World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.003s
<1…20212223242526…34>
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... style routine to change the attributes on a per line basic ...
    evilpaul evilpaul February 2009 Development
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... instance because of lack of attributes). But gigascreen with Zilog's ...
    Mister Beep Mister Beep February 2009 Development
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... style routine to change the attributes on a per line basic ... , fill screen 0 with red attributes. (384 PUSHes - easily done.) ... , fill screen 0 with blue attributes. Then switch screens every scanline ... need to write to the attributes during the main screen area ...
    gasman gasman February 2009 Development
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... need to write to the attributes during the main screen area ...
    omega omega February 2009 Development
  • 1K Minigame : 3D RacerLast year I started to code a 3D Racer in 1K. The print of the road was however quite flickery so I put it away to pick it up this week again. I deve…

    ... you turn.

    [*]Use attributes to colour the sky and ...
    Matt_B Matt_B February 2009 Games
  • 1K Minigame : 3D RacerLast year I started to code a 3D Racer in 1K. The print of the road was however quite flickery so I put it away to pick it up this week again. I deve…

    ... you turn.

    [*]Use attributes to colour the sky and ... new line to use other attributes. Main task was to make ...
    Dr BEEP Dr BEEP February 2009 Games
  • Thieves School - Demo availableHi there! The demo of Thieves School is available in [url]http://ws.vtrbandaancha.net/En/TS/TS.htm[/url], Downloads section. It allows to choose one…

    ... , just play with the TZX attributes and write a loading routine ...
    utopian utopian February 2009 Games
  • Jet-Set Willy Editing Help!OK... I downloaded the Jet Set Willy editor from the internet. This has happened with both versions by the way. This is the Windows-based editor that…

    ... given some tiles the same attributes?

    You can't ... give 2 tiles the same attributes or they will act the ...
    dm_boozefreek dm_boozefreek February 2009 Games
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... lines.
    [*]Code for temporary attributes is more optimized now (smaller ...
    boriel boriel February 2009 Development
  • Your views on...Albatrossity[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0021876[/url] It's been out a few weeks or more now, but I only just got round to playing it t…

    ... of balls with their own attributes, and only a limited number ...
    Shaun.Bebbington Shaun.Bebbington February 2009 Games
  • Murkwood / Red ShiftI have a tape (no inlay) called "Murkwood" by "Red Shift" 1984 I can't find it listed anywhere, and I wonder if it is an expansion pack for a game a…

    ... colour !. I guess the colour attributes are
    drawn at the ...
    Andrew Barker Andrew Barker February 2009 MIA/STP/SDP
  • 1K Minigame : 3D RacerLast year I started to code a 3D Racer in 1K. The print of the road was however quite flickery so I put it away to pick it up this week again. I deve…

    ... [/B]

    [*][I]Use attributes to colour the sky and ...
    Dr BEEP Dr BEEP March 2009 Games
  • Sprites, eh?Anyone had the following problem - You spend ages on a sprite, 16x16, fitting it in the frame and getting every pixel and detail just right. And then…

    ... puzzle game (I use different attributes too). I suppose I could ...
    joefish joefish April 2009 Development
  • are Doujin Shmups on zx-spectrum technically possible?Here goes a challenge for actual zx-spectrum game coders - are those impressive doujin shmups we were seeing available onilne, technically possible o…

    ... /> I'm very sure, moved attributes will look much better than ...
    LCD LCD April 2009 Development
  • are Doujin Shmups on zx-spectrum technically possible?Here goes a challenge for actual zx-spectrum game coders - are those impressive doujin shmups we were seeing available onilne, technically possible o…

    You can do a lot with just attributes... :smile:

    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0019191"]http://www.worldofspectrum.org/infoseekid.cgi?id=0019191[/URL]
    bobs bobs April 2009 Development
  • are Doujin Shmups on zx-spectrum technically possible?Here goes a challenge for actual zx-spectrum game coders - are those impressive doujin shmups we were seeing available onilne, technically possible o…

    ... do a lot with just attributes... :smile:

    [URL="http ...
    LCD LCD April 2009 Development
  • Spectrum 2.0 (soon to be) updatedI've just pushed out a "beta test" of the next version of [url=http://spectrum20.org/]Spectrum 2.0[/url] to [url=http://staging.spectrum20.org/]stagi…

    ... ought to also set the attributes BRIGHT and FLASH.
    Winston Winston April 2009 Games
  • Why does the speccy make you hear loading?Always wondered this, of all the 8-bit 'puters I have owned, only the Speccy makes you listen to the loading sounds from the tape, why??? I assume it…

    ... sound between screen data, the attributes, and just generic game code ... is played out by manipulating attributes on this one screen, not ...
    joefish joefish April 2009 Hardware
  • Why does the speccy make you hear loading?Always wondered this, of all the 8-bit 'puters I have owned, only the Speccy makes you listen to the loading sounds from the tape, why??? I assume it…

    ... sound between screen data, the attributes, and just generic game code ...
    zxbruno zxbruno April 2009 Hardware
  • Why does the speccy make you hear loading?Always wondered this, of all the 8-bit 'puters I have owned, only the Speccy makes you listen to the loading sounds from the tape, why??? I assume it…

    ... sound between screen data, the attributes, and just generic game code ...
    Phu Phu April 2009 Hardware
  • Why does the speccy make you hear loading?Always wondered this, of all the 8-bit 'puters I have owned, only the Speccy makes you listen to the loading sounds from the tape, why??? I assume it…

    Screens have lots of constant streams of 0s or 1s too, which are noticeable. Attributes are always a bit lower in tone than code - maybe because they repeat, or maybe because there's always one bit in each byte (flash) that's never used.
    joefish joefish April 2009 Hardware
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... do you do with the attributes?

    Sound can be ...
    Dr BEEP Dr BEEP April 2009 Development
  • SnakeMan XLBased on [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018323&loadpics=3&model=spectrum"]SnakeMan[/URL] the Minigame from 2007 I got the id…

    ... was mainly generated on the ATTRibutes part of the screen with ...
    BloodBaz BloodBaz April 2009 New game ideas
  • SnakeMan XLBased on [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018323&loadpics=3&model=spectrum"]SnakeMan[/URL] the Minigame from 2007 I got the id…

    ... was mainly generated on the ATTRibutes part of the screen with ...
    Dr BEEP Dr BEEP April 2009 New game ideas
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... could do it on the attributes too, and we'd all ...
    joefish joefish May 2009 Development
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... could do it on the attributes too, and we'd all ...
    robpearmain robpearmain May 2009 Development
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... (I presume it tracks the attributes in a separate buffer). Extra ... . If you poke some coloured attributes into the right-hand edge ...
    joefish joefish May 2009 Development
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    It wouldn't happen to be entirely attribute-based, by any chance?
    Because that's just being lazy. If the screen is going to be blocky attributes, you should at least be flashing OUT 254 to extend the blocky graphics into the top and bottom border.
    joefish joefish May 2009 Development
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    Actually it doesn't touch the attributes, only the 6K display memory. Funny that you mention about extending into the border as it does that too :)
    Woody Woody May 2009 Development
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... could do it on the attributes too, and we'd all ...
    Fikee Fikee May 2009 Development
<1…20212223242526…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
unhide 11 13
attributes 2.6K 3.7K

Related Threads

  • Screen AttributesNot sure if this is a devolopment question but here goes...<br /> <br /> In my limited understanding, the 'attribute file' of a speccy is 5800h to 5A…
  • Removing the attributes from a loading screenAnyone able to tell me how to do it in 'Fuse' of 'Zxsp' fos OSX? I just need to be able to see the actual pixels with no colour added.
  • Manipulating attributes...Hi Folks,<br /> <br /> I have written a routine that allows a blue bar to be scrolled up and down a list to select an item. Each item in the list oc…
  • Storing and displaying attributes...Hi Folks,<br /> <br /> I have a requirement to store and then redisplay a line of attributes from the screen. For example:<br /> <br /> 100 DIM a$(1…
  • Quickest way to fill the attributes using LDIRI'm looking for a small routine to fill the entire attribute area of the memory with a single value, I've used LDIR in the past, but forgotten how to…
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. <b…
  • How do you do masked sprites with attributes?Is this possible and how would you do it? :)<br /> <br /> Thanks :)
  • Brightness level of non-bright attributes on classic ZX 48Does anybody know what was a brightness level of non-bright attributes on classic ZX 48? Was it the same on 128, +2 and +3?<br /> I can see on wikip…
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

Related Searches

  • algorithm na_th_an attributes
  • algorithm einar attributes
  • 128k sprites attributes
  • scroll attributes down
  • unhide
  • sprite attributes
  • attributes file
  • chr attributes
  • permanent attributes
  • attributes xor
  • zynaps attributes
  • attributes in a string
  • attributes values
  • attributes calculation
  • attributes formuka
  • attributes formula
  • fast attributes
  • attributes games
  • unhide attributes
  • reveal attributes

Copyright © 2024 World of Spectrum