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Search Again :: Adv Search 1000 results in 0.195s
<1234567…34>
  • 16k and PEEK 40000 (on a real 16k Spectrum)?Imagine a real 16k Spectrum (without any RAM expansion or circuits fitted). What would I get if I do a PEEK or try to access memory over 32767? Wo…

    Imagine a real 16k Spectrum (without any RAM expansion ... I get if I do a PEEK or try to access ... I get...
    - a 0?
    - a 255?
    - a mirror of what ... of random (I mean, not a fixed value over time) number ...
    Zup Zup June 2020 Hardware
  • Some stupid 16K questions...Starting with... 1. Should a 16K Spectrum that's been upgraded to 48K behave [I]exactly[/I] like a 48K Spectrum? i.e. should the machine test/clear…

    ... with...

    1. Should a 16K Spectrum that's been upgraded ... behave [I]exactly[/I] like a 48K Spectrum? i.e. should ... up, and should PRINT USR "a" give me 65368, not 32600?

    a machine to be socketed, or ...
    snigfarp snigfarp December 2012 Hardware
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... you can read them in a SCREEN$. [Dr. BEEP]
    * ... on the screen then use a different color than the controlcharacter ... =X+(XCHR$ 164 THEN LET A$=""

    Incidentally, you ... . Alternatively, POKE 23608,255 gives a very long buzz which immobilises ...
    na_th_an na_th_an April 2005 Development
  • Broken SpectrumJust found out that both of my +3s have died. :( Seems to be the same problem with both, that the disk-drive just doesn't want to spin anymore. An…

    ... crashing 128 - could be a faulty Z80 but is more ... bad memory. Just because a memory location passes the ... as soon as you press a key - what exactly do ... act the same way - even a 16K game?

    What ... PRINT USR "A" in 48 AND 128K mode - should be 65368, if ...
    DEATH DEATH April 2006 Sinclair Miscellaneous
  • Spectrum RAM Paks...This jogged my memory (excuse the pun!!) : [url]http://cgi.ebay.co.uk/CURRAH-32K-RAM-PACK-BOXED-SINCLAIR-ZX-SPECTRUM_W0QQitemZ150057889352QQihZ005QQ…

    ... was going to ask that a few days ago but I ... ?[/QUOTE]

    There's a peek/poke thingy you can ... USR "A"

    which would return 65368 on a 48, 32600 for a 16K. Anything ...
    DEATH DEATH November 2006 Sinclair Miscellaneous
  • Spectrum RAM Paks...This jogged my memory (excuse the pun!!) : [url]http://cgi.ebay.co.uk/CURRAH-32K-RAM-PACK-BOXED-SINCLAIR-ZX-SPECTRUM_W0QQitemZ150057889352QQihZ005QQ…

    [QUOTE=DEATH]There's a peek/poke thingy you can ... USR "A"

    which would return 65368 on a 48, 32600 for a 16K. Anything ... still gives the value of 65368!
    How's dat den ...
    itsallgood itsallgood November 2006 Sinclair Miscellaneous
  • HELP BTTF on Speccy 48khello, fellow spectrum owners! I have won a Back To the future game on cassette of eBay that is for my 48k. I run it, by typing LOAD "", and it sta…

    ... USR "A"

    which would return 65368 on a 48, 32600 for a 16K. Anything ... /> Fair enough if it has a sticker saying 48k , then it ... that the sticker is not a big fib !! :D
    Sard Sard November 2006 Games
  • Whats up wi mi speccy ? M RAMTOP no good 0:3I bought a speccy on ebay tried to load Mission Impossible but about 30 secs into loading it stopped and i got the error message ... M RAMTOP no good…

    ... .

    Swordy, type PRINT USR "A" and tell me what number ... it's 65368 then all is well, it's a 48K Speccy ... 's 32600 then it's a 16K Spectrum, all is well
    DEATH DEATH March 2007 Sinclair Miscellaneous
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... be true naturaly in a 16k version. But in any ... i]still[/i] use the USR "A" routine - that's what ... meaning of the syntax USR "A"? Is there some logic ... some magic syntax that USR "A" returns the address of ... 15616 on a stock 48k machine, and USR "A" is 65368. And ...
    Dunny Dunny September 2009 Sinclair Basic
  • Spectrum 16KI know there must be some of you that still use the original 48K rubber keys machine, and other that have the 48K+, or the 128K(me). But is there any…

    ... there who still has a working 16K with a 32K rampack in the ...
    Spector Spector May 2002 Sinclair Miscellaneous
  • 16k spectrum crash?Hi, I have just been given a spectrum 16k. I plugged it in and it worked, but after turning the machine off and connecting the 32k (cheetah) memory …

    ... /> I have just been given a spectrum 16k. I plugged it in ... the 32k) - i just get a blue 'brick' pattern...does this ...
    eset eset February 2003 Sinclair Miscellaneous
  • Playtester Required for new 16K Spectrum gameAs some of you might be aware, for the last 2 or 3 months I have been working on an extended version of my 2003 minigames competition entry Amusement…

    ... Amusement Park 4000 for the 16K Spectrum. Until now Fun Park ... has been developed on a 48K Spectrum emulator, but as ... to test this game on a genuine 16K machine.

    With ... to playtest this game on a 16K model and report any bugs ...
    jonathan jonathan December 2003 Sinclair Miscellaneous
  • ZX Spectrum 16k by IskraHi everyone. I have posted the pics in some other thread... but it is HW related. Anyway, I have got a ZX 16k manufactured by ISKRA. It is in a box …

    ... . Anyway, I have got a ZX 16k manufactured by ISKRA. It is ... in a box sans manual. Very ... to make a deal with Sinclair to manufacture these 16k speccies, but ... inside) but was acquired from a school. So I guess they ...
    Tom-Cat Tom-Cat November 2006 Hardware
  • Help with having more than 21 UDGSHi All, I'm trying to work out how to have multiple banks of UGS. What I've read so far is that the default memory area for. 48K is 65368 16K is 326…

    ... area for.
    48K is 65368
    16K is 32600

    Then you can put a the value v into
    Is there a better way?
    What are ... full memory areas available for 16K?

    Thanks very much ...
    Phil2 Phil2 June 2007 Sinclair Basic
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... br /> [code]10 LOAD "": RAND USR 32768[/code]
    The loader ... [b]RAND USR[/b] statement.

    Here's a better loader ... :
    [code]2328 PRINT USR a[/code]

    It ... PRINT
    5 192 USR
    6 97 a
    7 13 ...
    ajmoss ajmoss June 2010 Development
  • 16k versions of 128k games?After seeing the thread about Double Dragon 2 and the crappy cut-down versions of 128k games, I'm wondering if they are some 16k version of a 128k ga…

    ... if they are some 16k version of a 128k game.

    a older 16k game converted to 128k (adding ... , levels or those things), but a game that was released for ... AND could run or had a 16k version.

    Did exist ...
    Zup Zup September 2011 Games
  • need a new method for m/c parameter assignmentI've been using a variable length function of the form: "FN a$(a$,a[,b...,z])=STR$ USR md" to search a data table and return a string result. By putt…

    ... form:
    "FN a$(a$,a[,b...,z])=STR$ USR md"
    to search ... a data table and return a string ... up things by using "PRINT USR a$,a[,b...,z];" method and taking ... do something like "STR$ USR md,a$,a[,b...,z]", which wouldn't ...
    Battle Bunny Battle Bunny September 2012 Development
  • Spectrum 16K Issue 3Hi! I just received a Spectrum 16K, which turns out to be an Issue 3. Is it really that rare? If not, I?d like to upgrade it to 48K. There are 12 em…

    ... />
    I just received a Spectrum 16K, which turns out to be ... , but can the chips from a (bad) 48K Issue Two be ... taken? I found a note somewhere that "a metal clip" would ...
    schombi schombi November 2012 Hardware
  • Problem with Page 7I've been experimenting with running code in page 7 (+3) from BASIC and I seemed to have got it sorted out but then it all went wrong. Firstly, I tr…

    ... POKE 23388,16+7: FOR a=65368 TO 65371: READ p: ... POKE a,p: NEXT a:
    POKE 23388 ... OUT 32765,16+7: PRINT USR 65368:
    POKE 23388,16+ ... /> FOR a=0 TO 139: POKE 65368+a,PEEK (16384+a): NEXT a:
    65368 (ie. in the ...
    Battle Bunny Battle Bunny January 2013 Development
  • For Sale?? Offers? Spectrum ZX81, PSU & 16k RAMHi all I've got a ZX81, 16k RAM pack & original PSU here I purchased sadly it won't work with my TV and I don't want to hack it apart to make compos…

    ... />
    I've got a ZX81, 16k RAM pack & original PSU ... />
    It will either become a ornament on my book shelf ...
    dreamscape dreamscape August 2014 Sales
  • PANDEMIC - New game for 16K ZX81Just in case any of you sometimes tend towards the earlier flat-keyed friend, a top-down shooter for a standard 16K ZX81 - think Gauntlet with Microb…

    ... flat-keyed friend, a top-down shooter for a standard 16K ZX81 - think ... Gauntlet with Microbes in a follow ...
    bobs bobs November 2014 Sinclair Miscellaneous
  • help with my original issue 3b from when i was a teen. possible lower ram fault.hello, well ive tried to fix my old speccy, but haven't made much progress. could you help me out with some diagnosis. the fault occurred about…

    ... out my speccy with a specmate cartridge that previously ... I tried to load a program via a laptop that seems ... with occasional hints of a header. so could this ... sounder buzzed whenever I pressed a key.

    ... br /> if I use PRINT USR "A" I get 32600.
    ...
    cypher007 cypher007 December 2016 Hardware
  • RAM chips are 4164s and 4564s interchangeableI paid for some 4164s online, for upgrading my Spectrum 16K to 48K, and I've been given 4564s. I've tried these along with the correct logic ICs and …

    ... National Semiconductors. I remember a note about this manufacturer and ... so, type PRINT USR "A" and you should get 65368 back. Anything else ... If your experiment DOES give 65368, you may still have bad ... dodgy at (say) address 65368 bit 6, everything will work ...
    DEATH DEATH September 2006 Hardware
  • Help with having more than 21 UDGSHi All, I'm trying to work out how to have multiple banks of UGS. What I've read so far is that the default memory area for. 48K is 65368 16K is 326…

    ... br /> 15 LET V=65368: GO SUB 200
    20 FOR U=USR "a" to USR "u": FOR Y ... 40 REM FOR U=USR "a" to USR "u": FOR Y ... /> 60 FOR U=USR "a" to USR "u": FOR Y ... br /> 75 LET V=65368: GO SUB 200: PRINT ... 96 PRINT "ABCDEFGHIJKLMNOPQRSTU": REM GRAPHICS A-U

    ...
    Phil2 Phil2 June 2007 Sinclair Basic
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... use \:: \:. \:' \ : etc... (each dot represents a square).

    The inline ...
    Finally: I've compiled a 4 in Row program (Spanish ... the user (uses a smart A.I. in only 16K). That program ... really great idea, but does USR \a return the adress of UDG ...
    LCD LCD February 2009 Development
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... />
    By the way, this USR "A", I tried in an emulator ... to do just PRINT USR "A" and got 65368. I guess that memory ... usr command? (I.e. SAVE "udg" CODE 65368,168?)

    Is 65368 a ...
    Rickard Rickard September 2009 Sinclair Basic
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... ]
    By the way, this USR "A", I tried in an emulator ... to do just PRINT USR "A" and got 65368. I guess that memory ... with the usr command? (I.e. SAVE "udg" CODE 65368,168?)

    [quote]
    Is 65368 a fixed location for UDG:s ...
    Dunny Dunny September 2009 Sinclair Basic
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... 382608]Yes, you can use 65368.[/QUOTE]

    ... what it does (than the USR "a" way)! :)

    ... non-printable characters before A or similar? By the ... br />
    Do a POKE 23606,0: POKE 23607 ... br /> I also often included a line something like
    [ ...
    Rickard Rickard September 2009 Sinclair Basic
<1234567…34>

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