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<1234567…34>
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... appear on the screen in UDG's but they dont. Looking ... is Data to create the UDG's for the nasties. What ... the eaiest way of editing UDG's in a basic program ...
    stupidget stupidget November 2003 Sinclair Miscellaneous
  • Faster Pussycat, yer man (UDG)Right we are almost into a game area. Ive started to play with UDG and by using bins and pokes I can redesign graphics to my hearts content. Now Im…

    ... /> Ive started to play with UDG and by using bins and ... do the same thing with UDG's but cant find the ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • A New 21 UDG Plotter BASIC ProgramHello All, Here goes... My first proper Spectrum program for 20 years! And the reason why I've been asking about multiple banks of UDGS recently. …

    ...

    It's a UDG plotter which allows you to ...
    Phil2 Phil2 June 2007 Sinclair Basic
  • UDG's and BASinJust a noob question about BASin or Basic in general When I try and create UDG's using POKE USR "a"+0,BIN 10111100 etc. After the program is run, it…

    Just a noob question about BASin or Basic in general

    When I try and create UDG's using POKE USR "a"+0,BIN 10111100 etc.
    After the program is run, it leaves a '%' at the start of every line of digits.

    What am I doing wrong?
    Nonsense in BASIC Nonsense in BASIC May 2008 Sinclair Basic
  • Large UDG'sHi, Can anyone help? I have designed a character that uses UDG's A to N. I have tried to use the following structure: 10 FOR l = 0 to 111 20 READ …

    ... designed a character that uses UDG's A to N.
    (I have then completed each UDG with seperate DATA statements - 14 ... up to 0 to 87 (UDG K). This makes the UDGs ...
    Adam Ant Adam Ant July 2009 Sinclair Basic
  • looking for best oldstyle type-in zx-basic games, udg basedhi all! I'm looking for the best oldstyle type-in zx-basic games, those udg based - like those from zx-spectrum mags, made at mid 80's I'm looking fo…

    ... -in zx-basic games, those udg based - like those from zx ...
    nitrofurano nitrofurano September 2009 Sinclair Basic
  • Some issues with my UDG programFor the sake of remembering how to do some things in Basic, I started coding a small program that could be used to create UDGs: [url]http://db.tt/tt…

    ... ,Space and T to display UDG data.

    At first ... the same time leaving the UDG pixels intact in the grid ... the 1x preview and the UDG binary data were correct, but ...
    zxbruno zxbruno June 2011 Sinclair Basic
  • (part of) screen to UDGHere is a routine to copy a Y,X-position on screen to a UDG. 0<=y<=23 0<=x<=31 144<=udg<=165 (UDG "A" to UDG "U") [code] ; start code with ; PRINT …

    Here is a routine to copy a Y,X-position on screen to a UDG.
    0
    Dr BEEP Dr BEEP June 2011 Development
  • UDG designer?Looking for a good UDG designer that I can save my designs as binary files to load back into ZX Spin... Any ideas?

    Looking for a good UDG designer that I can save my designs as binary files to load back into ZX Spin...

    Any ideas?
    daveysludge daveysludge November 2011 Development
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    I'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?
    daveysludge daveysludge May 2012 Development
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    I've got a udg that I want to display ... size, I can use the udg in bin format to display ... I could easily leave 4 udg's which could be used ...
    chop983 chop983 October 2012 Sinclair Basic
  • UDG in AssemblyHello there my fellow WoS'ers I am currently having a play with z88dk and PASMO and would like to have some fun with some UDG's so is there a tutor…

    Hello there my fellow WoS'ers

    I am currently having a play with z88dk and PASMO and would like to have some fun with some UDG's

    so is there a tutorial about that I have missed?

    cheers for reading =)
    Zetr0 Zetr0 October 2012 Development
  • Shifting the UDG pointer from a MC loop...I have got myself in a bit of a mess again, I am trying to write a machine code subroutine that shifts the udg pointer (23675) up 64 places then shif…

    ... code subroutine that shifts the udg pointer (23675) up 64 places ... that I can change the udg pointer to a higher address ... the game. I need the udg pointer to point towards 50000 ...
    daveysludge daveysludge June 2013 Development
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... $ 144 [/B] [I]This prints UDG 'A'[/I]
    [B]print ... $ 145 [/B] [I] This prints UDG 'B', etc[/I]

    UDG by grabbing a portion of ...
    Dock Dock June 2014 Sinclair Basic
  • UDG generator doesn't work, why?Typing in the UDG generator from the manual I get integer out of range when I run it. I'm going nuts trying to figure out whats wrong. Can someone pl…

    Typing in the UDG generator from the manual I ... in the archive for a UDG generator that runs in basic ...
    mik3d3nch mik3d3nch October 2016 Sinclair Basic
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ... the G cursor how many UDG's can you do from ...
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • User-friendly UDG banks/sheetsHello, retro-colleagues) Sometimes I still play Speccyal games and try funny things in BASIC, but one thing keeps me slow: [b]sprites[/b]. Alright…

    ... -copyrighted, non-branded) mere 8x8 UDG sets one could easily integrate ...
    NRA NRA March 2017 Sinclair Basic
  • How can I make a UDG rotate?I designed a set of UDG's that can be used for making shapes or letters. Trouble is that my circle - for example - consists of 4 pieces and it would…

    I designed a set of UDG's that can be used ... and it would save 3 UDG's if I could simply ...
    mik3d3nch mik3d3nch November 2017 Sinclair Basic
  • UDG creation? Back to the basics.I just discovered that I have a program called TILED in my download folder and it might be the very tool I need except that I dont think it can expor…

    ... can export the results as UDG's that a Sinclair can ... back into the swing of UDG creation if its the last ...
    mik3d3nch mik3d3nch October 2022 Sinclair Basic
  • Speccy imageHiya, I'm new here, hope you don't mind me popping round. I was just wondering if anyone knows what the copyright status is over photos and illustr…

    ... was just wondering...)

    -UDG

    [ This Message was ...
    udgoverload udgoverload December 2002 Sinclair Miscellaneous
  • Type in Games from magsDon?t suppose that anybody has any scans of type in games that you used to get in magazones like Big K and the like. The reason I ask is that there …

    ... time (made up of random UDG's)

    I know ...
    stupidget stupidget April 2003 Games
  • OK... Another name the gameYeap... notorious bJohnnyBravo is back with the name the game :)... OK... here it goes... Should be very old(maybe written in basic)... all I can r…

    ... (almost 100% sure) composed of UDG characters... should be pretty old ...
    bjohnnybravo bjohnnybravo June 2003 Games
  • Game Over IIHello there, Umm, does anyone know why Game Over 2 isn't in the WoS archive? Cheers, UDG

    Hello there,

    Umm, does anyone know why Game Over 2 isn't in the WoS archive?

    Cheers,

    UDG
    udgoverload udgoverload July 2003 Games
  • Big K, SU, C&VG ProgsHow Do!!! I was just wondering if anybody has scans of any of the type-ins from Big K, SU, C&VG etc. The reason I ask is that I remember two excelle…

    ... was an RPG game using UDG graphics and each time you ... the usual tree, mountain, castle UDG's. The screen had a ... UDG border and was split into ...
    stupidget stupidget August 2003 Sinclair Miscellaneous
  • They say the world will die in fire & iceHullo, Sorry if this is the wrong forum, but can anyone tell me how you get out of the first room (the meditation chamber)? It's amazing how horrib…

    ... training levels etc.

    UDG
    udgoverload udgoverload August 2003 Games
  • New BASin (Alpha Release 9) upHi all, Since you're more interested in here about BASin, here's the new update announcement. There's no major changes to the way the system work…

    ... 's resized.
    Added the UDG Editor! This is a simple ...
    Dunny Dunny August 2003 Development
  • BASin Release 9a availableJust a quick not to say that an updated (ie, bug fixed) BASin is available. A list of what's new for release 9: Fixed a bug in the line tokeniser th…

    ... . (Mike Wynne)
    Added the UDG Editor! This is a simple ...
    Dunny Dunny September 2003 Development
  • Help with decyphering type-in !!!!Your Sinclair, January '86, pages 62-63, "Snake" by Robert Stockton Unfortunately, I can't really wait for the next type-in update (which might take…

    ... by typing in only the UDG definition routine (there seems to ... most likely that ALL the UDG's were used.

    GOC GOC December 2003 Sinclair Miscellaneous
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    Restore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
    dalmudlee dalmudlee March 2004 Sinclair Basic
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    ... I would like to code UDG data in the actual asm ...
    ekoman ekoman July 2004 Development
<1234567…34>

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Related Threads

  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
  • String slicing for UDG definitionHey everyone.<br /> <br /> Got a bit of a string slicing/string to variable conversion problem.<br /> <br /> 10 let a$="01100110"<br /> 20 let pokeva…
  • udg collision detectionhow do I detect a collision between udgs in basic?
  • UDG creator?Anyone know if there is such a beast for running on a PC to play around and create UDGs rather than mess around on a speccy or graph paper?<br /> <br…
  • Faster Pussycat, yer man (UDG)Right we are almost into a game area.<br /> <br /> Ive started to play with UDG and by using bins and pokes I can redesign graphics to my hearts cont…
  • A New 21 UDG Plotter BASIC ProgramHello All,<br /> <br /> Here goes... My first proper Spectrum program for 20 years!<br /> And the reason why I've been asking about multiple banks o…
  • UDG's and BASinJust a noob question about BASin or Basic in general<br /> <br /> When I try and create UDG's using POKE USR "a"+0,BIN 10111100 etc.<br /> After the …
  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it.<br /> <br /> Besides the real-s…
  • Large UDG'sHi,<br /> <br /> Can anyone help? I have designed a character that uses UDG's A to N.<br /> <br /> I have tried to use the following structure:<br />…

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