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ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
...
; f000 - f1ff SP1.LIB tile array
; d500 - efff SP1 ... -
Spectrum Game NewsSome snippets of Spectrum game news , via the RT forum and micro mart if you guys are interested.... [url]http://www.retro-trader.com/forum/index.p…
... ]Boulder Dash[/b] series, [b]Uridium, Impossible Mission, Spy Vs. Spy ... -
Spectrum Game NewsSome snippets of Spectrum game news , via the RT forum and micro mart if you guys are interested.... [url]http://www.retro-trader.com/forum/index.p…
... versions of [b]Boulder Dash, Uridium[/b] or [b]Impossible Mission ... -
Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
... you want to print a tile with code 0-30, preface ... ]
will print the tile with code 15 using the ... -
Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
... of the display is one tile to define the background (selected ... -game graphics.
The tile idea used for the background ... -
Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
... is how it will work: tile code 0 will be co ... regular zx spectrum screen. With tile id 0 chosen the graphics ... able to use tile codes 1-255 for tile graphics like usual ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
...
[code]
struct sp1_tp { // "tile pairs" A struct to hold ... ; // +0 colour
uchar tile; // +1 tile code
};
[/code ...
A struct_sp1_tp ("tile pair") stores an individual tile (character code) and ... -
Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…
... and one kind of background tile animation, and will include some ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... .
[code]
// initialize tile graphics
temp = tilegraph ... the fan graphics. The yellow tile around the fan is stored ... the fan[] array holds the tile pairs defining the fan graphics ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... instead stored in the tile array for tile code 0. Eg, ... colour member. All other tile codes 1-255 work in ... so you can mix tile graphics with a background ... the screen in the tile array for tile code 0. The ... the offset stored in the tile array. The standard zx ... -
Graphics Artist wantedHi all I am currently working on a spectrum game for the retro remakes competioton 2006. As its a spectrum game i thought i should post in here. Th…
... see whats going off) each tile is 36x32 with the player ... -
compilerI am currently developing a sudoku game for the old faithful speccy. My idea is to write the code in basic and then compile it to m/c because i suck …
... ?), UDG-style graphics and
tile animation features but maybe that ... -
your backgroundwhat does everyone have as their background on thier computers? i have the advert for ghouls and ghosts.
... geometric patterns on paint, and tile them ;-) -
a question about isometric gamesHello I have a doubt... in the isometric games(Batman, Head Over Heels,...)the view is over 45? or 120? ? thanks.
To render a flat 2D square into the traditional isometric 3D view:
1) Rotate anticlockwise 45 degrees.
2) Scale down the Y-axis to half-height.
There you go, one simple floor tile. -
New game: MPTHRILLA: The Metal MinerHi all, I´m glad to announce you the news of having new Speccy game for you to play... :) [URL="http://art.speccy.cz/art.htm#own"]MPTHRILLA: …
... which concerns whole the character tile 2x2, not only the pixeled ... -
The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…
comedy namesim printing off some name badges for my mates stag do.... what kind of comedy names can blokes have?
... O'Shea (Ricochet)
Rip Tile (Reptile)
Rita Book (Read ...Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…
... , and allow them to cross tile boundaries...)Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…
... store it as the first tile position
ld bc, (CursorPosOld ... use it as the second tile position
[color=red]ld ...The best ever side scroller on the Speccy.We've seen a lot of threads on this so why not a poll! :) Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth sc…
... 'd been tempted to include Uridium because it's so highly ...The best ever side scroller on the Speccy.We've seen a lot of threads on this so why not a poll! :) Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth sc…
... 'd been tempted to include Uridium because it's so highly ... either.
Still, converting Uridium to the Spectrum was an ...The best ever side scroller on the Speccy.We've seen a lot of threads on this so why not a poll! :) Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth sc…
... /> I didn't much like Uridium (on either the Speccy or ...The best ever side scroller on the Speccy.We've seen a lot of threads on this so why not a poll! :) Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth sc…
[QUOTE=BruceNorton]I'm suprised no ones mentioned Uridium[/QUOTE]
I did. Only to way that it was way overrated, mind you... :grin:GP2X handheld - ZX Spectrum emu goodnessIt's probably been covered here before, but I've spent the last week going crazy over the GP2X Linux-based, dual-core handheld that can emulate somet…
... rainbow effects in Zynaps and Uridium now show properly, and the ...What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?
... an artist :( ) and use the tile editor for seeing how my ...What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?
... since I looked at the tile / mapping side of TommyGun. In ...What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?
... since I looked at the tile / mapping side of TommyGun. In ...TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …
... wrong) How do I create tile masks? I've already enabled ... the "tile is masked" checkbox but the ...TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …
... box when you create the tile.
I will make it ... change whether a sprite or tile is masked or not, but ... /> So to create a masked tile.
1. Enter a name ... for the tile
2. Check the masked ...