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<1234567…34>
  • Simple Spectrum Character Creator Web AppHey guys, Here is a simple web app i wrote to create ZX Spectrum 8 x 8 characters: http://www.amelyn.com/speccy_character_builder/index.htm …

    ... />
    Here is a simple web app i wrote to create ZX ...
    BigBadMick BigBadMick June 2016 Development
  • ZX Lo-Fi editorHi, I thought I would share some work in progress I did on ZX editor of peculiar kind. It is an web-app (WIP, not yet accessible on the web - p…

    ... ZX editor of peculiar kind.

    It is an web-app (WIP ... , not yet accessible on the web - pure Javscript ...
    nenadp nenadp January 2021 Development
  • New BASin (Alpha Release 9) upHi all, Since you're more interested in here about BASin, here's the new update announcement. There's no major changes to the way the system work…

    ... editor to crash the app when it's resized.
    Added the UDG Editor ... ! This is a simple 8x8 char editor, but works ... blocks, and directly to the editor too.
    Fixed the selection ...
    Dunny Dunny August 2003 Development
  • BASin Release 9a availableJust a quick not to say that an updated (ie, bug fixed) BASin is available. A list of what's new for release 9: Fixed a bug in the line tokeniser th…

    ... which allowed the Memory editor to crash the app when it's ... resized. (Mike Wynne)
    Added the UDG Editor ... ! This is a simple 8x8 char editor, but works ... blocks, and directly to the editor too.
    Fixed the ...
    Dunny Dunny September 2003 Development
  • TommyGun updatehttps://drive.google.com/file/d/0BwXFKYO5i1IlN2U4MUtrRVZZWUE/view?usp=sharing Hi, I have updated my TommyGun application and since we can't uplo…

    ... buttons, UI fixes and new app icon, splash etc. (well ... Replaced the Old SynEdit code editor with Scintilla
    Always ... replace
    o Removed the editor options
    o Added ... up the UDG editor to be similar to the character editor changes
    Kiwi Kiwi April 2016 Development
  • Simple Spectrum Character Creator Web AppHey guys, Here is a simple web app i wrote to create ZX Spectrum 8 x 8 characters: http://www.amelyn.com/speccy_character_builder/index.htm …

    ... pretty quickly - I used the web page and the one-touch ... . So I do like this web app very much! The rotating came ... data numbers of a UDG into the web app, this might speed up ...
    textvoyage textvoyage June 2016 Development
  • Simple Spectrum Character Creator Web AppHey guys, Here is a simple web app i wrote to create ZX Spectrum 8 x 8 characters: http://www.amelyn.com/speccy_character_builder/index.htm …

    ... a user specify if a UDG should be to the side ... of or above/below another UDG? It looks as if Karingal ... for all the characters, web page layout, UDG layout....) would add a ... />
    As a simple, single UDG web app it's great.... and getting ...
    textvoyage textvoyage June 2016 Development
  • Simple Spectrum Character Creator Web AppHey guys, Here is a simple web app i wrote to create ZX Spectrum 8 x 8 characters: http://www.amelyn.com/speccy_character_builder/index.htm …

    ... />
    1. 4 x 5 udg layout, like Karingal's 3 ... sprite archive.
    On the web app page:
    (1) a textarea ...
    BigBadMick BigBadMick June 2016 Development
  • BASin Release 11 out nowBASin has been updated once again, for your BASIC programming pleasure! Get it at: [url="http://homepage.ntlworld.com/paul.dunn4/BASin_r11.exe"]htt…

    ... the Paste system or the UDG Editor's Send As BASIC option ... )

    Added - The Editor will now display string literals ... box.

    Added - Editor speed-ups - should about 2x ... before.

    Added - Editor keystroke sounds. You can turn ...
    Dunny Dunny November 2004 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... also now has the upgraded UDG editor which can now edit multiple ... also now includes a sprite editor. You *really* should read ... has changed.

    The UDG editor is set up by default ... />
    Added - Re-wrote the UDG editor. It now handles sprites of ...
    Dunny Dunny April 2006 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... also now has the upgraded UDG editor which can now edit multiple ... also now includes a sprite editor. You *really* should read ... has changed.

    The UDG editor is set up by default ... />
    Added - Re-wrote the UDG editor. It now handles sprites of ...
    Dunny Dunny April 2006 Sinclair Basic
  • Tommy GunHi, Got a few suggestions etc. for Tommy Gun. Well done Kiwi et. al. for a fantastic application. I would like to add the following suggestions: …

    ... would like to export sprite/udg data in the form of ... currently have. e.g. Currently UDG sprites containing no data is ... doesn't happen in the UDG editor.

    Its a great ...
    BloodBaz BloodBaz June 2007 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... as the UDG editor and Assembler).
    Added - The UDG editor now "exports ... Importer.
    Added - UDG Editor can now create a new ... characters into the Graphic/Sprite editor. (Kiwi)
    Fixed - ... .
    Fixed - The UDG Editor would crash if you tried ...
    Dunny Dunny February 2008 Emulators
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... Animation strip to the UDG/Sprite editor. This allows you to ... - "Pixellise" tool to SCREEN$ Editor. This will eventually form the ... for opening the Graphic/Sprite/UDG Editor.

    Fixed - ... line following it in the editor. (EddieTheWild)
    Fixed - ...
    Dunny Dunny September 2008 Emulators
  • How to get the different cursors in BASin ?I just tried BASin, it really is a fantastic tool. I noticed it had a UDG editor. But how do I bring up my characters that I have created? How do I g…

    I just tried BASin, it really is a fantastic tool. I noticed it had a UDG editor. But how do I bring up my characters that I have created? How do I get the G cursor for example ?
    ivanb303 ivanb303 October 2016 Sinclair Basic
  • Tutorial: Using UDGs in SpecBASSpecBAS is capable of using graphics mode, in a similar manner to the original Spectrum. Like most things though, the extended nature of SPecBAS's ab…

    ... doing graphical elements in the editor :)

    So ... /> 10 FOR f=UDG "a" TO UDG "a"+63: READ ... a" SpecBAS provides a UDG function. Specify a single ... br /> [b]Using the BASin UDG editor to create UDGs.[/b]
    UDG editor and want to use ...
    Dunny Dunny May 2018 Sinclair Basic
  • Quizzical 1 - Wots the story?Hokay, here it is then. My first go at setting a quiz on this forum. A few quick things first: * Post ur replies HERE only! * Try and NOT copy the…

    ... manual and demo tape (good UDG editor though..)
    some interfaces wouldn ...
    MatGubbins MatGubbins June 2002 Games
  • New BASin (Alpha Release 9) upHi all, Since you're more interested in here about BASin, here's the new update announcement. There's no major changes to the way the system work…

    [quote]

    Added the UDG Editor! This is a simple 8x8 char editor, but works well. Outputs to saved code blocks, and directly to the editor too.

    [/quote]

    This is very cool!

    Good job :)

    Bethany
    Bethany Bethany September 2003 Development
  • BASin Release 9a availableJust a quick not to say that an updated (ie, bug fixed) BASin is available. A list of what's new for release 9: Fixed a bug in the line tokeniser th…

    Dunny, the UDG editor is just superb - the way ...
    woodcock88 woodcock88 September 2003 Development
  • BASin Release 9a availableJust a quick not to say that an updated (ie, bug fixed) BASin is available. A list of what's new for release 9: Fixed a bug in the line tokeniser th…

    ... . Anyone who can write a UDG editor for the Spectrum twenty years ...
    Geoff Geoff September 2003 Development
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... /> Then just goto TOOLS>UDG EDITOR and enter...

    insert ... now fiddle about with the udg's to your hearts content ...
    BadBeard BadBeard November 2003 Sinclair Miscellaneous
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... /> Then just goto TOOLS>UDG EDITOR and enter...

    ... now fiddle about with the udg's to your hearts content ... would like to edit the UDG's in Forest Of Long ... with FOLS there are no UDG's and when you run ... the game in BASin the UDG's that make up the ...
    stupidget stupidget November 2003 Sinclair Miscellaneous
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... ]

    4. Tools>udg editor (no.chars 43 From address ... ="http://homepage.ntlworld.com/bad_beard/udg.jpg"]http://homepage.ntlworld.com ... /bad_beard/udg.jpg[/url]

    DA ...
    BadBeard BadBeard November 2003 Sinclair Miscellaneous
  • ebook on graphicsi would like to learn coding about sinclair graphics in machine code. is there any scanned ebooks about it on a site?

    ... there's that, a BASIC editor (which will end up as ... the Asm editor I suppose), an Assembler to ... from SPIN, and the multi-udg editor to do.

    Hmm ...
    Dunny Dunny January 2004 Development
  • So how many coders do we have here?Just out of interest, how many coders do we have here who are capable of knocking out a game? [ This Message was edited by: Swainy on 2004-02-02 15:…

    ... utilities in MC

    UDG editor
    Sprite editors
    Sprite ...
    Sound Editors
    Disc Editor (+3 obviously!!)
    graphics designers ...
    rich_chandler rich_chandler February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... />
    Of course, the BASIC editor is changed, but you all ... as tools are concerned - renumber, UDG editor, breakpoints, watches, runtime debugging stuff ... and suchlike. A Screen editor with image import facilities is ...
    Dunny Dunny February 2004 Development
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... simple really - you poke the UDG area with the bit patterns ... of your UDG's, go into graphic mode ... as it features an inbuilt UDG editor.
    cyborg cyborg March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... as it features an inbuilt UDG editor.
    [/quote]

    Here ...
    dalmudlee dalmudlee April 2004 Sinclair Basic
  • "TommyGun" gets a complete MAKEOVER for next release ...From the author, Tony Thompson ... """""""""""""""""""""""""" [B][I] I hadn't worked on the TommyGun editor for while. But when I got sick (about …

    ... alpha relaase had a simple UDG editor. I wasn't planning to ... include the UDG editor into TG this time around ...
    Kiwi Kiwi April 2004 Development
  • Best emulator to use for type-insHi Everyone, I have loads of spectrum basic / mc code I had written when I was at school - some cool stuff, I'd like to type it in (from 4" silver p…

    ... />
    It has a great editor that makes editing, debugging, testing ... to try this out though), UDG editor, compiler, etc. Wonder what would ...
    Arjun Arjun September 2004 Emulators
<1234567…34>

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