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  • Those posh-looking Spanish gamesOn the "any programmers" thread, someone posted this link to an old Crash article: [url="http://www.crashonline.org.uk/98/euro.htm"]http://www.crash…

    ... article that "Colourful backdrops and sprites all click snugly into place ...
    Zagreb Zagreb July 2003 Games
  • Big K, SU, C&VG ProgsHow Do!!! I was just wondering if anybody has scans of any of the type-ins from Big K, SU, C&VG etc. The reason I ask is that I remember two excelle…

    ... was an RPG game using UDG graphics and each time you ... the usual tree, mountain, castle UDG's. The screen had a ... UDG border and was split into ...
    stupidget stupidget August 2003 Sinclair Miscellaneous
  • They say the world will die in fire & iceHullo, Sorry if this is the wrong forum, but can anyone tell me how you get out of the first room (the meditation chamber)? It's amazing how horrib…

    ... training levels etc.

    UDG
    udgoverload udgoverload August 2003 Games
  • Hysteria of the BeastToday is my birthday.. and I want to express my wish. I would like that JoffaSmiff take his wonderful Hysteria (btw, today Ive finished and sent to …

    ... with grafix, althought he make sprites better than me.

    judasEZT judasEZT August 2003 Sinclair Miscellaneous
  • Ported whole casettes of backuped utiltilitiesHi! A friend of mine gave me a few casettes he found in the attic - he used these to backup ORIGINAL casettes he had back in the spectrum games. The…

    ... 47-23C24: Bytes : SPRITES Length: 19 Normal Speed ... 49-26050: Bytes : SPRITES Length: 19 Normal Speed ... 57-2CBEA: Bytes : SPRITES Length: 19 Normal Speed ... 59-2F016: Bytes : SPRITES Length: 19 Normal Speed ...
    Tom-Cat Tom-Cat August 2003 MIA/STP/SDP
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... 've got 25 or more sprites on screen.

    The ...
    Alcoholics Anonymous Alcoholics Anonymous August 2003 Development
  • New BASin (Alpha Release 9) upHi all, Since you're more interested in here about BASin, here's the new update announcement. There's no major changes to the way the system work…

    ... 's resized.
    Added the UDG Editor! This is a simple ...
    Dunny Dunny August 2003 Development
  • Two Manic Miners in the top 100 games table?A while ago I was checking the top 100 games (according to WoS visitors' votes), but I couldn't help notice that there are [I]two[/I] distinct "Manic…

    ... notice and a couple of sprites, why on earth they should ...
    Alessandro Grussu Alessandro Grussu September 2003 Games
  • BASin Release 9a availableJust a quick not to say that an updated (ie, bug fixed) BASin is available. A list of what's new for release 9: Fixed a bug in the line tokeniser th…

    ... . (Mike Wynne)
    Added the UDG Editor! This is a simple ...
    Dunny Dunny September 2003 Development
  • et tu SAM Coupe...Today I put my SAM Coupe on the desk, searched 5 hours for a file conversion utility PC->SAM, and tried to unlock the secrets of SAM mode 4 screen :)…

    ... for example the palettes of sprites and tiles in games (I ...
    LCD LCD November 2003 Sinclair Miscellaneous
  • Help with decyphering type-in !!!!Your Sinclair, January '86, pages 62-63, "Snake" by Robert Stockton Unfortunately, I can't really wait for the next type-in update (which might take…

    ... by typing in only the UDG definition routine (there seems to ... most likely that ALL the UDG's were used.

    GOC GOC December 2003 Sinclair Miscellaneous
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... a score panel, use the sprites to test out a screen ...
    Kiwi Kiwi February 2004 Development
  • help with zynaps explanationhas anybody idea how exactly Zynaps works ? it seems that sprites are overlayed by background. are sprites putted first and then background is drawed…

    has anybody idea how exactly Zynaps works ?
    it seems that sprites are overlayed by background. are sprites putted first and then background is drawed or what ?
    Fikee Fikee March 2004 Development
  • Dan Dare 256 colour project many may not be aware of.I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. …

    I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. a while back. I don't think the author went particularly out of his way to make it known. The thread on C.S ...
    Sadako Sadako March 2004 Emulators
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    Restore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
    dalmudlee dalmudlee March 2004 Sinclair Basic
  • "TommyGun" gets a complete MAKEOVER for next release ...From the author, Tony Thompson ... """""""""""""""""""""""""" [B][I] I hadn't worked on the TommyGun editor for while. But when I got sick (about …

    ... Spectrum and C64 4 color sprites. Before I put it on ... could be mosiac, AutoMasking (for sprites etc) and color replacement. The ...
    Sadako Sadako April 2004 Development
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... now. i imagine controlling the sprites would work from compiled basic ... ART o' Matic and SPECTRUM SPRITES. these ought to be great ... for say, graphic adventures. SPECTRUM SPRITES is another one that seems ...
    Sadako Sadako April 2004 Games
  • Need a game identifying...If you please. All I remember was some music, and some running and jumping action with quite tall sprites. When you landed on a gravestone the game …

    If you please.

    All I remember was some music, and some running and jumping action with quite tall sprites. When you landed on a gravestone the game said "One foot in the grave!".
    Waz Waz May 2004 Games
  • WYE Compiler Infoi wonder that nobody knows about this masterpiece... for example games BLUE THUNDER or some of AUTOMATA games were compiled by this tool... it is lim…

    ... good extensions for basic like sprites and attr manipulations..

    Fikee Fikee June 2004 Development
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    ... whistles your machine has, like sprites and graphics, hence the "Challenge ...
    Rob Vonk Rob Vonk June 2004 Announcements
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    ... I would like to code UDG data in the actual asm ...
    ekoman ekoman July 2004 Development
  • 3d isometric graphics assistance needed!My little Ragnar Revival project now has a little dev website: [url="http://www.demesta.com/ragnar"]www.demesta.com/ragnar[/url] I am currently wor…

    ... /> I am currently working on sprites - though I am having some ... to store animated sprites, especially when having multiple sprites available in a ... : if anyone has some nice sprites to donate to the project ...
    ekoman ekoman July 2004 Development
  • 3d isometric graphics assistance needed!My little Ragnar Revival project now has a little dev website: [url="http://www.demesta.com/ragnar"]www.demesta.com/ragnar[/url] I am currently wor…

    ... /> I am currently working on sprites - though I am having some ... to store animated sprites, especially when having multiple sprites available in a ... : if anyone has some nice sprites to donate to the project ...
    ekoman ekoman July 2004 Development
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth! What game featured …

    ... to Zynaps, but all the sprites move block-wise.

    Gwyn Gwyn July 2004 Games
  • Decimals, bcd etc in z80...Working bloody full-time on my Ragnar Revival game right now - just finished the basic sprite engine and before I go on coding the actual 3d engine (…

    ... (moving behind blocks and other sprites), I need to implement a ...
    ekoman ekoman July 2004 Development
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... of simple commands for moving sprites around the screen, playing music ...
    ccowley ccowley July 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... image types such as Tiles, Sprites, Screen$, Characters, and UDGs. ... creating full Screen images, Tiles, Sprites, Sounds, Map Maker, etc. ... s own program to make Sprites/Graphics but these are ... Lightning Forth. Creating maps/levels/sprites etc., still doesn't ...
    Sadako Sadako July 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... .
    it doesn't shift sprites in realtime, it just uses ...
    moroz1999 moroz1999 August 2004 Development
  • Wanted: Machine Code Sprites and Graphics AlsoI also have been after this bool for a long time You can view the cover at [url="http://www.peargames.co.uk/images/book.jpg"]http://www.peargames.co…

    I also have been after this bool for a long time

    You can view the cover at [url="http://www.peargames.co.uk/images/book.jpg"]http://www.peargames.co.uk/images/book.jpg[/url]

    Please help

    Rob
    robpearmain robpearmain August 2004 Wanted
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... through various ways of programming sprites on a spectrum with annotated ...
    dmsmith dmsmith August 2004 Development
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Latest Posts

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  • 1992 Spectrum Software
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  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
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