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<1…15161718192021…34>
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... />
    Although at 8x8 the tiles/blocks would have to be ...
    Kiwi Kiwi April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... .
    Although at 8x8 the tiles/blocks would have to be ... to fill 192x192 pixels, the tiles would be 24x24 pixels not ... screen layout and the game tiles. Redballon? Swainy?
    Kiwi Kiwi April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... things: background tiles and sprites. Background tiles are just a ... // +2 width of sprite in tiles
    uchar height; // +3 ... height of sprite in tiles

    uchar vrot; // ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... by character code. When background tiles are drawn, the tile stored ... you decide to use 50 tiles in your game at any ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... used by default by background tiles.
    [*]It resets the invalidated ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... go at some animated background tiles, which should be fun. I ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... two to visit animated background tiles.
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Graphics : CPC -> SpectrumOk my CPC game is nowhere near done (the actual coding for the CPC hasn't even begun yet as I'm still preparing enough graphics and animation and doi…

    ... making the sprites and background tiles in mono with exception to ... the color in the foreground tiles so at least you can ...
    Wolverine Wolverine May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... SP1 always lie overtop background tiles. However, by having SP1 ... AT". These characters are background tiles. There is also an ... tac-toe borders are background tiles, the sprites float over ... this used when animated background tiles are discussed in the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... />
    SP1 allows sprites and tiles to be drawn in a ... SP1 to draw sprites and tiles are always drawn in the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Unknown UTPG game?well, maybe you know about it, but as I&#180;ve read about the [B]Ultimate Play the Game[/B] titles, never seen this one... surely this wasn&#180;t m…

    ... ) for example when redesigning the tiles to fit character cells would ...
    TMR TMR May 2006 Games
  • Unknown UTPG game?well, maybe you know about it, but as I&#180;ve read about the [B]Ultimate Play the Game[/B] titles, never seen this one... surely this wasn&#180;t m…

    ... ) for example when redesigning the tiles to fit character cells would ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... sprites to visit animated background tiles.
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Speccy 128k Double Buffering.If I understand this right, you display either of the screens, and draw to the one that is not being displayed. Am i right in thinking that the Non …

    ... that allows me to have tiles and sprites in other banks ...
    Jmk Jmk May 2006 Development
  • Spectrum Game NewsSome snippets of Spectrum game news , via the RT forum and micro mart if you guys are interested.... [url]http://www.retro-trader.com/forum/index.p…

    ... ]Boulder Dash[/b] series, [b]Uridium, Impossible Mission, Spy Vs. Spy ...
    TMR TMR May 2006 Games
  • Spectrum Game NewsSome snippets of Spectrum game news , via the RT forum and micro mart if you guys are interested.... [url]http://www.retro-trader.com/forum/index.p…

    ... versions of [b]Boulder Dash, Uridium[/b] or [b]Impossible Mission ...
    TMR TMR May 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... for SP1 (it can do tiles, however). If you crave the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... (32*24=768 ) list of tiles or is there a better ... /libsrc/sprites/software/sp1/spectrum/tiles/SP1PrintString.asm?revision=1.1 ... /> sp1_PrintString() prints strings of background tiles (this can include text, of ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... the number of required unique tiles immensely and almost always ... SP1's sprites and background tiles.

    Another option ... screen$ with some combination of tiles, characters removed from the engine ... beginning thinking in terms of tiles for the in-game ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... ]
    struct sp1_tp fan[] = { // tiles for fan graphic
    {0x46 ... />
    struct sp1_tp blade0[] = { // tiles for spinning blade frame 0 ... />
    struct sp1_tp blade1[] = { // tiles for spinning blade frame 1 ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... far more stable (thanks to Uridium for pointing it out).
    Dunny Dunny July 2006 Emulators
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    Off the top of my head, I seem to remember an article in YS about 3D 'Ultimate-style' tiles.
    rich_chandler rich_chandler July 2006 Development
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    Basically you draw the tiles from back to front, bottom ...
    bobs bobs July 2006 Development
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... off
    2. Sort all tiles into order (based on back ... front)
    3. BLIT all tiles in order to backbuffer
    5. Remove all tiles (Copy from background) and repeat ...
    robpearmain robpearmain July 2006 Development
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... last night while playing with tiles in TommyGun.
    KnightLore has ...
    Kiwi Kiwi July 2006 Development
  • Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…

    ... each time.
    The gem tiles are 24x24.
    Yes I ...
    Kiwi Kiwi August 2006 Development
  • The best ever side scroller on the Speccy.We've seen a lot of threads on this so why not a poll! :) Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth sc…

    ... 'd been tempted to include Uridium because it's so highly ...
    Arjun Arjun August 2006 Games
  • The best ever side scroller on the Speccy.We've seen a lot of threads on this so why not a poll! :) Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth sc…

    ... 'd been tempted to include Uridium because it's so highly ... either.

    Still, converting Uridium to the Spectrum was an ...
    Matt_B Matt_B August 2006 Games
  • The best ever side scroller on the Speccy.We've seen a lot of threads on this so why not a poll! :) Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth sc…

    ... /> I didn't much like Uridium (on either the Speccy or ...
    ewgf ewgf August 2006 Games
  • The best ever side scroller on the Speccy.We've seen a lot of threads on this so why not a poll! :) Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth sc…

    I'm suprised no ones mentioned Uridium
    BruceNorton BruceNorton August 2006 Games
<1…15161718192021…34>

Latest Posts

  • I am currently watching.....
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