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  • The best ever side scroller on the Speccy.We've seen a lot of threads on this so why not a poll! :) Zynaps by far is the best imo! It's got the colours, the quality and polish, the smooth sc…

    [QUOTE=BruceNorton]I'm suprised no ones mentioned Uridium[/QUOTE]

    I did. Only to way that it was way overrated, mind you... :grin:
    Matt_B Matt_B August 2006 Games
  • GP2X handheld - ZX Spectrum emu goodnessIt's probably been covered here before, but I've spent the last week going crazy over the GP2X Linux-based, dual-core handheld that can emulate somet…

    ... rainbow effects in Zynaps and Uridium now show properly, and the ...
    Metalbrain Metalbrain August 2006 Emulators
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... like an option to intersect tiles so that blank chars don ... 'd also like to reuse tiles with different colour schemes, i ...
    TrueVideo TrueVideo September 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... Iron Sphere, information about two tiles was held in a single ...
    Mr Millside Mr Millside September 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... Iron Sphere, information about two tiles was held in a single ...
    Kiwi Kiwi September 2006 Development
  • A Rare First EditionFor twenty years I've been searching for a rare first edition of the Orange Spectrum manual. This had typos and goodness knows what but the corrected…

    ... people who worked at Nine Tiles ) received no coverage in the ...
    Geoff Geoff September 2006 Sinclair Miscellaneous
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... br /> Only Sprites and Tiles are resizeable
    o ... * Map Editor
    o Tiles are by default transparent
    o Supports Masked Tiles
    [/code]
    < ... supports transparent tiles and masked tiles.
    Masked tiles are good ...
    Kiwi Kiwi October 2006 Development
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... ]

    R-Type and Uridium used the 4 colour mode ...
    Matt_B Matt_B October 2006 Sinclair Miscellaneous
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    [QUOTE=Matt_B]R-Type and Uridium used the 4 colour mode ... as well.[/QUOTE]

    Uridium didn't suffer too badly ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Sinclair Miscellaneous
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... on bad terms with Nine Tiles. I would have switched to ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Sinclair Miscellaneous
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... on bad terms with Nine Tiles. I would have switched to ...
    JamesD JamesD October 2006 Sinclair Miscellaneous
  • If you could choose one extra colour for the ZX Spectrum??The post "Im not trying to start a flame war......" by Ewgf got me thinking. The ZX spectrum had 8 colours. 15 if you count the bright as separate …

    Gimme some grey. I was always envious of the C64's three shades of grey - it made games like Uridium look so much nicer.
    chaosmongers chaosmongers October 2006 Sinclair Miscellaneous
  • If you could choose one extra colour for the ZX Spectrum??The post "Im not trying to start a flame war......" by Ewgf got me thinking. The ZX spectrum had 8 colours. 15 if you count the bright as separate …

    ... grey - it made games like Uridium look so much nicer.[/QUOTE ...
    udgoverload udgoverload October 2006 Sinclair Miscellaneous
  • C64 30 In 1 TV Game on Ebay for ?7.50Check it out here: [URL="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=130040466346"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=1300…

    ... around with it.

    Uridium and Paradroid are about the ...
    thx1138 thx1138 October 2006 Sales
  • Timex 2048I am curently living in Poland and purchased from a polish auction site a boxed Timex 2048. The picture is just perfect at that is from the modula…

    ... can be fixed - for example "Uridium".
    I think there aren ...
    PopoCop PopoCop October 2006 Hardware
  • C64 30 In 1 TV Game on Ebay for ?7.50Check it out here: [URL="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=130040466346"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=1300…

    ... around with it.

    Uridium and Paradroid are about the ...
    JamesD JamesD October 2006 Sales
  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... away with, and so faster. Uridium's screen is 16 blocks ...
    bobs bobs November 2006 Development
  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... limiting (on the number of tiles) it completely redraws the scrolling ...
    rwkay rwkay November 2006 Development
  • Stranded 2.5.Following it's appearance in Shed issue 3, the first demo of Stranded 2.5 is now available at... [URL="http://www.bobs-stuff.co.uk/S25_1127.tzx"]htt…

    ... control switches which toggle other tiles on and off, and so ... around the outside of the tiles anti-clockwise, and then do ... the inner tiles in a clockwise direction, ending ...
    bobs bobs November 2006 Development
  • hi-colour tile editorSee [url="http://www.worldofspectrum.org/forums/showthread.php?t=14369"]this post[/url]. The compiled version is available in the CSSCGC 2008 collect…

    ... a maximum of 256 tiles (16K in length). Tiles consist of 32 ... don't need all 256 tiles you can save a range ...
    Fikee Fikee December 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... ) request:

    Under Images (tiles/screens/etc) could you please ...
    Skarpo Skarpo December 2006 Development
  • hi-colour tile editorSee [url="http://www.worldofspectrum.org/forums/showthread.php?t=14369"]this post[/url]. The compiled version is available in the CSSCGC 2008 collect…

    ... coding something to use the tiles.[/QUOTE]

    Didn't ...
    Kiwi Kiwi December 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... ) request:

    Under Images (tiles/screens/etc) could you please ...
    Kiwi Kiwi December 2006 Development
  • Goodbye and best wishes!Sorry if this is not posted in the right group but I didn't know where else to put it. There might be those that see this as a way of advertising my …

    Is there life beyond Speccydom? Surely its just a cold, dark, frozen nothingdom out there. Brrrr! No thanks. Now, Back to Uridium. :)
    Graz Graz December 2006 Sinclair Miscellaneous
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... per screen, using 32x32 pixel tiles.
    And all worked as ...
    Kiwi Kiwi December 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... projects where I have generic tiles I work with and use ...
    Skarpo Skarpo December 2006 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... to let me place tiles on screens when display ... Mode 2, tiles=16x16 pixels, screens=32x32 tiles the map=8x8 ... The file defaults to 256 tiles (16K)[/QUOTE]
    Also ... you have no-overlapping-tiles turned on then TG ... made from a bunch of tiles.
    Would require ...
    Kiwi Kiwi December 2006 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... made from a bunch of tiles.
    Would require a composite ...
    TrueVideo TrueVideo December 2006 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... .
    You simply lay the tiles onto the screen as you ... /> Then you select all the tiles you want to treat as ...
    Kiwi Kiwi December 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... />
    For background tiles and composite tiles: the SP1 way of ... to have 256 UDGs (8x8 tiles) as background. The sp1_PrintString() ... is meant to print composite tiles or even entire background ... looping, macros, etc. Composite tiles made up of UDGs can ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
<1…16171819202122…34>

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