine when sending non-ascii character ...
    chernandezba chernandezba April 2017 Emulators
  • High score table routineI wrote this general purpose high score table routine. It stores 5 scores and displays them alongside the player names, which are 8 characters long. …

    ... SCORE)
    LD DE,(FOURTH) ; load fourth score
    AND A ... ---------

    LD DE,COL_1 ; load the first colored row's ... /> RET ; exits the routine

    PRINTNUM: ; routine by J. Cauldwell
    Alessandro Grussu Alessandro Grussu July 2017 Assembler
  • A Neat Redefine Keys RoutinePreviously, I’ve only shared this routine with a couple of people via PM, but I’ve now decided to make it public. I optimized it for size, so it uses…

    ...
    ;A crude debounce routine to prevent
    ;registering keys ... ld e,(ix+2) ;load E with INK color
    ld (23695),a ;load ATTR_T with the new attributes ... to fetch key code and load it into DE
    ...
    ld a,e ;load A with E to compare ...
    Ast_A_Moore Ast_A_Moore October 2017 Development
  • ZEsarUX 8.1 stableHi! I've uploaded a new ZEsarUX 8.1 stable version. Go to the github released webpage to download it: https://github.com/chernandezba/zesaru…

    ... /> -debug CPU window: show interrupt routine pointer on im2 mode
    load trap. It only affected Rocman ... fast boot mode
    -added turbo mode x8 (28 MHz)
    chernandezba chernandezba February 2020 Emulators
  • how can we load +3dos files in assembly?is there some way to load +3dos files in assembly, like calling bios routines somewhere? (like defining in registers the filename string address in m…

    is there some way to load +3dos files in assembly, like calling bios routines somewhere? (like defining in registers the filename string address in memory, loading location, size, etc., and call the routine that loads it?)
    nitrofurano nitrofurano April 2020 Development
  • Killed Until Dead - Spectrum 128K versionI first got hold of this game about the same time as the film "Clue" started being shown on TV, and there was a "Miss Marple" series on TV, followed …

    ... copies an appropriate input routine to $6000 and copies ... The main game is turbo-loaded in RAM immediately above ... out the tape loading routine and replace it with ... so there's one load, full stop. This ... dig out a superb compression routine.

    Anyway ...
    Ritchie333 Ritchie333 August 2021 Assembler
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... sequence of the copy routine, when the attributer are ... with fast tap laod with load "" scren$ and looping. ( ... to use VbSpec to load them directly (because it ... I have a Scorpion 256+ Turbo, but without GMX. It ... . And why do you load the pictures into Art Studio ...
    LCD LCD March 2003 Sinclair Miscellaneous
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... seen some of the Uni-Load systems using 8063 for a ... timings are taken from the load/save routine we can deem them ... where required (CPC ROM & Turbo blocks, ZX81 block etc etc ...
    Andrew Barker Andrew Barker February 2004 MIA/STP/SDP
  • Programming Sound EffectsHi guys, Have decided, probably due in some way to my midlife crisis, to tart up and re-release (or even just re-lease) the old 48K Speccy games I w…

    ... 90 distinct levels using my routine, or effectively a log2(90 ... a "playable disk"
    ...
    minimum. The max is 12millsec i ... Spectrum that is able to load a buffer while the cpu ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • Cronosoft 'Cassette 50'I'm currently looking to start work on putting together a 'CASCADE CASSETTE 50' compilation. Admittedly, I might not get 50 games submitted, so if t…

    ... the turbo code and how many blocks to load with ... blocks manually with my turbo routine. If I remember correctly ... hell out of a turbo routine on the crash ... source code for speedlock turbo by David Aubrey Jones ... disk, has speedlock tape load/save for use within ...
    FrankT FrankT September 2005 Games
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... take so damn long to load - they're loading the ... back to the tape to load edges).

    From ... loading the same block (starts turbo, then drops to normal, ... counter but yeah, the routine itself was as small as ... of the entire ROM load/save routines so it' ...
    JonNorth JonNorth May 2006 Games
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    Uploaded screen for "Turbo Tape 5".

    From ... a custom loader that can load them up to 2-3 ... , but I jumped to a routine within it that prints out ...
    Digital Prawn Digital Prawn November 2007 Games
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