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<1…11121314151617…34>
  • Synth SpeechHi All, Can anyone recommend an easy way to get a *subroutine that I can call in asm that will give a decent sounding phrase? I've had a look at a …

    ... that I can call in asm that will give a decent ...
    R-Tape R-Tape July 2012 Development
  • Developing apps for ZX Spectrum with SDCCDue to troubles with makebin utility which always starts coversion at memory address 0x0000 and can only produce binaries < 32KB, it can't be used to…

    ... *~ \#* *.cdb *.rel *.hex *.ihx *.lst *.asm *.map *.o \
    *.rst *.sym ...
    tstih tstih July 2012 Development
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. Even so, sometimes experienced developers may decide to access BIFROST* internal routines directly, for ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ... ; ++f) {
    // frame sync
    asm("halt");
    }

    // erase ...
    Einar Saukas Einar Saukas July 2012 Development
  • New categories/fields, what do you think about it?Do you think it would be useful to have another field in each entry determining if the game was code in ASM, or Basic or Compiled Basic? There are a …

    Do you think it would be useful to have another field in each entry determining if the game was code in ASM, or Basic or Compiled Basic? There are a lot of games to classify, but I would be willing to help on this.
    Ivanzx Ivanzx July 2012 Infoseek database
  • BIFROST* Advanced Programming - part 3This new demo demonstrates the BIFROST* built-in sprite support that I mentioned before. In BIFROST*, "sprite tiles" are 2 special tiles that BIFROS…

    ... /> }

    // frame sync
    asm("halt");

    // erase and ... ; ++f) {
    // frame sync
    asm("halt");
    }

    // erase ...
    Einar Saukas Einar Saukas July 2012 Development
  • INKEY$ giving me troubleHello, I have been using BASin (great program by the way...) Sad though it seems during the typhoon here I have been re-learning my spec-skills an…

    ... "YOU CAN MOVE AROUND BY TYPING N,S,E,W"
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... ; ++f) {
    // frame sync
    asm("halt");
    }

    // erase ...
    Einar Saukas Einar Saukas August 2012 Development
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…

    ... ZX-Paintbrush to binary or asm format? I know ZX-Blockeditor ...
    utz utz August 2012 Development
  • Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…

    ... tone number, 12 bits
    #asm
    ld d,h
    #asm
    ld d,h
    #asm
    ld d,h
    #asm
    ld d,h
    #asm
    ld d,h
    Timmy Timmy August 2012 Development
  • Issue 2 headache!Ive got an issue 2 here that firstly had a blown regulator (fixed), now its reading as a 16k machine (its fully populated), ive replaced and socketed…

    ... tester produced no faults, but typing PRINT PEEK 23732 + PEEK 23733 ...
    Macc Macc August 2012 Hardware
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... ; ++f) {
    // frame sync
    asm("halt");
    }

    // erase ...
    Einar Saukas Einar Saukas August 2012 Development
  • Beepola questionshope this is the right place :) Is there a way to make the playing of the exported file wait until a button is pressed. I would like to sync the mus…

    ... maybe possible to export as .asm, add a "pause until keypress ...
    eptheca eptheca August 2012 Development
  • Adding TAP loading to the +3e ROMHello my fellow WoSers I have decided that I want to make my project official so I can share its development with you all as well as get some help i…

    ... am currently teaching myself Z80 ASM through the use of PASMO ...
    Zetr0 Zetr0 September 2012 Development
  • Type-in Checksum PuzzlerAt least one of the hex dump type-ins at [url=http://www.users.globalnet.co.uk/~jg27paw4/type-ins/typehome.htm]TTFn[/url] has a checksum routine a cu…

    ... well as value. I remember typing it in but I can ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... < 14; ++f) {
    asm("halt");
    }

    ...
    // frame sync
    asm("halt");

    // player ...
    // frame sync
    asm("halt");

    // erase ...
    Einar Saukas Einar Saukas September 2012 Development
  • Games Menu v2Hello WoS, Following [URL="http://www.worldofspectrum.org/forums/showpost.php?p=651506&postcount=234"]JTB's Games Menu v1[/URL], here's one I did w…

    ... this program allowing a faster typing and editing. It will be ...
    XvarZ XvarZ October 2012 Announcements
  • Wanted toastrackPlease delete this thread! (Ignore this thread... typing from a mobile phone sent the thread twice)

    Please delete this thread!

    (Ignore this thread... typing from a mobile phone sent the thread twice)
    pkersey pkersey October 2012 Wanted
  • Tape loading from PCSo, I found that I had been using the wrong audio jack socket on my 48k for tape loading (my spectrum is in a third party case, so there are not labe…

    ... on as though you were typing). I believe this is the ...
    vext01 vext01 October 2012 Hardware
  • Everdrive 64 (N64 backup device)Since I can't get N64 emulation to work right (unlike every other machine I try to emulate, why is N64 emulation still so riddled with incompatibilit…

    ... - black screen until Bond is typing in Joanna Dark's office ...
    ewgf ewgf October 2012 Chit chat
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    Hallo,
    In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler
    [code]
    sub light(x as uinteger,y as uinteger,intensity as ubyte)
    dim adr as Uinteger
    if x
    LCD LCD November 2012 Development
  • Any ASM guru can provide me fixes for "Video Olimpycs" and "Travel with Trashman" ?I have these 2 games and have different problems with the +2A model, as you can read in Alessandro?s thread: [url]http://www.worldofspectrum.org/for…

    I have these 2 games and have different problems with the +2A model, as you can read in Alessandro?s thread:

    [url]http://www.worldofspectrum.org/forums/showthread.php?t=34332&page=25[/url]

    Tha games are:

    [url]http ...
    Ivanzx Ivanzx November 2012 Games
  • Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…

    There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appreciate it ;)
    These are the games:

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id= ...
    Ivanzx Ivanzx November 2012 Support files
  • BBC Micro from 2012 (almost)I just replaced the Raspberry Pi (the original one I had was stolen...grrr) with one of the new v2 boards. RiscOS has just been made available for th…

    ... modes just like the BBC (typing MODE x). Oh, and you ...
    Winston Winston November 2012 Chit chat
  • Best SD reader for 48k and 128K models?Hi. I'd like to buy a sd interface compatible with 48K and 128K +2A model. I would like to have a fast way to load tzx, z80s and tap filenames withou…

    ... , z80s and tap filenames without typing lot of commands.
    I ...
    DaRkHoRaCe DaRkHoRaCe December 2012 Hardware
  • Double Dragon missing authorsIt was funny because I remembered quite clearly that in the menu, the credits for this game were displayed...I tried with the original version releas…

    ... easy to check in the asm code :) )

    EDIT: Jez ...
    Ivanzx Ivanzx December 2012 Infoseek database
  • Found old AY recording.Found it on an old tape today. I did this when I first got my 128k toastrack. It took forever, sitting down with sheet music and typing it all out.…

    ... down with sheet music and typing it all out. It ended ...
    FrankT FrankT December 2012 Announcements
  • Ram test / diagnostic software for 128k?I need a ram test program urgently (as I have to bring this machine into the party place tomorrow) yet I couldn't find any in infoseek by typing "ram…

    ... find any in infoseek by typing "ram test" :) And most of ...
    Arda Arda December 2012 Sinclair Miscellaneous
  • BASIC games on GameBoy Advance emulators? Possible ???Does anyone know is there any way to make ZXAdvance or FOON play BASIC games ? The game I want to convert is my own game which I quickly reprogramme…

    ... screen.. the buttons I allocated typing as in BASIC ... but no ...
    retromad retromad December 2012 Sinclair Basic
  • XMAS EVE type in update'Brand new' software is kinda pushing it... BUT ! Its a week till Christmas so... Merry Christmas ! [url]http://www.sendspace.com/file/n84lgj[/url…

    ... type in game I remember typing in as a kid,
    retromad retromad December 2012 Brand new software
<1…11121314151617…34>

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