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  • TRD/SCL importer for MB02+ and PROFI INTERFACEHi all MB02+ users, I know this time noone of you will be able to use my new program, because with MB02+ you will also need Velesoft's PROFI INTERFA…

    ... tell me more about disc-routines of TR-DOS in MC ... can see it has more useful features.

    As for ... systems, as this is very useful and opens another possibilities for ...
    Hood Hood April 2010 Development
  • New Game: Heart StealerMy first platformer is finally released! Having a Speccy since a long time ago, I've really wanted to make a game for it. Since february, I've final…

    ... teach something that could be useful on modern powerful platforms.[/QUOTE ... clever double-buffered software sprite routines, and making hardware do things ...
    Timmy Timmy May 2010 Games
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... very useful, but many existing basics already have these routines you could ...
    Timmy Timmy June 2010 Development
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... in order to use ROM routines (addresses, arguments, limitations, potential problems ... ), and this knowledge can be useful only in rare cases. I ... should understand that the ROM routines are not designed to be ...
    Shiru Shiru June 2010 Sinclair Basic
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... />
    Some games uses ROM routines or rely to ROM content ... of this), others not. The routines are mostly useless for games ... -integer calculations, and could be useful for limited amount of non ...
    Shiru Shiru June 2010 Sinclair Basic
  • How works the Line-Draw ROM routine ?The 'complete spectrum rom dissasembly.pdf' show info related to the draw rom subroutine. The Line-Draw require two sets of parameters: X,Y coordinat…

    ... ]

    Lots of ROM routines expect their parameters to be ... use the routines in your own programs it's often useful to ...
    GReW GReW June 2010 Sinclair Basic
  • How works the Line-Draw ROM routine ?The 'complete spectrum rom dissasembly.pdf' show info related to the draw rom subroutine. The Line-Draw require two sets of parameters: X,Y coordinat…

    ... ]

    Lots of ROM routines expect their parameters to be ... use the routines in your own programs it's often useful to ...
    Dr BEEP Dr BEEP June 2010 Sinclair Basic
  • Resource Web Site for PGD, AGD and SEUD.Hello I'm looking to set up a web site hopefully containing shed loads of resources for producing games in Jonathan Cauldwell's PGD, AGD and SEUD. I…

    ... looks like it could be useful. I'll concentrate on AGD ... meantime if you have any routines and tips and stuff you ...
    redballoon redballoon June 2010 Announcements
  • WIP: Another demoIt's a couple of months already since I've released something, so I thought it's fun to show a demo of the thing I'm currently working on: [url]http…

    ... to write your own sprite routines. A pre-shifted XOR routine ... same, as it's a useful counter). If 2 interrupts have ... ) and break out of those routines as soon as the 2 ...
    jonathan jonathan July 2010 Development
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... time are using special loading routines for their Homebrew-Software. This ... the Progress of Science and useful Arts[/B], by securing for ...
    ajmoss ajmoss August 2010 Development
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... ( :-D ), but may also be useful to save time if someone ... BASIC.
    - The BASIC loading routines need an extra POKE to ...
    Metalbrain Metalbrain August 2010 Development
  • BITWISE operators...Hi Folks, Another question - is there a way (fast) to do bitwise operations in Sinclair BASIC? Many thanks Paddy

    ... ...[/quote]

    * Bitwise operators - useful for maximising storage
    There ... most or all of the routines with assembly code.
    chev chev August 2010 Sinclair Basic
  • Z80 RRCA instruction...Hi Folks, Well my exploration of Z80 MCODE continues apace! I am struggling to understand how the RRCA instruction works. The official Zilog manua…

    ... cycles, the kind of stuff useful to emulator writers & FPGA ... ] A * B is what multiplication routines do. Similarly division by powers ... off bits (right shift), division routines simply do a tail divide ...
    RetroTechie RetroTechie August 2010 Sinclair Basic
  • Last of my +3 disks and....a Wafadrive! Anyone actually ever use a Wafadrive back in the day? [url]http://shop.ebay.co.uk/millys-pigdog/m.html?_nkw=&_armrs=1&_from=&_ipg=&_t…

    ... Toolkit wafer very useful.[/B]
    It also includes routines to COPY ...
    jp jp September 2010 Sales
  • Help! Reverse engineering a Spectrum game[deleted]

    ... . If a routine is useful then add it to the ... 08 - Number to string converting routines
    09 - A debug screen ... fixed point (16:16) maths routines for calculating velocity, gravity, rotation ... of development. The date is useful in backwards order for file ...
    ASM ASM October 2010 Development
  • Help! Reverse engineering a Spectrum game[deleted]

    ... tick. You will find many routines within the depths of a ... candy effects and is also useful in tools...

    HALT ... one of the most important routines a game can have. It ... dimensions".

    Fast sprite routines:

    NO COMMENT!
    ASM ASM October 2010 Development
  • Help! Reverse engineering a Spectrum game[deleted]

    ... br /> 02 - Divide and multiply routines
    [B]A loop in ... - Character and string printing routines
    [B]Useful[/B]

    ... 08 - Number to string converting routines
    [B]What?[/B]< ... point (16:16) maths routines for calculating velocity, gravity, ...
    Ralf Ralf October 2010 Development
  • Zero (aka Ziggy) 0.4.5The 0.4.5 preview build is available for er... preview. There are still some bugs and glitches to iron out but I have taken various suggestions on bo…

    ... back by the ROM tape routines, but there's nothing that ... a custom loader from being useful with such short blocks.
    Philip Kendall Philip Kendall October 2010 Emulators
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... Z80 to 21Mhz. This is useful in clones when you want ... 'm interested in add more routines/statements to the compiler.
    boriel boriel December 2010 Hardware
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... will tell the engine which routines should be executed for each ... manipulation tools which are really useful)... If someone is willing to ...
    na_th_an na_th_an January 2011 Development
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... the registers, since the ROM routines expect their parametres to be ... , the same techniques are very useful in the retro hobbyist markets ...
    wilsonsamm wilsonsamm February 2011 Hardware
  • Making music for the SpectrumI was wondering what programs are about on PC or Spectrum that would allow you to make music for the ZX Spectrum 128k or 48k as i love doing it. Bee…

    ... very resource light, making it useful for ingame type music, but ... on the Speccys own ROM routines, but can't be arsed ...
    kgmcneil kgmcneil February 2011 Development
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    ... fully relocatable player routine (the routines from some games rely on ... .
    [*]Less important, but potentially useful is some documentation on the ... itself (this is only really useful if I have to make ...
    ccowley ccowley March 2011 Development
  • Retro Gamer Issue 88Good issue this month, fair bit of Missile Command. I 'presume' Rainbird Rich is the guy who wrote the article on Firebird this month, looks really …

    ... routines for sound effects, graphics, program protection etc would surely be useful ...
    Alien 8 Alien 8 March 2011 Sinclair Miscellaneous
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... 'm glad someone found it useful after all this time. I ... from Your Spectrum. All the routines you'll ever need were ...
    chev chev March 2011 Development
  • Assembly help: EQUCan anyone explain in duffers language the purpose of the EQU term in assembly? I found this info in another thread: EQU: Equate a name to a specif…

    ... is probably most useful for defining addresses of ROM routines and system ...
    Digital Prawn Digital Prawn April 2011 Development
  • SAVEing without waiting for keypresshello, here's question for y'all. is there a way in BASIC to bypass the "Start tape, then press any key" prompt when SAVEing an array? sorry if it'…

    ... aside in my library of useful WOS routines)...

    Don't ... afraid of posting up your routines there utz - no ones gonna ...
    kgmcneil kgmcneil April 2011 Sinclair Basic
  • Maketzx...Whats the state of play?Been out of the whole emulation bit for...a while :) But, back in the saddle, ready to transfer some more tapes.....except...maketzx doesnt seem to w…

    ... Taper, VOC2TZX etc etc. All useful. However none add more decoders ... need is to establish some routines to convert these from Sample ...
    Andrew Barker Andrew Barker April 2011 Emulators
  • Anyone Recommend: Assembly Programming Book(s) for the Spectrum?Hello there my fellow WoS'ers =) I am looking for some ZX Spectrum Assembly programming books (as the title suggests) I have just finished going th…

    ... which I've found very useful. Some others are:
    Advanced ... :
    40 Best Machine Code Routines for the ZX Spectrum (Andrew ...
    Battle Bunny Battle Bunny April 2011 Sinclair Miscellaneous
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... know of any simple routines that could be useful in enemy A ... something along the lines of routines to target a given coordinate ... fairly simple and the AI routines in games was likewise scaled ... about it guys?.. Any interesting routines out there for enemy AI?...
    kgmcneil kgmcneil April 2011 Development
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Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

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