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<1…6789101112…34>
  • SevenuP and fontsIs it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty fo…

    ... BASin release 9 has a UDG/Charset editor which can output ...
    Dunny Dunny August 2003 Development
  • Was spectrum the most advanced thing when you got it?When you got your first spectrum games, were they the most advanced games at the moment? When my dad bought it for me I was crazy excited, it was ama…

    ... />
    Right, so:
    10 (UDG routine to make the chessboard ... ZX81)
    20 (DATA for UDG)
    30 (BORDER 0, PAPER ...
    The Mighty Dopethrone The Mighty Dopethrone August 2003 Games
  • Was spectrum the most advanced thing when you got it?When you got your first spectrum games, were they the most advanced games at the moment? When my dad bought it for me I was crazy excited, it was ama…

    ... :
    Right, so:
    10 (UDG routine to make the chessboard ... ZX81)
    20 (DATA for UDG)
    30 (BORDER 0, PAPER ... /> Actually, I didn't use UDG routines at all. I just ...
    Arjun Arjun August 2003 Games
  • AssemblersProbably asked a question that's been asked a million times before... but... I've decided to do a bit of old Speccy machine coding again, after 20 y…

    ... with save/alter G Graphics UDG characters/ create custom Graphics using ... i belieev gives upto 96 UDG + save[/B]

    [B ...
    Amigo Amigo August 2003 Development
  • Is it me, or does the logo on the front page keep changing?I know I stay up late, and get up early, and drink lots of coffee. But, I could have sworn, that sometmes the logo on the front page is a rubber key…

    ... />
    Congratulations, you have a JavaScript enabled browser! :)

    Like ...
    Paul van der Laan Paul van der Laan August 2003 Sinclair Miscellaneous
  • New BASin (Alpha Release 9) upHi all, Since you're more interested in here about BASin, here's the new update announcement. There's no major changes to the way the system work…

    [quote]

    Added the UDG Editor! This is a simple 8x8 char editor, but works well. Outputs to saved code blocks, and directly to the editor too.

    [/quote]

    This is very cool!

    Good job :)

    Bethany
    Bethany Bethany September 2003 Development
  • BASin Release 9a availableJust a quick not to say that an updated (ie, bug fixed) BASin is available. A list of what's new for release 9: Fixed a bug in the line tokeniser th…

    Dunny, the UDG editor is just superb - the ...
    woodcock88 woodcock88 September 2003 Development
  • BASin Release 9a availableJust a quick not to say that an updated (ie, bug fixed) BASin is available. A list of what's new for release 9: Fixed a bug in the line tokeniser th…

    ... . Anyone who can write a UDG editor for the Spectrum twenty ...
    Geoff Geoff September 2003 Development
  • Lord Harry & Lady HarrietAccording to the review in issue 1 of Crash (pages 91 & 92) and the advert in the same issue (page 94) this is the full title of the game which has j…

    I've just dumped side 2 and it looks exactly the same, same loading screen and the UDG's look the same as well.

    I'll leave the vault entry as it is for now, until an alternate copy can be located possibly?

    Steve
    Gilby Gilby October 2003 MIA/STP/SDP
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... : are you sure it's UDG data ? This is usually arranged ...
    GOC GOC November 2003 Sinclair Miscellaneous
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... etc

    And the UDG descriptions of the buildings are ...

    AMd the charachter UDG Descriptions are like this:
    UDG or at least find out ...
    stupidget stupidget November 2003 Sinclair Miscellaneous
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... /> Then just goto TOOLS>UDG EDITOR and enter...

    udg's to your hearts content ...
    BadBeard BadBeard November 2003 Sinclair Miscellaneous
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... /> Then just goto TOOLS>UDG EDITOR and enter...

    udg's to your hearts content ... would like to edit the UDG's in Forest Of Long ... with FOLS there are no UDG's and when you run ... the game in BASin the UDG's that make up the ...
    stupidget stupidget November 2003 Sinclair Miscellaneous
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... ]

    4. Tools>udg editor (no.chars 43 From ... ="http://homepage.ntlworld.com/bad_beard/udg.jpg"]http://homepage.ntlworld.com ... /bad_beard/udg.jpg[/url]

    DA ...
    BadBeard BadBeard November 2003 Sinclair Miscellaneous
  • WOS and it's futureI just got into a good old fashioned argument with some guy on another forum about WOS. Basically I recommended this site for games, and this guy cam…

    ... had the chance.

    udg
    udgoverload udgoverload December 2003 Sinclair Miscellaneous
  • So who plays PS2, Xbox & GameCube games?I'm still into gaming in a big way, how about you guys?

    ... allowed except some pokes and udg creation or to use IN ...
    Sadako Sadako December 2003 Games
  • Help with decyphering type-in !!!!Your Sinclair, January '86, pages 62-63, "Snake" by Robert Stockton Unfortunately, I can't really wait for the next type-in update (which might take…

    ... than the scan, as the UDG's are very badly reproduced ... 10 body segments. The second UDG in line 4060 also seems ...
    Malc74 Malc74 December 2003 Sinclair Miscellaneous
  • Pirate Software LtdAt first, I thought this was a joke, but now I've realised that this Harry S. Price guy really WAS a pirate, and of the worst kind - most of the game…

    ... same items, eg UDG "A" for one thing, UDG "C" for another ...
    jonathan jonathan January 2004 Games
  • New Speccy Image EditorHi, This is my first time in the forums at WoS. So 'Hello all'. I have written a little image editor over the christmas break, last 12 days or so. …

    ... also adds Character Sets and UDG's as edittable image types ...
    Kiwi Kiwi January 2004 Development
  • SevenuP and fontsIs it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty fo…

    ... just added Character set and UDG support to my Image Editor ...
    Kiwi Kiwi January 2004 Development
  • ebook on graphicsi would like to learn coding about sinclair graphics in machine code. is there any scanned ebooks about it on a site?

    ... from SPIN, and the multi-udg editor to do.

    Dunny Dunny January 2004 Development
  • So how many coders do we have here?Just out of interest, how many coders do we have here who are capable of knocking out a game? [ This Message was edited by: Swainy on 2004-02-02 15:…

    ... utilities in MC

    UDG editor
    Sprite editors
    rich_chandler rich_chandler February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    TommyGun supports UDG's which are good enough ...
    Kiwi Kiwi February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... as tools are concerned - renumber, UDG editor, breakpoints, watches, runtime debugging ...
    Dunny Dunny February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... background character square contains a udg graphic identified by a character ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... include tiles, sprites, character sets, UDG, screen$, sounds, action lists, and ...
    Kiwi Kiwi February 2004 Development
  • some new games ?is anybody working on a game for speccy?

    ... , tiles, screen$, character sets and udg's to be used in ...
    Kiwi Kiwi February 2004 Development
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... simple really - you poke the UDG area with the bit patterns ... of your UDG's, go into graphic mode ... as it features an inbuilt UDG editor.
    cyborg cyborg March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... store the bit pattern of UDG A. The +0,+1,...,+7 ... bytes that make up the UDG char. The BINs are 8 ... the code for UDG A. You can use UDG characters A through ... a poke to move the UDG base address so that you ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    [quote]
    On 2004-03-30 03:05, cyborg wrote:
    Pretty simple really - you poke the UDG area with the bit patterns of your UDG's, go into graphic mode then use the letters corresponding to them in your BASIC so you can print them.
    dalmudlee dalmudlee March 2004 Sinclair Basic
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