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  • SkoolKit 1.4[url="http://pyskool.ca/?p=397"]SkoolKit 1.4 has been released[/url]. Having to explain what stuff is using different words in different places is t…

    ... disassembly, and the developer- and assembler-friendly ASM version of your ...
    SkoolKid SkoolKid November 2010 Development
  • How do you do it?What's your favoured method of games creation? Basic programming? Assembler? Basic Compiler? AGD? Etc etc. I currently have a management game written…

    ... of games creation? Basic programming? Assembler? Basic Compiler? AGD? Etc etc ...
    Rebelstar without a cause Rebelstar without a cause November 2010 Development
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... byte H
    ld a, (ix+SPR_ypos) ; get y position.

    ld a, (ix+SPR_xpos) ; get x position
    sekrets sekrets December 2010 Development
  • Any good sound program for Spectrum?I need a recommendation. I don't mean an utility for creating music, but for creating digital sound samples. Is there any PC cross-development util…

    ... your code written in cross assembler like Sjasm?
    Ralf Ralf December 2010 Development
  • Spectranet updateOK, so I've not written an update here for a while...so here's a quick summary, the gory details are on the Spectranet news page on my wiki. * Hardw…

    ... know the final price, the assembler has sourced prices for everything ... converted to use the GNU assembler (with makefiles) instead of sjasmplus ... . The GNU assembler is so much better for ...
    Winston Winston January 2011 Hardware
  • Assembler intricaciesHi all, I've been looking at the internals of a game to see how it all works and I've found some things that I don't understand and can't find any i…

    Hi all,

    I've been looking at the internals of a game to see how it all works and I've found some things that I don't understand and can't find any info on.

    The first is that the programmer's managed to use nearly 100 bytes of code ...
    garethadams garethadams January 2011 Development
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... MMU or superviser mode new assembler will have to be written ... . This assembler/linker will produce relocation table ... as HALT, IMn, EI, DI). Assembler shall be small enough to ...
    tstih tstih January 2011 Development
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    [Rerouted from 'Assembler Intricacies' in Development Forum]
    < ...
    Turkwel Turkwel January 2011 Sinclair Miscellaneous
  • Help?Hi All, I wonder if anyone has a few minutes to look at this bit of code I'm working on. I'm trying to move to sprites and want to do it with a scr…

    ... sprite
    ld ix,(seed) ;point ix at where we are ... a time
    ld h,(ix+1) ;point hl at ... byte first
    ld l,(ix+0) ;low byte
    ... call goblin
    inc ix ;move ix 2 bytes along for next ... table address line
    inc ix
    djnz loop ;repeat ...
    R-Tape R-Tape January 2011 Development
  • Is converting Microdrive formats possible???Hi. First post. I'm a long-time Speccy owner, was lost, but found my way home! :D I have a Disciple as well... Now to my question, but first the …

    ... excellent [B]Laser Genius Assembler/Toolkit[/B] package, all ... Unsurprisingly, the Laser Genius assembler rejects the CODE-format source ... CODE-files to the correct Assembler filespace & restarting, ... possible! - but the assembler just isn't interested. ...
    omelette omelette January 2011 Sinclair Miscellaneous
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    ... fully functional 2 pass Z80 assembler of my own making (when ...
    ccowley ccowley February 2011 Development
  • Recommend a dev environmentIt's been a while since I last wrote any Z80 assembler - must be over 20 years, and since I wrote any spectrum Z80 assembler more like 25 years. I n…

    ... I last wrote any Z80 assembler - must be over 20 years ... I wrote any spectrum Z80 assembler more like 25 years. I ... the best way of developing assembler with all current emulators and ...
    Mr Ree Mr Ree March 2011 Development
  • Ensamblador para Plus3This assembler: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0017013[/url] has its documentation in the very same magazine, starting here: …

    This assembler:
    [url]http://www.worldofspectrum. ...
    Metalbrain Metalbrain April 2011 Infoseek database
  • TouchmasterI have come across the "Spectrum Interface" by Touchmaster Limited which I presume from the reviews is the interface to connect up the Touchmaster gr…

    ... INTERFACE" (C) MICROWRITER 1983
    "ASSEMBLER LISTING FOR SPECTRUM INTERFACE AND ...
    rwap rwap April 2011 Infoseek database
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... far I'm thinking an ix lookup table with x,y ...
    R-Tape R-Tape April 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... produced from asm files by assembler. Still, I don't know ...
    PeterP PeterP April 2011 Emulators
  • Beeper music pack (songs taken from Beepola)this was just a little testing app for my assembler. all songs by Voxel // Triumph. nothing really cool (except the music itself), but this can be us…

    ... little testing app for my assembler. all songs by Voxel // Triumph ...
    Ketmar Ketmar May 2011 Development
  • Using GNU binutils on Mac OS XWinston and CSmith both use binutils for development on Mac OS X. However, Winston uses the gentoo-a-like fink, while CSmith just uses a Linux VM. I …

    ... the man file on the assembler with:

    [code]man ...
    chev chev May 2011 Development
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... (which contain the library, albeit undocumented - but using quite readable code ...
    na_th_an na_th_an May 2011 Brand new software
  • Tornado v1.1 shortcut keys / docsI have looked through the forum for a definite answer but cannot find one, dose anyone know the complete list of shortcut keys for the Tornado assemb…

    ... shortcut keys for the Tornado assembler v1.1 ?

    i ...
    Mikie48k Mikie48k May 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... my hunt for a replacement assembler/librarian.

    I've ...
    dom dom June 2011 Development
  • More ZX81 rare items for sale on eBayJust a heads up. These are not for sale by me, and if I could (*sniff*) I would buy them. But since they're so hard to find, I thought I should share…

    ... =item2eb6340bdc[/url]

    MEMOPAK Assembler z80 w/ RS232 interface
    Assembler-z80-Timex-Sinclair-1000-ZX81 ...
    zxbruno zxbruno June 2011 Sales
  • Saving and Loading from tape in MC?I'm actually having problems with saving and loading from the ROM routines for the interpreter... I'm currently using the following codes for saving…

    ... />
    [CODE]save:
    ld ix, _tape_header
    ld hl, _save_state ... /> ld a, 0
    ld ix, _tape_header
    ld de, 17 ...
    Timmy Timmy July 2011 Development
  • Development Enviroment System Setup WoesI am following the instructions on this [url=http://zxspectrumdev.blogspot.com/2009/01/setting-up-development-environment-on.html]blog post[/url] to …

    ... . I have setup the pasmo assembler hot-key as per the ...
    ooze48k ooze48k July 2011 Development
  • Assembler question about collisions and arranging dataSay you have a game with a playercharacter and some items on the screen - pretty normal for most games, and now you need to check if the player has r…

    Say you have a game with a playercharacter and some items on the screen - pretty normal for most games, and now you need to check if the player has run over an item and collected it.

    I'm no stranger to developing game for Windows, so I can ...
    Sokurah Sokurah July 2011 Development
  • Updated version (1.2) of SpecEm onlineJust in case there is any interest, I fired up DOSBox earlier and fixed a few long-standing little bugs in the source for SpecEm so that it now assem…

    ... should also note that an undocumented feature of the emulator was ...
    kphair kphair August 2011 Emulators
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... NZ,5B11
    5B1A LD IX,4000
    5B1E LD DE ... NC,5B1A
    5B29 LD IX,5CB6
    5B2D LD DE ...
    djgarf djgarf August 2011 Sinclair Miscellaneous
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... compiles fine using the ZXSpin assembler, and should be relocatable, unless ...
    polomint polomint September 2011 Development
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    Here's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to be combined or merged into other programs. It's sort of a slow version of copy & paste. The two line ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
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Latest Posts

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