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<1234567…34>
  • And Another one!The lists keep coming! Good to get plenty of response on these so far, thanks. Box 4 Star Wars ? Domark Stars on the 128 (compilation) ? Ocean (Inte…

    ...
    The Untouchables ? Ocean
    Uridium & Firelord ? Hewson Double case ...
    jamorski jamorski November 2011 Sales
  • For Sale - Anyone tired of this yet?Aother list. As usual let me know if wanting anything, from the list that is, though other requests are maybe considered? Just rambling now. I dreame…

    ...
    Universal Hero ? Mastertronic
    Uridium ? Hewson
    Vector Mathematics ? WH ...
    jamorski jamorski December 2011 Sales
  • A Few More Odds and Ends for SaleJust a few more for today. A Few More Arnhem The Market Garden Operation ? CCS Vulcan The Tunisian Campaign ? CCS The Forest ? Phipps Associates (Mi…

    ... Apostrophe ? Sinclair/Blackboard Software
    Uridium ? Rack-it Re-release
    jamorski jamorski December 2011 Sales
  • Games for Sale 2[B][U]Single Cassettes[/U][/B] Fighting Warrior - Melbourne House Gyroscope - Melbourne House Mugsy - Melbourne House Mugsy's Revenge - Melbourne Ho…

    ... - Hewson
    Quazatron - Hewson
    Uridium - Hewson
    Ad Astra - Gargoyle ...
    redballoon redballoon January 2012 Sales
  • Collection Worth Saving?Hi, I've recently been reunited with my childhood collection of spectrum items - a boxed +2, original and a couple of Cheetah joysticks, loads of mag…

    ... (Hydrofool, Eliminator, Cybernoid II, Lightforce, Uridium, Exolon)
    Chronos Budget
    Repton Roo Repton Roo February 2012 Games
  • SEUD - How to - Part IOK, a few weeks ago, I bought my copy of SEUD to make my first game on the Spectrum after 26 years! :) I'm learning it yet, but I'll show to you my a…

    ... our player collides with a tile, we will die. :)

    Turrican Turrican February 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... The concept of a tile map automatically rendered on ... this, I realized the tile map didn't make much ... middle of a tile). However the tile map traversal would ... T-states processing the tile map, thus there's ... used for processing the tile map, there would be ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... ,addr-256*PEEK 64954: REM tile images
    #asm
    ld ...
    Timmy Timmy March 2012 Development
  • ZXodus II previewAlthough ZXodus II is still under development, the author Andrew Owen authorized me to make this "preview version" available for anyone interested on…

    ... ]
    [*]Automated multicolor tile map drawing
    [*]Custom tile animations
    [*]6x8 ...
    Einar Saukas Einar Saukas March 2012 Announcements
  • Spectrum inspired Competition entry on Deviant art...hi there My name is Stephen Rushbrook, and I need your help. Deviant art has an art competition focusing on 8_bit art. I have two entries but i'm…

    ... more on my art from Uridium 2
    Starfighter : [url]http ...
    Ohnhai Ohnhai March 2012 Sinclair Miscellaneous
  • Star Blade[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004811[/url] 1) Inspired by Uridium. 2) Features Rainbow Graphics (title screen, like Uridium…

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004811[/url]

    1) Inspired by Uridium.
    2) Features Rainbow Graphics (title screen, like Uridium).
    Alessandro Grussu Alessandro Grussu May 2012 Infoseek database
  • Strangest Spectrum / Sinclair Memorabilia.How about your very own ZX Spectrum ceramic tile? [url]http://www.ebay.co.uk/itm/SINCLAIR-ZX-SPECTRUM-48-K-128-K-computer-Tribute-new-CERAMIC-TILE-/…

    ... very own ZX Spectrum ceramic tile?

    [url]http://www ... -K-computer-Tribute-new-CERAMIC-TILE-/300652551370?pt=UK_VideoGames_Merchandise_RL&hash ...
    Scottie_uk Scottie_uk June 2012 Sinclair Miscellaneous
  • New recoloured game -Curro JimenezAs promised, here's my new project that brings colour to a monochrome game Apart from adding colour I retouched graphics a little (check tents and c…

    ... every game that uses a tile table and has a bit ...
    Ralf Ralf July 2012 Games
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... frames later (at the next tile map refresh). Moreover, "manual" and ... 's possible to make a tile image immediately appear at a ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... />
    unsigned char tile[NUM_TILES]; // tile number
    int lin[NUM_TILES ... NUM_TILES]; // hi-res horizontal tile position
    int dlin[ ... NUM_TILES]; // hi-res vertical tile movement
    int dcol[ ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ...
    unsigned char tile[NUM_TILES]; // tile number
    int counter[ ... [NUM_TILES]; // hi-res horizontal tile position
    int dlin; ... next frame
    tile[f] = (tile[f] & 0xfc) + ((tile[f]+1) & ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 3This new demo demonstrates the BIFROST* built-in sprite support that I mentioned before. In BIFROST*, "sprite tiles" are 2 special tiles that BIFROS…

    ... ;
    case 1: // static tile
    BIFROST_setTile(px, py, BIFROST_STATIC ... /> break;
    default: // empty tile
    BIFROST_setTile(px, py, BIFROST_DISABLED ...
    Einar Saukas Einar Saukas July 2012 Development
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... ://craigsretrocomputingpage.eu5.org/smashtips/games/uridium.html"]Uridium[/URL]: Checksum error. Page ...
    jp jp August 2012 Games
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... />
    unsigned char tile[NUM_TILES]; // tile number
    int lin[ ... NUM_TILES]; // hi-res horizontal tile position
    int dlin[ ... (hrc[f]);
    *BIFROSTSPRITE2TILE = tile[f] + HRC2OFFSET(hrc[f]);
    Einar Saukas Einar Saukas August 2012 Development
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... /> int linPlayer; // hi-res vertical tile position
    int hrcPlayer; // hi ... -res horizontal tile position
    int dirPlayer; // hi ...
    Einar Saukas Einar Saukas August 2012 Development
  • Tutorial: ZX-Paintbrush and BIFROST*The latest version of [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL] now supports editing multicolor tiles as used in [URL="http://www.worldofsp…

    ... you can freely edit the tile images. After you have finished ... also work with other multicolor tile programs, although the tiles may ...
    Einar Saukas Einar Saukas September 2012 Development
  • How much memory on sprites, maps etc.I've been tinkering with shifting & pre-shifting sprites recently, but as I haven't had that much experience with Z80 assembly I sometimes find it ha…

    ... small sprites, multi-screen, multi-tile maps. In about 40KB it ... - 10KB (25%)
    - background/scenery/tile graphics - 10KB (25%)
    - rest ...
    Morkin Morkin September 2012 Development
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... /> int linPlayer; // hi-res vertical tile position
    int hrcPlayer; // hi ... -res horizontal tile position
    int dirPlayer; // hi ...
    Einar Saukas Einar Saukas September 2012 Development
  • Licence free (possibly) Graphic/Sprite databaseJust thinking back to the lone magpie's thread [URL="http://www.worldofspectrum.org/forums/showthread.php?t=37142"][B][I]New Spectrum (Spaceship) Ma…

    ... I come up with backgrounds/tile sheets and sprite sheets that ... some form of repository for tile sheets or sprite sheets that ... where any modification to a tile or sprite could be uploaded ...
    BiNMaN BiNMaN October 2012 Development
  • The box for 'Pentagram'........looks so much nicer like this! [IMG]http://i23.photobucket.com/albums/b357/mlucifersam/IMAG1187-1-1.jpg[/IMG] U.S.Gold really didn't need to s…

    ... the artwork to a small tile and duplicate it 6 times ...
    Mark R. Jones Mark R. Jones November 2012 Sinclair Miscellaneous
  • New Game: Dave InfuriatorsHere is a new game for both 48K Speccy and 512KB SAM Coup? [IMG]http://i1233.photobucket.com/albums/ff397/adg2011/specyload.gif[/IMG][IMG]http://i12…

    ... the goal (a green/yellow tile) in the shortest time possible ... .

    On Speccy a tile key can be found on ...
    spud spud November 2012 Brand new software
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... .
    Or someone could add tile banking support to the AGDGameEngine ... and TommyGun could manage tile banks.

    * Maps *
    Kiwi Kiwi February 2013 Development
  • BIFROST* for graphic artists - part 1Using multicolor requires 2 very different skills: [I]programming[/I] and [I]graphic design[/I]. I already wrote several tutorials about the former …

    ... ]

    A multicolor tile is similar to UDG characters ... /> Here's a sample multicolor tile:

    [IMG]http:// ... necessary to put each multicolor tile exactly in a grid position ... to try creating new multicolors tile using [URL="http://www.zxmodules ...
    Einar Saukas Einar Saukas March 2013 Development
  • Speccy clearout - GamesI'm having a big clear-out of a lot of Speccy stuff, so part one is the software. (followed by hardware at a later date) If anybody is interested in…

    ... )
    Turbo Esprit (Encore)
    Uridium (Hewson)
    Valkyrie 17 (Ram ...
    bobs bobs March 2013 Sales
<1234567…34>

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