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Search Again :: Adv Search 1000 results in 0.009s
<1234567…34>
  • UDG designer?Looking for a good UDG designer that I can save my designs as binary files to load back into ZX Spin... Any ideas?

    Looking for a good UDG designer that I can save my designs as binary files to load back into ZX Spin...

    Any ideas?
    daveysludge daveysludge November 2011 Development
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    I'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?
    daveysludge daveysludge May 2012 Development
  • UDG in AssemblyHow do you create User Definable Graphic and move it around the screen? In C64 its as easy as: [code] SPRITEENABLE = $d015 SPRITEPOINTER = $07f8 =*…

    ...
    =* 2000

    Sprite
    !byte $00, $0f, $ff ... it (1= sprite 0, 3 = sprite 0, 1, 7 = sprite 0, 1, ... it

    lda #(Sprite/$40)

    sta SPRITEPOINTER ... ; set sprite pointer for sprite 0

    ; ...
    Zxogger Zxogger August 2012 Development
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    I've got a udg that I want to display ... size, I can use the udg in bin format to display ... I could easily leave 4 udg's which could be used ...
    chop983 chop983 October 2012 Sinclair Basic
  • Licence free (possibly) Graphic/Sprite databaseJust thinking back to the lone magpie's thread [URL="http://www.worldofspectrum.org/forums/showthread.php?t=37142"][B][I]New Spectrum (Spaceship) Ma…

    ... with backgrounds/tile sheets and sprite sheets that basically seem a ... repository for tile sheets or sprite sheets that would be free ... modification to a tile or sprite could be uploaded for others ...
    BiNMaN BiNMaN October 2012 Development
  • UDG in AssemblyHello there my fellow WoS'ers I am currently having a play with z88dk and PASMO and would like to have some fun with some UDG's so is there a tutor…

    Hello there my fellow WoS'ers

    I am currently having a play with z88dk and PASMO and would like to have some fun with some UDG's

    so is there a tutorial about that I have missed?

    cheers for reading =)
    Zetr0 Zetr0 October 2012 Development
  • NES Punchout - Bald Bull sprite for zx spectrum[img]http://i1320.photobucket.com/albums/u523/Tony_Shaft/baldbull_zpsef1b3372.png[/img] enjoy..had a little help of a sprite ripper for this and it …

    [img]http://i1320.photobucket.com/albums/u523/Tony_Shaft/baldbull_zpsef1b3372.png[/img]

    enjoy..had a little help of a sprite ripper for this and it worked out very well
    morcar morcar March 2013 Sinclair Miscellaneous
  • Shifting the UDG pointer from a MC loop...I have got myself in a bit of a mess again, I am trying to write a machine code subroutine that shifts the udg pointer (23675) up 64 places then shif…

    ... code subroutine that shifts the udg pointer (23675) up 64 places ... that I can change the udg pointer to a higher address ... the game. I need the udg pointer to point towards 50000 ...
    daveysludge daveysludge June 2013 Development
  • Head Over Heels sprite dataHi Does anyone know how I can get the sprite data out of HoH? I'm programming an iso engine and I need some interesting sprites to animate... unfort…

    Hi

    Does anyone know how I can get the sprite data out of HoH? I'm programming an iso engine and I need some interesting sprites to animate... unfortunately I'm not terribly good as a graphic artist!

    Thanks

    JonB
    JonB JonB December 2013 Development
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... $ 144 [/B] [I]This prints UDG 'A'[/I]
    [B]print ... $ 145 [/B] [I] This prints UDG 'B', etc[/I]

    UDG by grabbing a portion of ...
    Dock Dock June 2014 Sinclair Basic
  • 'Ocean Draw' instructionsHere are the instructions for the screen and sprite editor used in-house at Ocean Software, possibly typed up by Joffa Smifff (as the 2 of the sprite…

    ... -BORDER COLOUR
    U -STORE UDG

    QWEADZXC - ... />


    ***** SPRITE MENU *****

    M -CHANGE ... br />


    ************** SPRITE FORMATS **************

    WHEN SELECTING ...
    Mark R. Jones Mark R. Jones September 2014 Sinclair Miscellaneous
  • Sprite design challenge: PopeyeHey there I am not crazy about this but it is the best I can do at the moment at least (i am using AGD with the sprite height set at 24 pixels...t…

    ... am using AGD with the sprite height set at 24 pixels ... ...the hat is a different sprite)

    Can you do ...
    gabriele amore gabriele amore December 2014 Development
  • Simple sprite inertiaDoes anyone have or can anyone point me to any good examples of sprite inertia (in assembly)? I'm not after anything vector related, just simple x,y…

    ... to any good examples of sprite inertia (in assembly)? I'm ...
    R-Tape R-Tape January 2015 Development
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... wanted to use as a UDG. This meant that fonts were ... for quick recall
    SPRITE COLLIDE CLEAR now takes an ... characters (such as Portuguese)
    Sprite collisions were a tad sticky ... values properly when sorted
    SPRITE ANIM PLAY got frame indices ...
    Dunny Dunny February 2015 Sinclair Basic
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... map with a masked character sprite that you can control via ... trying to understand more about sprite animation over backgrounds and tilemaps ...
    alienbanana alienbanana February 2015 Development
  • ZX Spectrum Sprite chipHi everyone. As I said some time ago, I wanted to make a 'virtual' Sprite chip for the ZX spectrum, on my ZEsarUX emulator. The idea is to make so…

    ... video chip are:

    -Sprite size 8x8 pixels, every pixel ... palette


    -Every Sprite can be zoomed x2
    -every Sprite can be mirrored horizontal or ... vertical

    Every Sprite is shown over the main ...
    chernandezba chernandezba November 2015 Emulators
  • UDG generator doesn't work, why?Typing in the UDG generator from the manual I get integer out of range when I run it. I'm going nuts trying to figure out whats wrong. Can someone pl…

    Typing in the UDG generator from the manual I ... in the archive for a UDG generator that runs in basic ...
    mik3d3nch mik3d3nch October 2016 Sinclair Basic
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ... the G cursor how many UDG's can you do from ...
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • User-friendly UDG banks/sheetsHello, retro-colleagues) Sometimes I still play Speccyal games and try funny things in BASIC, but one thing keeps me slow: [b]sprites[/b]. Alright…

    ... -copyrighted, non-branded) mere 8x8 UDG sets one could easily integrate ...
    NRA NRA March 2017 Sinclair Basic
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... {
    struct sp1_ss *s; // sprite handle returned by sp1_CreateSpr()

    // A Hashed UDG for Background

    unsigned ... {
    // move current 'j' sprite off screen and mark as ...
    slenkar slenkar June 2017 Development
  • How do you put the sprite onto the image in Tommygun?I created a picture - screen size image - in monochrome. I created a sprite of a walking man. I want to make the sprite walk across the image. Is thi…

    I created a picture - screen size image - in monochrome. I created a sprite of a walking man. I want to make the sprite walk across the image. Is this possible? How is it done?
    mik3d3nch mik3d3nch June 2017 Development
  • is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs?is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs or sprites into memory?

    is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs or sprites into memory?
    digital digital August 2017 Development
  • Need help with keyboard scanning ?After getting frustrated with learning ASM for a while I'm back into it. The little listing below is using the ROM's PRINT AT routine to draw me a sp…

    ... routine to draw me a sprite to the screen. What I ... .
    [code]
    LD HL, UDG
    LD (23675),HL
    ivanb303 ivanb303 November 2017 Development
  • How can I make a UDG rotate?I designed a set of UDG's that can be used for making shapes or letters. Trouble is that my circle - for example - consists of 4 pieces and it would…

    I designed a set of UDG's that can be used ... and it would save 3 UDG's if I could simply ...
    mik3d3nch mik3d3nch November 2017 Sinclair Basic
  • Help needed (YS Megabasic - Sprite designer)Hi everyone If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It…

    Hi everyone
    If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It doesn't work.
    Why?
    I'm running it on FUSE 48k

    Thanks
    alchemist alchemist March 2018 Sinclair Miscellaneous
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... moving sprite. Eventually it will be made up of several UDG's ...
    mik3d3nch mik3d3nch May 2018 BASIC
  • Wizard's Lair Sprite/Graphic sheet?Hi I'm seeking a Wizard's Lair Sprite/Graphic sheet for a project I'm considering. Does anyone have one or know the address of one (I know SOMEONE …

    ... seeking a Wizard's Lair Sprite/Graphic sheet for a project ...
    SKR SKR November 2018 Games
  • hi res udgs on a zx81iv tried to use the software farm hi res program to re create a sprite. unfortunately, it looks nothing like the original. it only has 128 possible b…

    ... program to re create a sprite. unfortunately, it looks nothing like ... each line on a 8x8 udg and some of these are ...
    digital digital October 2019 Chit chat
  • UDG creation? Back to the basics.I just discovered that I have a program called TILED in my download folder and it might be the very tool I need except that I dont think it can expor…

    ... can export the results as UDG's that a Sinclair can ... back into the swing of UDG creation if its the last ...
    mik3d3nch mik3d3nch October 2022 Sinclair Basic
  • Speccy machine code info where is it?Recently I've been trying to learn Z80 and I've managed to make limited progress (some of my routines even compile now!) but I seem to be having trou…

    ... 7 to get the 8 udg bytes on screen. There is ... download the current version of Sprite Pack from [url="http://justme895 ...
    Alcoholics Anonymous Alcoholics Anonymous June 2003 Sinclair Miscellaneous
<1234567…34>

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