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<1…28293031323334>
  • Bad Loading screens.All this Avalon and Dragontorc talk got me thinking about 'Sorcery' that was on the Softaid compilation. Then I had a glance at 'The Pyramid' [img]h…

    ... /showscreen.cgi?screen=screens/load/t/gif/TaffyTurner.gif[/IMG]
    t assume or know the next ... state and it takes extra t-states(same as raster time ? on ...
    fog fog May 2013 Games
  • Buzzer sounds tips'n'tricksSo I have an ARM Cortex M3 with a buzzer connected to its GPIO pin. And because I read this forum I know that there is no need to add a separate buzz…

    ... to drive maybe one or two extra states. A much faster processor ...
    joefish joefish May 2013 Development
  • Buzzer sounds tips'n'tricksSo I have an ARM Cortex M3 with a buzzer connected to its GPIO pin. And because I read this forum I know that there is no need to add a separate buzz…

    ... /> ;...13+7+18+18=56 t-state in 7 bytes
    t work after the second counter ... /> 6 bytes, 57 t-states. That 1 t-state doesn't really spoil the ...
    utz utz May 2013 Development
  • ReRun - Speccy OutRun done better[IMG]http://img.photobucket.com/albums/v661/Swainy_boy/outrundelux_zpsb772e8cd.gif[/IMG] Any takers? Smaller sprites, faster game.

    ... +2A has a few more T-states available thanks to its reduced ...
    chev chev July 2013 New game ideas
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... done in less than 5K T-states, I'm sure it would ...
    Einar Saukas Einar Saukas July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... delay from 0 to 3 T-states (or a lot more if ...
    Einar Saukas Einar Saukas July 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... ;714355]Of course, I can't [I]prove[/I] that Sentient ... LD-BYTES) that it wouldn't be worth the risk.[/QUOTE ... , having a different number of t-states than the JR.
    chev chev July 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... , having a different number of t-states than the JR.[/QUOTE]
    t produce any ill effects. LD ... it it. So an extra T-state here or there in ... the code probably doesn't matter too much. This is ...
    stephenw32768 stephenw32768 July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... viewport. Not sure how many t-states that would leave to do ...
    chev chev August 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... /> ;; to allow for the extra T-states consumed by the
    ;; processing ... , but only just; it didn't work until I removed a ...
    stephenw32768 stephenw32768 August 2013 Development
  • Scrolling by 2 pixelsWhat is the fastest way of scrolling a Spectrum screen line by 2 pixels left or right? When thinking about it I've come to this simple solution: [C…

    ... achieved with RRD (has 18 t-states, uses A and HL)? Very ...
    tstih tstih August 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... instructions can take thousands of T-states to execute. So it isn ... 't possible for an implementation of ... a beat: the tape doesn't stop moving, so several bytes ... longer than the number of T-states required for the LDIR. After ...
    stephenw32768 stephenw32768 August 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... pulses are exactly 512 T-states long, and my one ... pulses, and they don't end up being exactly ... ones, but it isn't working. And since my ... absolute terms (notwithstanding the T-states required for changing the ... disappointed that I didn't get it right first ...
    stephenw32768 stephenw32768 August 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... [/b]'s tapes, I don't much rate the chances of ... " WAV, and that loader doesn't use delay loops. I think ... the sampling loop, count the T-states it requires and try to ...
    stephenw32768 stephenw32768 August 2013 Development
  • Scrolling by 2 pixelsWhat is the fastest way of scrolling a Spectrum screen line by 2 pixels left or right? When thinking about it I've come to this simple solution: [C…

    ... line is executed, the T column the T-states that number of executions ... bytes, DI->EI = 16954T T bytes
    1 * di ; 4 ...
    Battle Bunny Battle Bunny August 2013 Development
  • Scrolling by 2 pixelsWhat is the fastest way of scrolling a Spectrum screen line by 2 pixels left or right? When thinking about it I've come to this simple solution: [C…

    ... =u6c87;718065]Not always - doesn't that depend on whether the ... copy of the Zilog manual states JP always takes 10 Tstates ... the fastest code execution when t-states are important.
    chev chev August 2013 Development
  • Scrolling by 2 pixelsWhat is the fastest way of scrolling a Spectrum screen line by 2 pixels left or right? When thinking about it I've come to this simple solution: [C…

    ... odd or even number of T-states are needed at that point ...
    joefish joefish August 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... , I noticed that it didn't work with Fuse's automatic ... , with a resolution of 26 T-states:
    [CODE]
    lp: inc ... /> [/CODE]

    I don't think you can go faster ... gets you down to 22 T-states, but eats memory. Beware sneaky ...
    GoingDigital GoingDigital August 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... I noticed that it didn't work with Fuse's automatic ... CPU core. I haven't yet tried it with my ... , with a resolution of 26 T-states:
    [CODE]
    lp: ... important to you (it wasn't to me until I realized ... of the loop, then didn't bother until the next edge ...
    stephenw32768 stephenw32768 August 2013 Development
  • Code execution logging/profilingAs revealed in [url="http://www.worldofspectrum.org/forums/showthread.php?t=41666"]this thread[/url], I'm adding support for reading code execution l…

    ... /> The second column is the T-states counter.
    [code]
    820B ...
    Battle Bunny Battle Bunny August 2013 Emulators
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... /one edges last 583/1166 T states respectively. This loaded with no ... Starbike.

    I don't think there's anything fundamentally ...
    balford balford August 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... (well, 385/770/1155/1540 T states actually) so I think I ...
    GoingDigital GoingDigital August 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... , though some do require more T-states than others. Each theme declares ... its T-state overhead so the loader ...
    stephenw32768 stephenw32768 September 2013 Development
  • Movin And A Groovin Horizontal Flip improvementOn the left is the flip horizontal portion from Andy Pennell'S excellent Movin' & a Groovin' machine code screen routines from Your Spectrum #19 (Oct…

    ... save another byte and 3 t states too thus;

    [CODE ...
    jamorski jamorski September 2013 Development
  • Problem With POINT StatementHello everyone this is my first ever post, So firstly i'd like to say hello to everyone and secondly thank you to the admins for such a great site, …

    And don't forget to make your first line "GO TO 2000" for initialisation, with your main game loop right after it. Got to squeeze out all those important T-States :)

    D.
    Dunny Dunny September 2013 Sinclair Basic
<1…28293031323334>

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