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  • Challenge II: Warcraft: Orcs vs. Humans on the speccyThis should be challenging!

    ... screen of presentation and i defined the screen of the game ...
    iforeve iforeve July 2005 Development
  • 128 ramdisk loaderanyone got a program which will save the contents of ramdisk to tape in one go, rather than saving each file seperately then loading them and save!in…

    ... be]
    900 LET x=USR 32768
    [/code]

    30 LET X = USR 32771
    40 IF X ...
    John Elliott John Elliott July 2005 Sinclair Basic
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... "Obtaining property by deception", as defined in the Theft Act 1968 ...
    Philip Kendall Philip Kendall August 2005 Sinclair Miscellaneous
  • How to play Alone in the Dark on the PC?I have all three Alone in the Dark games, and they all run fine, but I don't have the manuals, so can anyone tell me the control keys, please? I don'…

    ... difficult to remember what you defined as what :o(

    ewgf ewgf August 2005 Chit chat
  • Advice needed - Xbox EmulatorsDoes anybody have experiance of using a speccy emulator with an Xbox ? My intention is to install Linux and then try and run an emulator (most like…

    ... the Pal60 bug and the defined rom dir capability and the ...
    Pyjamarama Pyjamarama August 2005 Emulators
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... BASIC.

    LPRINT INVERSE USR start

    The routine ... BRIGHT USR start
    LPRINT PAPER USR start
    LPRINT OVER USR start ...
    LPRINT TAB USR start ...
    Dr BEEP Dr BEEP August 2005 Development
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... from BASIC with LPRINT INVERSE USR START to save the call ...
    Dr BEEP Dr BEEP August 2005 Development
  • Tie-in licence listWith the various discussions about licensed games, I thought it might be useful to create a full list of all identified tie-ins: [url="http://www.wor…

    ... , Don Quijote would be better defined as Cartoon instead of a ...
    judasEZT judasEZT August 2005 Games
  • .AY - how to create themI wonder - how would I go about creating an .AY file (music) from a game? I understand that once I have all the necessary pieces (the player, the mus…

    ... excellent options to dump user-defined blocks of code.
    ---cut ...
    Fikee Fikee August 2005 Sinclair Miscellaneous
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... 255,175
    30 RANDOMIZE USR 50000
    40 RESTORE 50 ...
    Dunny Dunny August 2005 Emulators
  • Which of these is acceptable FPS for shoot-em-upHi, I want to get peoples opinion as to an acceptable frame update speed for my shoot-em-up game that is in development. At the minute I could do it…

    ... are for 128K running in USR 0 mode so make sure ...
    dmsmith dmsmith August 2005 Development
  • screen$I'm wanting to create a game which is written mostly is Basic, due to lack of MC skills but i need a MC routine if someone would kindly supply it I…

    ... is as simple as RANDOMIZE USR .

    (edit) Ha, this ...
    gasman gasman August 2005 Development
  • Programming MC : first stepsIsn't nice to collect all kinds of short routines to help making the first steps into MC for everyone who never touched MC? What I mean is mostly th…

    ... fill (call with PLOT INK USR START;100,100) which can ...
    Dr BEEP Dr BEEP September 2005 Development
  • What is your favourite game tune/music on a Spectrum game?In the 128k version of Renegade 3: The Final Chapter, remember the music that played on level 2 (the Egyptian Zone)? That was such a class tune that …

    ... BASIC, and then type RANDOMIZE USR 0 before loading it, otherwise ...
    The Starglider The Starglider September 2005 Games
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... LOAD "" CODE
    30 RANDOMIZE USR 32768

    Line 10 ... usually started with a RANDOMIZE USR [B]address[/B], where address ...
    Sadako Sadako September 2005 Development
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... "" CODE 32768
    40 RANDOMIZE USR 32768

    You may ...
    andrewbroad andrewbroad September 2005 Development
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... "
    150 PAUSE 0: RANDOMIZE USR 33792[/code]

    --
    andrewbroad andrewbroad September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... to print the graphic as defined in the creation of the ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... />
    * Every sprite graphic is defined with alternating MASK and GRAPHIC ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... size it's graphics are defined as follows:

    ABC ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • Smallest Reason for Loading a GameHi folks, Every so often I keep loading some games merely for seeing the loading screen or, as in the case of Jet Set Willy, trying to catch the mag…

    >>>>
    loading noise
    Ashley Pomeroy Ashley Pomeroy September 2005 Games
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... /> ;
    ;
    ; entry point RANDOMIZE USR 32772
    ;

    ; Change ...
    na_th_an na_th_an October 2005 Development
  • z88dk + splib2: another question (sprite instancing)I'm making some tests with z88dk+splib2, with the idea of creating a game sometime in the future, and I have come across a problem. Let's suppose I …

    ... need to have every combination defined as a tile (about 72 ...
    utopian utopian October 2005 Development
  • Emuzwin / Spin AssemblerHello lads. Wondering if anyone can help. I've decided to look into playing about with some code using the Emuzwin or Spin built-in assembler. Are th…

    ... which use the USR function. These are PRINT USR "address of ... machine code", RANDOMIZE USR "Address..." or LET L=USR "address...". There are ... the way BASIC operates the USR function returns whatever the ... holding. So entering PRINT USR 60000 would result in 99 ...
    dmsmith dmsmith October 2005 Development
  • What games can you create?After hearing that you need machine code to create commercial quality speccy games, what sort of games can you create in +3 BASIC, except text advent…

    ... something.

    UDGs - User defined graphics are what most Basic ...
    dmsmith dmsmith October 2005 Sinclair Basic
  • PGD game endingsHi all! My game 'Brian Vs. The Bullies', created with PGD Explorer for the Cronosoft Cassette 50 compilation, is about 98% complete. The actual game …

    ... example:

    170 RANDOMIZE USR 32771
    180 PRINT AT ...
    na_th_an na_th_an October 2005 Sinclair Basic
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    ... : NEXT n
    40 RANDOMIZE USR 32768
    100 DATA 62 ...
    Woody Woody October 2005 Development
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Latest Posts

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