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<1…891011121314…34>
  • Character SetAlright, this may not be the right forum for this question (it does sort of relate to a game which I'm trying to get working properly - long story) -…

    ... it point to a user defined character set in RAM if ...
    Neil^P Neil^P August 2004 Games
  • Char Based SpritesI've been looking at Rob's assembly example for character-based sprites in the other thread with interest. However, I find I'm not following it very …

    I've been looking at Rob's assembly example for character-based sprites in the other thread with interest. However, I find I'm not following it very well because I'm lacking a certain piece of very important information:

    I haven't a clue how ...
    Lee Tonks Lee Tonks September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... SCREEN ADDRESS
    ; DE CONTAINS CHAR ADDRESS
    ; ON EXIT:< ... br /> ; DE CONTAINS NEXT PHYSICAL CHAR ADDRESS

    PCHAR:< ... /> ;Sort Priorities: Mask, Char line, Y char, X char
    ;Attributes: No ...
    robpearmain robpearmain September 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ...
    SBC HL,BC ;next char. line

    POP BC ... ,1760 ;Adjust address for new char line
    SBC HL,BC ... ,1760 ;Adjust address for new char line
    SBC HL,BC ... 2
    ADD A,68 ;char lines and in 4 chars ...
    dmsmith dmsmith September 2004 Development
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... ]

    Start with LLIST USR START


    org ...
    Dr BEEP Dr BEEP September 2004 Development
  • Most pointless type-in?I think it was one I saw, probably in Program Pitstop(which mag did that?), to evaluate a string as a full expression, a la the Beeb: spend hours typ…

    ... thing, then do a RANDOMIZE USR something to evaluate A$ and ...
    robert@fm robert@fm October 2004 Games
  • How do I save to tape, as it wereSo I've written my game, I've written a loading screen, I want to now put everything together with a loader etc so that it is the same as loading str…

    ... "" code 32768 etc
    randomise usr 32768

    Followed by ...
    robpearmain robpearmain October 2004 Development
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... (Back/Forward in history, pressing char moves to a next file ...
    Vladimir Kladov Vladimir Kladov October 2004 Emulators
  • What's wrong with YS94...Hello, I'm Steve Anderson. You might remember me from such magazines as Your Sinclair and, um, that's it. I was the one who wrote a platform game in …

    ... a review - the talk of USR 0 mode being required, and ...
    Stevatron Stevatron October 2004 Sinclair Miscellaneous
  • Strange loading problem with SpinWhen I load certain .tap files into Spin - mostly it seems to be files I created myself with the old freeware version of Spectaculator - they will on…

    ... I enter RUN (or RANDOMIZE USR for m/c) it will ...
    darkman darkman October 2004 Emulators
  • Announce Pasmo 0.4.0New release of Pasmo, 0.4.0 Autolocal mode completed, now can be freely mixed with explicit LOCAL. New command line options to predefine symbols fr…

    ... mode.

    New operator DEFINED.

    And some bugs ...
    NotFound NotFound November 2004 Development
  • Including data at compile time in C?Does anyone know how to write a C program (preferably using DJGPP) in which a large block of data is incorporated directly into the executable at com…

    ... :

    [B]extern const char[/B] font[96][8]={$i ...
    robert@fm robert@fm November 2004 Development
  • Just downloaded Sinclair for my Jornada 720, and the keys are messed up. Help!Hi, I found the Sinclair emulator on for Jornada 720 [url="http://www.yetanotherhomepage.com/j7xx/"]http://www.yetanotherhomepage.com/j7xx/[/url] I …

    ... Kempston Joystick or Keys (user defined); no option seems to make ...
    msafi msafi November 2004 Emulators
  • Fuse 7.0 installJust installed slackware 10, and now having trouble installing Fuse, or rather libspectrum, haven't got to the fuse part yet. Missing a library some…

    ... -DHAVE_CONFIG_H -I. -I. -I. -I/usr/include/glib-2.0 -I ... /usr/lib/glib-2.0/include - ... -DHAVE_CONFIG_H -I. -I. -I. -I/usr/include/glib-2.0 -I ... /usr/lib/glib-2.0/include - ...
    dasteph dasteph December 2004 Emulators
  • Problems with FUSE.I'm attempting to install FUSE in the Debian box I have at work. I've downloaded and installed all the necessary libraries, and have everything corr…

    ... .so.2 is located at /usr/local/lib.

    Anybody ...
    na_th_an na_th_an April 2005 Emulators
  • Anybody got Interface Melodik for sale?Anybody got Interface Melodik (for Didaktik) for sale? Im from Slovakia. PLS also mail me at frgt10(at)post(dot)sk _________________ PRINT "The D80 …

    ... ] PRINT "HEARTLAND FUNERAL THEME": RANDOMIZE USR 1000

    [ This Message ...
    FRGT/10 FRGT/10 April 2005 Sales
  • Mobile RemakesHello. Does anybody know about some nice freeware ZX-Spectrum remakes for mobile phones? On [url="http://www.phonesoft.cz/detail.php?sekce=java&id=9…

    ... ]": PRINT "HEARTLAND FUNERAL THEME": RANDOMIZE USR 1000

    [ This Message ...
    FRGT/10 FRGT/10 April 2005 Emulators
  • How to convert AY to MIDI?Hello. There are some ways to convert AY to MIDI, for example by recording it to MP3 and then to MIDI by some programs, but the results are very poor…

    ... ]": PRINT "HEARTLAND FUNERAL THEME": RANDOMIZE USR 1000

    [ This Message ...
    FRGT/10 FRGT/10 May 2005 Sinclair Miscellaneous
  • ORG? Mm?What is ZXSpin compaining about when I haven't defined an ORG? I understand it's some sort of address where the code will be stored. If this is the …

    ... about when I haven't defined an ORG?

    I ...
    Trig Trig May 2005 Development
  • List of RANDOMIZE USR code effects?Hi chaps, Does anyone have one of these please? Thanks.

    Hi chaps,
    Does anyone have one of these please?
    Thanks.
    Vertigo Vertigo May 2005 Sinclair Basic
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    ... with CLEAR 29999 and RANDOMIZE USR 30000 at the start, but ...
    pottyboy pottyboy May 2005 Sinclair Basic
  • Bomb Jack poke questionOn the tipshop it gives a poke by Gerard Sweeney which allows you to choose how many lives you start with. It says "Lives=x" and says "Change x to wh…

    ... /> What value? x is not defined in the multiface poke that ...
    Spector Spector May 2005 Games
  • Q on Spin (Keys vs. Joystick)I'm here: Spin -> Options -> Control -> Joystick -> User Defined -> Define keys -> UP ... how do I make that direction (or any other) become None???…

    I'm here:

    Spin -> Options -> Control -> Joystick -> User Defined -> Define keys -> UP ... how do I make that direction (or any other) become None???

    Skarpo
    :)
    Skarpo Skarpo June 2005 Emulators
  • Why Spectrum has a lots of software?I'm thinking a lot of it and can't find "magic" which produced a lots of software (games, educational, utility) for Spectrum. My suggestions: 1. Ea…

    ... -keywords.

    2. User-defined graphics which allows using PRINT ...
    kmatveev kmatveev June 2005 Sinclair Miscellaneous
  • PC Manic Miner Remake- Any thoughts? Opinions?First off, let me know if this is the wrong topic fot this thread. I'm new to the forums. Also, this is a looong post. Hope you have a lot of time…

    ... his hair is more clearly defined and blonde. The BGs will ...
    Brodalco Brodalco June 2005 Development
  • A little too long domain nameHello. Its kinda long inputing the whole worldofspectrum.org into the browser window, how about registering a "shortcut" domain at [url="http://www.t…

    ... ]": PRINT "HEARTLAND FUNERAL THEME": RANDOMIZE USR 1000

    [ This Message ...
    FRGT/10 FRGT/10 June 2005 Sinclair Miscellaneous
  • Dink Smallwood: The ZX-QuestHello. For people who don't know what Dink Smallwood is, its a nice RPG game for PC. I'm making a ZX-related addon called The ZX-Quest. My question …

    ... ]": PRINT "HEARTLAND FUNERAL THEME": RANDOMIZE USR 1000

    [ This Message ...
    FRGT/10 FRGT/10 June 2005 Development
  • Screen damaged while loadingI've written a simple Spectrum game and did a loading screen for it and now i'm trying to put it together into tzx file. My Basic loader is really s…

    ... load '' Code
    3 Randomize usr ...

    My problem is ...
    Ralf Ralf July 2005 Development
<1…891011121314…34>

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