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<1…14151617181920…34>
  • Anyone know where I can download a good Mahjongg game?Note that I am referring to actual Mahjongg -- most so-called "Mahjongg" games (e.g. Kyodai) are [B]not[/B] Mahjongg but Shanghai, a solitaire game w…

    ... is played with the same tiles but is no more Mahjongg ...
    Ian Hamilton Ian Hamilton October 2005 Chit chat
  • Anyone know where I can download a good Mahjongg game?Note that I am referring to actual Mahjongg -- most so-called "Mahjongg" games (e.g. Kyodai) are [B]not[/B] Mahjongg but Shanghai, a solitaire game w…

    ... is to remove pairs of tiles from a layout.
    robert@fm robert@fm October 2005 Chit chat
  • what was the thing that impressed you the most ?on a Spectrum game - you know, those things that you thought to be impossible, yet.. e.g the wide screen mode in Dark Star, Technician Teds loader..…

    The loader for Firelord (and Uridium I think) looked good. Trouble ...
    jil jil October 2005 Games
  • Parallax scrollingIt's about time to start new "games with" topic! So, let's make a list of Spectrum games with parallax scrolling. 3 titles to begin: Cobra Hysteria S…

    Some more parallax games:

    1) Zynaps
    2) Uridium
    3) Dark Fusion
    4) Thundercats
    Arjun Arjun October 2005 Games
  • Night ShiftAnyone interested in selling their original boxed copy of Night Shift, complete with all the original booklets? I would certainly be interested. Cor…

    ... the post has been good, 'Uridium' should be waiting for me ...
    redballoon redballoon October 2005 Wanted
  • what was the thing that impressed you the most ?on a Spectrum game - you know, those things that you thought to be impossible, yet.. e.g the wide screen mode in Dark Star, Technician Teds loader..…

    ... Bobby Bearing, Fairlight, Technician Ted, Uridium, and probably quite a few ...
    martinball martinball October 2005 Games
  • Optimisation Needed! Is this the Fastest way to copy bytes from screen and back again?I have the screen address (say 0,0 i.e 16384) I want to copy 4 bytes wide by 32 bytes high from the screen to an area of memory. I then want to cop…

    ... IXh.

    If your tiles are aligned with character squares ...
    dmsmith dmsmith December 2005 Development
  • Rainbow processor effectMost people think that Uridium was the first game to use the 'rainbow processor' effect (so called due to the type in from Dominic Robinson in YS). …

    ... :
    Most people think that Uridium was the first game to ...
    Skarpo Skarpo December 2005 Games
  • Rainbow processor effectMost people think that Uridium was the first game to use the 'rainbow processor' effect (so called due to the type in from Dominic Robinson in YS). …

    No - Uridium came out in 1986, Hypersports came out in 1985!
    Fil Fil December 2005 Games
  • Rainbow processor effectMost people think that Uridium was the first game to use the 'rainbow processor' effect (so called due to the type in from Dominic Robinson in YS). …

    [quote]
    On 2005-12-09 02:35, Fil wrote:
    No - Uridium came out in 1986, Hypersports came out in 1985!
    [/quote]

    And my proof came out even before that time ... so ... there ... neener, neener!!!

    Skarpo
    ;)
    Skarpo Skarpo December 2005 Games
  • Can't Remember Game NameEDIT: AAAAAAAAAAH! I FOUND IT, LOOK AT THE SECOND PAGE! Oh please help! I've searched the web for soo long... I know there's a remake of this game…

    ... mostly black, except the shore tiles. This makes the screen very ...
    someone-else someone-else January 2006 Games
  • Can't Remember Game NameEDIT: AAAAAAAAAAH! I FOUND IT, LOOK AT THE SECOND PAGE! Oh please help! I've searched the web for soo long... I know there's a remake of this game…

    ... being no less than 20x20 tiles, probably more, but I can ... , one more thing, the shore tiles were the brightest, meaning they ...
    someone-else someone-else January 2006 Games
  • 30 game plug in and play direct to tv thingieif there was one avalible for the spectrum (mabie there is?), what would your 30 games be ? remember they have to be used with a 4 button joystick (…

    ... Turner, something by Pete Cooke, Uridium, something by Don Priestley, two ...
    Ashley Pomeroy Ashley Pomeroy January 2006 Games
  • Games to TradeHi I have a few games to trade, I am looking for text adventures (on any format), here's the games if anyone is interested (duplication indicates mo…

    ... , Alternative
    Zzoom, Imagine
    Uridium, Hewson
    Big Ben Strikes ...
    Dopey Jack Dopey Jack January 2006 Sales
  • Platform Games Designer 2??Platform games designer has got to be the best program of it's kind out there. So addictive it's untrue! So now I find myself asking, are there any …

    ... a compression routine (for rooms/tiles) so I can make more ... because of how many items/tiles I use.

    JSWEd ... to 512 rooms with 4 tiles/room (if memory serves) or ... 128 with 13 tiles/room (which is excellent!)
    Skarpo Skarpo January 2006 Sinclair Miscellaneous
  • WOS 10th Anniversary GameNot seen anything on this in a while. Is it on the shelf alongside Mire Mare or still in deveolpment. Dont remember who was doing it.

    ... promised Mr. Cauldwell plenty of tiles if he wanted to use ...
    Skarpo Skarpo January 2006 Games
  • The Red Cross are taking no prisoners![url="http://www.gamesindustry.biz/content_page.php?aid=14552"]Linky[/url] Bang goes Into The Eagles Nest, Ace Of Aces and probably loads of other g…

    ... Mahjongg "Flags of the World" tiles which includes the Red Cross ...
    robert@fm robert@fm February 2006 Sinclair Miscellaneous
  • Was there a bug in Turrican?I notice that when i play it on Spectaculator 6.25 that when i die on any level it says 'Continue YES/NO' and if i choose YES it puts me back to the…

    I agree - Turrican is one of those games that really should be played on the C64. Like with Uridium, the Spectrum version was a valiant attempt, but the lack of hardware scrolling doesn't do it any favours.
    chaosmongers chaosmongers February 2006 Games
  • Development SurveyI was just wondering how many people are actually developing games or programs for the Speccy. I'm not talking about people who "plan" to write somet…

    ... and Tommy Gun for designing tiles, sprites etc.

    Might ...
    dmsmith dmsmith February 2006 Development
  • Best Sprite on the SpectrumWhich sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier sim…

    ... Renegade
    The spaceship in Uridium (remember, it's fave sprite ...
    jetman uk jetman uk March 2006 Games
  • Development advice I was an user of the Spectrum 48K in the old days. I arribed to learn a lot of BASIC, and a bit of assembler. The time have passed, and now I am …

    ... /> You can create images (sprites, tiles, screens, fonts, UDG's), Tile ...
    Kiwi Kiwi March 2006 Development
  • Shoot-em-up Development UpdateHi Folks, I am still working away at my horizontal scroller. Here is a link to let you see progress. I have re-written the scrolling routine to make…

    ... graphics editor for designing new tiles , but this can be ... of 18 rows of 96 tiles

    Each ... per frame

    Tiles are stored preshifted (the level ... the map data - 96 tiles. Each row is interleaved ... tile for the first 18 tiles.

    The ...
    dmsmith dmsmith April 2006 Development
  • Shoot-em-up Development UpdateHi Folks, I am still working away at my horizontal scroller. Here is a link to let you see progress. I have re-written the scrolling routine to make…

    ... demo). Also the number of tiles present on screen at one ... 1 sprite = 5 tiles. So if no tiles were being drawn , approx ...
    dmsmith dmsmith April 2006 Development
  • Shoot-em-up Development UpdateHi Folks, I am still working away at my horizontal scroller. Here is a link to let you see progress. I have re-written the scrolling routine to make…

    ... and draw only the occupiued tiles like your previous demo.

    So if 18 tiles = (18 * 256) = 4680, you could ... of each of the 18 tiles.

    I like it ...
    robpearmain robpearmain April 2006 Development
  • Shoot-em-up Development UpdateHi Folks, I am still working away at my horizontal scroller. Here is a link to let you see progress. I have re-written the scrolling routine to make…

    ... is cleared and only occupied tiles are drawn as before. Thats ... /> [FONT=Courier New]; -----------------RENDER BACKGROUND TILES ---------------------[/FONT]

    [FONT=Courier ...
    dmsmith dmsmith April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... ) isn't complete enough for tiles and sprites. I can't ... with the idea of colour tiles - a single byte identifier associated ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... ) isn't complete enough for tiles and sprites. I can't ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... background is made up of tiles which are just UDG characters ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... every location consists of 10x8 tiles.
    so i was thinking ... the locations takes 10x8=80 tiles there is room for cca ...
    Fikee Fikee April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... the number of animated background tiles and number of sprite ... 256 unique 8x8 pixel background tiles can be displayed at ... a feature for animating background tiles (for example, flickering flames, ... -screen.

    - Background tiles can be put in the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
<1…14151617181920…34>

Latest Posts

  • I am currently watching.....
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    John Elliott on April 21
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