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Old Source CodeWhilst searching through some old boxes today I came across some printouts of some old m/c programs I did back in the 80's. I obviously couldn't code…
... /> Any idea what the "Special Function" actually does? I've fallen ... a +3 disk. The "Special Function" appeared to not destroy the ... -
Mess around with basicIf you have a game that was written in basic, e.g Football Manager, how do you look at the code that was used? thanks
... software that just will not function correctly without the original ROM ... -
When did all this happen?I haven't logged on for a couple of days, so, erm I guess it was quite recent! (Doh, erm, yeah!) Going to take me a little bit of time to get used t…
... quick reply, I love this function.
And the e-mail ... -
Has this been done before?Are there any emulators whose speed can be adjusted by the Spectrum program that the emulator itself is running? So that, say the Spectrum program ca…
... whole seperate program, just a function (an SGD style front end ... -
Pseudo random numbersHi everybody, I 'd like to convert a little program i wrote in VisualBasic6.0 to C or C++ to make it run faster and for training as i'm a very very n…
... numbers generated by whichever random function you use.
If you ... an aside, the ZX BASIC function "RANDOMIZE" is used to set ... -
How long must I keep doing this?[quote] On 2006-02-13 22:14, ZX Beccy wrote: Although you have raised what could be considered valid points, I think you should think long and hard b…
w00t - a chance to test the spanking new ignore function... -
Pseudo random numbersHi everybody, I 'd like to convert a little program i wrote in VisualBasic6.0 to C or C++ to make it run faster and for training as i'm a very very n…
... to define a new C++ function that replicate the VB random ... -
TAP/TZX/Z80 to D80?Hello. I've come across a problem in transferring programs from TAP or TZX or other files to D80 format. The SNAP button (used on Didaktik to save …
... file via the Tape Transfer function at the bottom of the ... -
Games that could do with running faster, without affecting the timer, the music or the controlsRegarding the topic on the emulation forum, what Spectrum games do you think would benefit from a speed boost? Nowadays, most of us play Spectrum gam…
... far, no emulator supports this function, to my knowledge, although Dunny ... -
z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…
... to locate C variables and function addresses from the output generated ... -
how to pass arguments from Basic to MC ?can someone explain me (or give some link) how to pass arguments from basic to machine code? i mean something like this: PRINT USR xxxxx, arg1, arg2:…
... to call a machine language function you need to actually store ... -
how to pass arguments from Basic to MC ?can someone explain me (or give some link) how to pass arguments from basic to machine code? i mean something like this: PRINT USR xxxxx, arg1, arg2:…
... the "illusion" of calling a function with parameters.
Sorry ... -
how to pass arguments from Basic to MC ?can someone explain me (or give some link) how to pass arguments from basic to machine code? i mean something like this: PRINT USR xxxxx, arg1, arg2:…
... slightly more detail: define a function as DEF FN f(x ... -
z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…
... coloured by calling an API function that colours in the characters ... pixel precision. The same API function can be called to change ... -
z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…
...
- The move sprite function has an overhead associated with ... -
A hyperthetical Speccy FutureDo you think if the Speccy had've continued through the 90's or maybe up until present day, that maybe they would've made multi-button joysticks/pads…
... long that takes is a function of the complexity of the ... -
Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…
... having difficulty getting the movesprabs function correct and to my liking ... a mess of things. The function is complicated. However won't ... different way (use void* for function pointers, stay away from multi ... -
Which Emulator do you use the most? and whyI currently use ZX32, it's free, which is great but it's not as fast as I'd like. Please everybody, tell me your fave emulator and why. I'm quite …
New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…
... user written special machine code function.
eg.
90 REM ...New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…
... /> The grid with sprites will function exactly as for multiple UDGs ...Dunny: idea/request for SPINIt may be too hard to implement, but if not I would love it if one could mount an actual floppy rather than a dsk image as a drive (realspec is the o…
... - because it is just another function for 'lazy' people. Usual way ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... the libraries for the "sp1_MoveSprPix()" function and attach just that subroutine ... that "sp1_MoveSprPix()" calls the asm function "SP1MoveSprPix" which calls another asm ... zx spectrun standard library. Any function declared "__LIB__" will cause z80asm ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... to be.
The function "sp1_UpdateNow()" contains special cases for ... registers for the sprite draw function. The data portions of the ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... *draw; // +18 & draw function for this sprite char, depends ... attr_mask and attr), a draw function (draw, set depending on ... a whole), the draw function stored in the "struct ... sprite character. The draw function draws the graphics in ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... the individual sprite's draw function.
Because ... into the sprite draw function table for the corresponding ... name what the associated draw function will do. For example, ... that contained the corresponding draw function. This table must end with ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... the memory allocation function "u_malloc" and the free function "u_free" as shown ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... if you want the initialization function to write display file addresses ... () is "sp1_SprId2Type(SP1_ID_MASK2_LB) | SP1_TYPE_2BYTE". The function sp1_SprId2Type() uses the id/type ... (the index into the draw function table). The SP1_TYPE_2BYTE indicates that ...Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…
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Yes :)
My function of evil hasn't been ...