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Search Again :: Adv Search 1000 results in 0.022s
<1…11121314151617…34>
  • Edge connector breakout board/level translator boardFor a new project I'm thinking of working on (gah, too many projects...) I'm going to be making a new edge connector breakout board. Basically what …

    ... also be usable as a level translator breakout board, in other ... of the signals, will have level-translated versions of these signals ... -hole and easy to solder, level translators and circuits to do ...
    Winston Winston September 2012 Hardware
  • ZXDev - powerful environment for development in four languages is ready for testingXDev/ZXDev is open and free set of compilers, additional tools, libraries and design patterns for target platform ZX Spectrum 48K in different progra…

    ... language Oberon is a high-level, strongly-typed language,which ... of code into different modules enables a good level of ... and unconditional alternative in low-level assembly language coding. Rather, ... CPU Z80, develop high-level interfaces of libraries to hone ...
    Oleg N. Cher Oleg N. Cher October 2012 Development
  • A Miscellany of Dangerous TipsHere's a selection of ideas for using some of the more obscure system variables which I've found handy on occasion. They can be very convenient if us…

    ... /MasteringMachineCodeOnYourZXSpectrum.pdf]Mastering Machine Code on Your ZX Spectrum[/ ... the address of machine code embedded in the program ... Picking up the top level can be done as s ...
    References:
    * storing machine code in BASIC (Jan)
    * more ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Optimisations in Exomizer Z80 decrunch codeThis is the 163 bytes old code (simple and optimized): [CODE] ld iy, exo_mapbasebits ld a, 128 ld b, 52 push de exo…

    ... of 3 bytes. Changing this code:
    [CODE]
    call exo_getbits
    code)

    [CODE]
    call exo_getbit
    code:

    [CODE]
    ld iy, exo_mapbasebits ...
    antoniovillena antoniovillena November 2012 Development
  • New Game: Dave InfuriatorsHere is a new game for both 48K Speccy and 512KB SAM Coup? [IMG]http://i1233.photobucket.com/albums/ff397/adg2011/specyload.gif[/IMG][IMG]http://i12…

    ... it to be challenging. Anyway, level one can be completed with ... to the exit.

    Level data is identical on both ... SAM Disk and load the code file into address 51292. If ...
    spud spud November 2012 Brand new software
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... underlying colour alone:

    [CODE]
    ;
    ; Output of Messages ... /> .msgfir defm " PRESS FIRE "
    [/CODE]

    On entering the ...
    snigfarp snigfarp November 2012 Development
  • Speedlock Source CodeOooh - found some interesting Amstrad/Spectrum Speedlock source code over at [url]http://web.archive.org/web/20070126232648/http://andercheran.aiind.…

    ... interesting Amstrad/Spectrum Speedlock source code over at [url]http://web ...
    jp jp November 2012 Development
  • Code execution logging/profilingAs revealed in [url="http://www.worldofspectrum.org/forums/showthread.php?t=41666"]this thread[/url], I'm adding support for reading code execution l…

    ... 'm adding support for reading code execution logs produced by emulators ... of working out what's code and what's not in ... can do some kind of code execution logging or profiling, for ...
    SkoolKid SkoolKid November 2012 Emulators
  • New [unfinished] Game: SRGO [ZX81][i]Because of technical problems, this game has to remain unfinished. We have lost the source code and only retained this incomplete beta. Anyways, w…

    ... . We have lost the source code and only retained this incomplete ... of them to finish each level. You must achieve your task ...
    na_th_an na_th_an November 2012 Brand new software
  • Level 9 Adventures in 80 columns for Speccy SEA new ROM for Spectrum SE, SE Basic IV, has just been released. SE Basic IV features a very nicely implemented 80 column mode, great for revisiting …

    ... by Chev, all the early Level 9 Speccy text adventures can ...
    p13z p13z December 2012 Games
  • Level design and homebrew(g0blinish's thread on random maze generation prompted me to post this thread.) In your opinion WOSSers, what proportion of level design is [B]scien…

    ... opinion WOSSers, what proportion of level design is [B]science[/B ... insights into how to approach level design in general? What leads ...
    R-Tape R-Tape December 2012 Development
  • Configuration of FPGA coresHi all! Lately a lot of features have been added to the V6Z80p Spectrum core. Most of them are handled (clearly) using ports. Some examples: ULA+, Ti…

    ... and
    the standard ROM code will be executed. In this ... able to decide the compatibility level
    enabling only the desired ...
    adorigatti adorigatti January 2013 Hardware
  • New Game: MODERATE RETRIBUTION.[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/MODRETinlay_zps4d03e7ae.jpg[/IMG] You look skyward through the sash windows of your spa…

    ... for a scroller I may code myself this year. Let's ... interested on comments on the level design, are any bits not ...
    R-Tape R-Tape January 2013 Brand new software
  • Converting games to disk: difficult loadersThis thread has an spanish version in foro speccy, but I haven't gathered enough information to overcome my problems. I've been converting some game…

    ... the jump to the game code). If they were only three ... loading routine. Jumping from code block to code block is very boring ... entry point to the game code. I was thinking about writing ... handy to know where the level loading routine is. In Rambo ...
    Zup Zup January 2013 Games
  • Microcontrollers and the SpectrumBeing unusually busy lately, I didn?t get a chance to comment at the time on a remark in an older thread, but I shall take the liberty of doing it no…

    ... -level, or even more complex data processing tasks.
    Firmware source code ...
    Dan Antohi Dan Antohi January 2013 Hardware
  • Relocating a block of code as to work on a 16k spectrumI've written a game in from 50000 to 65535 and was wondering if there were any way to relocate the entire block of code to work on a 16k Spectrum. I…

    ... relocate the entire block of code to work on a 16k ... will move a block of code and alter all the jumps ...
    daveysludge daveysludge February 2013 Development
  • Freescape based on reverse engineered "I of the Mask" code?That's what Sandy White has said in this interview just published on Eurogamer: [url]http://www.eurogamer.net/articles/2013-03-06-code-britannia-san…

    ... .net/articles/2013-03-06-code-britannia-sandy-white[/url]
    code and based the Freescape engine ...
    Mousey Mousey March 2013 Games
  • Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …

    ... at a lot of the code examples in the Development ... actually codes in neat Machine Code?

    I use ... total control over the actual code, and where various variables are ... to replace a lot of code if I need to ... an example sheet with some code on it, but I ...
    LuMan LuMan March 2013 Development
  • New game: Funky FungusHappy Easter folks! What's better to do during these Spring holidays than playing some new game on our Spectrums? ;-) And lo, here is... [center] [y…

    ... . This is the first multi-level title designed with AGD; each ... " variant, for both screens and code.

    Core game development ...
    Alessandro Grussu Alessandro Grussu March 2013 Brand new software
  • CTech Kong level 2!!!Fair play to Bucking the Trend on Youtube, who has reached level 2 on this, possibly the worst game of all time! I bought this drivel when it came o…

    ... on Youtube, who has reached level 2 on this, possibly the ... the possibility of a second level. To my knowledge, noone has ...
    mickmog mickmog April 2013 Games
  • Best level on a gamer EVERRRR!!!What do WOSers think is the best level on a game, on any system from any time? I was playing Skyrim the other day and there is pretty cool quest whe…

    ... was a really great level and loved that way ... two) Our Mutual Friend Level where you have to drive ... !!!) this was a bitter sweet level for me :-)

    level in Sonic the Hedgehog ...
    5 - The druggy level on Uncharted 2 where you ...
    stupidget stupidget April 2013 Chit chat
  • plus d machine code loader issueas many of you know i have done / been doing quite a few tr-dos recracks for the plus d but i have come into a bit of a problem the plus d machine co…

    ...
    the plus d machine code loader requires you to have ... after is a bit of code to put before the loader ...
    djgarf djgarf April 2013 Sinclair Miscellaneous
  • New Demo! Rally FeverI was inspired at the weekend by the Rally Driver HiScore challenge in the 'games' section. I've been getting bogged down in another project that is…

    ... , so I just wanted to code something fun and simple: Rally ... up sometime.

    The level colours go from blue> ...
    R-Tape R-Tape April 2013 Brand new software
  • Outrun Europa in colour - Level 1 ready !Instead of bumping these old threads: [url]http://www.worldofspectrum.org/forums/showthread.php?t=10754&highlight=outrun+europa[/url] [url]http://w…

    ... you like to see other level coloured?

    Oh, and ...
    Ralf Ralf May 2013 Games
  • 90 games.. Anyone Interested before they hit ebay??On ebay - The whole Lot... Starting at 99p for all 90 of them... [URL="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=130911315485&ssPageName…

    ... Quicksilva Jewel case
    Firelord/Uridium - by Hewson Jewel case
    Dizzy - by Code Masters Single
    Blazing Thunder ...
    darren_edd darren_edd May 2013 Sales
  • How to test Z80 Code?Hi All, Is there a way to test a block of z80 code (nothing speccy specific in it) with many different inputs? The reason I ask is that I'm writing…

    ... test a block of z80 code (nothing speccy specific in it ... and want to check my code's output for every combination ...
    Shando Shando May 2013 Development
  • PENTAGRAM and THE CODEHey, I have these two games up for grabs. Pentagram needs no introduction. Just note that the clam is missing 3 of those little thingies that hold …

    ... loads fine :)

    The Code is a 1984 release, or ...
    daniel_gsp daniel_gsp May 2013 Sales
  • TZX emulation and implementing pausesHello. I'm developing a small Spectrum emulator in my spare time and I'm currently in the process of hooking up tape emulation to my code. I have a r…

    ... up tape emulation to my code. I have a rather ...
    [QUOTE]The 'current pulse level' after playing the blocks 10 ... of the last pulse level played, so that a ... when it starts, the current level is HIGH:

    code, and have found a ...
    daverayment daverayment June 2013 Emulators
  • Machine code loopsDear all, 30 years too late I know, but I'm finally starting to get to grips with Machine Code - something I could never manage back in my early tee…

    ... get to grips with Machine Code - something I could never manage ...
    Tobo Tobo June 2013 Development
  • CODE SCREEN$ in MCIs there any way of determining what character is displayed at a certain co-ordinate from machine code like the 'IF CODE SCREEN$=' arrangement in bas…

    Is there any way of determining what character is displayed at a certain co-ordinate from machine code like the 'IF CODE SCREEN$=' arrangement in basic?
    daveysludge daveysludge June 2013 Development
<1…11121314151617…34>

Latest Posts

  • I am currently watching.....
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    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
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    mel the bell on April 21
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    harriusherbartio on April 21
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    harriusherbartio on April 21
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