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<1234567…34>
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... spectrum using TASM

    [code]
    ; ********************************************

    ; Char Offset ... /> PUSH IX

    ; ADD CODE to animate, i.e change ... /> END



    [/code]
    robpearmain robpearmain August 2004 Development
  • ANN: Tipshop updated Monday, 30 August 2004Monday 30 August 2004 Finally got caught up on Tipshop updates - lots of good stuff The Italian Project, and assorted Real Life things have meant I…

    ... copy of
    maps for Code, The by James Baxter.

    * Added the level passwords to the Silverbird version ...
    hackersanon hackersanon August 2004 Announcements
  • 100s of games for sale!Dear All In preparation for a move to Manchester, I wish to get rid of the following games as a job lot! The list below should be pretty accurate, …

    ... (Quicksilva) ?1, Tornado Low Level (Vortex) ?2, The Official ... Hero (Mastertronic) ?1, Uridium (Rack It) 30p, Uridium / Firelord (Hewson) ?1 ... Psytron (Beyond) 10p, Red Moon (Level 9) ?1, Reversi (Sinclair) ... 5.00
    Tornado Low Level (Vortex) 2.00
    ...
    wadsterboy wadsterboy September 2004 Sales
  • Fast division in machine codeHi Does anyone know what is the fastest way to divide a 16 bit number by 24 in machine code. Derek [ This Message was edited by: dmsmith on 2004-0…

    Hi

    Does anyone know what is the fastest way to divide a 16 bit number by 24 in machine code.

    Derek

    [ This Message was edited by: dmsmith on 2004-09-24 20:04 ]
    dmsmith dmsmith September 2004 Development
  • What games exploited hardware speccy to the top level?Hello For you....what games exploited hardware speccy to the top level? thanks. greetings from Spain

    Hello

    For you....what games exploited hardware speccy to the top level?

    thanks.

    greetings from Spain
    Landoq Landoq October 2004 Games
  • ArmalyteWas just browsing through some old YS stuff, and remembered the playable demo of this. Just got it and had a go from the archive. It's actually a ver…

    ... decent version - and presumably the code's there for being able ... any further than the one level demo? If they'd just ...
    b00mzi11a b00mzi11a November 2004 Games
  • Love letter hidden in source code?Hi all, Back in the early 80's there was a 48k game called (see note) and at about that time me and a couple of mates were into disassembling and ra…

    ... and raking through game hex code for fun. Hidden in the ...
    IanSJohnston IanSJohnston November 2004 Games
  • What if Code Masters made ...?If Code Masters branched out into writing other types of software, what would they name them? A virus protector : Advanced (or Super) Infection Cont…

    If Code Masters branched out into writing ...
    Ian Hamilton Ian Hamilton November 2004 Sinclair Miscellaneous
  • OT: Disassembling 8080 codeAm I correct in believing that the Z80 is 100% backward-compatible with the 8080, in particular that a Z80 disassembler such as DZ80 will correctly d…

    ... DZ80 will correctly disassemble 8080 code, although of course the mnemonics ...
    robert@fm robert@fm December 2004 Development
  • Lunar Jetman Level 35Hi, I recently got to level 35 on lunar jetman. I was wondering if there was an end to lunar jetman. Also, the loading screen has a picture of a tr…

    ... />
    I recently got to level 35 on lunar jetman.
    thezone thezone January 2005 Games
  • !Warning Vapourcompo! A BASIC competition with a twistI have an Idea for a Games compo with a twist, 1. BASIC because I don't Know Machine Code (selfis reason I know :) ) 2. The actual game is supplied …

    ... I don't Know Machine Code (selfis reason I know :) )
    level trap graphics (13,14,15 ... , possibly having a tile based level, where a letter corresponds to ...
    guesser guesser March 2005 Sinclair Miscellaneous
  • Uridium - Game OverSo the weekends here and it's game over for Uridium, I feel everything that needs to be said about this game has been done in the original post so wh…

    ... it's game over for Uridium, I feel everything that needs ...
    ZXClub ZXClub March 2005 Games
  • Matchday 2, 10-0 on highest levelJust been sent this RZX, beating the speccy 10-0 on the highest level, 5 mins per half. [url="http://www.rzxarchive.co.uk"]www.rzxarchive.co.uk[/url…

    Just been sent this RZX, beating the speccy 10-0 on the highest level, 5 mins per half.

    [url="http://www.rzxarchive.co.uk"]www.rzxarchive.co.uk[/url]

    Daren
    Daren Daren May 2005 Games
  • Speccy Game Source CodeIs there a way to look at the tape files or convert the tape files to read the source code? Also, is there an archive of source code for various old…

    Is there a way to look at the tape files or convert the tape files to read the source code?

    Also, is there an archive of source code for various older applications?

    Thank you,

    Greg
    GregB GregB May 2005 Games
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    ... using the excellent BASin to code it, and the game is ... to save each part as CODE. I save the game as ... CODE 30000, and I have created ...
    pottyboy pottyboy May 2005 Sinclair Basic
  • Emulators and game code'sHi everybody! I'm using RealSpectrum emulator...can i see and change game code's with this emulator? How can i do this? Thanks!

    Hi everybody!
    I'm using RealSpectrum emulator...can i see and change game code's with this emulator?
    How can i do this?
    Thanks!
    Bifaro11 Bifaro11 May 2005 Emulators
  • The Code - MIA?I have a spectrum game called "The Code". Has anyone heard of it? I can find no reference to it anywhere.

    I have a spectrum game called "The Code".
    Has anyone heard of it? I can find no reference to it anywhere.
    skel57 skel57 June 2005 MIA/STP/SDP
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... SLOW directives for speeding up code whilst debugging
    ... stack lists the current level of subroutine activity and ... for augmenting your BASIC code with machine code snippets - please report ... word wrap.

    Code profiling - measure the speed that ...
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... SLOW directives for speeding up code whilst debugging
    ... stack lists the current level of subroutine activity and ... for augmenting your BASIC code with machine code snippets - please report ... word wrap.

    Code profiling - measure the speed that ...
    Dunny Dunny June 2005 Sinclair Basic
  • Eidolon - level 6I'm stuck on the level 6: killing the dragon seems impossible. I throw the balls at him and catch the ones he throws at me. It lasts very long and no…

    I'm stuck on the level 6: killing the dragon seems impossible. I throw the balls at him and catch the ones he throws at me. It lasts very long and nothing happens - I mean I can't defeat him.
    Any ideas?
    PopoCop PopoCop July 2005 Games
  • Looking for people to help with light codingNo, I don't have any lights in my house which run on Z80 ;). I am, as some of you probably know, an avid hacker of the JSW, though I use John Elliott…

    ... provides space for special case code in each room:

    level of quality I am trying ...
    Arcane Design Arcane Design July 2005 Development
  • .WAV file volume levelHi all, I am trying to do something: 1. I have a program in TZX format 2. I use TZX2WAV to convert it to WAV 3. Play it via sound card to the spect…

    ... spectrum - nothing happens - the volume level is too low
    4 ...
    miskox miskox August 2005 Sinclair Miscellaneous
  • any tips for learning spectrum machine code?hello there, I have some experince programming in basic, both sinclair 48+ (just need to recall most of what i learnt :D ) and Quickbasic. anyway i a…

    ... intrested in learning spectrum machine code, can you give me any ...
    mestor mestor August 2005 Development
  • Laser Squad - new Moonbase levelAnyone who likes a game of Laser Squad and has become bored of the levels included with the game might want to try this new level that I`ve created. …

    ... want to try this new level that I`ve created.
    MatGubbins MatGubbins September 2005 Games
  • ZXSoftware.co.uk UpdateHi folks, This weeks update should be worth a laugh. I've been playing a bit with the code recently so anything not working please tell me. The up…

    ... a bit with the code recently so anything not ... Numberfun Griffin Software
    O Level Maths Revision: Equations & ... Rose Software
    O Level Maths Revision: Geometry Rose Software ...
    O Level Maths Revision: Trigonometry Rose Software ...
    ADJB ADJB October 2005 Announcements
  • Brainstorm editor?Hello all.. According to one of the tips printed in Crash, Brainstorm by Firebird has a hidden level editor, accessible by pressing 1, 3 and 5 toget…

    ... by Firebird has a hidden level editor, accessible by pressing 1 ... /> I've looked at the code in a hex editor, and ...
    hackersanon hackersanon November 2005 Games
  • ANN - ZXSoftware UpdateHi folks, A few titles have been updated and added. Enjoy, ADJB 3D Snooker Zeppelin Games 4 Game Pack - No 2 Atlantis 4 Most Cute Alternative So…

    ... Ltd
    German Master, The - Level A Kosmos Software
    Ghostbusters ... br /> Seymour goes to Hollywood Code Masters Ltd
    Shape ... Kixx
    Super Robin Hood Code Masters Ltd
    Sweevos ... Game
    Treasure Island Dizzy Code Masters Ltd
    Triple ...
    ADJB ADJB November 2005 Announcements
  • ANN - ZXSoftware Update 29/11/05The following titles have been updated or added. Around another 400 games have been mapped to the emulator. Your milage may vary on how well this wo…

    ... Day Ocean
    Mathematics O Level Calisto
    Pitfall 2: Lost ... Software
    Underwurlde Investronica
    Uridium Erbe
    Utilidades 1 Microparadise ...
    ADJB ADJB November 2005 Announcements
  • Help, my Sprite Code wont workI have zipped it all up here: [url="http://www.peargames.co.uk/downloads/galagorf.zip"]http://www.peargames.co.uk/downloads/galagorf.zip[/url] If y…

    ... tried to implement Derek Smiths code to preshift all bytes before ... ball

    In this code I draw to a backbuffer ...
    robpearmain robpearmain December 2005 Development
<1234567…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
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    dmsmith on April 16
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  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
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  • European Software Titles with an English version
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  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

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  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it<br /> <br /> Note, for 48k spectrum using TASM<br /> <br /…
  • Saving BASIC code as CODE... can't start programHi guys!<br /> <br /> I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon.<br /> <br /> I'm using the…
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