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<1234567…34>
  • A bug in BASin?Hi Folks, Have I found another bug in BASin? I wrote the following small program: [CODE]10 PRINT AT 0,0;CHR$ PEEK 23556;" " 20 GO TO 10[/CODE] …

    ... /> Have I found another bug in BASin? I wrote the following small ... />
    When run the value in address 23556 never changes - it ... . If the above is run in ZXSpin it works as expected ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Loading arrays in BASin...Hi Folks, I have been playing with loading and saving arrays from BASIC in BASin. By trapping the SAVE command the DATA can be saved to a .TAP file…

    ... and saving arrays from BASIC in BASin. By trapping the SAVE command ... />
    Is this a bug in BASin or am I missing something ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • IN command and keyboard scanning - Is this a bug in BASin?Hi Folks, Still reading Dilwyn Jones book on the Spectrum and I have got to the section on IN and keyboard scanning. I wrote the following wee prog…

    ... PRINT AT 0,0;"IN 63486 (1-5) =";IN 63486;" "
    120 ... /> The book states that the IN commands should display 255 unless ... . When I run the above in BASin I get 191 displayed.
    Is this a problem with BASin or is the book wrong ...
    Paddy Coleman Paddy Coleman July 2011 Sinclair Basic
  • changing extended RAM pages in SpinIs it possible to edit the data in 128k extended RAM pages in Spin? I've tried both the debugger tool and the pokes tool and, although they let me ma…

    ... to edit the data in 128k extended RAM pages in Spin? I've ... applied to the corresponding location in main memory instead.

    Battle Bunny Battle Bunny July 2011 Emulators
  • fn bug in basin?Hi. I was just trying to make myself some functions in basin and when i tryed them, the progam stopped on call. So i've tryed this simple thing: 10 …

    ... to make myself some functions in basin and when i tryed them ... enough it works in emulator, but doestn work in basin.
    em i ...
    rikokun rikokun September 2011 Sinclair Basic
  • Conditional Breakpoints in BASinHow do I get conditional breakpoints to work in BASin - or do they not work? The Help says: "The condition can be any Sinclair BASIC expression, whi…

    ... get conditional breakpoints to work in BASin - or do they not work ...
    Battle Bunny Battle Bunny November 2012 Emulators
  • WTF is this???[url=http://cgi.ebay.es/Spectrum-128-Emulator-ZX-Interface-2-ROM-Cartridge_W0QQitemZ170254558796QQihZ007QQcategoryZ50223QQrdZ1QQssPageNameZWD2VQQcmdZ…

    ... doesn't add 80K of RAM et al. merely 128K ... 128 menu and 11K of ram disc in the upper end of the ... normal 48K RAM.

    ROM sections ... BASIC editor work (paged in and out with the main ... could then add the extra RAM - especially as the guy ...
    Winston Winston August 2008 Hardware
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... SpecBAS. :-) I will code around in BASin so not a major impact ... ... I did some testing using the Profiler in BASin to find the quickest ...
    Paddy Coleman Paddy Coleman July 2011 Sinclair Basic
  • Weird bug in BASin 13I was checking out the new RAM disk feature of BASin and I came across a weird bug. I typed in a small program and saved it to the ramdisk. Entering…

    ... checking out the new RAM disk feature of BASin and I came ... bug.

    I typed in a small program and saved ... listing the contents of the RAM disk, it displayed garbage and ... tried this a few times in case it was just an ...
    Ian Hamilton Ian Hamilton December 2005 Emulators
  • Tutorial: Using UDGs in SpecBASSpecBAS is capable of using graphics mode, in a similar manner to the original Spectrum. Like most things though, the extended nature of SPecBAS's ab…

    SpecBAS is capable of using graphics mode, in a similar manner to ... have to manage memory differently in SpecBAS - with only 64Kb ... />


    [b]Using the BASin UDG editor to create UDGs ... created a set of UDGs in BASin's UDG editor and want ...
    Dunny Dunny May 2018 Sinclair Basic
  • Solution for overwritten stack in 48k SNA filesIt has been known for quite some time now that the 48k SNA file format has one serious fault, which is described in the file formats section on the W…

    ... fault, which is described in the file formats section on ... data (or program code) in RAM and therefore the snapshot doesn ... encountered this problem in the game Knight Lore, in which storing ... . In the time of 48k Spectrums the programmers were using RAM much ...
    Anonymous Anonymous October 2002 Emulators
  • Games and Programs written in BASinHi all, The new version of BASin is about to be released in the next few days or so, and I'm gathering up example programs to include with it. I se…

    ... new version of BASin is about to be released in the next ... couple of you have used BASin to create CSSCGC entries - if ... your work to be added in to the archive of examples ...
    Dunny Dunny May 2004 Games
  • BASin problemsDunny, I seem to have some problems with BASin under WindowsXP. BASically (sorry.ahem), if I maximise the screen it crashes giving me an access voila…

    ... have some problems with BASin under WindowsXP. BASically ... in BASin. Now then, when I load it in BASin ... and RUN it, BASin gives me a C Nonsense in Basic in ... runs well enough in the emulator though. ... using winXP with SP1. I have the BASin release ...
    Arjun Arjun September 2004 Sinclair Miscellaneous
  • BASin release 12c available for downloadHi again, folks - I've had no more reports of further bugs in BASin, so I'm assuming that we've now got a stable editor. Release 12c is now availab…

    ... more reports of further bugs in BASin, so I'm assuming that ... .

    Fixes and additions in this version are:

    BASin help file.

    Fixed - A small bug in the ... "Y, X". (MetalBrain)
    Fixed - Using the Renumber window and then ...
    Dunny Dunny October 2005 Emulators
  • BASin release 12c available for downloadHi again, folks - I've had no more reports of further bugs in BASin, so I'm assuming that we've now got a stable editor. Release 12c is now availab…

    ... more reports of further bugs in BASin, so I'm assuming that ... .

    Fixes and additions in this version are:

    BASin help file.

    Fixed - A small bug in the ... "Y, X". (MetalBrain)
    Fixed - Using the Renumber window and then ...
    Dunny Dunny October 2005 Sinclair Basic
  • Compiling BASIC programs using Hi-Soft CompilerThis might get me nowhere, but it's worth a try... I'm writing a game in Spectrum BASIC - hopefully, for Simon's CD compilation, if he'll have it - …

    ... /> I'm writing a game in Spectrum BASIC - hopefully, for ... I'm writing the game in BASin, saving as a tape file ... and compiler were still resident in memory. So I save ... the emulator and load it in to the address I ... of the compiler I'm using is 1.1 (48K), ...
    woodcock88 woodcock88 November 2005 Sinclair Basic
  • 256K RAM chips in Spectrum 128KSince I have lot of 256K RAM chips, and my 128K has RAM error, I think about replacing all 16 RAM (64K ones) chips with 256K chips. Then it would be …

    ... have lot of 256K RAM chips, and my 128K ... has RAM error, I think about ... replacing all 16 RAM (64K ones) chips with ... be 'Spectrum 512K' - something like RAM in Pentagon.

    Of ... bank switching of that extra RAM - we need 2 bits ...
    piters piters October 2006 Hardware
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... You can get the new BASin [url=http://paul.dunn. ... supplied manual for it before using it. It's kind ... . (Kiwi)
    Fixed - BASin wasn't handling string operations ... one on caused a crash in BASin. (Woody)
    Fixed - ... I hope you enjoy using it as much as I ...
    Dunny Dunny February 2008 Emulators
  • Attn: Dunny Re: Basin[QUOTE=Dunny;282407]Just out of interest, is there any demand on these boards for a standalone version of BASin's graphics tools? It'd be just the U…

    ... not so important in Basin as it would be in Spin, but some ... of 6912. :)

    -Can Basin have switchable windows? Right now ... way to switch between the Basin editor, Display output and ... things confusing. :( Since we're using Windows, we might as well ...
    zxbruno zxbruno November 2008 Development
  • Using a Spectrum in JapanHi all, at the moment I have a 48k Spectrum on its way (with a LOT of other stuff) to Japan where I intend to use it. So I have some fairly straight…

    ... (PAL format) and stick that in my PC, and thereby use ... seems straightforward enough.

    In that case, should I get ... video capture card? I'm using the advice I found on ...
    MagicKnight MagicKnight March 2009 Hardware
  • ZX BASIC and garbage collection...Hi Folks, I was thinking about using the following approach in a program I am writing: [CODE]DIM d$(100,50) LOAD "NAMES" DATA d$() ... DIM d$(50,25…

    ... was thinking about using the following approach in a program I am ... would be loaded in and saved to the 128K RAM disk. During ... be loaded from the RAM disc i.e. swapped in.

    Do ... likely to have any problems in terms of garbage collection etc ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... permission specifically prohibits using the ROM in hardware. Therefore ... reverse engineer it resulting in different, but functionally ... emulators (as opposed to using SpecBAS, BASin, or BAS2TAP).
    ... support is removed, the RAM formerly used for the ...
    chev chev May 2012 Sinclair Basic
  • Using VAC PSU in DC deviceHaving fixed the dead Issue 3B, I began to wonder about the PSU that came with it. It was pretty obvious what had killed the poor Spectrum as the PSU…

    ... 't imagine what was going in that person's mind, who ... , probably dead lower and upper RAM, partially dead ULA and lifted ...
    protek protek April 2014 Hardware
  • HDMI generation by cloning video ram(coming from [url]http://www.worldofspectrum.org/forums/showthread.php?p=768257&posted=1#post768257[/url]). A thing I was brainstorming about.. Why …

    ... about..
    Why not using a FPGA/microcontroller with some ... respond to any video ram change in the ZX Spectrum?
    ram reading and contention problems.
    in separate ram, with HDMI output...
    bverstee bverstee May 2014 Hardware
  • Program sizeI am typing a basic program into a ZX and I need to find out exactly how much memory it is using. Is there a way to calculate this? :confused:

    ... br /> An unused routine in the ROM is used ... a debugging routine left in by the developers as ... ZX81 and is not mentioned in the manual.
    ... s BASin development system then the amount of free RAM is ... the free RAM and the interrupts using this area in one of ...
    Geoff Geoff August 2004 Sinclair Miscellaneous
  • 128K ROM 0 Disassembly updatedSome updates to my 128K ROM 0 Disassembly at [url="http://www.mjwilson.demon.co.uk/rom/"]http://www.mjwilson.demon.co.uk/rom/[/url] Thanks to Rui Tu…

    ... PLAY command, and the RAM Disk commands. BASin doesn't need a ... just intercept the commands using ROM traps in the 48k ROM, and ...
    Dunny Dunny May 2005 Development
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... +2, any programs written in 128 BASIC or 48 BASIC ... ) or 128K machine (except RAM disc commands on the +3/+2A ... On the other hand, since BASin is aimed at being a ... then they need to be in BASin too. It's not as ... if BASin goes anywhere near the editor ...
    Dunny Dunny November 2005 Sinclair Basic
  • PlaystationCan anyone reccomend a good playstation emu the ones I've tried run my discs (yes I am using my originals not images) really quickly then freeze up. …

    ... 3 which was 440mhz 192mb ram and an 8mb ati rage ... had to make sure everything in the background was closed first ... does seem to work better using a disc image rather than an ... />
    If you planning on using it a lot there a ...
    festershinetop festershinetop August 2006 Chit chat
  • Interface 1 with 3.5" floppyHas this been done or can it be done? Using an interface 1 and a powered 3.5" floppy disk drive (with a modified cable) instead of a microdrive?

    ... the Interface One + 3.5" disc drive (it would probably require ... /> - It used no system RAM,
    - Built in snapshot button,
    - Has ... can also save compressed files using a freeware +D program, but ... and hence takes up less disc space), plus the M128 gives ...
    ewgf ewgf May 2007 Sinclair Miscellaneous
<1234567…34>

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