-
MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…
... style routine to change the attributes on a per line basic ... -
MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…
... instance because of lack of attributes). But gigascreen with Zilog's ... -
MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…
... style routine to change the attributes on a per line basic ... , fill screen 0 with red attributes. (384 PUSHes - easily done.) ... , fill screen 0 with blue attributes. Then switch screens every scanline ... need to write to the attributes during the main screen area ... -
MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…
... need to write to the attributes during the main screen area ... -
1K Minigame : 3D RacerLast year I started to code a 3D Racer in 1K. The print of the road was however quite flickery so I put it away to pick it up this week again. I deve…
... you turn.
[*]Use attributes to colour the sky and ... -
1K Minigame : 3D RacerLast year I started to code a 3D Racer in 1K. The print of the road was however quite flickery so I put it away to pick it up this week again. I deve…
... you turn.
[*]Use attributes to colour the sky and ... new line to use other attributes. Main task was to make ... -
Thieves School - Demo availableHi there! The demo of Thieves School is available in [url]http://ws.vtrbandaancha.net/En/TS/TS.htm[/url], Downloads section. It allows to choose one…
... , just play with the TZX attributes and write a loading routine ... -
Jet-Set Willy Editing Help!OK... I downloaded the Jet Set Willy editor from the internet. This has happened with both versions by the way. This is the Windows-based editor that…
... given some tiles the same attributes?
You can't ... give 2 tiles the same attributes or they will act the ... -
A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …
... lines.
[*]Code for temporary attributes is more optimized now (smaller ... -
Your views on...Albatrossity[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0021876[/url] It's been out a few weeks or more now, but I only just got round to playing it t…
... of balls with their own attributes, and only a limited number ... -
Murkwood / Red ShiftI have a tape (no inlay) called "Murkwood" by "Red Shift" 1984 I can't find it listed anywhere, and I wonder if it is an expansion pack for a game a…
... colour !. I guess the colour attributes are
drawn at the ... -
1K Minigame : 3D RacerLast year I started to code a 3D Racer in 1K. The print of the road was however quite flickery so I put it away to pick it up this week again. I deve…
... [/B]
[*][I]Use attributes to colour the sky and ... -
Sprites, eh?Anyone had the following problem - You spend ages on a sprite, 16x16, fitting it in the frame and getting every pixel and detail just right. And then…
... puzzle game (I use different attributes too). I suppose I could ... -
are Doujin Shmups on zx-spectrum technically possible?Here goes a challenge for actual zx-spectrum game coders - are those impressive doujin shmups we were seeing available onilne, technically possible o…
... /> I'm very sure, moved attributes will look much better than ... -
are Doujin Shmups on zx-spectrum technically possible?Here goes a challenge for actual zx-spectrum game coders - are those impressive doujin shmups we were seeing available onilne, technically possible o…
You can do a lot with just attributes... :smile:
[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0019191"]http://www.worldofspectrum.org/infoseekid.cgi?id=0019191[/URL] -
are Doujin Shmups on zx-spectrum technically possible?Here goes a challenge for actual zx-spectrum game coders - are those impressive doujin shmups we were seeing available onilne, technically possible o…
... do a lot with just attributes... :smile:
[URL="http ... -
Spectrum 2.0 (soon to be) updatedI've just pushed out a "beta test" of the next version of [url=http://spectrum20.org/]Spectrum 2.0[/url] to [url=http://staging.spectrum20.org/]stagi…
... ought to also set the attributes BRIGHT and FLASH. -
Why does the speccy make you hear loading?Always wondered this, of all the 8-bit 'puters I have owned, only the Speccy makes you listen to the loading sounds from the tape, why??? I assume it…
... sound between screen data, the attributes, and just generic game code ... is played out by manipulating attributes on this one screen, not ... -
Why does the speccy make you hear loading?Always wondered this, of all the 8-bit 'puters I have owned, only the Speccy makes you listen to the loading sounds from the tape, why??? I assume it…
... sound between screen data, the attributes, and just generic game code ... -
Why does the speccy make you hear loading?Always wondered this, of all the 8-bit 'puters I have owned, only the Speccy makes you listen to the loading sounds from the tape, why??? I assume it…
... sound between screen data, the attributes, and just generic game code ... -
Why does the speccy make you hear loading?Always wondered this, of all the 8-bit 'puters I have owned, only the Speccy makes you listen to the loading sounds from the tape, why??? I assume it…
Screens have lots of constant streams of 0s or 1s too, which are noticeable. Attributes are always a bit lower in tone than code - maybe because they repeat, or maybe because there's always one bit in each byte (flash) that's never used. -
Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …
... do you do with the attributes?
Sound can be ... -
SnakeMan XLBased on [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018323&loadpics=3&model=spectrum"]SnakeMan[/URL] the Minigame from 2007 I got the id…
... was mainly generated on the ATTRibutes part of the screen with ... -
SnakeMan XLBased on [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018323&loadpics=3&model=spectrum"]SnakeMan[/URL] the Minigame from 2007 I got the id…
... was mainly generated on the ATTRibutes part of the screen with ... -
Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…
... could do it on the attributes too, and we'd all ... -
Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…
... could do it on the attributes too, and we'd all ... -
Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…
... (I presume it tracks the attributes in a separate buffer). Extra ... . If you poke some coloured attributes into the right-hand edge ... -
Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…
It wouldn't happen to be entirely attribute-based, by any chance?
Because that's just being lazy. If the screen is going to be blocky attributes, you should at least be flashing OUT 254 to extend the blocky graphics into the top and bottom border. -
Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…
Actually it doesn't touch the attributes, only the 6K display memory. Funny that you mention about extending into the border as it does that too :) -
Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…
... could do it on the attributes too, and we'd all ...