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<1234567…34>
  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it. Besides the real-size preview …

    ... used in Artist II's Sprite designer.

    I'm ...
    zxbruno zxbruno May 2009 Emulators
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    Restore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
    dalmudlee dalmudlee March 2004 Sinclair Basic
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... Added - Animation strip to the UDG/Sprite editor. This allows you to ... Onion-skin tool to the Sprite editor. This allows you to ... use.
    Added - The Sprite editor can now handle more ... Paintbox for opening the Graphic/Sprite/UDG Editor.

    Fixed - ...
    Dunny Dunny September 2008 Emulators
  • Attn: Dunny Re: Basin[QUOTE=Dunny;282407]Just out of interest, is there any demand on these boards for a standalone version of BASin's graphics tools? It'd be just the U…

    ... /> It'd be just the UDG/Sprite editor/animator, SCREEN$ paintbox and ... to that selection-to-sprite or selection-to-udg feature? I've ...
    zxbruno zxbruno November 2008 Development
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... a quick overview of Speccy UDG/sprite usage, including a simple BASIC ... a while fannying aroung with UDG's and BASin. Have a ...
    stupidget stupidget March 2004 Sinclair Basic
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    Anyone know any good 8X4 ( udg sprite shifting code).

    I ... way I can put each UDG into position on screen quicker ... GOSUB 9000: REM CHANGE TO UDG SET1
    110 PRINT AT ... /> 140 GOSUB 9200:REM CHANGE UDG SET2
    150 PRINT "ABC ...
    Scottie_uk Scottie_uk October 2006 Development
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... that it behaves like the UDG/Sprite creator. Clicking once paints a ...
    zxbruno zxbruno April 2008 Emulators
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... that it behaves like the UDG/Sprite creator. Clicking once paints a ...
    Dunny Dunny May 2008 Emulators
  • Conversion tool - bmp/gif to screen$Hihi Not sure if this is exactly the right place to ask, I don't see a software forum Is there a tool to convert a bmp or gif file to a screen$ sui…

    ... /> It'd be just the UDG/Sprite editor/animator, SCREEN$ paintbox and ...
    Dunny Dunny June 2008 Development
  • Conversion tool - bmp/gif to screen$Hihi Not sure if this is exactly the right place to ask, I don't see a software forum Is there a tool to convert a bmp or gif file to a screen$ sui…

    ... neat new features, and the UDG/Sprite editor has a great animator ...
    Dunny Dunny June 2008 Development
  • Where to get BASin?A few folks have suggested a sticky post to show new users where to get the latest BASin. So, in a spectacular abuse of my mod-powers, here it is. …

    ... has been added to the UDG/Sprite editor:

    [img]http ... spaceinvader button that opens the sprite editor. Did you know that ... can use [i]any[/i] sprite you create in there as ...
    Dunny Dunny September 2008 Sinclair Basic
  • mitmaps of charactersSurprisingly, I cannot find any nice bitmaps of individual characters of Speccy's characterset. Don't you know about any?

    ... BASin -> open Tools -> UDG/Sprite editor -> Goto File Menu ...
    Dunny Dunny December 2008 Sinclair Miscellaneous
  • mitmaps of charactersSurprisingly, I cannot find any nice bitmaps of individual characters of Speccy's characterset. Don't you know about any?

    ... BASin -> open Tools -> UDG/Sprite editor -> Goto File Menu ...
    cichlasoma cichlasoma December 2008 Sinclair Miscellaneous
  • [BASin] Bug report and question[B]1. Bug report:[/B] BASIC Editor behavior I'm using a variable to store the contents of the BC register. But the BASIC editor works strangely. I t…

    ... extend it somehow to cover sprite animation, export of partial screen ... bank of sprites) to the UDG/Sprite editor.

    Animation is ... already supported in the UDG/Sprite editor - see [url=http://www ...
    Dunny Dunny May 2009 Emulators
  • [BASin] Bug report and question[B]1. Bug report:[/B] BASIC Editor behavior I'm using a variable to store the contents of the BC register. But the BASIC editor works strangely. I t…

    ... bank of sprites) to the UDG/Sprite editor.

    Animation is ... already supported in the UDG/Sprite editor - see [url=http://www ...
    Fikee Fikee May 2009 Emulators
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... in the GUI? in the sprite editor, etc.? would make my ... sets on the fly. The UDG/Sprite editor can export your graphics ... in memory, not just the UDG space.

    D ...
    Dunny Dunny January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... table and double clicking the UDG to add it into the ... ]

    It does. The UDG/Sprite editor also lets you change ... lots of graphics in the UDG editor, but you'll have ...
    Dunny Dunny January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... =Dunny;505259]It does. The UDG/Sprite editor also lets you change ... lots of graphics in the UDG editor, but you'll have ...
    olaf olaf January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... sets on the fly. The UDG/Sprite editor can export your graphics ... in memory, not just the UDG space.

    D.[/QUOTE ... if I had a lot UDG data I could write it ...
    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... to share code between the udg, sprite and font designer and got ...
    R-Tape R-Tape July 2013 Brand new software
  • Z80 Asm EditorHi, I think this goes in here but if not then the mods can move it.... :) I have been knocking up a multi-tabbed, customizable docking editor for w…

    ... /> Label completion (Krystian Wlosek)
    UDG/Sprite Editor, save to binary/asm ...
    polomint polomint March 2014 Development
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... way of printing a 2x2 UDG sprite:
    (a) Chaining ATs, such ...
    joefish joefish June 2014 Sinclair Basic
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... way of printing a 2x2 UDG sprite:
    (a) Chaining ATs, such ...
    Dock Dock June 2014 Sinclair Basic
  • Please recommend me a drawing toolMerry Christmas! :) What tool would you recommend for me to draw Spectrum graphics? I´m not looking for Photoshop and similar, but a tool made f…

    BASin also has a paintbox tool and a UDG/Sprite creator. Might be worth a shot.
    Dunny Dunny January 2017 Sinclair Miscellaneous
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... to help in debugging the sprite pack library. You should be ... a fresh release of the Sprite Pack library in the next ...
    Alcoholics Anonymous Alcoholics Anonymous August 2003 Development
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... appear on the screen in UDG's but they dont. Looking ... is Data to create the UDG's for the nasties. What ... the eaiest way of editing UDG's in a basic program ...
    stupidget stupidget November 2003 Sinclair Miscellaneous
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... time to type up the SPRITE MACHINE manual, but in the ...
    Sadako Sadako April 2004 Games
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... am thinking of writing a Sprite Graphics Tutorial, ie. how to ... best program and implement Sprite graphics. I would hope to ...
    dmsmith dmsmith August 2004 Development
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…

    ... need to draw a small sprite (16 bytes) on to ... mask. Its the only sprite that will be used so ... the screen (based on the sprite x,y). I would then ... draw the sprite to the screen using the ... screen address then draw the sprite again. Does this seem a ...
    Mr Millside Mr Millside November 2004 Development
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! Thanks in advance.

    Does anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it!

    Thanks in advance.
    tanium tanium December 2004 Sinclair Miscellaneous
<1234567…34>

Latest Posts

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Related Threads

  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it.<br /> <br /> Besides the real-s…
  • C, Z88DK and the Sprite Pack LibraryI wrote a short demo that shows a taste of what can be done from C on the Spectrum:<br /> <br /> [url="http://justme895.tripod.com/zqa/pacmen.zip"]ht…
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
  • Sprite Graphics TutorialHi everyone,<br /> <br /> Would like some feedback on the following:<br /> <br /> I am thinking of writing a Sprite Graphics Tutorial, ie. how to bes…
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! <br /> <br /> Thanks…
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